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authorKenneth Russel <[email protected]>2005-07-10 23:17:52 +0000
committerKenneth Russel <[email protected]>2005-07-10 23:17:52 +0000
commit15bc81d1e89d16e7f462f13acb554d4df27fa1b8 (patch)
tree89dd265110545538f6b236cfd9f62d48fd9126f2 /src/demos/vertexArrayRange/VertexArrayRange.java
parentaffb27f968fb3cb7902146ad7b521b7b24d18fe5 (diff)
Initial set of context-related changes for the JSR-231 API. GLContext
has been exposed in the public API. The GLEventListener callback mechanism has been removed from the core GLContext implementation and moved up to a higher level. GLAutoDrawable now contains the GLEventListener-related methods, and the GLEventListener's methods now receive a GLAutoDrawable as argument. All JOGL demos have been updated for the new APIs. Many FIXMEs and much unimplemented functionality remain. There is slightly different initialization behavior for the demos containing pbuffers, and the deferring of reshape callbacks needs to be rethought. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/branches/JSR-231@100 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
Diffstat (limited to 'src/demos/vertexArrayRange/VertexArrayRange.java')
-rw-r--r--src/demos/vertexArrayRange/VertexArrayRange.java8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/demos/vertexArrayRange/VertexArrayRange.java b/src/demos/vertexArrayRange/VertexArrayRange.java
index fee4280..6b598f3 100644
--- a/src/demos/vertexArrayRange/VertexArrayRange.java
+++ b/src/demos/vertexArrayRange/VertexArrayRange.java
@@ -277,7 +277,7 @@ public class VertexArrayRange {
class VARListener implements GLEventListener {
boolean exiting = false;
- public void init(GLDrawable drawable) {
+ public void init(GLAutoDrawable drawable) {
// drawable.setGL(new TraceGL(drawable.getGL(), System.err));
// drawable.setGL(new DebugGL(drawable.getGL()));
@@ -458,7 +458,7 @@ public class VertexArrayRange {
}
}
- public void display(GLDrawable drawable) {
+ public void display(GLAutoDrawable drawable) {
// Don't try to do OpenGL operations if we're tearing things down
if (quit) {
return;
@@ -653,10 +653,10 @@ public class VertexArrayRange {
}
}
- public void reshape(GLDrawable drawable, int x, int y, int width, int height) {}
+ public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {}
// Unused routines
- public void displayChanged(GLDrawable drawable, boolean modeChanged, boolean deviceChanged) {}
+ public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) {}
} // end class VARListener
private void allocateBigArray(GL gl, boolean tryAgain) {