diff options
author | Kenneth Russel <[email protected]> | 2009-06-15 23:05:16 +0000 |
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committer | Kenneth Russel <[email protected]> | 2009-06-15 23:05:16 +0000 |
commit | 935d2596c13371bb745d921dbcb9f05b0c11a010 (patch) | |
tree | 7fcc310618ae5a90edc734dc821e75afc0f080aa /src/demos/hdr/shaders/cg/object_vp.cg | |
parent | e2332d2f2908e68f1e77454c73f329f8ff2b400d (diff) |
Deleted obsolete source code in preparation for copying JOGL_2_SANDBOX
on to trunk
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@351 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
Diffstat (limited to 'src/demos/hdr/shaders/cg/object_vp.cg')
-rwxr-xr-x | src/demos/hdr/shaders/cg/object_vp.cg | 43 |
1 files changed, 0 insertions, 43 deletions
diff --git a/src/demos/hdr/shaders/cg/object_vp.cg b/src/demos/hdr/shaders/cg/object_vp.cg deleted file mode 100755 index 895dc28..0000000 --- a/src/demos/hdr/shaders/cg/object_vp.cg +++ /dev/null @@ -1,43 +0,0 @@ -#include "hdr.cg" - -// application to vertex shader -struct a2v -{ - float4 Position : POSITION; - float4 Normal : NORMAL; -}; - -// vertex shader to fragment shader -struct v2f -{ - float4 HPosition : POSITION; - float4 P : TEXCOORD0; // position - float3 N : TEXCOORD1; // normal - float3 I : TEXCOORD2; // incident vector -}; - -v2f main(a2v In, - uniform float4x4 modelViewProj, - uniform float4x4 model, - uniform float3 eyePos - ) -{ - v2f Out; - - // transform position - float4 P = mul(model, In.Position); - - // transform normal - float3 N = transform_dir(model, In.Normal.xyz); - N = normalize(N); - - // calculate incident vector - float3 I = P.xyz - eyePos; - - Out.P = P; - Out.N = N; - Out.I = I; - - Out.HPosition = mul(modelViewProj, In.Position); - return Out; -} |