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Diffstat (limited to 'src/demos/instancedRendering/ManyTriangleInstancedWithShaderStateSwing.java')
-rw-r--r-- | src/demos/instancedRendering/ManyTriangleInstancedWithShaderStateSwing.java | 103 |
1 files changed, 103 insertions, 0 deletions
diff --git a/src/demos/instancedRendering/ManyTriangleInstancedWithShaderStateSwing.java b/src/demos/instancedRendering/ManyTriangleInstancedWithShaderStateSwing.java new file mode 100644 index 0000000..2111a08 --- /dev/null +++ b/src/demos/instancedRendering/ManyTriangleInstancedWithShaderStateSwing.java @@ -0,0 +1,103 @@ +/** + * Copyright 2014 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ + +package demos.instancedRendering; + +import java.awt.BorderLayout; +import java.awt.Dimension; +import java.awt.event.MouseWheelEvent; +import java.awt.event.MouseWheelListener; +import java.awt.event.WindowAdapter; +import java.awt.event.WindowEvent; + +import javax.media.opengl.GLCapabilities; +import javax.media.opengl.GLProfile; +import javax.media.opengl.awt.GLCanvas; +import javax.swing.JFrame; +import javax.swing.SwingUtilities; + +import com.jogamp.opengl.util.FPSAnimator; + +public class ManyTriangleInstancedWithShaderStateSwing implements IInstancedRenderingView { + protected float winScale = 0.1f; + private static final float WIN_SCALE_MIN = 1e-3f; + private static final float WIN_SCALE_MAX = 100f; + private final FPSAnimator animator; + + public static void main(String[] args) { + SwingUtilities.invokeLater(new Runnable() { + @Override + public void run() { + new ManyTriangleInstancedWithShaderStateSwing(); + } + }); + } + + public ManyTriangleInstancedWithShaderStateSwing() { + TriangleInstancedRendererWithShaderState renderer = new TriangleInstancedRendererWithShaderState(this); + + JFrame frame = new JFrame(this.getClass().getSimpleName()); + frame.setLayout(new BorderLayout()); + frame.addWindowListener(new WindowAdapter() { + @Override + public void windowClosing(WindowEvent e) { + animator.stop(); + System.exit(0); + } + }); + GLCanvas canvas = new GLCanvas(new GLCapabilities(GLProfile.get(GLProfile.GL4))); + canvas.addGLEventListener(renderer); + + frame.addMouseWheelListener(new MouseWheelListener() { + + @Override + public void mouseWheelMoved(MouseWheelEvent e) { + int step = e.getWheelRotation(); + if(step > 0) { + winScale *= 1.05; + if(winScale > WIN_SCALE_MAX) winScale = WIN_SCALE_MAX; + } else if(0 > step ) { + winScale *= 0.95; + if(winScale < WIN_SCALE_MIN) winScale = WIN_SCALE_MIN; + } + } + }); + + canvas.setPreferredSize(new Dimension(1024, 768)); + frame.add(canvas, BorderLayout.CENTER); + frame.pack(); + frame.setVisible(true); + animator = new FPSAnimator(canvas, 60, true); + animator.start(); + } + + @Override + public float getScale() { + return winScale; + } +} |