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authorKenneth Russel <[email protected]>2007-10-09 05:04:40 +0000
committerKenneth Russel <[email protected]>2007-10-09 05:04:40 +0000
commita90cdf51f1a7cb6bf01046e90ad9fc88d906d980 (patch)
tree24f5a6629139ef7cda8445fd33ef2fdac8bd0aa8 /src
parent487efe1bea563865643c20206be7fc78854b8139 (diff)
Integrated John Burkey's new TextRenderer implementation using
glyph-by-glyph caching for most cases, with fallbacks to String-by-String caching for complete Unicode correctness. New implementation yields drastic performance improvements for applications displaying large amounts of dynamic text. Upgraded JOGL demos to work with new TextRenderer. This checkin fixes at least the following issues: Issue 261: Throttle shrinking of backing store texture for TextRenderer Issue 293: TextRenderer: width of strings with spaces not correct in RC4 Issue 294: TextRenderer: rendering stops when a string is wider than the maximum texture size Issue 304: TextRenderer rendering artifacts in 3D mode as well as outstanding performance issues with the current TextRenderer reported on the JOGL forum. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@221 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
Diffstat (limited to 'src')
-rwxr-xr-xsrc/demos/j2d/CustomText.java15
-rwxr-xr-xsrc/demos/j2d/FlyingText.java4
2 files changed, 19 insertions, 0 deletions
diff --git a/src/demos/j2d/CustomText.java b/src/demos/j2d/CustomText.java
index 6032d23..05c0048 100755
--- a/src/demos/j2d/CustomText.java
+++ b/src/demos/j2d/CustomText.java
@@ -384,6 +384,12 @@ public class CustomText extends Demo {
return false;
}
+ public Rectangle2D getBounds(CharSequence str,
+ Font font,
+ FontRenderContext frc) {
+ return getBounds(str.toString(), font, frc);
+ }
+
public Rectangle2D getBounds(String str,
Font font,
FontRenderContext frc) {
@@ -395,6 +401,15 @@ public class CustomText extends Demo {
stringBounds.getHeight() + dropShadowDepth);
}
+ public void drawGlyphVector(Graphics2D graphics, GlyphVector str, int x, int y) {
+ graphics.setColor(DROP_SHADOW_COLOR);
+ graphics.drawGlyphVector(str, x + dropShadowDepth, y + dropShadowDepth);
+ graphics.setColor(Color.WHITE);
+ graphics.setPaint(new GradientPaint(x, y, color1,
+ x, y + gradientSize / 2, color2,
+ true));
+ graphics.drawGlyphVector(str, x, y);
+ }
public void draw(Graphics2D graphics, String str, int x, int y) {
graphics.setColor(DROP_SHADOW_COLOR);
diff --git a/src/demos/j2d/FlyingText.java b/src/demos/j2d/FlyingText.java
index 205263e..81deeec 100755
--- a/src/demos/j2d/FlyingText.java
+++ b/src/demos/j2d/FlyingText.java
@@ -359,6 +359,8 @@ public class FlyingText extends Demo {
0);
gl.glRotatef(info.angle, 0, 0, 1);
renderer.draw(info.text, 0, 0);
+ // We need to call flush() only because we're modifying the modelview matrix
+ renderer.flush();
}
// Now render the actual text
@@ -371,6 +373,8 @@ public class FlyingText extends Demo {
gl.glRotatef(info.angle, 0, 0, 1);
renderer.setColor(info.r, info.g, info.b, 1);
renderer.draw(info.text, 0, 0);
+ // We need to call flush() only because we're modifying the modelview matrix
+ renderer.flush();
}
renderer.endRendering();