diff options
author | Sven Gothel <[email protected]> | 2010-03-28 01:52:29 +0100 |
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committer | Sven Gothel <[email protected]> | 2010-03-28 01:52:29 +0100 |
commit | d3e818ea8b7c3f45ed4cfac7b0e7d3bd24f956e5 (patch) | |
tree | 6ce99febee12fb7c32967d46310e43faaa0d820c /src/demos/cubefbo | |
parent | f9e14975725cd3df3f792260bad9197a08d4a67f (diff) | |
parent | 0d46fa3091e40271ba2247f6c4236cb2358f5151 (diff) |
Merge branch 'master' of github.com:mbien/jogl-demos
Diffstat (limited to 'src/demos/cubefbo')
-rwxr-xr-x | src/demos/cubefbo/CubeObject.java | 2 | ||||
-rwxr-xr-x | src/demos/cubefbo/FBCubes.java | 2 | ||||
-rwxr-xr-x | src/demos/cubefbo/Main.java | 4 |
3 files changed, 4 insertions, 4 deletions
diff --git a/src/demos/cubefbo/CubeObject.java b/src/demos/cubefbo/CubeObject.java index e12bdc2..bf3f8bc 100755 --- a/src/demos/cubefbo/CubeObject.java +++ b/src/demos/cubefbo/CubeObject.java @@ -38,7 +38,7 @@ import java.nio.ShortBuffer; import javax.media.opengl.GL; import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; -import com.sun.opengl.util.BufferUtil; +import com.jogamp.opengl.util.BufferUtil; class CubeObject { public CubeObject (boolean useTexCoords) { diff --git a/src/demos/cubefbo/FBCubes.java b/src/demos/cubefbo/FBCubes.java index c27877d..39494a0 100755 --- a/src/demos/cubefbo/FBCubes.java +++ b/src/demos/cubefbo/FBCubes.java @@ -43,7 +43,7 @@ import javax.media.opengl.GL2; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLEventListener; import javax.media.opengl.awt.GLCanvas; -import com.sun.opengl.util.FBObject; +import com.jogamp.opengl.util.FBObject; diff --git a/src/demos/cubefbo/Main.java b/src/demos/cubefbo/Main.java index e6d0cc9..2d8a36b 100755 --- a/src/demos/cubefbo/Main.java +++ b/src/demos/cubefbo/Main.java @@ -38,8 +38,8 @@ import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import javax.media.opengl.GLCapabilities; import javax.media.opengl.awt.GLCanvas; -import com.sun.opengl.util.Animator; -import com.sun.opengl.util.FPSAnimator; +import com.jogamp.opengl.util.Animator; +import com.jogamp.opengl.util.FPSAnimator; public class Main { |