diff options
author | Sven Gothel <[email protected]> | 2012-04-16 21:38:49 +0200 |
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committer | Sven Gothel <[email protected]> | 2012-04-16 21:38:49 +0200 |
commit | 179fd5dace4203317bc971a7025eb18564313f2a (patch) | |
tree | 4de579bd5a83d29a60d9edc037025ed2a12fd96d /src/demos/es2/RedSquare.java | |
parent | 7278e62941a81d374eb2d38aa69ab8fe69ab2a1f (diff) |
Adapt to JOGL's ShaderUtil API changes commit 62e5686fb583ad991d5811baf242d40d21952e27v2.0-rc8v2.0-rc7
Diffstat (limited to 'src/demos/es2/RedSquare.java')
-rwxr-xr-x | src/demos/es2/RedSquare.java | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/demos/es2/RedSquare.java b/src/demos/es2/RedSquare.java index 536deb2..1269342 100755 --- a/src/demos/es2/RedSquare.java +++ b/src/demos/es2/RedSquare.java @@ -162,10 +162,10 @@ public class RedSquare extends Thread implements WindowListener, KeyListener, Mo private void initShader(GL2ES2 gl) { // Create & Compile the shader objects - ShaderCode rsVp = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, 1, RedSquare.class, - "shader", "shader/bin", "redsquare"); - ShaderCode rsFp = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, 1, RedSquare.class, - "shader", "shader/bin", "redsquare"); + ShaderCode rsVp = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, RedSquare.class, + "shader", "shader/bin", "redsquare", false); + ShaderCode rsFp = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, RedSquare.class, + "shader", "shader/bin", "redsquare", false); // Create & Link the shader program ShaderProgram sp = new ShaderProgram(); |