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authorSven Gothel <[email protected]>2008-05-30 13:40:34 +0000
committerSven Gothel <[email protected]>2008-05-30 13:40:34 +0000
commit7bd453d23c6b14bb075a67446b7c74f25cd72743 (patch)
tree6b03bb2798e96d0b51aa8c77c99cfb5eecb4bd4e /src/demos/es1/RedSquare.java
parentfde7845cbef3074561d5489cc086be60d8f6416d (diff)
adapted es1 demos to the new and proper 'newt' handling.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@236 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
Diffstat (limited to 'src/demos/es1/RedSquare.java')
-rwxr-xr-xsrc/demos/es1/RedSquare.java34
1 files changed, 30 insertions, 4 deletions
diff --git a/src/demos/es1/RedSquare.java b/src/demos/es1/RedSquare.java
index 8bea190..f0e0fa1 100755
--- a/src/demos/es1/RedSquare.java
+++ b/src/demos/es1/RedSquare.java
@@ -7,11 +7,37 @@ import com.sun.opengl.util.*;
import com.sun.javafx.newt.*;
-public class RedSquare {
+public class RedSquare implements MouseListener {
+
+ public boolean quit = false;
+
+ public void mouseClicked(MouseEvent e) {
+ if(e.getClickCount()>1) {
+ quit=true;
+ }
+ }
+ public void mouseEntered(MouseEvent e) {
+ }
+ public void mouseExited(MouseEvent e) {
+ }
+ public void mousePressed(MouseEvent e) {
+ }
+ public void mouseReleased(MouseEvent e) {
+ }
+ public void mouseMoved(MouseEvent e) {
+ }
+ public void mouseDragged(MouseEvent e) {
+ }
+
public static void main(String[] args) {
System.out.println("RedSquare.main()");
try {
- Window window = Window.create(0); // dummy VisualID
+ Display display = new Display();
+ Screen screen = new Screen(display);
+ Window window = Window.create(screen, 0); // dummy VisualID
+
+ RedSquare ml = new RedSquare();
+ window.addMouseListener(ml);
// Size OpenGL to Video Surface
int width = 800;
@@ -29,7 +55,7 @@ public class RedSquare {
caps.setGreenBits(5);
caps.setBlueBits(5);
caps.setDepthBits(16);
- GLDrawable drawable = factory.getGLDrawable(new Long(window.getWindowHandle()), caps, null);
+ GLDrawable drawable = factory.getGLDrawable(window.getHandles(), caps, null);
drawable.setRealized(true);
GLContext context = drawable.createContext(null);
context.makeCurrent();
@@ -75,7 +101,7 @@ public class RedSquare {
long startTime = System.currentTimeMillis();
long curTime;
int ang = 0;
- while ((System.currentTimeMillis() - startTime) < 10000) {
+ while (!ml.quit && (System.currentTimeMillis() - startTime) < 20000) {
gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
// Set location in front of camera