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authorKenneth Russel <[email protected]>2008-06-02 07:39:16 +0000
committerKenneth Russel <[email protected]>2008-06-02 07:39:16 +0000
commit16221e43701daee0f138beec1e86fae8a472a9da (patch)
tree07eed47580489a5a460c8e47d259f4a4116579ba /src/demos/es1
parent5cfe97f36cf9187eb92900a7da0ef92af98a462f (diff)
Added CubeFBO demo
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@243 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
Diffstat (limited to 'src/demos/es1')
-rwxr-xr-xsrc/demos/es1/cubefbo/CubeObject.java250
-rwxr-xr-xsrc/demos/es1/cubefbo/FBCubes.java111
-rwxr-xr-xsrc/demos/es1/cubefbo/FBObject.java151
-rwxr-xr-xsrc/demos/es1/cubefbo/Main.java169
4 files changed, 681 insertions, 0 deletions
diff --git a/src/demos/es1/cubefbo/CubeObject.java b/src/demos/es1/cubefbo/CubeObject.java
new file mode 100755
index 0000000..8eb9c7f
--- /dev/null
+++ b/src/demos/es1/cubefbo/CubeObject.java
@@ -0,0 +1,250 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ */
+
+package demos.es1.cubefbo;
+
+import javax.media.opengl.*;
+import com.sun.opengl.util.*;
+import java.nio.*;
+
+class CubeObject {
+ public CubeObject (boolean useTexCoords) {
+ // Initialize data Buffers
+ this.cubeVertices = BufferUtil.newShortBuffer(s_cubeVertices.length);
+ cubeVertices.put(s_cubeVertices);
+ cubeVertices.rewind();
+
+ this.cubeColors = BufferUtil.newByteBuffer(s_cubeColors.length);
+ cubeColors.put(s_cubeColors);
+ cubeColors.rewind();
+
+ this.cubeNormals = BufferUtil.newByteBuffer(s_cubeNormals.length);
+ cubeNormals.put(s_cubeNormals);
+ cubeNormals.rewind();
+
+ this.cubeIndices = BufferUtil.newByteBuffer(s_cubeIndices.length);
+ cubeIndices.put(s_cubeIndices);
+ cubeIndices.rewind();
+
+ if (useTexCoords) {
+ this.cubeTexCoords = BufferUtil.newShortBuffer(s_cubeTexCoords.length);
+ cubeTexCoords.put(s_cubeTexCoords);
+ cubeTexCoords.rewind();
+ }
+ }
+
+ private void perspective(GL gl, float fovy, float aspect, float zNear, float zFar) {
+ float xmin;
+ float xmax;
+ float ymin;
+ float ymax;
+
+ ymax = zNear * (float)Math.tan((fovy * Math.PI) / 360.0);
+ ymin = -ymax;
+ xmin = ymin * aspect;
+ xmax = ymax * aspect;
+
+ gl.glFrustumf(xmin, xmax, ymin, ymax, zNear, zFar);
+ }
+
+ static final float[] light_position = { -50.f, 50.f, 50.f, 0.f };
+ static final float[] light_ambient = { 0.125f, 0.125f, 0.125f, 1.f };
+ static final float[] light_diffuse = { 1.0f, 1.0f, 1.0f, 1.f };
+ static final float[] material_spec = { 1.0f, 1.0f, 1.0f, 0.f };
+ static final float[] zero_vec4 = { 0.0f, 0.0f, 0.0f, 0.f };
+
+ public void reshape(GL gl, int x, int y, int width, int height) {
+ float aspect = (height != 0) ? ((float)width / (float)height) : 1.0f;
+
+ gl.glViewport(0, 0, width, height);
+ gl.glScissor(0, 0, width, height);
+
+ gl.glMatrixMode(GL.GL_MODELVIEW);
+ gl.glLoadIdentity();
+
+ gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, light_position, 0);
+ gl.glLightfv(GL.GL_LIGHT0, GL.GL_AMBIENT, light_ambient, 0);
+ gl.glLightfv(GL.GL_LIGHT0, GL.GL_DIFFUSE, light_diffuse, 0);
+ gl.glLightfv(GL.GL_LIGHT0, GL.GL_SPECULAR, zero_vec4, 0);
+ gl.glMaterialfv(GL.GL_FRONT_AND_BACK, GL.GL_SPECULAR, material_spec, 0);
+
+ gl.glEnable(GL.GL_NORMALIZE);
+ gl.glEnable(GL.GL_LIGHTING);
+ gl.glEnable(GL.GL_LIGHT0);
+ gl.glEnable(GL.GL_COLOR_MATERIAL);
+ gl.glEnable(GL.GL_CULL_FACE);
+
+ gl.glHint(GL.GL_PERSPECTIVE_CORRECTION_HINT, GL.GL_FASTEST);
+
+ gl.glShadeModel(GL.GL_SMOOTH);
+ gl.glDisable(GL.GL_DITHER);
+
+ gl.glClearColor(0.0f, 0.1f, 0.0f, 1.0f);
+
+ gl.glEnableClientState(GL.GL_VERTEX_ARRAY);
+ gl.glEnableClientState(GL.GL_NORMAL_ARRAY);
+ gl.glEnableClientState(GL.GL_COLOR_ARRAY);
+ if (cubeTexCoords != null) {
+ gl.glEnableClientState(GL.GL_TEXTURE_COORD_ARRAY);
+ } else {
+ gl.glDisableClientState(GL.GL_TEXTURE_COORD_ARRAY);
+ }
+
+ gl.glMatrixMode(GL.GL_PROJECTION);
+ gl.glLoadIdentity();
+
+ float fovy = 55.f;
+ if (aspect < 1) {
+ // Compute this as fovx instead
+ float fovx = fovy;
+ fovy = (float) Math.toDegrees(Math.atan(Math.tan(Math.toRadians(fovx)) / aspect));
+ }
+
+ perspective(gl, fovy, aspect, 0.1f, 100.f);
+ gl.glCullFace(GL.GL_BACK);
+ }
+
+ public void display(GL gl, float xRot, float yRot) {
+ // System.out.println("CubeObject .. p1: "+this);
+ gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
+
+ gl.glMatrixMode(GL.GL_MODELVIEW);
+ gl.glLoadIdentity();
+
+ gl.glTranslatef(0.f, 0.f, -30.f);
+ // gl.glTranslatef(0.f, 0.f, -30.f);
+ // gl.glRotatef((float)(time * 29.77f), 1.0f, 2.0f, 0.0f);
+ // gl.glRotatef((float)(time * 22.311f), -0.1f, 0.0f, -5.0f);
+ gl.glRotatef(yRot, 0, 1, 0);
+ gl.glRotatef(xRot, 1, 0, 0);
+
+ gl.glVertexPointer(3, GL.GL_SHORT, 0, cubeVertices);
+ gl.glColorPointer(4, GL.GL_UNSIGNED_BYTE, 0, cubeColors);
+ gl.glNormalPointer(GL.GL_BYTE, 0, cubeNormals);
+ if (cubeTexCoords != null) {
+ gl.glTexCoordPointer(2, GL.GL_SHORT, 0, cubeTexCoords);
+ gl.glTexEnvi(GL.GL_TEXTURE_ENV, GL.GL_TEXTURE_ENV_MODE, GL.GL_REPLACE);
+ }
+
+ // System.out.println("CubeObject .. p8: "+this);
+ gl.glDrawElements(GL.GL_TRIANGLES, 6 * 6, GL.GL_UNSIGNED_BYTE, cubeIndices);
+ // System.out.println("CubeObject .. p9: "+this);
+
+ // time += 0.01f;
+ }
+
+ boolean initialized = false;
+ // float time = 0.0f;
+
+ ShortBuffer cubeVertices;
+ ShortBuffer cubeTexCoords;
+ ByteBuffer cubeColors;
+ ByteBuffer cubeNormals;
+ ByteBuffer cubeIndices;
+
+ private static final short[] s_cubeVertices =
+ {
+ -10, 10, 10, 10, -10, 10, 10, 10, 10, -10, -10, 10,
+
+ -10, 10, -10, 10, -10, -10, 10, 10, -10, -10, -10, -10,
+
+ -10, -10, 10, 10, -10, -10, 10, -10, 10, -10, -10, -10,
+
+ -10, 10, 10, 10, 10, -10, 10, 10, 10, -10, 10, -10,
+
+ 10, -10, 10, 10, 10, -10, 10, 10, 10, 10, -10, -10,
+
+ -10, -10, 10, -10, 10, -10, -10, 10, 10, -10, -10, -10
+ };
+
+ private static final short[] s_cubeTexCoords =
+ {
+ 0, (short) 0xffff, (short) 0xffff, 0, (short) 0xffff, (short) 0xffff, 0, 0,
+
+ 0, (short) 0xffff, (short) 0xffff, 0, (short) 0xffff, (short) 0xffff, 0, 0,
+
+ 0, (short) 0xffff, (short) 0xffff, 0, (short) 0xffff, (short) 0xffff, 0, 0,
+
+ 0, (short) 0xffff, (short) 0xffff, 0, (short) 0xffff, (short) 0xffff, 0, 0,
+
+ 0, (short) 0xffff, (short) 0xffff, 0, (short) 0xffff, (short) 0xffff, 0, 0,
+
+ 0, (short) 0xffff, (short) 0xffff, 0, (short) 0xffff, (short) 0xffff, 0, 0,
+ };
+
+ private static final byte[] s_cubeColors =
+ {
+ (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255,
+ (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255,
+
+ (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255,
+ (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255,
+
+ (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255,
+ (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255,
+
+ (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255,
+ (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255,
+
+ (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255,
+ (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255,
+
+ (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255,
+ (byte) 0, (byte) 128, (byte) 0, (byte) 255, (byte) 0, (byte) 128, (byte) 0, (byte) 255
+ };
+
+ private static final byte[] s_cubeIndices =
+ {
+ 0, 3, 1, 2, 0, 1, /* front */
+ 6, 5, 4, 5, 7, 4, /* back */
+ 8, 11, 9, 10, 8, 9, /* top */
+ 15, 12, 13, 12, 14, 13, /* bottom */
+ 16, 19, 17, 18, 16, 17, /* right */
+ 23, 20, 21, 20, 22, 21 /* left */
+ };
+ private static final byte[] s_cubeNormals =
+ {
+ 0, 0, 127, 0, 0, 127, 0, 0, 127, 0, 0, 127,
+
+ 0, 0, -128, 0, 0, -128, 0, 0, -128, 0, 0, -128,
+
+ 0, -128, 0, 0, -128, 0, 0, -128, 0, 0, -128, 0,
+
+ 0, 127, 0, 0, 127, 0, 0, 127, 0, 0, 127, 0,
+
+ 127, 0, 0, 127, 0, 0, 127, 0, 0, 127, 0, 0,
+
+ -128, 0, 0, -128, 0, 0, -128, 0, 0, -128, 0, 0
+ };
+}
+
diff --git a/src/demos/es1/cubefbo/FBCubes.java b/src/demos/es1/cubefbo/FBCubes.java
new file mode 100755
index 0000000..724b798
--- /dev/null
+++ b/src/demos/es1/cubefbo/FBCubes.java
@@ -0,0 +1,111 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ */
+
+package demos.es1.cubefbo;
+
+import javax.media.opengl.*;
+import com.sun.opengl.util.*;
+import java.nio.*;
+
+class FBCubes {
+ private static final int FBO_SIZE = 128;
+
+ public FBCubes () {
+ cubeInner = new CubeObject(false);
+ cubeMiddle = new CubeObject(true);
+ cubeOuter = new CubeObject(true);
+
+ // cubeOuter = new CubeObject(false);
+
+ fbo1 = new FBObject(FBO_SIZE, FBO_SIZE);
+ fbo2 = new FBObject(FBO_SIZE, FBO_SIZE);
+ }
+
+ public void init(GL gl) {
+ fbo1.init(gl);
+ fbo2.init(gl);
+ }
+
+ public void reshape(GL gl, int x, int y, int width, int height) {
+ cubeOuter.reshape(gl, x, y, width, height);
+ }
+
+ public void display(GL gl, float xRot, float yRot) {
+
+ fbo1.bind(gl);
+ cubeInner.reshape(gl, 0, 0, FBO_SIZE, FBO_SIZE);
+ cubeInner.display(gl, xRot, yRot);
+ fbo1.unbind(gl);
+
+ FBObject tex = fbo1;
+ FBObject rend = fbo2;
+
+ int MAX_ITER = 1;
+
+ for (int i = 0; i < MAX_ITER; i++) {
+ rend.bind(gl);
+ gl.glEnable (GL.GL_TEXTURE_2D);
+ gl.glBindTexture(GL.GL_TEXTURE_2D, tex.getTextureName()); // to use it ..
+ cubeMiddle.reshape(gl, 0, 0, FBO_SIZE, FBO_SIZE);
+ cubeMiddle.display(gl, xRot, yRot);
+ gl.glBindTexture(GL.GL_TEXTURE_2D, 0);
+ gl.glDisable (GL.GL_TEXTURE_2D);
+ rend.unbind(gl);
+ FBObject tmp = tex;
+ tex = rend;
+ rend = tmp;
+ }
+
+ // System.out.println("display .. p6");
+ gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
+ gl.glClearColor(0, 0, 0, 1);
+
+ gl.glEnable (GL.GL_TEXTURE_2D);
+ gl.glBindTexture(GL.GL_TEXTURE_2D, tex.getTextureName()); // to use it ..
+ cubeOuter.display(gl, xRot, yRot);
+ // System.out.println("display .. p7");
+ gl.glBindTexture(GL.GL_TEXTURE_2D, 0);
+ gl.glDisable (GL.GL_TEXTURE_2D);
+ }
+
+ public void displayChanged(GL gl, boolean modeChanged, boolean deviceChanged) {
+ }
+
+ float time = 0.0f;
+ CubeObject cubeInner;
+ CubeObject cubeMiddle;
+ CubeObject cubeOuter;
+ FBObject fbo1;
+ FBObject fbo2;
+}
+
diff --git a/src/demos/es1/cubefbo/FBObject.java b/src/demos/es1/cubefbo/FBObject.java
new file mode 100755
index 0000000..13d5b01
--- /dev/null
+++ b/src/demos/es1/cubefbo/FBObject.java
@@ -0,0 +1,151 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ */
+
+package demos.es1.cubefbo;
+
+import javax.media.opengl.*;
+import com.sun.opengl.util.*;
+import java.nio.*;
+
+class FBObject {
+ private int fb, fbo_tex, depth_rb, stencil_rb, width, height;
+
+ public FBObject(int width, int height) {
+ this.width = width;
+ this.height = height;
+ }
+
+ public void init(GL gl) {
+ // generate fbo ..
+ int name[] = new int[1];
+
+ gl.glGenTextures(1, name, 0);
+ fbo_tex = name[0];
+ System.out.println("fbo_tex: "+fbo_tex);
+
+ gl.glBindTexture(GL.GL_TEXTURE_2D, fbo_tex);
+ gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST);
+ gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST);
+ gl.glTexImage2D(GL.GL_TEXTURE_2D, 0, GL.GL_RGB8_OES, width, height, 0,
+ GL.GL_RGB, GL.GL_UNSIGNED_BYTE, null);
+
+ gl.glGenRenderbuffersOES(1, name, 0);
+ depth_rb = name[0];
+ System.out.println("depth_rb: "+depth_rb);
+
+ // Initialize the depth buffer:
+ gl.glBindRenderbufferOES(GL.GL_RENDERBUFFER_OES, depth_rb);
+ gl.glRenderbufferStorageOES(GL.GL_RENDERBUFFER_OES,
+ GL.GL_DEPTH_COMPONENT16_OES, width, height);
+
+ // gl.glGenRenderbuffersOES(1, name, 0);
+ // stencil_rb = name[0];
+ stencil_rb = 0;
+ System.out.println("stencil_rb: "+stencil_rb);
+
+ gl.glGenFramebuffersOES(1, name, 0);
+ fb = name[0];
+ System.out.println("fb: "+fb);
+
+ // bind fbo ..
+ gl.glBindFramebufferOES(GL.GL_FRAMEBUFFER_OES, fb);
+
+ // Set up the color buffer for use as a renderable texture:
+ gl.glFramebufferTexture2DOES(GL.GL_FRAMEBUFFER_OES,
+ GL.GL_COLOR_ATTACHMENT0_OES,
+ GL.GL_TEXTURE_2D, fbo_tex, 0);
+
+ // Set up the depth buffer attachment:
+ gl.glFramebufferRenderbufferOES(GL.GL_FRAMEBUFFER_OES,
+ GL.GL_DEPTH_ATTACHMENT_OES,
+ GL.GL_RENDERBUFFER_OES, depth_rb);
+
+ // bind fbo ..
+ gl.glBindFramebufferOES(GL.GL_FRAMEBUFFER_OES, fb);
+
+ // Setup the color buffer for use as a renderable texture:
+ gl.glBindTexture(GL.GL_TEXTURE_2D, fbo_tex);
+
+ gl.glTexImage2D(GL.GL_TEXTURE_2D, 0, GL.GL_RGB8_OES, width, height, 0,
+ GL.GL_RGB, GL.GL_UNSIGNED_BYTE, null);
+
+ gl.glFramebufferTexture2DOES(GL.GL_FRAMEBUFFER_OES,
+ GL.GL_COLOR_ATTACHMENT0_OES,
+ GL.GL_TEXTURE_2D, fbo_tex, 0);
+
+ // Initialize the depth buffer:
+ gl.glBindRenderbufferOES(GL.GL_RENDERBUFFER_OES, depth_rb);
+
+ gl.glRenderbufferStorageOES(GL.GL_RENDERBUFFER_OES,
+ GL.GL_DEPTH_COMPONENT16_OES, width, height);
+
+ gl.glFramebufferRenderbufferOES(GL.GL_FRAMEBUFFER_OES,
+ GL.GL_DEPTH_ATTACHMENT_OES,
+ GL.GL_RENDERBUFFER_OES, depth_rb);
+
+ if(stencil_rb!=0) {
+ // Initialize the stencil buffer:
+ gl.glBindRenderbufferOES(GL.GL_RENDERBUFFER_OES, stencil_rb);
+
+ gl.glRenderbufferStorageOES(GL.GL_RENDERBUFFER_OES,
+ GL.GL_STENCIL_INDEX8_OES, width, height);
+
+ gl.glFramebufferRenderbufferOES(GL.GL_FRAMEBUFFER_OES,
+ GL.GL_STENCIL_ATTACHMENT_OES,
+ GL.GL_RENDERBUFFER_OES, stencil_rb);
+ }
+
+ // Check the FBO for completeness
+ int res = gl.glCheckFramebufferStatusOES(fb);
+ if (res == GL.GL_FRAMEBUFFER_COMPLETE_OES) {
+ System.out.println("Framebuffer " + fb + " is complete");
+ } else {
+ System.out.println("Framebuffer " + fb + " is incomplete: status = 0x" + Integer.toHexString(res));
+ }
+ }
+
+ public void bind(GL gl) {
+ gl.glBindFramebufferOES(GL.GL_FRAMEBUFFER_OES, fb);
+ }
+
+ public void unbind(GL gl) {
+ gl.glBindFramebufferOES(GL.GL_FRAMEBUFFER_OES, 0);
+ }
+
+ public int getFBName() {
+ return fb;
+ }
+ public int getTextureName() {
+ return fbo_tex;
+ }
+}
diff --git a/src/demos/es1/cubefbo/Main.java b/src/demos/es1/cubefbo/Main.java
new file mode 100755
index 0000000..857f183
--- /dev/null
+++ b/src/demos/es1/cubefbo/Main.java
@@ -0,0 +1,169 @@
+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ */
+
+package demos.es1.cubefbo;
+
+import java.nio.*;
+import javax.media.opengl.*;
+import com.sun.javafx.newt.*;
+
+public class Main implements MouseListener {
+
+ private boolean quit = false;
+ private boolean toggleFS = false;
+ private Window window;
+
+ private boolean dragging;
+ private int lastDragX;
+ private int lastDragY;
+ private float motionIncr;
+ private float xRot, yRot;
+
+ public void mouseClicked(MouseEvent e) {
+ switch(e.getClickCount()) {
+ case 1:
+ toggleFS=true;
+ break;
+ default:
+ quit=true;
+ break;
+ }
+ }
+ public void mouseEntered(MouseEvent e) {
+ }
+ public void mouseExited(MouseEvent e) {
+ }
+ public void mousePressed(MouseEvent e) {
+ }
+ public void mouseReleased(MouseEvent e) {
+ dragging = false;
+ }
+ public void mouseMoved(MouseEvent e) {
+ }
+ public void mouseDragged(MouseEvent e) {
+ if (!dragging) {
+ dragging = true;
+ lastDragX = e.getX();
+ lastDragY = e.getY();
+ } else {
+ yRot += (e.getX() - lastDragX) * motionIncr;
+ xRot += (e.getY() - lastDragY) * motionIncr;
+ lastDragX = e.getX();
+ lastDragY = e.getY();
+ }
+ }
+
+ public void run() {
+ System.out.println("CubeFBO Main");
+ try {
+ Display display = NewtFactory.createDisplay(null); // local display
+ Screen screen = NewtFactory.createScreen(display, 0); // screen 0
+ window = NewtFactory.createWindow(screen, 0); // dummy VisualID
+
+ window.addMouseListener(this);
+
+ // Size OpenGL to Video Surface
+ int width = 800;
+ int height = 480;
+ window.setSize(width, height);
+ window.setFullscreen(true);
+
+ // Hook this into EGL
+ GLDrawableFactory factory = GLDrawableFactory.getFactory(GLDrawableFactory.PROFILE_GLES1, window);
+ GLCapabilities caps = new GLCapabilities();
+ // For emulation library, use 16 bpp
+ caps.setRedBits(5);
+ caps.setGreenBits(6);
+ caps.setBlueBits(5);
+ caps.setDepthBits(16);
+ GLDrawable drawable = factory.createGLDrawable(window, caps, null);
+ window.setVisible(true);
+ drawable.setRealized(true);
+ GLContext context = drawable.createContext(null);
+ context.makeCurrent();
+
+ GL gl = context.getGL();
+
+ motionIncr = 180.f / Math.max(window.getWidth(), window.getHeight());
+ FBCubes cubes = new FBCubes();
+ cubes.init(gl);
+
+ long startTime = System.currentTimeMillis();
+ long lastTime = startTime, curTime = 0, dt0, dt1;
+ int totalFrames = 0, lastFrames = 0;
+
+ do {
+ cubes.reshape(gl, 0, 0, window.getWidth(), window.getHeight());
+ cubes.display(gl, xRot, yRot);
+ drawable.swapBuffers();
+ totalFrames++; lastFrames++;
+ curTime = System.currentTimeMillis();
+ dt0 = curTime-lastTime;
+ if ( (curTime-lastTime) > 5000 ) {
+ dt1 = curTime-startTime;
+ System.out.println(dt1/1000+"s, 5s: "+ (lastFrames*1000)/dt0 + " fps, "+
+ "total: "+ (totalFrames*1000)/dt1 + " fps");
+ lastTime=curTime;
+ lastFrames=0;
+ }
+ if(toggleFS) {
+ window.setFullscreen(!window.isFullscreen());
+ toggleFS=false;
+ }
+
+ window.pumpMessages();
+
+ // Thread.yield();
+
+ // try{
+ // Thread.sleep(10);
+ // } catch(InterruptedException ie) {}
+ } while (!quit && (curTime - startTime) < 215000);
+
+ // Shut things down cooperatively
+ context.release();
+ context.destroy();
+ drawable.destroy();
+ factory.shutdown();
+ System.out.println("CubeFBO shut down cleanly.");
+ } catch (GLException e) {
+ e.printStackTrace();
+ }
+ }
+
+
+ public static void main(String[] args) {
+ new Main().run();
+ System.exit(0);
+ }
+}