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-rw-r--r--src/demos/infiniteShadowVolumes/InfiniteShadowVolumes.java15
1 files changed, 8 insertions, 7 deletions
diff --git a/src/demos/infiniteShadowVolumes/InfiniteShadowVolumes.java b/src/demos/infiniteShadowVolumes/InfiniteShadowVolumes.java
index 4bcef94..699f9de 100644
--- a/src/demos/infiniteShadowVolumes/InfiniteShadowVolumes.java
+++ b/src/demos/infiniteShadowVolumes/InfiniteShadowVolumes.java
@@ -60,6 +60,7 @@ import javax.media.opengl.GL;
import javax.media.opengl.GL2;
import javax.media.opengl.GLAutoDrawable;
import javax.media.opengl.GLCapabilities;
+import javax.media.opengl.awt.AWTGLAutoDrawable;
import javax.media.opengl.awt.GLCanvas;
import javax.media.opengl.glu.GLU;
@@ -119,7 +120,7 @@ public class InfiniteShadowVolumes extends Demo {
//
public void shutdownDemo() {
- ManipManager.getManipManager().unregisterWindow(drawable);
+ ManipManager.getManipManager().unregisterWindow((AWTGLAutoDrawable) drawable);
drawable.removeGLEventListener(this);
super.shutdownDemo();
}
@@ -245,21 +246,21 @@ public class InfiniteShadowVolumes extends Demo {
// Register the window with the ManipManager
ManipManager manager = ManipManager.getManipManager();
- manager.registerWindow(drawable);
+ manager.registerWindow((AWTGLAutoDrawable) drawable);
this.drawable = drawable;
objectManip = new HandleBoxManip();
- manager.showManipInWindow(objectManip, drawable);
+ manager.showManipInWindow(objectManip, (AWTGLAutoDrawable) drawable);
objectManip.setTranslation(new Vec3f(0, 0, -2));
objectManip.setRotation(new Rotf(new Vec3f(1, 0, 0), (float) Math.toRadians(-90)));
lightManip = new HandleBoxManip();
- manager.showManipInWindow(lightManip, drawable);
+ manager.showManipInWindow(lightManip, (AWTGLAutoDrawable) drawable);
lightManip.setTranslation(new Vec3f(0.5f, 0.5f, -1));
lightManip.setGeometryScale(new Vec3f(0.1f, 0.1f, 0.1f));
viewer = new ExaminerViewer(MouseButtonHelper.numMouseButtons());
- viewer.attach(drawable, new BSphereProvider() {
+ viewer.attach((AWTGLAutoDrawable) drawable, new BSphereProvider() {
public BSphere getBoundingSphere() {
return new BSphere(objectManip.getTranslation(), 1.0f);
}
@@ -478,8 +479,8 @@ public class InfiniteShadowVolumes extends Demo {
gl.glClear(GL2.GL_COLOR_BUFFER_BIT | GL2.GL_DEPTH_BUFFER_BIT | GL2.GL_STENCIL_BUFFER_BIT);
- ManipManager.getManipManager().updateCameraParameters(drawable, viewer.getCameraParameters());
- ManipManager.getManipManager().render(drawable, gl);
+ ManipManager.getManipManager().updateCameraParameters((AWTGLAutoDrawable) drawable, viewer.getCameraParameters());
+ ManipManager.getManipManager().render((AWTGLAutoDrawable) drawable, gl);
if (!b['R']) {
drawRoom(gl, false);