diff options
author | Kenneth Russel <[email protected]> | 2009-06-15 23:05:16 +0000 |
---|---|---|
committer | Kenneth Russel <[email protected]> | 2009-06-15 23:05:16 +0000 |
commit | 935d2596c13371bb745d921dbcb9f05b0c11a010 (patch) | |
tree | 7fcc310618ae5a90edc734dc821e75afc0f080aa /src/gleem/ManipPart.java | |
parent | e2332d2f2908e68f1e77454c73f329f8ff2b400d (diff) |
Deleted obsolete source code in preparation for copying JOGL_2_SANDBOX
on to trunk
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@351 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
Diffstat (limited to 'src/gleem/ManipPart.java')
-rw-r--r-- | src/gleem/ManipPart.java | 94 |
1 files changed, 0 insertions, 94 deletions
diff --git a/src/gleem/ManipPart.java b/src/gleem/ManipPart.java deleted file mode 100644 index e0416a0..0000000 --- a/src/gleem/ManipPart.java +++ /dev/null @@ -1,94 +0,0 @@ -/* - * gleem -- OpenGL Extremely Easy-To-Use Manipulators. - * Copyright (C) 1998-2003 Kenneth B. Russell ([email protected]) - * - * Copying, distribution and use of this software in source and binary - * forms, with or without modification, is permitted provided that the - * following conditions are met: - * - * Distributions of source code must reproduce the copyright notice, - * this list of conditions and the following disclaimer in the source - * code header files; and Distributions of binary code must reproduce - * the copyright notice, this list of conditions and the following - * disclaimer in the documentation, Read me file, license file and/or - * other materials provided with the software distribution. - * - * The names of Sun Microsystems, Inc. ("Sun") and/or the copyright - * holder may not be used to endorse or promote products derived from - * this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED "AS IS," WITHOUT A WARRANTY OF ANY - * KIND. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND - * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE, NON-INTERFERENCE, ACCURACY OF - * INFORMATIONAL CONTENT OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. THE - * COPYRIGHT HOLDER, SUN AND SUN'S LICENSORS SHALL NOT BE LIABLE FOR - * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR - * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL THE - * COPYRIGHT HOLDER, SUN OR SUN'S LICENSORS BE LIABLE FOR ANY LOST - * REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, - * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND - * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR - * INABILITY TO USE THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY - * OF SUCH DAMAGES. YOU ACKNOWLEDGE THAT THIS SOFTWARE IS NOT - * DESIGNED, LICENSED OR INTENDED FOR USE IN THE DESIGN, CONSTRUCTION, - * OPERATION OR MAINTENANCE OF ANY NUCLEAR FACILITY. THE COPYRIGHT - * HOLDER, SUN AND SUN'S LICENSORS DISCLAIM ANY EXPRESS OR IMPLIED - * WARRANTY OF FITNESS FOR SUCH USES. - */ - -package gleem; - -import java.util.*; - -import gleem.linalg.*; -import javax.media.opengl.*; - -/** A ManipPart is a visible or invisible sub-part of a manipulator. - ManipParts are organized into trees. */ - -public abstract class ManipPart { - private ManipPartGroup parent; - - /** Get the parent ManipPartGroup, or null if none (NOTE that this - differs from the C++ API) */ - public ManipPartGroup getParent() { - return parent; - } - - /** Set the parent ManipPartGroup of this ManipPart (NOTE that this - differs from the C++ API) */ - public void setParent(ManipPartGroup parent) { - this.parent = parent; - } - - /** Intersect a ray with this part, returning all intersected points - as HitPoints in the result list. The same rules as - Manip.intersectRay() apply. */ - public abstract void intersectRay(Vec3f rayStart, - Vec3f rayDirection, - List results, - Manip caller); - - /** Sets the transform of this part. */ - public abstract void setTransform(Mat4f xform); - - /** Highlight this part */ - public abstract void highlight(); - - /** Unhighlight this part */ - public abstract void clearHighlight(); - - /** Is this part pickable, or just decorative? Not pickable implies - that intersectRay() will return immediately. */ - public abstract void setPickable(boolean pickable); - public abstract boolean getPickable(); - - /** Is this part visible? */ - public abstract void setVisible(boolean visible); - public abstract boolean getVisible(); - - /** Render this ManipPart now using the given OpenGL routines and - assuming an OpenGL context is current. */ - public abstract void render(GL gl); -} |