diff options
Diffstat (limited to 'src/demos/hdr/shaders/cg/object_hilo.cg')
-rwxr-xr-x | src/demos/hdr/shaders/cg/object_hilo.cg | 31 |
1 files changed, 0 insertions, 31 deletions
diff --git a/src/demos/hdr/shaders/cg/object_hilo.cg b/src/demos/hdr/shaders/cg/object_hilo.cg deleted file mode 100755 index 88a3348..0000000 --- a/src/demos/hdr/shaders/cg/object_hilo.cg +++ /dev/null @@ -1,31 +0,0 @@ -// object shader - -#include "hdr.cg" - -struct v2f -{ - float4 HPosition : POSITION; - float4 P : TEXCOORD0; // position - float3 N : TEXCOORD1; // normal - float3 I : TEXCOORD2; // incident vector -}; - -half4 main(v2f In, - uniform samplerCUBE envMap_rg : TEXUNIT0, - uniform samplerCUBE envMap_b : TEXUNIT1) : COLOR -{ - half3 I = normalize(half3(In.I)); - half3 N = normalize(half3(In.N)); - - half3 R = reflect(I, N); -// half3 T = refract(I, N, 0.9); - half fresnel = my_fresnel(-I, N, 5.0, 0.98, 0.02); - - half3 Creflect = texCUBE_hilo(envMap_rg, envMap_b, R).rgb; // lookup reflection in HDR cube map -// half3 Crefract = texCUBE_hilo(envMap_rg, envMap_b, T).rgb; // refraction - -// half3 Cout = lerp(Crefract, Creflect, fresnel); -// return half4(Cout, 1.0); - - return half4(Creflect * fresnel, 1.0); -} |