diff options
author | Kenneth Russel <[email protected]> | 2009-06-15 23:12:27 +0000 |
---|---|---|
committer | Kenneth Russel <[email protected]> | 2009-06-15 23:12:27 +0000 |
commit | 41cd6c47b23975098cd155517790e018670785e7 (patch) | |
tree | 247333528ad674d427ba96b1e05810f7961d609e /src/demos/hdr/shaders/cg/shrink.cg | |
parent | 935d2596c13371bb745d921dbcb9f05b0c11a010 (diff) |
Copied JOGL_2_SANDBOX r350 on to trunk; JOGL_2_SANDBOX branch is now closed
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@352 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
Diffstat (limited to 'src/demos/hdr/shaders/cg/shrink.cg')
-rwxr-xr-x | src/demos/hdr/shaders/cg/shrink.cg | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/src/demos/hdr/shaders/cg/shrink.cg b/src/demos/hdr/shaders/cg/shrink.cg new file mode 100755 index 0000000..7e01947 --- /dev/null +++ b/src/demos/hdr/shaders/cg/shrink.cg @@ -0,0 +1,17 @@ +// downsample float image by half + +#include "hdr.cg" + +half4 main(fragin In, + uniform samplerRECT sceneTex : TEXUNIT0 + ) : COLOR +{ + // should calculate texcoords in vertex shader here: + half4 c; + c = texRECT(sceneTex, In.tex0.xy); + c = c + texRECT(sceneTex, In.tex0.xy + float2(1, 0)); + c = c + texRECT(sceneTex, In.tex0.xy + float2(0, 1)); + c = c + texRECT(sceneTex, In.tex0.xy + float2(1, 1)); + c = c * 0.25; + return c; +} |