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authorKenneth Russel <[email protected]>2009-06-15 23:05:16 +0000
committerKenneth Russel <[email protected]>2009-06-15 23:05:16 +0000
commit935d2596c13371bb745d921dbcb9f05b0c11a010 (patch)
tree7fcc310618ae5a90edc734dc821e75afc0f080aa /src/demos/hdr/shaders/arbfp1/object.arbfp1
parente2332d2f2908e68f1e77454c73f329f8ff2b400d (diff)
Deleted obsolete source code in preparation for copying JOGL_2_SANDBOX
on to trunk git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@351 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
Diffstat (limited to 'src/demos/hdr/shaders/arbfp1/object.arbfp1')
-rwxr-xr-xsrc/demos/hdr/shaders/arbfp1/object.arbfp141
1 files changed, 0 insertions, 41 deletions
diff --git a/src/demos/hdr/shaders/arbfp1/object.arbfp1 b/src/demos/hdr/shaders/arbfp1/object.arbfp1
deleted file mode 100755
index 30ee986..0000000
--- a/src/demos/hdr/shaders/arbfp1/object.arbfp1
+++ /dev/null
@@ -1,41 +0,0 @@
-!!ARBfp1.0
-# cgc version 1.3.0001, build date Aug 4 2004 10:01:10
-# command line args: -profile arbfp1
-# source file: ../cg/object.cg
-# source file: ../cg/hdr.cg
-#vendor NVIDIA Corporation
-#version 1.0.02
-#profile arbfp1
-#program main
-#semantic main.envMap : TEXUNIT0
-#var float4 In.HPosition : : : 0 : 0
-#var float4 In.P : : : 0 : 0
-#var float3 In.N : $vin.TEX1 : TEX1 : 0 : 1
-#var float3 In.I : $vin.TEX2 : TEX2 : 0 : 1
-#var samplerCUBE envMap : TEXUNIT0 : texunit 0 : 1 : 1
-#var half4 main : $vout.COL : COL : -1 : 1
-#const c[0] = 2 1 0 5
-#const c[1] = 0.9799805 0.02000427
-PARAM c[2] = { { 2, 1, 0, 5 },
- { 0.97998047, 0.020004272 } };
-TEMP R0;
-TEMP R1;
-DP3 R0.y, fragment.texcoord[2], fragment.texcoord[2];
-RSQ R0.w, R0.y;
-DP3 R0.x, fragment.texcoord[1], fragment.texcoord[1];
-RSQ R0.x, R0.x;
-MUL R1.xyz, R0.w, fragment.texcoord[2];
-MUL R0.xyz, R0.x, fragment.texcoord[1];
-DP3 R0.w, -R1, R0;
-ADD R0.w, -R0, c[0].y;
-DP3 R1.w, R0, R1;
-MAX R0.w, R0, c[0].z;
-MUL R0.xyz, R0, R1.w;
-POW R0.w, R0.w, c[0].w;
-MAD R0.xyz, -R0, c[0].x, R1;
-MAD R0.w, R0, c[1].x, c[1].y;
-TEX R0.xyz, R0, texture[0], CUBE;
-MUL result.color.xyz, R0, R0.w;
-MOV result.color.w, c[0].y;
-END
-# 17 instructions, 2 R-regs