diff options
-rwxr-xr-x | src/demos/j2d/TestOverlay.java | 19 | ||||
-rwxr-xr-x | src/demos/j2d/TestTextRenderer.java | 2 | ||||
-rwxr-xr-x | src/demos/j2d/TestTextureRenderer.java | 1 |
3 files changed, 13 insertions, 9 deletions
diff --git a/src/demos/j2d/TestOverlay.java b/src/demos/j2d/TestOverlay.java index 5faa0d5..adc8ba7 100755 --- a/src/demos/j2d/TestOverlay.java +++ b/src/demos/j2d/TestOverlay.java @@ -103,6 +103,8 @@ public class TestOverlay implements GLEventListener { private int frameCount; private DecimalFormat format = new DecimalFormat("####.00"); + private Rectangle fpsBounds; + public void init(GLAutoDrawable drawable) { GL gl = drawable.getGL(); gl.setSwapInterval(0); @@ -134,23 +136,20 @@ public class TestOverlay implements GLEventListener { FontRenderContext frc = g2d.getFontRenderContext(); String fpsString = "FPS: " + format.format(fps); GlyphVector gv = font.createGlyphVector(frc, TEST_STRING); - int x = drawable.getWidth() - 200; + fpsBounds = gv.getPixelBounds(frc, 0, 0); + int x = drawable.getWidth() - fpsBounds.width - 20; int y = drawable.getHeight() - 20; - Rectangle fpsBounds = gv.getPixelBounds(frc, x, y); g2d.setFont(font); g2d.setComposite(AlphaComposite.Src); g2d.setColor(TRANSPARENT_BLACK); - g2d.fillRect(fpsBounds.x, fpsBounds.y, fpsBounds.width, fpsBounds.height); + g2d.fillRect(x + fpsBounds.x, y + fpsBounds.y, fpsBounds.width, fpsBounds.height); g2d.setColor(Color.WHITE); g2d.drawString(fpsString, x, y); - overlay.sync(fpsBounds.x, fpsBounds.y, fpsBounds.width, fpsBounds.height); + overlay.sync(x + fpsBounds.x, y + fpsBounds.y, fpsBounds.width, fpsBounds.height); } time.update(); - // Move down the text bounds - lastTextBounds = textBounds; - g2d.setFont(font); g2d.setComposite(AlphaComposite.Src); if (overlay.contentsLost()) { @@ -191,7 +190,11 @@ public class TestOverlay implements GLEventListener { if (lastTextBounds != null) { union.add(lastTextBounds); } - overlay.sync(union.x, union.y, union.width, union.height); + // Put a little slop around this text due to apparent rounding errors + overlay.sync(union.x, union.y, union.width + 10, union.height + 10); + + // Move down the text bounds + lastTextBounds = textBounds; // Draw the overlay overlay.drawAll(); diff --git a/src/demos/j2d/TestTextRenderer.java b/src/demos/j2d/TestTextRenderer.java index 853009c..0356606 100755 --- a/src/demos/j2d/TestTextRenderer.java +++ b/src/demos/j2d/TestTextRenderer.java @@ -134,7 +134,7 @@ public class TestTextRenderer implements GLEventListener { fpsText = "FPS: " + format.format(fps); if (fpsWidth == 0) { // Place it at a fixed offset wrt the lower right corner - fpsWidth = (int) renderer.getBounds("FPS: 1000.00").getWidth(); + fpsWidth = (int) renderer.getBounds("FPS: 10000.00").getWidth(); } } diff --git a/src/demos/j2d/TestTextureRenderer.java b/src/demos/j2d/TestTextureRenderer.java index 09f3fd8..596115e 100755 --- a/src/demos/j2d/TestTextureRenderer.java +++ b/src/demos/j2d/TestTextureRenderer.java @@ -151,6 +151,7 @@ public class TestTextureRenderer implements GLEventListener { g2d.fillRect(fpsBounds.x, fpsBounds.y, fpsBounds.width, fpsBounds.height); g2d.setColor(Color.WHITE); g2d.drawString(fpsString, 10, 100); + renderer.sync(fpsBounds.x, fpsBounds.y, fpsBounds.width, fpsBounds.height); } time.update(); |