diff options
author | Sven Gothel <[email protected]> | 2014-05-27 04:25:26 +0200 |
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committer | Sven Gothel <[email protected]> | 2014-05-27 04:25:26 +0200 |
commit | 6ee1f0641fbefbb309217401708e61d0c7f248e9 (patch) | |
tree | 2b0b47887ab4f80e4dec0ad00a4e1672349c9212 /src/demos/gears | |
parent | e66c2c42d6f14181e0b81c83f47af620929ca291 (diff) |
Adapt to JOGL HiDPI (Bug 741) changes up-to commit bcda2dad1a6569ffd4eba07b231d50fdafc60b7f
Diffstat (limited to 'src/demos/gears')
-rw-r--r-- | src/demos/gears/Gears.java | 103 |
1 files changed, 59 insertions, 44 deletions
diff --git a/src/demos/gears/Gears.java b/src/demos/gears/Gears.java index 4b1b7f9..b477ffc 100644 --- a/src/demos/gears/Gears.java +++ b/src/demos/gears/Gears.java @@ -6,7 +6,6 @@ import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLEventListener; import javax.media.opengl.GLProfile; import javax.media.opengl.awt.GLCanvas; -import com.jogamp.opengl.util.Animator; import com.jogamp.newt.Window; import com.jogamp.newt.event.KeyAdapter; @@ -17,6 +16,7 @@ import com.jogamp.newt.event.MouseEvent; import com.jogamp.newt.event.MouseListener; import com.jogamp.newt.event.awt.AWTKeyAdapter; import com.jogamp.newt.event.awt.AWTMouseAdapter; +import com.jogamp.opengl.util.Animator; /** * Gears.java <BR> @@ -26,10 +26,11 @@ import com.jogamp.newt.event.awt.AWTMouseAdapter; */ public class Gears implements GLEventListener { - private float view_rotx = 20.0f, view_roty = 30.0f, view_rotz = 0.0f; + private float view_rotx = 20.0f, view_roty = 30.0f; +private final float view_rotz = 0.0f; private int gear1=0, gear2=0, gear3=0; private float angle = 0.0f; - private int swapInterval; + private final int swapInterval; private boolean mouseRButtonDown = false; private int prevMouseX, prevMouseY; @@ -37,7 +38,7 @@ public class Gears implements GLEventListener { public static void main(String[] args) { // set argument 'NotFirstUIActionOnProcess' in the JNLP's application-desc tag for example // <application-desc main-class="demos.j2d.TextCube"/> - // <argument>NotFirstUIActionOnProcess</argument> + // <argument>NotFirstUIActionOnProcess</argument> // </application-desc> // boolean firstUIActionOnProcess = 0==args.length || !args[0].equals("NotFirstUIActionOnProcess") ; @@ -47,12 +48,14 @@ public class Gears implements GLEventListener { final Animator animator = new Animator(); frame.addWindowListener(new java.awt.event.WindowAdapter() { - public void windowClosing(java.awt.event.WindowEvent e) { + @Override + public void windowClosing(java.awt.event.WindowEvent e) { // Run this on another thread than the AWT event queue to // make sure the call to Animator.stop() completes before // exiting new Thread(new Runnable() { - public void run() { + @Override + public void run() { animator.stop(); System.exit(0); } @@ -74,7 +77,7 @@ public class Gears implements GLEventListener { frame.setVisible(true); animator.start(); } - + public Gears(int swapInterval) { this.swapInterval = swapInterval; } @@ -82,7 +85,7 @@ public class Gears implements GLEventListener { public Gears() { this.swapInterval = 1; } - + public void setGears(int g1, int g2, int g3) { gear1 = g1; gear2 = g2; @@ -104,7 +107,8 @@ public class Gears implements GLEventListener { */ public int getGear3() { return gear3; } - public void init(GLAutoDrawable drawable) { + @Override +public void init(GLAutoDrawable drawable) { System.err.println("Gears: Init: "+drawable); // Use debug pipeline // drawable.setGL(new DebugGL(drawable.getGL())); @@ -127,7 +131,7 @@ public class Gears implements GLEventListener { gl.glEnable(GL2.GL_LIGHTING); gl.glEnable(GL2.GL_LIGHT0); gl.glEnable(GL2.GL_DEPTH_TEST); - + /* make the gears */ if(0>=gear1) { gear1 = gl.glGenLists(1); @@ -139,7 +143,7 @@ public class Gears implements GLEventListener { } else { System.err.println("gear1 list reused: "+gear1); } - + if(0>=gear2) { gear2 = gl.glGenLists(1); gl.glNewList(gear2, GL2.GL_COMPILE); @@ -150,7 +154,7 @@ public class Gears implements GLEventListener { } else { System.err.println("gear2 list reused: "+gear2); } - + if(0>=gear3) { gear3 = gl.glGenLists(1); gl.glNewList(gear3, GL2.GL_COMPILE); @@ -161,11 +165,11 @@ public class Gears implements GLEventListener { } else { System.err.println("gear3 list reused: "+gear3); } - + gl.glEnable(GL2.GL_NORMALIZE); - + // MouseListener gearsMouse = new TraceMouseAdapter(new GearsMouseAdapter()); - MouseListener gearsMouse = new GearsMouseAdapter(); + MouseListener gearsMouse = new GearsMouseAdapter(); KeyListener gearsKeys = new GearsKeyAdapter(); if (drawable instanceof Window) { @@ -178,15 +182,16 @@ public class Gears implements GLEventListener { new AWTKeyAdapter(gearsKeys).addTo(comp); } } - - public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { + + @Override +public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { System.err.println("Gears: Reshape "+x+"/"+y+" "+width+"x"+height); GL2 gl = drawable.getGL().getGL2(); gl.setSwapInterval(swapInterval); float h = (float)height / (float)width; - + gl.glMatrixMode(GL2.GL_PROJECTION); gl.glLoadIdentity(); @@ -196,12 +201,14 @@ public class Gears implements GLEventListener { gl.glTranslatef(0.0f, 0.0f, -40.0f); } - public void dispose(GLAutoDrawable drawable) { + @Override +public void dispose(GLAutoDrawable drawable) { System.err.println("Gears: Dispose"); setGears(0, 0, 0); } - public void display(GLAutoDrawable drawable) { + @Override +public void display(GLAutoDrawable drawable) { // Turn the gears' teeth angle += 2.0f; @@ -212,7 +219,7 @@ public class Gears implements GLEventListener { // Special handling for the case where the GLJPanel is translucent // and wants to be composited with other Java 2D content - if (GLProfile.isAWTAvailable() && + if (GLProfile.isAWTAvailable() && (drawable instanceof javax.media.opengl.awt.GLJPanel) && !((javax.media.opengl.awt.GLJPanel) drawable).isOpaque() && ((javax.media.opengl.awt.GLJPanel) drawable).shouldPreserveColorBufferIfTranslucent()) { @@ -220,35 +227,35 @@ public class Gears implements GLEventListener { } else { gl.glClear(GL2.GL_COLOR_BUFFER_BIT | GL2.GL_DEPTH_BUFFER_BIT); } - + // Rotate the entire assembly of gears based on how the user // dragged the mouse around gl.glPushMatrix(); gl.glRotatef(view_rotx, 1.0f, 0.0f, 0.0f); gl.glRotatef(view_roty, 0.0f, 1.0f, 0.0f); gl.glRotatef(view_rotz, 0.0f, 0.0f, 1.0f); - + // Place the first gear and call its display list gl.glPushMatrix(); gl.glTranslatef(-3.0f, -2.0f, 0.0f); gl.glRotatef(angle, 0.0f, 0.0f, 1.0f); gl.glCallList(gear1); gl.glPopMatrix(); - + // Place the second gear and call its display list gl.glPushMatrix(); gl.glTranslatef(3.1f, -2.0f, 0.0f); gl.glRotatef(-2.0f * angle - 9.0f, 0.0f, 0.0f, 1.0f); gl.glCallList(gear2); gl.glPopMatrix(); - + // Place the third gear and call its display list gl.glPushMatrix(); gl.glTranslatef(-3.1f, 4.2f, 0.0f); gl.glRotatef(-2.0f * angle - 25.0f, 0.0f, 0.0f, 1.0f); gl.glCallList(gear3); gl.glPopMatrix(); - + // Remember that every push needs a pop; this one is paired with // rotating the entire gear assembly gl.glPopMatrix(); @@ -269,9 +276,9 @@ public class Gears implements GLEventListener { r0 = inner_radius; r1 = outer_radius - tooth_depth / 2.0f; r2 = outer_radius + tooth_depth / 2.0f; - + da = 2.0f * (float) Math.PI / teeth / 4.0f; - + gl.glShadeModel(GL2.GL_FLAT); gl.glNormal3f(0.0f, 0.0f, 1.0f); @@ -302,7 +309,7 @@ public class Gears implements GLEventListener { gl.glVertex3f(r1 * (float)Math.cos(angle + 3.0f * da), r1 * (float)Math.sin(angle + 3.0f * da), width * 0.5f); } gl.glEnd(); - + /* draw back face */ gl.glBegin(GL2.GL_QUAD_STRIP); for (i = 0; i <= teeth; i++) @@ -314,7 +321,7 @@ public class Gears implements GLEventListener { gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), -width * 0.5f); } gl.glEnd(); - + /* draw back sides of teeth */ gl.glBegin(GL2.GL_QUADS); for (i = 0; i < teeth; i++) @@ -326,7 +333,7 @@ public class Gears implements GLEventListener { gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), -width * 0.5f); } gl.glEnd(); - + /* draw outward faces of teeth */ gl.glBegin(GL2.GL_QUAD_STRIP); for (i = 0; i < teeth; i++) @@ -355,9 +362,9 @@ public class Gears implements GLEventListener { gl.glVertex3f(r1 * (float)Math.cos(0), r1 * (float)Math.sin(0), width * 0.5f); gl.glVertex3f(r1 * (float)Math.cos(0), r1 * (float)Math.sin(0), -width * 0.5f); gl.glEnd(); - + gl.glShadeModel(GL2.GL_SMOOTH); - + /* draw inside radius cylinder */ gl.glBegin(GL2.GL_QUAD_STRIP); for (i = 0; i <= teeth; i++) @@ -370,8 +377,9 @@ public class Gears implements GLEventListener { gl.glEnd(); } - class GearsKeyAdapter extends KeyAdapter { - public void keyPressed(KeyEvent e) { + class GearsKeyAdapter extends KeyAdapter { + @Override + public void keyPressed(KeyEvent e) { int kc = e.getKeyCode(); if(KeyEvent.VK_LEFT == kc) { view_roty -= 1; @@ -384,31 +392,38 @@ public class Gears implements GLEventListener { } } } - + class GearsMouseAdapter extends MouseAdapter { - public void mousePressed(MouseEvent e) { + @Override + public void mousePressed(MouseEvent e) { prevMouseX = e.getX(); prevMouseY = e.getY(); if ((e.getModifiers() & e.BUTTON3_MASK) != 0) { mouseRButtonDown = true; } } - - public void mouseReleased(MouseEvent e) { + + @Override + public void mouseReleased(MouseEvent e) { if ((e.getModifiers() & e.BUTTON3_MASK) != 0) { mouseRButtonDown = false; } } - - public void mouseDragged(MouseEvent e) { + + @Override + public void mouseDragged(MouseEvent e) { int x = e.getX(); int y = e.getY(); int width=0, height=0; Object source = e.getSource(); if(source instanceof Window) { Window window = (Window) source; - width=window.getWidth(); - height=window.getHeight(); + width=window.getSurfaceWidth(); + height=window.getSurfaceHeight(); + } else if(source instanceof GLAutoDrawable) { + GLAutoDrawable glad = (GLAutoDrawable) source; + width=glad.getSurfaceWidth(); + height=glad.getSurfaceHeight(); } else if (GLProfile.isAWTAvailable() && source instanceof java.awt.Component) { java.awt.Component comp = (java.awt.Component) source; width=comp.getWidth(); @@ -418,7 +433,7 @@ public class Gears implements GLEventListener { } float thetaY = 360.0f * ( (float)(x-prevMouseX)/(float)width); float thetaX = 360.0f * ( (float)(prevMouseY-y)/(float)height); - + prevMouseX = x; prevMouseY = y; |