diff options
Diffstat (limited to 'src/demos/hdr/shaders/cg/object_vp.cg')
-rwxr-xr-x | src/demos/hdr/shaders/cg/object_vp.cg | 43 |
1 files changed, 0 insertions, 43 deletions
diff --git a/src/demos/hdr/shaders/cg/object_vp.cg b/src/demos/hdr/shaders/cg/object_vp.cg deleted file mode 100755 index 895dc28..0000000 --- a/src/demos/hdr/shaders/cg/object_vp.cg +++ /dev/null @@ -1,43 +0,0 @@ -#include "hdr.cg" - -// application to vertex shader -struct a2v -{ - float4 Position : POSITION; - float4 Normal : NORMAL; -}; - -// vertex shader to fragment shader -struct v2f -{ - float4 HPosition : POSITION; - float4 P : TEXCOORD0; // position - float3 N : TEXCOORD1; // normal - float3 I : TEXCOORD2; // incident vector -}; - -v2f main(a2v In, - uniform float4x4 modelViewProj, - uniform float4x4 model, - uniform float3 eyePos - ) -{ - v2f Out; - - // transform position - float4 P = mul(model, In.Position); - - // transform normal - float3 N = transform_dir(model, In.Normal.xyz); - N = normalize(N); - - // calculate incident vector - float3 I = P.xyz - eyePos; - - Out.P = P; - Out.N = N; - Out.I = I; - - Out.HPosition = mul(modelViewProj, In.Position); - return Out; -} |