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authorSven Gothel <[email protected]>2014-10-24 17:47:51 +0200
committerSven Gothel <[email protected]>2014-10-24 17:47:51 +0200
commitb2da4858e8b5cb2ec3131ed76e2c61ad4a8a2e1c (patch)
tree047c266b721c840f367c143b1724157ee1d5ae69 /src/demos/instancedRendering/ManyTriangleInstancedWithShaderStateNewt.java
parent4392e90ea2909d89895d992833bf9e71ae922a1d (diff)
parent5a37c7f33e5b3584a3561f240392814940a69956 (diff)
Merge pull request #7 from toruwest/master
Test case of how to use instanced rendering.
Diffstat (limited to 'src/demos/instancedRendering/ManyTriangleInstancedWithShaderStateNewt.java')
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diff --git a/src/demos/instancedRendering/ManyTriangleInstancedWithShaderStateNewt.java b/src/demos/instancedRendering/ManyTriangleInstancedWithShaderStateNewt.java
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+/**
+ * Copyright 2014 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without modification, are
+ * permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this list of
+ * conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice, this list
+ * of conditions and the following disclaimer in the documentation and/or other materials
+ * provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * The views and conclusions contained in the software and documentation are those of the
+ * authors and should not be interpreted as representing official policies, either expressed
+ * or implied, of JogAmp Community.
+ */
+
+package demos.instancedRendering;
+
+import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.GLProfile;
+import javax.swing.SwingUtilities;
+
+import com.jogamp.newt.event.MouseAdapter;
+import com.jogamp.newt.event.MouseEvent;
+import com.jogamp.newt.event.WindowAdapter;
+import com.jogamp.newt.event.WindowEvent;
+import com.jogamp.newt.opengl.GLWindow;
+import com.jogamp.opengl.util.FPSAnimator;
+
+public class ManyTriangleInstancedWithShaderStateNewt implements IInstancedRenderingView {
+
+ protected float winScale = 0.1f;
+ private static final float WIN_SCALE_MIN = 1e-3f;
+ private static final float WIN_SCALE_MAX = 100f;
+ private final FPSAnimator animator;
+
+ public static void main(String[] args) {
+ SwingUtilities.invokeLater(new Runnable() {
+ @Override
+ public void run() {
+ new ManyTriangleInstancedWithShaderStateNewt();
+ }
+ });
+ }
+
+ public ManyTriangleInstancedWithShaderStateNewt() {
+ TriangleInstancedRendererWithShaderState renderer = new TriangleInstancedRendererWithShaderState(this);
+
+ GLProfile prof = GLProfile.get(GLProfile.GL4);
+ GLCapabilities caps = new GLCapabilities(prof);
+ GLWindow glWindow = GLWindow.create(caps);
+
+ glWindow.addGLEventListener(renderer);
+
+ glWindow.addMouseListener(new MouseAdapter() {
+
+ @Override
+ public void mouseWheelMoved(MouseEvent e) {
+ float[] step = e.getRotation();
+ if(step[1] > 0) {
+ winScale *= 1.05;
+ if(winScale > WIN_SCALE_MAX) winScale = WIN_SCALE_MAX;
+ } else if(0 > step[1] ) {
+ winScale *= 0.95;
+ if(winScale < WIN_SCALE_MIN) winScale = WIN_SCALE_MIN;
+ }
+ }
+ });
+
+ glWindow.addWindowListener(new WindowAdapter() {
+
+ @Override
+ public void windowDestroyed(WindowEvent evt) {
+ if(animator.isAnimating()) animator.stop();
+ }
+
+ @Override
+ public void windowDestroyNotify(WindowEvent evt) {
+ animator.stop();
+ }
+ });
+
+ animator = new FPSAnimator(glWindow, 60, true);
+ animator.start();
+
+ glWindow.setTitle("Instanced rendering experiment");
+ glWindow.setSize(1024, 768);
+ glWindow.setUndecorated(false);
+ glWindow.setPointerVisible(true);
+ glWindow.setVisible(true);
+ }
+
+ @Override
+ public float getScale() {
+ return winScale;
+ }
+
+}