diff options
author | Kenneth Russel <[email protected]> | 2009-06-15 23:05:16 +0000 |
---|---|---|
committer | Kenneth Russel <[email protected]> | 2009-06-15 23:05:16 +0000 |
commit | 935d2596c13371bb745d921dbcb9f05b0c11a010 (patch) | |
tree | 7fcc310618ae5a90edc734dc821e75afc0f080aa /src/demos/hdr/shaders/arbfp1 | |
parent | e2332d2f2908e68f1e77454c73f329f8ff2b400d (diff) |
Deleted obsolete source code in preparation for copying JOGL_2_SANDBOX
on to trunk
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@351 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
Diffstat (limited to 'src/demos/hdr/shaders/arbfp1')
-rwxr-xr-x | src/demos/hdr/shaders/arbfp1/object.arbfp1 | 41 | ||||
-rwxr-xr-x | src/demos/hdr/shaders/arbfp1/object_hilo.arbfp1 | 45 | ||||
-rwxr-xr-x | src/demos/hdr/shaders/arbfp1/object_vp.arbvp1 | 42 | ||||
-rwxr-xr-x | src/demos/hdr/shaders/arbfp1/recompile.txt | 7 | ||||
-rwxr-xr-x | src/demos/hdr/shaders/arbfp1/shrink.arbfp1 | 34 | ||||
-rwxr-xr-x | src/demos/hdr/shaders/arbfp1/skybox.arbfp1 | 22 | ||||
-rwxr-xr-x | src/demos/hdr/shaders/arbfp1/skybox_hilo.arbfp1 | 27 | ||||
-rwxr-xr-x | src/demos/hdr/shaders/arbfp1/tonemap.arbfp1 | 64 |
8 files changed, 0 insertions, 282 deletions
diff --git a/src/demos/hdr/shaders/arbfp1/object.arbfp1 b/src/demos/hdr/shaders/arbfp1/object.arbfp1 deleted file mode 100755 index 30ee986..0000000 --- a/src/demos/hdr/shaders/arbfp1/object.arbfp1 +++ /dev/null @@ -1,41 +0,0 @@ -!!ARBfp1.0 -# cgc version 1.3.0001, build date Aug 4 2004 10:01:10 -# command line args: -profile arbfp1 -# source file: ../cg/object.cg -# source file: ../cg/hdr.cg -#vendor NVIDIA Corporation -#version 1.0.02 -#profile arbfp1 -#program main -#semantic main.envMap : TEXUNIT0 -#var float4 In.HPosition : : : 0 : 0 -#var float4 In.P : : : 0 : 0 -#var float3 In.N : $vin.TEX1 : TEX1 : 0 : 1 -#var float3 In.I : $vin.TEX2 : TEX2 : 0 : 1 -#var samplerCUBE envMap : TEXUNIT0 : texunit 0 : 1 : 1 -#var half4 main : $vout.COL : COL : -1 : 1 -#const c[0] = 2 1 0 5 -#const c[1] = 0.9799805 0.02000427 -PARAM c[2] = { { 2, 1, 0, 5 }, - { 0.97998047, 0.020004272 } }; -TEMP R0; -TEMP R1; -DP3 R0.y, fragment.texcoord[2], fragment.texcoord[2]; -RSQ R0.w, R0.y; -DP3 R0.x, fragment.texcoord[1], fragment.texcoord[1]; -RSQ R0.x, R0.x; -MUL R1.xyz, R0.w, fragment.texcoord[2]; -MUL R0.xyz, R0.x, fragment.texcoord[1]; -DP3 R0.w, -R1, R0; -ADD R0.w, -R0, c[0].y; -DP3 R1.w, R0, R1; -MAX R0.w, R0, c[0].z; -MUL R0.xyz, R0, R1.w; -POW R0.w, R0.w, c[0].w; -MAD R0.xyz, -R0, c[0].x, R1; -MAD R0.w, R0, c[1].x, c[1].y; -TEX R0.xyz, R0, texture[0], CUBE; -MUL result.color.xyz, R0, R0.w; -MOV result.color.w, c[0].y; -END -# 17 instructions, 2 R-regs diff --git a/src/demos/hdr/shaders/arbfp1/object_hilo.arbfp1 b/src/demos/hdr/shaders/arbfp1/object_hilo.arbfp1 deleted file mode 100755 index c6d5b55..0000000 --- a/src/demos/hdr/shaders/arbfp1/object_hilo.arbfp1 +++ /dev/null @@ -1,45 +0,0 @@ -!!ARBfp1.0 -# cgc version 1.3.0001, build date Aug 4 2004 10:01:10 -# command line args: -profile arbfp1 -# source file: ../cg/object_hilo.cg -# source file: ../cg/hdr.cg -#vendor NVIDIA Corporation -#version 1.0.02 -#profile arbfp1 -#program main -#semantic main.envMap_rg : TEXUNIT0 -#semantic main.envMap_b : TEXUNIT1 -#var float4 In.HPosition : : : 0 : 0 -#var float4 In.P : : : 0 : 0 -#var float3 In.N : $vin.TEX1 : TEX1 : 0 : 1 -#var float3 In.I : $vin.TEX2 : TEX2 : 0 : 1 -#var samplerCUBE envMap_rg : TEXUNIT0 : texunit 0 : 1 : 1 -#var samplerCUBE envMap_b : TEXUNIT1 : texunit 1 : 2 : 1 -#var half4 main : $vout.COL : COL : -1 : 1 -#const c[0] = 2 1 0 5 -#const c[1] = 0.9799805 0.02000427 -PARAM c[2] = { { 2, 1, 0, 5 }, - { 0.97998047, 0.020004272 } }; -TEMP R0; -TEMP R1; -DP3 R0.y, fragment.texcoord[2], fragment.texcoord[2]; -RSQ R0.y, R0.y; -DP3 R0.x, fragment.texcoord[1], fragment.texcoord[1]; -MUL R1.xyz, R0.y, fragment.texcoord[2]; -RSQ R0.x, R0.x; -MUL R0.xyz, R0.x, fragment.texcoord[1]; -DP3 R0.w, -R1, R0; -DP3 R1.w, R0, R1; -MUL R0.xyz, R0, R1.w; -MAD R1.xyz, -R0, c[0].x, R1; -ADD R0.w, -R0, c[0].y; -MAX R0.y, R0.w, c[0].z; -TEX R0.x, R1, texture[1], CUBE; -POW R0.y, R0.y, c[0].w; -MOV R0.z, R0.x; -MAD R0.w, R0.y, c[1].x, c[1].y; -TEX R0.xy, R1, texture[0], CUBE; -MUL result.color.xyz, R0, R0.w; -MOV result.color.w, c[0].y; -END -# 19 instructions, 2 R-regs diff --git a/src/demos/hdr/shaders/arbfp1/object_vp.arbvp1 b/src/demos/hdr/shaders/arbfp1/object_vp.arbvp1 deleted file mode 100755 index 1f2a6fa..0000000 --- a/src/demos/hdr/shaders/arbfp1/object_vp.arbvp1 +++ /dev/null @@ -1,42 +0,0 @@ -!!ARBvp1.0 -# cgc version 1.3.0001, build date Aug 4 2004 10:01:10 -# command line args: -profile arbvp1 -# source file: ../cg/object_vp.cg -# source file: ../cg/hdr.cg -#vendor NVIDIA Corporation -#version 1.0.02 -#profile arbvp1 -#program main -#semantic main.modelViewProj -#semantic main.model -#semantic main.eyePos -#var float4 In.Position : $vin.POSITION : POSITION : 0 : 1 -#var float4 In.Normal : $vin.NORMAL : NORMAL : 0 : 1 -#var float4x4 modelViewProj : : c[0], 4 : 1 : 1 -#var float4x4 model : : c[4], 4 : 2 : 1 -#var float3 eyePos : : c[8] : 3 : 1 -#var float4 main.HPosition : $vout.HPOS : HPOS : -1 : 1 -#var float4 main.P : $vout.TEX0 : TEX0 : -1 : 1 -#var float3 main.N : $vout.TEX1 : TEX1 : -1 : 1 -#var float3 main.I : $vout.TEX2 : TEX2 : -1 : 1 -PARAM c[9] = { program.local[0..8] }; -TEMP R0; -TEMP R1; -DP4 result.position.w, vertex.position, c[3]; -DP4 result.position.z, vertex.position, c[2]; -DP4 result.position.y, vertex.position, c[1]; -DP4 result.position.x, vertex.position, c[0]; -DP4 R0.w, vertex.position, c[7]; -DP4 R0.z, vertex.position, c[6]; -DP4 R0.y, vertex.position, c[5]; -DP3 R1.z, vertex.normal, c[6]; -DP3 R1.y, vertex.normal, c[5]; -DP3 R1.x, vertex.normal, c[4]; -DP4 R0.x, vertex.position, c[4]; -DP3 R1.w, R1, R1; -ADD result.texcoord[2].xyz, R0, -c[8]; -RSQ R1.w, R1.w; -MOV result.texcoord[0], R0; -MUL result.texcoord[1].xyz, R1.w, R1; -END -# 16 instructions, 2 R-regs diff --git a/src/demos/hdr/shaders/arbfp1/recompile.txt b/src/demos/hdr/shaders/arbfp1/recompile.txt deleted file mode 100755 index 48469f3..0000000 --- a/src/demos/hdr/shaders/arbfp1/recompile.txt +++ /dev/null @@ -1,7 +0,0 @@ -cgc -profile arbfp1 -o object.arbfp1 ../cg/object.cg -cgc -profile arbfp1 -o object_hilo.arbfp1 ../cg/object_hilo.cg -cgc -profile arbvp1 -o object_vp.arbvp1 ../cg/object_vp.cg -cgc -profile arbfp1 -o shrink.arbfp1 ../cg/shrink.cg -cgc -profile arbfp1 -o skybox.arbfp1 ../cg/skybox.cg -cgc -profile arbfp1 -o skybox_hilo.arbfp1 ../cg/skybox_hilo.cg -cgc -profile arbfp1 -o tonemap.arbfp1 ../cg/tonemap.cg diff --git a/src/demos/hdr/shaders/arbfp1/shrink.arbfp1 b/src/demos/hdr/shaders/arbfp1/shrink.arbfp1 deleted file mode 100755 index ddf7a4b..0000000 --- a/src/demos/hdr/shaders/arbfp1/shrink.arbfp1 +++ /dev/null @@ -1,34 +0,0 @@ -!!ARBfp1.0 -# cgc version 1.3.0001, build date Aug 4 2004 10:01:10 -# command line args: -profile arbfp1 -# source file: ../cg/shrink.cg -# source file: ../cg/hdr.cg -#vendor NVIDIA Corporation -#version 1.0.02 -#profile arbfp1 -#program main -#semantic main.sceneTex : TEXUNIT0 -#var float4 In.wpos : : : 0 : 0 -#var float3 In.tex0 : $vin.TEX0 : TEX0 : 0 : 1 -#var float3 In.tex1 : : : 0 : 0 -#var float4 In.col0 : : : 0 : 0 -#var samplerRECT sceneTex : TEXUNIT0 : texunit 0 : 1 : 1 -#var half4 main : $vout.COL : COL : -1 : 1 -#const c[0] = 1 0 0.25 -PARAM c[1] = { { 1, 0, 0.25 } }; -TEMP R0; -TEMP R1; -TEMP R2; -ADD R0.xy, fragment.texcoord[0], c[0]; -TEX R1, R0, texture[0], RECT; -TEX R0, fragment.texcoord[0], texture[0], RECT; -ADD R2, R0, R1; -ADD R0.xy, fragment.texcoord[0], c[0].yxzw; -ADD R1.xy, fragment.texcoord[0], c[0].x; -TEX R0, R0, texture[0], RECT; -TEX R1, R1, texture[0], RECT; -ADD R0, R2, R0; -ADD R0, R0, R1; -MUL result.color, R0, c[0].z; -END -# 11 instructions, 3 R-regs diff --git a/src/demos/hdr/shaders/arbfp1/skybox.arbfp1 b/src/demos/hdr/shaders/arbfp1/skybox.arbfp1 deleted file mode 100755 index 8d3d9db..0000000 --- a/src/demos/hdr/shaders/arbfp1/skybox.arbfp1 +++ /dev/null @@ -1,22 +0,0 @@ -!!ARBfp1.0 -# cgc version 1.3.0001, build date Aug 4 2004 10:01:10 -# command line args: -profile arbfp1 -# source file: ../cg/skybox.cg -# source file: ../cg/hdr.cg -#vendor NVIDIA Corporation -#version 1.0.02 -#profile arbfp1 -#program main -#semantic main.envMap : TEXUNIT0 -#var float4 In.wpos : : : 0 : 0 -#var float3 In.tex0 : $vin.TEX0 : TEX0 : 0 : 1 -#var float3 In.tex1 : : : 0 : 0 -#var float4 In.col0 : : : 0 : 0 -#var samplerCUBE envMap : TEXUNIT0 : texunit 0 : 1 : 1 -#var half4 main : $vout.COL : COL : -1 : 1 -#const c[0] = 1 -PARAM c[1] = { { 1 } }; -TEX result.color.xyz, fragment.texcoord[0], texture[0], CUBE; -MOV result.color.w, c[0].x; -END -# 2 instructions, 0 R-regs diff --git a/src/demos/hdr/shaders/arbfp1/skybox_hilo.arbfp1 b/src/demos/hdr/shaders/arbfp1/skybox_hilo.arbfp1 deleted file mode 100755 index fe0d910..0000000 --- a/src/demos/hdr/shaders/arbfp1/skybox_hilo.arbfp1 +++ /dev/null @@ -1,27 +0,0 @@ -!!ARBfp1.0 -# cgc version 1.3.0001, build date Aug 4 2004 10:01:10 -# command line args: -profile arbfp1 -# source file: ../cg/skybox_hilo.cg -# source file: ../cg/hdr.cg -#vendor NVIDIA Corporation -#version 1.0.02 -#profile arbfp1 -#program main -#semantic main.envMap_rg : TEXUNIT0 -#semantic main.envMap_b : TEXUNIT1 -#var float4 In.wpos : : : 0 : 0 -#var float3 In.tex0 : $vin.TEX0 : TEX0 : 0 : 1 -#var float3 In.tex1 : : : 0 : 0 -#var float4 In.col0 : : : 0 : 0 -#var samplerCUBE envMap_rg : TEXUNIT0 : texunit 0 : 1 : 1 -#var samplerCUBE envMap_b : TEXUNIT1 : texunit 1 : 2 : 1 -#var half4 main : $vout.COL : COL : -1 : 1 -#const c[0] = 1 -PARAM c[1] = { { 1 } }; -TEMP R0; -TEX R0.x, fragment.texcoord[0], texture[1], CUBE; -TEX result.color.xy, fragment.texcoord[0], texture[0], CUBE; -MOV result.color.z, R0.x; -MOV result.color.w, c[0].x; -END -# 4 instructions, 1 R-regs diff --git a/src/demos/hdr/shaders/arbfp1/tonemap.arbfp1 b/src/demos/hdr/shaders/arbfp1/tonemap.arbfp1 deleted file mode 100755 index 0dd5a5a..0000000 --- a/src/demos/hdr/shaders/arbfp1/tonemap.arbfp1 +++ /dev/null @@ -1,64 +0,0 @@ -!!ARBfp1.0 -# cgc version 1.3.0001, build date Aug 4 2004 10:01:10 -# command line args: -profile arbfp1 -# source file: ../cg/tonemap.cg -# source file: ../cg/hdr.cg -#vendor NVIDIA Corporation -#version 1.0.02 -#profile arbfp1 -#program main -#semantic main.sceneTex : TEXUNIT0 -#semantic main.blurTex : TEXUNIT1 -#semantic main.gammaTex : TEXUNIT2 -#semantic main.vignetteTex : TEXUNIT3 -#semantic main.blurAmount -#semantic main.windowSize -#semantic main.exposure -#var float4 In.wpos : : : 0 : 0 -#var float3 In.tex0 : $vin.TEX0 : TEX0 : 0 : 1 -#var float3 In.tex1 : $vin.TEX1 : TEX1 : 0 : 1 -#var float4 In.col0 : : : 0 : 0 -#var samplerRECT sceneTex : TEXUNIT0 : texunit 0 : 1 : 1 -#var samplerRECT blurTex : TEXUNIT1 : texunit 1 : 2 : 1 -#var sampler1D gammaTex : TEXUNIT2 : texunit 2 : 3 : 1 -#var samplerRECT vignetteTex : TEXUNIT3 : texunit 3 : 4 : 1 -#var float blurAmount : : c[1] : 5 : 1 -#var float4 windowSize : : : 6 : 0 -#var float exposure : : c[2] : 7 : 1 -#var half4 main : $vout.COL : COL : -1 : 1 -#const c[0] = 1 0 -PARAM c[3] = { { 1, 0 }, - program.local[1..2] }; -TEMP R0; -TEMP R1; -TEMP R2; -TEMP R3; -TEMP R4; -ADD R0.xy, fragment.texcoord[1], c[0].yxzw; -ADD R1.xy, fragment.texcoord[1], c[0].x; -TEX R1.xyz, R1, texture[1], RECT; -TEX R0.xyz, R0, texture[1], RECT; -ADD R3.xyz, R1, -R0; -FRC R4.xy, fragment.texcoord[1]; -ADD R1.xy, fragment.texcoord[1], c[0]; -TEX R2.xyz, fragment.texcoord[1], texture[1], RECT; -TEX R1.xyz, R1, texture[1], RECT; -ADD R1.xyz, R1, -R2; -MAD R1.xyz, R4.x, R1, R2; -MAD R0.xyz, R4.x, R3, R0; -ADD R2.xyz, R0, -R1; -TEX R0.xyz, fragment.texcoord[0], texture[0], RECT; -MAD R1.xyz, R4.y, R2, R1; -ADD R1.xyz, R1, -R0; -MAD R1.xyz, R1, c[1].x, R0; -MUL R1.xyz, R1, c[2].x; -TEX R0.xyz, fragment.texcoord[0], texture[3], RECT; -MUL R0.xyz, R1, R0; -TEX result.color.x, R0, texture[2], 1D; -TEX R0.x, R0.y, texture[2], 1D; -TEX R1.x, R0.z, texture[2], 1D; -MOV result.color.y, R0.x; -MOV result.color.z, R1.x; -MOV result.color.w, c[0].x; -END -# 26 instructions, 5 R-regs |