diff options
Diffstat (limited to 'src/demos/es2/shader')
-rwxr-xr-x | src/demos/es2/shader/bin/nvidia/redsquare.bfp | bin | 0 -> 524 bytes | |||
-rwxr-xr-x | src/demos/es2/shader/bin/nvidia/redsquare.bvp | bin | 0 -> 864 bytes | |||
-rw-r--r-- | src/demos/es2/shader/redsquare.fp | 16 | ||||
-rw-r--r-- | src/demos/es2/shader/redsquare.vp | 19 | ||||
-rwxr-xr-x | src/demos/es2/shader/scripts/nvidia-apx/glslc-ff.bat | 9 |
5 files changed, 44 insertions, 0 deletions
diff --git a/src/demos/es2/shader/bin/nvidia/redsquare.bfp b/src/demos/es2/shader/bin/nvidia/redsquare.bfp Binary files differnew file mode 100755 index 0000000..454354c --- /dev/null +++ b/src/demos/es2/shader/bin/nvidia/redsquare.bfp diff --git a/src/demos/es2/shader/bin/nvidia/redsquare.bvp b/src/demos/es2/shader/bin/nvidia/redsquare.bvp Binary files differnew file mode 100755 index 0000000..ba0c982 --- /dev/null +++ b/src/demos/es2/shader/bin/nvidia/redsquare.bvp diff --git a/src/demos/es2/shader/redsquare.fp b/src/demos/es2/shader/redsquare.fp new file mode 100644 index 0000000..a94f705 --- /dev/null +++ b/src/demos/es2/shader/redsquare.fp @@ -0,0 +1,16 @@ + +#ifdef GL_ES + #define MEDIUMP mediump + #define HIGHP highp +#else + #define MEDIUMP + #define HIGHP +#endif + +varying HIGHP vec4 frontColor; + +void main (void) +{ + gl_FragColor = frontColor; +} + diff --git a/src/demos/es2/shader/redsquare.vp b/src/demos/es2/shader/redsquare.vp new file mode 100644 index 0000000..0348e90 --- /dev/null +++ b/src/demos/es2/shader/redsquare.vp @@ -0,0 +1,19 @@ + +#ifdef GL_ES + #define MEDIUMP mediump + #define HIGHP highp +#else + #define MEDIUMP + #define HIGHP +#endif + +uniform MEDIUMP mat4 mgl_PMVMatrix[2]; +attribute HIGHP vec4 mgl_Vertex; +attribute HIGHP vec4 mgl_Color; +varying HIGHP vec4 frontColor; + +void main(void) +{ + frontColor=mgl_Color; + gl_Position = mgl_PMVMatrix[0] * mgl_PMVMatrix[1] * mgl_Vertex; +} diff --git a/src/demos/es2/shader/scripts/nvidia-apx/glslc-ff.bat b/src/demos/es2/shader/scripts/nvidia-apx/glslc-ff.bat new file mode 100755 index 0000000..024e469 --- /dev/null +++ b/src/demos/es2/shader/scripts/nvidia-apx/glslc-ff.bat @@ -0,0 +1,9 @@ +REM +REM You have to call it from the 'shader' directory, e.g.: +REM scripts\nvidia-apx\glslc-ff.bat +REM +IF !"%JOGLDIR%"==""! GOTO YESPATH +set JOGLDIR=..\lib +:YESPATH + +java -cp %JOGLDIR%\jogl.core.jar;%JOGLDIR%\jogl.gles2.jar;%JOGLDIR%\jogl.fixed.jar;%JOGLDIR%\jogl.sdk.jar javax.media.opengl.sdk.glsl.CompileShaderNVidia redsquare.vp redsquare.fp |