diff options
-rwxr-xr-x | src/demos/cubefbo/FBCubes.java | 14 | ||||
-rwxr-xr-x | src/demos/es1/cubefbo/FBCubes.java | 8 |
2 files changed, 12 insertions, 10 deletions
diff --git a/src/demos/cubefbo/FBCubes.java b/src/demos/cubefbo/FBCubes.java index 76beb3c..765c37f 100755 --- a/src/demos/cubefbo/FBCubes.java +++ b/src/demos/cubefbo/FBCubes.java @@ -63,9 +63,11 @@ class FBCubes implements GLEventListener, MouseListener, MouseMotionListener { GL2 gl = drawable.getGL().getGL2(); // drawable.setGL(new DebugGL2(gl)); // gl = drawable.getGL().getGL2(); - fbo1.init(gl, gl.GL_NEAREST, gl.GL_NEAREST, 0, 0); + fbo1.init(gl); + fbo1.attachTexture2D(gl, 0, gl.GL_NEAREST, gl.GL_NEAREST, 0, 0); fbo1.unbind(gl); - fbo2.init(gl, gl.GL_NEAREST, gl.GL_NEAREST, 0, 0); + fbo2.init(gl); + fbo2.attachTexture2D(gl, 0, gl.GL_NEAREST, gl.GL_NEAREST, 0, 0); fbo2.unbind(gl); } @@ -113,10 +115,10 @@ class FBCubes implements GLEventListener, MouseListener, MouseMotionListener { for (int i = 0; i < MAX_ITER; i++) { rend.bind(gl); gl.glEnable (GL.GL_TEXTURE_2D); - gl.glBindTexture(GL.GL_TEXTURE_2D, tex.getTextureName()); // to use it .. + tex.use(gl, 0); cubeMiddle.reshape(gl, 0, 0, FBO_SIZE, FBO_SIZE); cubeMiddle.display(gl, xRot, yRot); - gl.glBindTexture(GL.GL_TEXTURE_2D, 0); + tex.unuse(gl); gl.glDisable (GL.GL_TEXTURE_2D); rend.unbind(gl); FBObject tmp = tex; @@ -132,10 +134,10 @@ class FBCubes implements GLEventListener, MouseListener, MouseMotionListener { gl.glClearColor(0, 0, 0, 1); gl.glEnable (GL.GL_TEXTURE_2D); - gl.glBindTexture(GL.GL_TEXTURE_2D, tex.getTextureName()); // to use it .. + tex.use(gl, 0); cubeOuter.display(gl, xRot, yRot); // System.out.println("display .. p8"); - gl.glBindTexture(GL.GL_TEXTURE_2D, 0); + tex.unuse(gl); gl.glDisable (GL.GL_TEXTURE_2D); } diff --git a/src/demos/es1/cubefbo/FBCubes.java b/src/demos/es1/cubefbo/FBCubes.java index 0bfe79a..e0dea40 100755 --- a/src/demos/es1/cubefbo/FBCubes.java +++ b/src/demos/es1/cubefbo/FBCubes.java @@ -72,7 +72,8 @@ public class FBCubes implements GLEventListener { gl = gltrace; }*/ - fbo1.init(gl, GL2ES2.GL_NEAREST, GL2ES2.GL_NEAREST, 0, 0); + fbo1.init(gl); + fbo1.attachTexture2D(gl, 0, GL2ES2.GL_NEAREST, GL2ES2.GL_NEAREST, 0, 0); fbo1.attachDepthBuffer(gl, GL.GL_DEPTH_COMPONENT16); //fbo1.init(gl, GL.GL_RGB, GL.GL_RGB, GL.GL_UNSIGNED_BYTE, GL2ES2.GL_NEAREST, GL2ES2.GL_NEAREST, 0, 0); // faster //fbo1.init(gl, GL.GL_RGBA, GL.GL_RGBA, GL.GL_UNSIGNED_BYTE, GL2ES2.GL_NEAREST, GL2ES2.GL_NEAREST, 0, 0); // GLES2 default @@ -115,12 +116,11 @@ public class FBCubes implements GLEventListener { gl.glFinish(); fbo1.unbind(gl); - gl.glActiveTexture(GL.GL_TEXTURE0); gl.glEnable (gl.GL_TEXTURE_2D); + fbo1.use(gl, 0); cubeOuter.reshape(drawable, 0, 0, drawable.getWidth(), drawable.getHeight()); - fbo1.use(gl); cubeOuter.display(drawable); - + fbo1.unuse(gl); gl.glDisable (gl.GL_TEXTURE_2D); // JAUFBObject tex = fbo1; |