diff options
author | Sven Gothel <[email protected]> | 2010-10-14 21:34:27 +0200 |
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committer | Sven Gothel <[email protected]> | 2010-10-14 21:34:27 +0200 |
commit | 1ff81eb806d6df78994a808217eb2c5f6b4ef8da (patch) | |
tree | 7ae11fd92f63019c6c54862c66eb2656bcc2ef97 /src/demos/hwShadowmapsSimple | |
parent | 0d1ea8ae8eb940b1b29f4f80c232a1d456300362 (diff) |
Fix/Syn with JOGL 774138544e1eec3330309ad682fa05154a07ab8d ; Notably add: Applet's with native NEWT support, ie jogl-newt-applet-runner-gears.html
Diffstat (limited to 'src/demos/hwShadowmapsSimple')
-rw-r--r-- | src/demos/hwShadowmapsSimple/HWShadowmapsSimple.java | 21 |
1 files changed, 16 insertions, 5 deletions
diff --git a/src/demos/hwShadowmapsSimple/HWShadowmapsSimple.java b/src/demos/hwShadowmapsSimple/HWShadowmapsSimple.java index b22073a..b5b8f3b 100644 --- a/src/demos/hwShadowmapsSimple/HWShadowmapsSimple.java +++ b/src/demos/hwShadowmapsSimple/HWShadowmapsSimple.java @@ -56,6 +56,7 @@ import java.awt.event.WindowEvent; import java.io.IOException; import java.util.ArrayList; import javax.media.opengl.GLProfile; +import javax.media.opengl.GLPipelineFactory; import javax.media.opengl.GL; import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; @@ -81,10 +82,14 @@ import javax.swing.JOptionPane; */ public class HWShadowmapsSimple extends Demo { - static { - GLProfile.initSingleton(); - } public static void main(String[] args) { + // set argument 'NotFirstUIActionOnProcess' in the JNLP's application-desc tag for example + // <application-desc main-class="demos.j2d.TextCube"/> + // <argument>NotFirstUIActionOnProcess</argument> + // </application-desc> + boolean firstUIActionOnProcess = 0==args.length || !args[0].equals("NotFirstUIActionOnProcess") ; + GLProfile.initSingleton(firstUIActionOnProcess); + final GLCanvas canvas = new GLCanvas(); final HWShadowmapsSimple demo = new HWShadowmapsSimple(); canvas.addGLEventListener(demo); @@ -205,8 +210,14 @@ public class HWShadowmapsSimple extends Demo { private int viewportY; public void init(GLAutoDrawable drawable) { - // Use debug pipeline - // drawable.setGL(new DebugGL(drawable.getGL().getGL2())); + // Use debug/trace pipeline + /** + GL _gl = drawable.getGL(); + // Debug .. + _gl = _gl.getContext().setGL( GLPipelineFactory.create("javax.media.opengl.Debug", GL2.class, _gl, null) ); + // Trace .. + _gl = _gl.getContext().setGL( GLPipelineFactory.create("javax.media.opengl.Trace", GL2.class, _gl, new Object[] { System.err } ) ); + */ GL2 gl = drawable.getGL().getGL2(); glu = new GLU(); |