diff options
author | Kenneth Russel <[email protected]> | 2005-05-27 19:45:51 +0000 |
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committer | Kenneth Russel <[email protected]> | 2005-05-27 19:45:51 +0000 |
commit | 9d209d3b6ae12604e666d7b655bd1f19e70ee48b (patch) | |
tree | 5eb780835a316cbb62a9718a2757a3d51c31adb5 /src/demos/hdr/shaders/cg/shrink.cg | |
parent | 02acfb8e24959f43cada34366598236a51b782bb (diff) |
Added Java/JOGL port of NVidia HDR demo.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@80 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
Diffstat (limited to 'src/demos/hdr/shaders/cg/shrink.cg')
-rwxr-xr-x | src/demos/hdr/shaders/cg/shrink.cg | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/src/demos/hdr/shaders/cg/shrink.cg b/src/demos/hdr/shaders/cg/shrink.cg new file mode 100755 index 0000000..7e01947 --- /dev/null +++ b/src/demos/hdr/shaders/cg/shrink.cg @@ -0,0 +1,17 @@ +// downsample float image by half + +#include "hdr.cg" + +half4 main(fragin In, + uniform samplerRECT sceneTex : TEXUNIT0 + ) : COLOR +{ + // should calculate texcoords in vertex shader here: + half4 c; + c = texRECT(sceneTex, In.tex0.xy); + c = c + texRECT(sceneTex, In.tex0.xy + float2(1, 0)); + c = c + texRECT(sceneTex, In.tex0.xy + float2(0, 1)); + c = c + texRECT(sceneTex, In.tex0.xy + float2(1, 1)); + c = c * 0.25; + return c; +} |