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authorSven Gothel <[email protected]>2011-08-30 04:02:31 +0200
committerSven Gothel <[email protected]>2011-08-30 04:02:31 +0200
commit0566800aff03ebd9d7414cb547123dcad6620b22 (patch)
treed5502726c4b9d19db12f27a4acc9c57e465d64d4 /src/demos/es2/openmax/MovieSimple.java
parent51682361b7a98988e645a7d45f64fa08dec7bf42 (diff)
Adapt to JOGL commit 7f2da7bb878813817efab0eb01bbf274065ef6c6
Diffstat (limited to 'src/demos/es2/openmax/MovieSimple.java')
-rwxr-xr-xsrc/demos/es2/openmax/MovieSimple.java6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/demos/es2/openmax/MovieSimple.java b/src/demos/es2/openmax/MovieSimple.java
index efcb59b..d6c8c7b 100755
--- a/src/demos/es2/openmax/MovieSimple.java
+++ b/src/demos/es2/openmax/MovieSimple.java
@@ -197,7 +197,7 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList
}
// Allocate vertex array
- GLArrayDataServer vertices = GLArrayDataServer.createGLSL(st, "mgl_Vertex", 3, gl.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW);
+ GLArrayDataServer vertices = GLArrayDataServer.createGLSL("mgl_Vertex", 3, gl.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW);
{
// Fill them up
FloatBuffer verticeb = (FloatBuffer)vertices.getBuffer();
@@ -209,7 +209,7 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList
vertices.seal(gl, true);
// Allocate texcoord array
- GLArrayDataServer texcoord = GLArrayDataServer.createGLSL(st, "mgl_MultiTexCoord", 2, gl.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW);
+ GLArrayDataServer texcoord = GLArrayDataServer.createGLSL("mgl_MultiTexCoord", 2, gl.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW);
{
// Fill them up
FloatBuffer texcoordb = (FloatBuffer)texcoord.getBuffer();
@@ -220,7 +220,7 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList
}
texcoord.seal(gl, true);
- GLArrayDataServer colors = GLArrayDataServer.createGLSL(st, "mgl_Color", 4, gl.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW);
+ GLArrayDataServer colors = GLArrayDataServer.createGLSL("mgl_Color", 4, gl.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW);
{
// Fill them up
FloatBuffer colorb = (FloatBuffer)colors.getBuffer();