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-rwxr-xr-xsrc/demos/j2d/TestTextureRenderer.java66
1 files changed, 38 insertions, 28 deletions
diff --git a/src/demos/j2d/TestTextureRenderer.java b/src/demos/j2d/TestTextureRenderer.java
index a217c7b..ccf3dbf 100755
--- a/src/demos/j2d/TestTextureRenderer.java
+++ b/src/demos/j2d/TestTextureRenderer.java
@@ -1,21 +1,21 @@
/*
* Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
- *
+ *
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
- *
+ *
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
- *
+ *
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
- *
+ *
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
- *
+ *
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
* INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
@@ -28,22 +28,19 @@
* DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
* SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- *
+ *
* You acknowledge that this software is not designed or intended for use
* in the design, construction, operation or maintenance of any nuclear
* facility.
- *
+ *
* Sun gratefully acknowledges that this software was originally authored
* and developed by Kenneth Bradley Russell and Christopher John Kline.
*/
package demos.j2d;
-import com.jogamp.opengl.util.awt.TextureRenderer;
-import demos.gears.Gears;
-import demos.util.SystemTime;
-import demos.util.Time;
import gleem.linalg.Vec2f;
+
import java.awt.AlphaComposite;
import java.awt.Color;
import java.awt.Font;
@@ -55,13 +52,20 @@ import java.awt.event.WindowEvent;
import java.awt.font.FontRenderContext;
import java.awt.font.GlyphVector;
import java.text.DecimalFormat;
+
import javax.media.opengl.GL;
import javax.media.opengl.GLAutoDrawable;
import javax.media.opengl.GLCapabilities;
import javax.media.opengl.GLEventListener;
import javax.media.opengl.GLProfile;
import javax.media.opengl.awt.GLCanvas;
+
import com.jogamp.opengl.util.Animator;
+import com.jogamp.opengl.util.awt.TextureRenderer;
+
+import demos.gears.Gears;
+import demos.util.SystemTime;
+import demos.util.Time;
@@ -81,12 +85,14 @@ public class TestTextureRenderer implements GLEventListener {
frame.setSize(512, 512);
final Animator animator = new Animator(canvas);
frame.addWindowListener(new WindowAdapter() {
- public void windowClosing(WindowEvent e) {
+ @Override
+ public void windowClosing(WindowEvent e) {
// Run this on another thread than the AWT event queue to
// make sure the call to Animator.stop() completes before
// exiting
new Thread(new Runnable() {
- public void run() {
+ @Override
+ public void run() {
animator.stop();
System.exit(0);
}
@@ -100,17 +106,18 @@ public class TestTextureRenderer implements GLEventListener {
private TextureRenderer renderer;
private Time time;
private Font font;
- private Color TRANSPARENT_BLACK = new Color(0.0f, 0.0f, 0.0f, 0.0f);
- private Vec2f velocity = new Vec2f(100.0f, 150.0f);
+ private final Color TRANSPARENT_BLACK = new Color(0.0f, 0.0f, 0.0f, 0.0f);
+ private final Vec2f velocity = new Vec2f(100.0f, 150.0f);
private Vec2f position;
private Rectangle textBounds;
private Rectangle fpsBounds;
- private String TEST_STRING = "Java 2D Text";
+ private final String TEST_STRING = "Java 2D Text";
private long startTime;
private int frameCount;
- private DecimalFormat format = new DecimalFormat("####.00");
+ private final DecimalFormat format = new DecimalFormat("####.00");
- public void init(GLAutoDrawable drawable) {
+ @Override
+public void init(GLAutoDrawable drawable) {
GL gl = drawable.getGL();
gl.setSwapInterval(0);
@@ -119,7 +126,7 @@ public class TestTextureRenderer implements GLEventListener {
((SystemTime) time).rebase();
// Start the text half way up the left side
- position = new Vec2f(0.0f, drawable.getHeight() / 2);
+ position = new Vec2f(0.0f, drawable.getSurfaceHeight() / 2);
// Create the font, render context, and glyph vector
font = new Font("SansSerif", Font.BOLD, 36);
@@ -136,21 +143,23 @@ public class TestTextureRenderer implements GLEventListener {
renderer.markDirty(textBounds.x, textBounds.y, textBounds.width, textBounds.height);
}
- public void dispose(GLAutoDrawable drawable) {
+ @Override
+public void dispose(GLAutoDrawable drawable) {
renderer = null;
textBounds = null;
position = null;
time = null;
}
- public void display(GLAutoDrawable drawable) {
+ @Override
+public void display(GLAutoDrawable drawable) {
if (startTime == 0) {
startTime = System.currentTimeMillis();
}
if (++frameCount == 100) {
long endTime = System.currentTimeMillis();
- float fps = 100.0f / (float) (endTime - startTime) * 1000;
+ float fps = 100.0f / (endTime - startTime) * 1000;
frameCount = 0;
startTime = System.currentTimeMillis();
@@ -177,17 +186,17 @@ public class TestTextureRenderer implements GLEventListener {
textBounds.width, textBounds.height);
if (tmpBounds.getMinX() < 0) {
velocity.setX(Math.abs(velocity.x()));
- } else if (tmpBounds.getMaxX() > drawable.getWidth()) {
+ } else if (tmpBounds.getMaxX() > drawable.getSurfaceWidth()) {
velocity.setX(-1.0f * Math.abs(velocity.x()));
}
if (tmpBounds.getMinY() < 0) {
velocity.setY(Math.abs(velocity.y()));
- } else if (tmpBounds.getMaxY() > drawable.getHeight()) {
+ } else if (tmpBounds.getMaxY() > drawable.getSurfaceHeight()) {
velocity.setY(-1.0f * Math.abs(velocity.y()));
}
// Prepare to draw from the renderer's texture
- renderer.beginOrthoRendering(drawable.getWidth(), drawable.getHeight());
+ renderer.beginOrthoRendering(drawable.getSurfaceWidth(), drawable.getSurfaceHeight());
// Draw from the renderer's texture
renderer.drawOrthoRect((int) position.x(), (int) position.y(),
@@ -198,19 +207,20 @@ public class TestTextureRenderer implements GLEventListener {
// If we have the FPS, draw it
if (fpsBounds != null) {
- renderer.drawOrthoRect(drawable.getWidth() - fpsBounds.width,
+ renderer.drawOrthoRect(drawable.getSurfaceWidth() - fpsBounds.width,
20,
fpsBounds.x,
renderer.getHeight() - fpsBounds.y - fpsBounds.height,
fpsBounds.width,
fpsBounds.height);
}
-
+
// Clean up rendering
renderer.endOrthoRendering();
}
// Unused methods
- public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {}
+ @Override
+public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {}
public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) {}
}