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authorSven Gothel <[email protected]>2012-12-23 06:58:20 +0100
committerSven Gothel <[email protected]>2012-12-23 06:58:20 +0100
commit1c1e83011a726f49aa29a40df81f7bceceba31f8 (patch)
treeacbfe6e845359587707f6c53a9e308b4ff868210 /src/demos/es2/perftst/PerfVBOLoad.java
parentcbc8b07376eb3aab3c35d768b3323159bd79a4a1 (diff)
Adapt to JOGL ShaderState changes - track our own instance.
Diffstat (limited to 'src/demos/es2/perftst/PerfVBOLoad.java')
-rwxr-xr-xsrc/demos/es2/perftst/PerfVBOLoad.java5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/demos/es2/perftst/PerfVBOLoad.java b/src/demos/es2/perftst/PerfVBOLoad.java
index 8e73197..597d8d1 100755
--- a/src/demos/es2/perftst/PerfVBOLoad.java
+++ b/src/demos/es2/perftst/PerfVBOLoad.java
@@ -3,6 +3,7 @@ package demos.es2.perftst;
import java.nio.*;
import javax.media.opengl.*;
import com.jogamp.opengl.util.*;
+import com.jogamp.opengl.util.glsl.ShaderState;
public class PerfVBOLoad extends PerfModule {
@@ -10,8 +11,8 @@ public class PerfVBOLoad extends PerfModule {
public PerfVBOLoad() {
}
- public void initShaderState(GL2ES2 gl) {
- initShaderState(gl, "vbo-vert-col", "fcolor");
+ public ShaderState initShaderState(GL2ES2 gl) {
+ return initShaderState(gl, "vbo-vert-col", "fcolor");
}
protected void runOneSet(GLAutoDrawable drawable, int dataType, int numObjs, int numVertices, int loops, boolean useVBO) {