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-rwxr-xr-xsrc/demos/jrefract/JRefract.java444
1 files changed, 428 insertions, 16 deletions
diff --git a/src/demos/jrefract/JRefract.java b/src/demos/jrefract/JRefract.java
index a2feafe..2307136 100755
--- a/src/demos/jrefract/JRefract.java
+++ b/src/demos/jrefract/JRefract.java
@@ -42,6 +42,7 @@ import java.util.*;
import javax.imageio.*;
import javax.imageio.stream.*;
import javax.swing.*;
+import javax.swing.event.*;
import net.java.games.jogl.*;
import net.java.games.jogl.util.*;
@@ -63,24 +64,31 @@ import gleem.linalg.*;
public class JRefract {
private boolean useRegisterCombiners;
- private GLJPanel canvas;
- private Animator animator;
+ private ArrayList canvases;
+
private volatile boolean quit;
+ private volatile boolean animatorStopped;
+ private JDesktopPane desktop;
public static void main(String[] args) {
new JRefract().run(args);
}
- public void run(String[] args) {
-
- JFrame frame = new JFrame("JOGL and Swing Interoperability");
- JDesktopPane desktop = new JDesktopPane();
- desktop.setSize(1024, 768);
- JInternalFrame inner = new JInternalFrame("Refraction Using Vertex Programs");
+ private JInternalFrame addWindow(boolean bunny) {
+ String str = bunny ?
+ "Refraction Using Vertex Programs" :
+ "Gears Demo";
+ final JInternalFrame inner = new JInternalFrame(str);
inner.setResizable(true);
+ inner.setClosable(true);
+ inner.setVisible(true);
- canvas = GLDrawableFactory.getFactory().createGLJPanel(new GLCapabilities());
- canvas.addGLEventListener(new Listener());
+ final GLJPanel canvas = GLDrawableFactory.getFactory().createGLJPanel(new GLCapabilities());
+ if (bunny) {
+ canvas.addGLEventListener(new Listener());
+ } else {
+ canvas.addGLEventListener(new GearRenderer());
+ }
canvas.setSize(512, 512);
canvas.addMouseListener(new MouseAdapter() {
public void mouseClicked(MouseEvent e) {
@@ -88,6 +96,15 @@ public class JRefract {
}
});
+ addJPanel(canvas);
+
+ inner.addInternalFrameListener(new InternalFrameAdapter() {
+ public void internalFrameClosed(InternalFrameEvent e) {
+ removeJPanel(canvas);
+ System.gc();
+ }
+ });
+
inner.getContentPane().setLayout(new BorderLayout());
inner.getContentPane().add(canvas, BorderLayout.CENTER);
inner.getContentPane().add(new JButton("West"), BorderLayout.WEST);
@@ -95,10 +112,20 @@ public class JRefract {
inner.getContentPane().add(new JButton("North"), BorderLayout.NORTH);
inner.getContentPane().add(new JButton("South"), BorderLayout.SOUTH);
inner.setSize(canvas.getSize());
+ desktop.add(inner);
+
+ return inner;
+ }
+
+ public void run(String[] args) {
+
+ canvases = new ArrayList();
+
+ JFrame frame = new JFrame("JOGL and Swing Interoperability");
+ desktop = new JDesktopPane();
+ desktop.setSize(1024, 768);
frame.getContentPane().setLayout(new BorderLayout());
frame.getContentPane().add(desktop, BorderLayout.CENTER);
- desktop.add(inner);
- inner.setVisible(true);
JInternalFrame inner2 = new JInternalFrame("Hello, World");
JLabel label = new JLabel("Hello, World!");
@@ -109,7 +136,44 @@ public class JRefract {
desktop.add(inner2);
inner2.setVisible(true);
- animator = new Animator(canvas);
+ JMenuBar menuBar = new JMenuBar();
+
+ JMenu menu = new JMenu("Actions");
+ JMenuItem item = new JMenuItem("New bunny");
+ item.addActionListener(new ActionListener() {
+ public void actionPerformed(ActionEvent e) {
+ addWindow(true);
+ }
+ });
+ menu.add(item);
+
+ item = new JMenuItem("New gears");
+ item.addActionListener(new ActionListener() {
+ public void actionPerformed(ActionEvent e) {
+ addWindow(false);
+ }
+ });
+ menu.add(item);
+
+ item = new JMenuItem("Auto mode");
+ item.addActionListener(new ActionListener() {
+ public void actionPerformed(ActionEvent e) {
+ startAutoMode();
+ }
+ });
+ menu.add(item);
+
+ item = new JMenuItem("Exit");
+ item.addActionListener(new ActionListener() {
+ public void actionPerformed(ActionEvent e) {
+ runExit();
+ }
+ });
+ menu.add(item);
+
+ menuBar.add(menu);
+ frame.setJMenuBar(menuBar);
+
frame.addWindowListener(new WindowAdapter() {
public void windowClosing(WindowEvent e) {
runExit();
@@ -117,7 +181,8 @@ public class JRefract {
});
frame.setSize(desktop.getSize());
frame.setVisible(true);
- animator.start();
+
+ new Thread(new ListAnimator()).start();
}
class Listener implements GLEventListener {
@@ -539,7 +604,9 @@ public class JRefract {
for (int i = 0; i < suffixes.length; i++) {
String resourceName = baseName + "_" + suffixes[i] + ".png";
// Note: use of BufferedInputStream works around 4764639/4892246
- BufferedImage img = ImageIO.read(new BufferedInputStream(getClass().getClassLoader().getResourceAsStream(resourceName)));
+ BufferedInputStream bis = new BufferedInputStream(getClass().getClassLoader().getResourceAsStream(resourceName));
+ BufferedImage img = ImageIO.read(bis);
+ bis.close();
if (img == null) {
throw new RuntimeException("Error reading PNG image " + resourceName);
}
@@ -766,6 +833,12 @@ public class JRefract {
private void runExit() {
quit = true;
+ while (!animatorStopped) {
+ try {
+ Thread.sleep(1);
+ } catch (InterruptedException e) {
+ }
+ }
// Note: calling System.exit() synchronously inside the draw,
// reshape or init callbacks can lead to deadlocks on certain
// platforms (in particular, X11) because the JAWT's locking
@@ -773,9 +846,348 @@ public class JRefract {
// the exit routine in another thread.
new Thread(new Runnable() {
public void run() {
- animator.stop();
System.exit(0);
}
}).start();
}
+
+ private synchronized void addJPanel(GLJPanel panel) {
+ ArrayList newCanvases = (ArrayList) canvases.clone();
+ newCanvases.add(panel);
+ canvases = newCanvases;
+ }
+
+ private synchronized void removeJPanel(GLJPanel panel) {
+ ArrayList newCanvases = (ArrayList) canvases.clone();
+ newCanvases.remove(panel);
+ canvases = newCanvases;
+ }
+
+ class ListAnimator implements Runnable {
+ public void run() {
+ while (!quit) {
+ if (canvases.isEmpty()) {
+ try {
+ Thread.sleep(10);
+ } catch (InterruptedException e) {
+ }
+ } else {
+ for (Iterator iter = canvases.iterator(); iter.hasNext(); ) {
+ GLJPanel panel = (GLJPanel) iter.next();
+ panel.display();
+ }
+ }
+ }
+ animatorStopped = true;
+ }
+ }
+
+ static class GearRenderer implements GLEventListener, MouseListener, MouseMotionListener {
+ private float view_rotx = 20.0f, view_roty = 30.0f, view_rotz = 0.0f;
+ private int gear1, gear2, gear3;
+ private float angle = 0.0f;
+
+ private int prevMouseX, prevMouseY;
+ private boolean mouseRButtonDown = false;
+
+
+ public void init(GLDrawable drawable) {
+ GL gl = drawable.getGL();
+ System.err.println("INIT GL IS: " + gl.getClass().getName());
+
+ float pos[] = { 5.0f, 5.0f, 10.0f, 0.0f };
+ float red[] = { 0.8f, 0.1f, 0.0f, 1.0f };
+ float green[] = { 0.0f, 0.8f, 0.2f, 1.0f };
+ float blue[] = { 0.2f, 0.2f, 1.0f, 1.0f };
+
+ gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, pos);
+ gl.glEnable(GL.GL_CULL_FACE);
+ gl.glEnable(GL.GL_LIGHTING);
+ gl.glEnable(GL.GL_LIGHT0);
+ gl.glEnable(GL.GL_DEPTH_TEST);
+
+ /* make the gears */
+ gear1 = gl.glGenLists(1);
+ gl.glNewList(gear1, GL.GL_COMPILE);
+ gl.glMaterialfv(GL.GL_FRONT, GL.GL_AMBIENT_AND_DIFFUSE, red);
+ gear(gl, 1.0f, 4.0f, 1.0f, 20, 0.7f);
+ gl.glEndList();
+
+ gear2 = gl.glGenLists(1);
+ gl.glNewList(gear2, GL.GL_COMPILE);
+ gl.glMaterialfv(GL.GL_FRONT, GL.GL_AMBIENT_AND_DIFFUSE, green);
+ gear(gl, 0.5f, 2.0f, 2.0f, 10, 0.7f);
+ gl.glEndList();
+
+ gear3 = gl.glGenLists(1);
+ gl.glNewList(gear3, GL.GL_COMPILE);
+ gl.glMaterialfv(GL.GL_FRONT, GL.GL_AMBIENT_AND_DIFFUSE, blue);
+ gear(gl, 1.3f, 2.0f, 0.5f, 10, 0.7f);
+ gl.glEndList();
+
+ gl.glEnable(GL.GL_NORMALIZE);
+
+ drawable.addMouseListener(this);
+ drawable.addMouseMotionListener(this);
+ }
+
+ public void reshape(GLDrawable drawable, int x, int y, int width, int height) {
+ GL gl = drawable.getGL();
+
+ float h = (float)height / (float)width;
+
+ gl.glMatrixMode(GL.GL_PROJECTION);
+
+ System.err.println("GL_VENDOR: " + gl.glGetString(GL.GL_VENDOR));
+ System.err.println("GL_RENDERER: " + gl.glGetString(GL.GL_RENDERER));
+ System.err.println("GL_VERSION: " + gl.glGetString(GL.GL_VERSION));
+ System.err.println();
+ System.err.println("glLoadTransposeMatrixfARB() supported: " +
+ gl.isFunctionAvailable("glLoadTransposeMatrixfARB"));
+ if (!gl.isFunctionAvailable("glLoadTransposeMatrixfARB")) {
+ // --- not using extensions
+ gl.glLoadIdentity();
+ } else {
+ // --- using extensions
+ final float[] identityTranspose = new float[] {
+ 1, 0, 0, 0,
+ 0, 1, 0, 0,
+ 0, 0, 1, 0,
+ 0, 0, 0, 1
+ };
+ gl.glLoadTransposeMatrixfARB(identityTranspose);
+ }
+ gl.glFrustum(-1.0f, 1.0f, -h, h, 5.0f, 60.0f);
+ gl.glMatrixMode(GL.GL_MODELVIEW);
+ gl.glLoadIdentity();
+ gl.glTranslatef(0.0f, 0.0f, -40.0f);
+ }
+
+ public void display(GLDrawable drawable) {
+ angle += 2.0f;
+
+ GL gl = drawable.getGL();
+ gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
+
+ gl.glPushMatrix();
+ gl.glRotatef(view_rotx, 1.0f, 0.0f, 0.0f);
+ gl.glRotatef(view_roty, 0.0f, 1.0f, 0.0f);
+ gl.glRotatef(view_rotz, 0.0f, 0.0f, 1.0f);
+
+ gl.glPushMatrix();
+ gl.glTranslatef(-3.0f, -2.0f, 0.0f);
+ gl.glRotatef(angle, 0.0f, 0.0f, 1.0f);
+ gl.glCallList(gear1);
+ gl.glPopMatrix();
+
+ gl.glPushMatrix();
+ gl.glTranslatef(3.1f, -2.0f, 0.0f);
+ gl.glRotatef(-2.0f * angle - 9.0f, 0.0f, 0.0f, 1.0f);
+ gl.glCallList(gear2);
+ gl.glPopMatrix();
+
+ gl.glPushMatrix();
+ gl.glTranslatef(-3.1f, 4.2f, 0.0f);
+ gl.glRotatef(-2.0f * angle - 25.0f, 0.0f, 0.0f, 1.0f);
+ gl.glCallList(gear3);
+ gl.glPopMatrix();
+
+ gl.glPopMatrix();
+ }
+
+ public void displayChanged(GLDrawable drawable, boolean modeChanged, boolean deviceChanged) {}
+
+ private void gear(GL gl,
+ float inner_radius,
+ float outer_radius,
+ float width,
+ int teeth,
+ float tooth_depth)
+ {
+ int i;
+ float r0, r1, r2;
+ float angle, da;
+ float u, v, len;
+
+ r0 = inner_radius;
+ r1 = outer_radius - tooth_depth / 2.0f;
+ r2 = outer_radius + tooth_depth / 2.0f;
+
+ da = 2.0f * (float) Math.PI / teeth / 4.0f;
+
+ gl.glShadeModel(GL.GL_FLAT);
+
+ gl.glNormal3f(0.0f, 0.0f, 1.0f);
+
+ /* draw front face */
+ gl.glBegin(GL.GL_QUAD_STRIP);
+ for (i = 0; i <= teeth; i++)
+ {
+ angle = i * 2.0f * (float) Math.PI / teeth;
+ gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), width * 0.5f);
+ gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), width * 0.5f);
+ if(i < teeth)
+ {
+ gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), width * 0.5f);
+ gl.glVertex3f(r1 * (float)Math.cos(angle + 3.0f * da), r1 * (float)Math.sin(angle + 3.0f * da), width * 0.5f);
+ }
+ }
+ gl.glEnd();
+
+ /* draw front sides of teeth */
+ gl.glBegin(GL.GL_QUADS);
+ for (i = 0; i < teeth; i++)
+ {
+ angle = i * 2.0f * (float) Math.PI / teeth;
+ gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), width * 0.5f);
+ gl.glVertex3f(r2 * (float)Math.cos(angle + da), r2 * (float)Math.sin(angle + da), width * 0.5f);
+ gl.glVertex3f(r2 * (float)Math.cos(angle + 2.0f * da), r2 * (float)Math.sin(angle + 2.0f * da), width * 0.5f);
+ gl.glVertex3f(r1 * (float)Math.cos(angle + 3.0f * da), r1 * (float)Math.sin(angle + 3.0f * da), width * 0.5f);
+ }
+ gl.glEnd();
+
+ /* draw back face */
+ gl.glBegin(GL.GL_QUAD_STRIP);
+ for (i = 0; i <= teeth; i++)
+ {
+ angle = i * 2.0f * (float) Math.PI / teeth;
+ gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), -width * 0.5f);
+ gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), -width * 0.5f);
+ gl.glVertex3f(r1 * (float)Math.cos(angle + 3 * da), r1 * (float)Math.sin(angle + 3 * da), -width * 0.5f);
+ gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), -width * 0.5f);
+ }
+ gl.glEnd();
+
+ /* draw back sides of teeth */
+ gl.glBegin(GL.GL_QUADS);
+ for (i = 0; i < teeth; i++)
+ {
+ angle = i * 2.0f * (float) Math.PI / teeth;
+ gl.glVertex3f(r1 * (float)Math.cos(angle + 3 * da), r1 * (float)Math.sin(angle + 3 * da), -width * 0.5f);
+ gl.glVertex3f(r2 * (float)Math.cos(angle + 2 * da), r2 * (float)Math.sin(angle + 2 * da), -width * 0.5f);
+ gl.glVertex3f(r2 * (float)Math.cos(angle + da), r2 * (float)Math.sin(angle + da), -width * 0.5f);
+ gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), -width * 0.5f);
+ }
+ gl.glEnd();
+
+ /* draw outward faces of teeth */
+ gl.glBegin(GL.GL_QUAD_STRIP);
+ for (i = 0; i < teeth; i++)
+ {
+ angle = i * 2.0f * (float) Math.PI / teeth;
+ gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), width * 0.5f);
+ gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), -width * 0.5f);
+ u = r2 * (float)Math.cos(angle + da) - r1 * (float)Math.cos(angle);
+ v = r2 * (float)Math.sin(angle + da) - r1 * (float)Math.sin(angle);
+ len = (float)Math.sqrt(u * u + v * v);
+ u /= len;
+ v /= len;
+ gl.glNormal3f(v, -u, 0.0f);
+ gl.glVertex3f(r2 * (float)Math.cos(angle + da), r2 * (float)Math.sin(angle + da), width * 0.5f);
+ gl.glVertex3f(r2 * (float)Math.cos(angle + da), r2 * (float)Math.sin(angle + da), -width * 0.5f);
+ gl.glNormal3f((float)Math.cos(angle), (float)Math.sin(angle), 0.0f);
+ gl.glVertex3f(r2 * (float)Math.cos(angle + 2 * da), r2 * (float)Math.sin(angle + 2 * da), width * 0.5f);
+ gl.glVertex3f(r2 * (float)Math.cos(angle + 2 * da), r2 * (float)Math.sin(angle + 2 * da), -width * 0.5f);
+ u = r1 * (float)Math.cos(angle + 3 * da) - r2 * (float)Math.cos(angle + 2 * da);
+ v = r1 * (float)Math.sin(angle + 3 * da) - r2 * (float)Math.sin(angle + 2 * da);
+ gl.glNormal3f(v, -u, 0.0f);
+ gl.glVertex3f(r1 * (float)Math.cos(angle + 3 * da), r1 * (float)Math.sin(angle + 3 * da), width * 0.5f);
+ gl.glVertex3f(r1 * (float)Math.cos(angle + 3 * da), r1 * (float)Math.sin(angle + 3 * da), -width * 0.5f);
+ gl.glNormal3f((float)Math.cos(angle), (float)Math.sin(angle), 0.0f);
+ }
+ gl.glVertex3f(r1 * (float)Math.cos(0), r1 * (float)Math.sin(0), width * 0.5f);
+ gl.glVertex3f(r1 * (float)Math.cos(0), r1 * (float)Math.sin(0), -width * 0.5f);
+ gl.glEnd();
+
+ gl.glShadeModel(GL.GL_SMOOTH);
+
+ /* draw inside radius cylinder */
+ gl.glBegin(GL.GL_QUAD_STRIP);
+ for (i = 0; i <= teeth; i++)
+ {
+ angle = i * 2.0f * (float) Math.PI / teeth;
+ gl.glNormal3f(-(float)Math.cos(angle), -(float)Math.sin(angle), 0.0f);
+ gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), -width * 0.5f);
+ gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), width * 0.5f);
+ }
+ gl.glEnd();
+ }
+
+ // Methods required for the implementation of MouseListener
+ public void mouseEntered(MouseEvent e) {}
+ public void mouseExited(MouseEvent e) {}
+
+ public void mousePressed(MouseEvent e) {
+ prevMouseX = e.getX();
+ prevMouseY = e.getY();
+ if ((e.getModifiers() & e.BUTTON3_MASK) != 0) {
+ mouseRButtonDown = true;
+ }
+ }
+
+ public void mouseReleased(MouseEvent e) {
+ if ((e.getModifiers() & e.BUTTON3_MASK) != 0) {
+ mouseRButtonDown = false;
+ }
+ }
+
+ public void mouseClicked(MouseEvent e) {}
+
+ // Methods required for the implementation of MouseMotionListener
+ public void mouseDragged(MouseEvent e) {
+ int x = e.getX();
+ int y = e.getY();
+ Dimension size = e.getComponent().getSize();
+
+ float thetaY = 360.0f * ( (float)(x-prevMouseX)/(float)size.width);
+ float thetaX = 360.0f * ( (float)(prevMouseY-y)/(float)size.height);
+
+ prevMouseX = x;
+ prevMouseY = y;
+
+ view_rotx += thetaX;
+ view_roty += thetaY;
+ }
+
+ public void mouseMoved(MouseEvent e) {}
+ }
+
+ private JInternalFrame curFrame;
+ private void startAutoMode() {
+ new Thread(new Runnable() {
+ public void run() {
+ while (true) {
+ try {
+ SwingUtilities.invokeAndWait(new Runnable() {
+ public void run() {
+ curFrame = addWindow(false);
+ }
+ });
+ } catch (Exception e) {
+ e.printStackTrace();
+ }
+
+ try {
+ Thread.sleep(1000);
+ } catch (InterruptedException e) {
+ }
+
+ try {
+ SwingUtilities.invokeAndWait(new Runnable() {
+ public void run() {
+ curFrame.doDefaultCloseAction();
+ }
+ });
+ } catch (Exception e) {
+ e.printStackTrace();
+ }
+
+ try {
+ Thread.sleep(1000);
+ } catch (InterruptedException e) {
+ }
+ }
+ }
+ }).start();
+ }
}