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authorKenneth Russel <[email protected]>2006-01-06 08:17:20 +0000
committerKenneth Russel <[email protected]>2006-01-06 08:17:20 +0000
commitecf045ea61a72bb36e2e44884df6632e60180f30 (patch)
tree8985cd82b1b0e2a75f5adb21e40b19ed550f7331 /src/gleem/RayTriangleIntersection.java
parentb154c77831ec00be8aa05cb282570f2108c48266 (diff)
Incorporated TextureIO texture loader (and, eventually, writer) and
associated classes for being able to easily read in and display textures with OpenGL. Collaboration with Chris Campbell from the Java2D team. Supports multiple file formats both through ImageIO as well as custom texture loaders for DDS, SGI and TGA files. Writing of textures back to disk is not yet implemented. Reading of mipmaps from files which support it as well as autogeneration of mipmaps are not yet well supported and usage of mipmap arguments in the API still need to be rethought. Added TestTexture demo to jogl-demos workspace to show simple usage. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@159 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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