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authorSven Gothel <[email protected]>2010-04-15 03:46:16 +0200
committerSven Gothel <[email protected]>2010-04-15 03:46:16 +0200
commit4ff184fd14376241b5a28b3a93f84a849d33f002 (patch)
tree10bf9a19fcded63b0132ec9e626a986595985464 /src/demos/proceduralTexturePhysics/Water.java
parentaa2f05ff1ab182fdb6f724a6aedf91de201efe7e (diff)
Fixes to match JOGL 2ae28d54858ff684bc2368e0476a7a357dc63432
Diffstat (limited to 'src/demos/proceduralTexturePhysics/Water.java')
-rw-r--r--src/demos/proceduralTexturePhysics/Water.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/demos/proceduralTexturePhysics/Water.java b/src/demos/proceduralTexturePhysics/Water.java
index f718604..593c2f0 100644
--- a/src/demos/proceduralTexturePhysics/Water.java
+++ b/src/demos/proceduralTexturePhysics/Water.java
@@ -214,7 +214,7 @@ public class Water {
// create the pbuffer. Will use this as an offscreen rendering buffer.
// it allows rendering a texture larger than our window.
caps.setDoubleBuffered(false);
- if (!GLDrawableFactory.getFactory(caps.getGLProfile()).canCreateGLPbuffer()) {
+ if (!GLDrawableFactory.getFactory(caps.getGLProfile()).canCreateGLPbuffer(null)) {
throw new GLException("Pbuffers not supported with this graphics card");
}
pbuffer = GLDrawableFactory.getFactory(caps.getGLProfile()).createGLPbuffer(caps,