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authorSven Gothel <[email protected]>2010-06-10 06:14:44 +0200
committerSven Gothel <[email protected]>2010-06-10 06:14:44 +0200
commit348c43a12199e71017767930b0b42d939db47312 (patch)
tree502a113716308414e1345413dd35072a4b66459f /src/demos/testContextSharing
parent7bf502292901259eef302ef23b5c558b80f6b3f8 (diff)
Adding GLProfile.initSingleton() call, ensuring [multithreading] intitialization can be done in time
Diffstat (limited to 'src/demos/testContextSharing')
-rw-r--r--src/demos/testContextSharing/TestContextSharing.java4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/demos/testContextSharing/TestContextSharing.java b/src/demos/testContextSharing/TestContextSharing.java
index 84faf6f..9e6dcce 100644
--- a/src/demos/testContextSharing/TestContextSharing.java
+++ b/src/demos/testContextSharing/TestContextSharing.java
@@ -42,6 +42,7 @@ package demos.testContextSharing;
import java.awt.BorderLayout;
import java.awt.Frame;
import java.util.Random;
+import javax.media.opengl.GLProfile;
import javax.media.opengl.DebugGL2;
import javax.media.opengl.GL2ES1;
import javax.media.opengl.GL2;
@@ -54,6 +55,9 @@ import javax.media.opengl.awt.GLCanvas;
/** A simple demonstration of sharing of display lists between drawables. */
public class TestContextSharing {
+ static {
+ GLProfile.initSingleton();
+ }
private int gearDisplayList;
private Frame delayedFrame;