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authorKenneth Russel <[email protected]>2006-01-13 07:29:40 +0000
committerKenneth Russel <[email protected]>2006-01-13 07:29:40 +0000
commit4da1dead29db175817053837d7a685f10c3212b4 (patch)
tree44e33aa492c443b0ccbfef17a9795ca269a66291 /src/demos/cg/runtime_ogl_vertex_fragment
parenta30f6883a5a4bfb3bebd1e34697377ef56dd9241 (diff)
Renamed com.sun.opengl.utils to com.sun.opengl.util. Moved
TextureIO-related classes to com.sun.opengl.util.texture and TextureProvider, TextureWriter and format-specific readers to com.sun.opengl.util.texture.spi. Renamed BufferUtils to BufferUtil. Added ImageUtil and FileUtil. Cleaned up javadoc. Updated demos. Cleaned up some imports. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@165 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
Diffstat (limited to 'src/demos/cg/runtime_ogl_vertex_fragment')
-rw-r--r--src/demos/cg/runtime_ogl_vertex_fragment/runtime_ogl_vertex_fragment.java12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/demos/cg/runtime_ogl_vertex_fragment/runtime_ogl_vertex_fragment.java b/src/demos/cg/runtime_ogl_vertex_fragment/runtime_ogl_vertex_fragment.java
index 8e8d789..afafd6f 100644
--- a/src/demos/cg/runtime_ogl_vertex_fragment/runtime_ogl_vertex_fragment.java
+++ b/src/demos/cg/runtime_ogl_vertex_fragment/runtime_ogl_vertex_fragment.java
@@ -36,8 +36,8 @@ package demos.cg.runtime_ogl_vertex_fragment;
import com.sun.opengl.cg.*;
import javax.media.opengl.*;
import javax.media.opengl.glu.*;
-import com.sun.opengl.utils.*;
-import com.sun.opengl.utils.*;
+import com.sun.opengl.util.*;
+import com.sun.opengl.util.*;
import java.awt.*;
import java.awt.event.*;
@@ -329,9 +329,9 @@ public class runtime_ogl_vertex_fragment implements GLEventListener
if (P == null) {
int u, v;
- P = BufferUtils.newFloatBuffer(3*nVerts);
- N = BufferUtils.newFloatBuffer(3*nVerts);
- uv = BufferUtils.newFloatBuffer(2*nVerts);
+ P = BufferUtil.newFloatBuffer(3*nVerts);
+ N = BufferUtil.newFloatBuffer(3*nVerts);
+ uv = BufferUtil.newFloatBuffer(2*nVerts);
// Fill in the position, normal, and texture coordinate arrays.
// Just loop over all of the vertices, compute their parametreic
@@ -354,7 +354,7 @@ public class runtime_ogl_vertex_fragment implements GLEventListener
}
// Now fill in the vertex index arrays
- indices = BufferUtils.newIntBuffer(3*nTris);
+ indices = BufferUtil.newIntBuffer(3*nTris);
int ip = 0;
for (v = 0; v < nv-1; ++v) {
for (u = 0; u < nu-1; ++u) {