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authorXerxes Rånby <[email protected]>2012-09-20 12:43:10 +0200
committerXerxes Rånby <[email protected]>2012-09-20 12:43:10 +0200
commitc9553e82282d86e336ab21e6565f0c828cfb8351 (patch)
tree7146d6e90b713ed3e59446f22519497dc8763736 /src/demos/dualDepthPeeling/shader/wavg_init.fp
parentccb06ad604c0dd33cb8dd361413aef671af42c15 (diff)
Use NIO Direct buffers to pass data to glVertexAttribPointer in RawGL2ES2demo.java
https://github.com/sgothel/jogl/commit/3f5aac3536956e245d0e151e4915e7dd67a08b7e Fixed two logical flaws regarding: - GL spec: Pointer functions required passed memory pointers to persist - JNI: Primitive arrays may change their native memory location (swap), even if they were not GC'ed. The demo code is now updated to stay compatible with this change. Signed-off-by Xerxes Rånby <[email protected]>
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