diff options
author | Sven Gothel <[email protected]> | 2010-03-30 02:06:00 +0200 |
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committer | Sven Gothel <[email protected]> | 2010-03-30 02:06:00 +0200 |
commit | 2e4835c543d32791cf3c79907aecad7c4692f457 (patch) | |
tree | 613d0f21c1cb79a400b4b188534ec033343bfc87 /src/demos/es1/angeles/AngelesGL.java | |
parent | d3e818ea8b7c3f45ed4cfac7b0e7d3bd24f956e5 (diff) | |
parent | 0b708395a18eb6a2ae5372ff414bc75830ce19b6 (diff) |
Merge branch 'master' of github.com:mbien/jogl-demos
Diffstat (limited to 'src/demos/es1/angeles/AngelesGL.java')
-rwxr-xr-x | src/demos/es1/angeles/AngelesGL.java | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/demos/es1/angeles/AngelesGL.java b/src/demos/es1/angeles/AngelesGL.java index afcc356..bc367d7 100755 --- a/src/demos/es1/angeles/AngelesGL.java +++ b/src/demos/es1/angeles/AngelesGL.java @@ -38,7 +38,7 @@ public class AngelesGL implements GLEventListener { public AngelesGL(boolean enableBlending) { blendingEnabled = enableBlending; - quadVertices = BufferUtil.newFloatBuffer(12); + quadVertices = GLBuffers.newDirectFloatBuffer(12); quadVertices.put(new float[]{ -1.0f, -1.0f, 1.0f, -1.0f, @@ -49,13 +49,13 @@ public class AngelesGL implements GLEventListener { }); quadVertices.flip(); - light0Position=BufferUtil.newFloatBuffer(4); - light0Diffuse=BufferUtil.newFloatBuffer(4); - light1Position=BufferUtil.newFloatBuffer(4); - light1Diffuse=BufferUtil.newFloatBuffer(4); - light2Position=BufferUtil.newFloatBuffer(4); - light2Diffuse=BufferUtil.newFloatBuffer(4); - materialSpecular=BufferUtil.newFloatBuffer(4); + light0Position=GLBuffers.newDirectFloatBuffer(4); + light0Diffuse=GLBuffers.newDirectFloatBuffer(4); + light1Position=GLBuffers.newDirectFloatBuffer(4); + light1Diffuse=GLBuffers.newDirectFloatBuffer(4); + light2Position=GLBuffers.newDirectFloatBuffer(4); + light2Diffuse=GLBuffers.newDirectFloatBuffer(4); + materialSpecular=GLBuffers.newDirectFloatBuffer(4); light0Position.put(new float[] { FixedPoint.toFloat(-0x40000), 1.0f, 1.0f, 0.0f }); light0Diffuse.put(new float[] { 1.0f, FixedPoint.toFloat(0x6666), 0.0f, 1.0f }); @@ -271,24 +271,24 @@ public class GLSpatial { vComps= vertexComponents; nComps = useNormalArray ? 3 : 0; - int bSize = BufferUtil.sizeOfGLType(GL.GL_FLOAT) * count * ( vComps + cComps + nComps) ; - pBuffer = BufferUtil.newByteBuffer(bSize); + int bSize = GLBuffers.sizeOfGLType(GL.GL_FLOAT) * count * ( vComps + cComps + nComps) ; + pBuffer = GLBuffers.newDirectByteBuffer(bSize); int pos = 0; - int size= BufferUtil.sizeOfGLType(GL.GL_FLOAT) * count * vComps ; - vertexArray = (FloatBuffer) BufferUtil.sliceGLBuffer(pBuffer, pos, size, GL.GL_FLOAT); + int size= GLBuffers.sizeOfGLType(GL.GL_FLOAT) * count * vComps ; + vertexArray = (FloatBuffer) GLBuffers.sliceGLBuffer(pBuffer, pos, size, GL.GL_FLOAT); int vOffset = 0; pos+=size; - size=BufferUtil.sizeOfGLType(GL.GL_FLOAT) * count * cComps ; - colorArray = (FloatBuffer) BufferUtil.sliceGLBuffer(pBuffer, pos, size, GL.GL_FLOAT); + size=GLBuffers.sizeOfGLType(GL.GL_FLOAT) * count * cComps ; + colorArray = (FloatBuffer) GLBuffers.sliceGLBuffer(pBuffer, pos, size, GL.GL_FLOAT); int cOffset=pos; pos+=size; int nOffset=0; if(useNormalArray) { - size=BufferUtil.sizeOfGLType(GL.GL_FLOAT) * count * nComps ; - normalArray = (FloatBuffer) BufferUtil.sliceGLBuffer(pBuffer, pos, size, GL.GL_FLOAT); + size=GLBuffers.sizeOfGLType(GL.GL_FLOAT) * count * nComps ; + normalArray = (FloatBuffer) GLBuffers.sliceGLBuffer(pBuffer, pos, size, GL.GL_FLOAT); nOffset=pos; pos+=size; } |