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+/*
+ * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ */
+
+package demos.es1.cubefbo;
+
+import demos.es1.cube.Cube;
+import java.nio.*;
+import javax.media.opengl.*;
+import com.sun.opengl.util.FBObject;
+import com.sun.opengl.util.glsl.fixedfunc.*;
+
+class FBCubes implements GLEventListener {
+ private static final int FBO_SIZE = 256;
+
+ public FBCubes () {
+ cubeOuter = new Cube(true, false);
+
+ fbo1 = new FBObject(FBO_SIZE, FBO_SIZE, FBObject.ATTR_DEPTH);
+ cubeInner = new Cube(false, true);
+
+ // JAU cubeMiddle = new Cube(true, false);
+ // JAU fbo2 = new FBObject(FBO_SIZE, FBO_SIZE);
+ }
+
+ public void init(GLAutoDrawable drawable) {
+ GL2ES1 gl = FixedFuncUtil.getFixedFuncImpl(drawable.getGL());
+ System.out.println(gl);
+
+ gl.glGetError(); // flush error ..
+ /*
+ if(gl.isGLES2()) {
+ GLES2 gles2 = gl.getGLES2();
+
+ // Debug ..
+ //DebugGLES2 gldbg = new DebugGLES2(gles2);
+ //gles2.getContext().setGL(gldbg);
+ //gles2 = gldbg;
+
+ // Trace ..
+ //TraceGLES2 gltrace = new TraceGLES2(gles2, System.err);
+ gles2.getContext().setGL(gltrace);
+ gl = gltrace;
+ }*/
+
+ fbo1.init(gl);
+ //fbo1.init(gl, GL.GL_RGB, GL.GL_RGB, GL.GL_UNSIGNED_BYTE); // faster
+ //fbo1.init(gl, GL.GL_RGBA, GL.GL_RGBA, GL.GL_UNSIGNED_BYTE); // GLES2 default
+ //fbo1.init(gl, GL.GL_RGBA, GL.GL_RGBA, GL.GL_UNSIGNED_SHORT_5_5_5_1); // useless (1bit alpha)
+ //fbo1.init(gl, GL.GL_RGBA8, GL2.GL_BGRA, GL2.GL_UNSIGNED_INT_8_8_8_8_REV); // GL2 default
+ cubeInner.init(drawable);
+
+ cubeOuter.init(drawable);
+ }
+
+ public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
+ cubeOuter.reshape(drawable, x, y, width, height);
+ }
+
+ float xRot=0f;
+ float yRot=0f;
+
+ public void rotate(float xRot, float yRot) {
+ this.xRot = xRot;
+ this.yRot = yRot;
+ }
+
+ public void dispose(GLAutoDrawable drawable) {
+ GL2ES1 gl = drawable.getGL().getGL2ES1();
+ fbo1.destroy(gl);
+ fbo1=null;
+ cubeInner.dispose(drawable);
+ cubeInner=null;
+ cubeOuter.dispose(drawable);
+ cubeOuter=null;
+ }
+
+ public void display(GLAutoDrawable drawable) {
+ GL2ES1 gl = drawable.getGL().getGL2ES1();
+
+ fbo1.bind(gl);
+ cubeInner.reshape(drawable, 0, 0, FBO_SIZE, FBO_SIZE);
+ cubeInner.display(drawable);
+ gl.glFinish();
+ fbo1.unbind(gl);
+
+ gl.glActiveTexture(GL.GL_TEXTURE0);
+ gl.glEnable (gl.GL_TEXTURE_2D);
+ cubeOuter.reshape(drawable, 0, 0, drawable.getWidth(), drawable.getHeight());
+ fbo1.use(gl);
+ cubeOuter.display(drawable);
+ fbo1.unbind(gl);
+
+ gl.glDisable (gl.GL_TEXTURE_2D);
+
+ // JAUFBObject tex = fbo1;
+ // JAU FBObject rend = fbo2;
+
+ /* JAU
+ int MAX_ITER = 1;
+
+ for (int i = 0; i < MAX_ITER; i++) {
+ rend.bind(gl);
+ gl.glEnable (gl.GL_TEXTURE_2D);
+ gl.glBindTexture(gl.GL_TEXTURE_2D, tex.getTextureName()); // to use it ..
+ cubeMiddle.reshape(gl, 0, 0, FBO_SIZE, FBO_SIZE);
+ cubeMiddle.display(gl, xRot, yRot);
+ gl.glBindTexture(gl.GL_TEXTURE_2D, 0);
+ gl.glDisable (gl.GL_TEXTURE_2D);
+ rend.unbind(gl);
+ FBObject tmp = tex;
+ tex = rend;
+ rend = tmp;
+ }
+
+ // System.out.println("display .. p6");
+ gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT);
+ gl.glClearColor(0, 0, 0, 1);
+
+ gl.glEnable (gl.GL_TEXTURE_2D);
+ gl.glBindTexture(gl.GL_TEXTURE_2D, tex.getTextureName()); // to use it ..
+ cubeOuter.display(gl, xRot, yRot);
+ // System.out.println("display .. p7");
+ gl.glBindTexture(gl.GL_TEXTURE_2D, 0);
+ gl.glDisable (gl.GL_TEXTURE_2D);
+ */
+ }
+
+ public void displayChanged(javax.media.opengl.GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) {
+ }
+
+ float time = 0.0f;
+ Cube cubeInner=null;
+ // JAU Cube cubeMiddle=null;
+ Cube cubeOuter=null;
+ FBObject fbo1;
+ // JAU FBObject fbo2;
+}
+