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-rw-r--r--src/demos/jgears/JGears.java374
1 files changed, 91 insertions, 283 deletions
diff --git a/src/demos/jgears/JGears.java b/src/demos/jgears/JGears.java
index 59e6c79..5cdcadc 100644
--- a/src/demos/jgears/JGears.java
+++ b/src/demos/jgears/JGears.java
@@ -2,9 +2,16 @@ package demos.jgears;
import java.awt.*;
import java.awt.event.*;
+import java.awt.geom.*;
+import java.awt.image.*;
+import java.io.*;
+import java.text.*;
+import javax.imageio.*;
import javax.swing.*;
-import net.java.games.jogl.*;
+import javax.media.opengl.*;
+import com.sun.opengl.utils.*;
+import demos.gears.Gears;
/**
* JGears.java <BR>
@@ -13,16 +20,68 @@ import net.java.games.jogl.*;
* This version is equal to Brian Paul's version 1.2 1999/10/21
*/
-public class JGears {
- public static void main(String[] args) {
- JFrame frame = new JFrame("Gear Demo");
- frame.getContentPane().setLayout(new BorderLayout());
- GLCapabilities caps = new GLCapabilities();
+public class JGears extends GLJPanel {
+ private static GLCapabilities caps;
+ private long startTime;
+ private int frameCount;
+ private float fps;
+ private static Font fpsFont = new Font("SansSerif", Font.BOLD, 24);
+ private DecimalFormat format = new DecimalFormat("####.00");
+ private BufferedImage javaImage;
+ private BufferedImage openglImage;
+
+ static {
+ caps = new GLCapabilities();
caps.setAlphaBits(8);
- final GLJPanel drawable = GLDrawableFactory.getFactory().createGLJPanel(caps);
- drawable.setOpaque(false);
- drawable.addGLEventListener(new GearRenderer());
+ }
+
+ public JGears() {
+ super(caps, null, null);
+ addGLEventListener(new Gears());
+ try {
+ InputStream in = JGears.class.getClassLoader().getResourceAsStream("demos/data/images/java_logo.png");
+ BufferedImage image = ImageIO.read(in);
+ javaImage = scaleImage(image, 0.25f, 0.25f);
+
+ in = JGears.class.getClassLoader().getResourceAsStream("demos/data/images/opengl_logo.png");
+ image = ImageIO.read(in);
+ openglImage = scaleImage(image, 0.45f, 0.45f);
+ } catch (Exception e) {
+ e.printStackTrace();
+ }
+ }
+
+ public void paintComponent(Graphics g) {
+ super.paintComponent(g);
+ if (startTime == 0) {
+ startTime = System.currentTimeMillis();
+ }
+
+ if (++frameCount == 30) {
+ long endTime = System.currentTimeMillis();
+ fps = 30.0f / (float) (endTime - startTime) * 1000;
+ frameCount = 0;
+ startTime = System.currentTimeMillis();
+ }
+
+ if (fps > 0) {
+ g.setColor(Color.WHITE);
+ g.setFont(fpsFont);
+ g.drawString("FPS: " + format.format(fps), getWidth() - 140, getHeight() - 30);
+ }
+
+ int sp = 10;
+ if (javaImage != null) {
+ g.drawImage(javaImage, sp, getHeight() - javaImage.getHeight() - sp, null);
+ if (openglImage != null) {
+ g.drawImage(openglImage, sp + javaImage.getWidth() + sp, getHeight() - openglImage.getHeight() - sp, null);
+ }
+ }
+ }
+
+ // Helper routine for various demos
+ public static JPanel createGradientPanel() {
JPanel gradientPanel = new JPanel() {
public void paintComponent(Graphics g) {
((Graphics2D) g).setPaint(new GradientPaint(0, 0, Color.WHITE,
@@ -31,6 +90,29 @@ public class JGears {
}
};
gradientPanel.setLayout(new BorderLayout());
+ return gradientPanel;
+ }
+
+ private BufferedImage scaleImage(BufferedImage img, float xScale, float yScale) {
+ BufferedImage scaled = new BufferedImage((int) (img.getWidth() * xScale),
+ (int) (img.getHeight() * yScale),
+ BufferedImage.TYPE_INT_ARGB);
+ Graphics2D g = scaled.createGraphics();
+ g.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
+ g.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BICUBIC);
+ g.drawRenderedImage(img, AffineTransform.getScaleInstance(xScale, yScale));
+ return scaled;
+ }
+
+ public static void main(String[] args) {
+ JFrame frame = new JFrame("Gear Demo");
+ frame.getContentPane().setLayout(new BorderLayout());
+ GLCapabilities caps = new GLCapabilities();
+ caps.setAlphaBits(8);
+ final GLJPanel drawable = new JGears();
+ drawable.setOpaque(false);
+
+ JPanel gradientPanel = createGradientPanel();
frame.getContentPane().add(gradientPanel, BorderLayout.CENTER);
gradientPanel.add(drawable, BorderLayout.CENTER);
@@ -60,278 +142,4 @@ public class JGears {
frame.show();
animator.start();
}
-
- static class GearRenderer implements GLEventListener, MouseListener, MouseMotionListener {
- private float view_rotx = 20.0f, view_roty = 30.0f, view_rotz = 0.0f;
- private int gear1, gear2, gear3;
- private float angle = 0.0f;
-
- private int prevMouseX, prevMouseY;
- private boolean mouseRButtonDown = false;
-
-
- public void init(GLDrawable drawable) {
- // Use debug pipeline
- // drawable.setGL(new DebugGL(drawable.getGL()));
-
- GL gl = drawable.getGL();
- System.err.println("INIT GL IS: " + gl.getClass().getName());
-
- float pos[] = { 5.0f, 5.0f, 10.0f, 0.0f };
- float red[] = { 0.8f, 0.1f, 0.0f, 1.0f };
- float green[] = { 0.0f, 0.8f, 0.2f, 1.0f };
- float blue[] = { 0.2f, 0.2f, 1.0f, 1.0f };
-
- gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, pos);
- gl.glEnable(GL.GL_CULL_FACE);
- gl.glEnable(GL.GL_LIGHTING);
- gl.glEnable(GL.GL_LIGHT0);
- gl.glEnable(GL.GL_DEPTH_TEST);
-
- /* make the gears */
- gear1 = gl.glGenLists(1);
- gl.glNewList(gear1, GL.GL_COMPILE);
- gl.glMaterialfv(GL.GL_FRONT, GL.GL_AMBIENT_AND_DIFFUSE, red);
- gear(gl, 1.0f, 4.0f, 1.0f, 20, 0.7f);
- gl.glEndList();
-
- gear2 = gl.glGenLists(1);
- gl.glNewList(gear2, GL.GL_COMPILE);
- gl.glMaterialfv(GL.GL_FRONT, GL.GL_AMBIENT_AND_DIFFUSE, green);
- gear(gl, 0.5f, 2.0f, 2.0f, 10, 0.7f);
- gl.glEndList();
-
- gear3 = gl.glGenLists(1);
- gl.glNewList(gear3, GL.GL_COMPILE);
- gl.glMaterialfv(GL.GL_FRONT, GL.GL_AMBIENT_AND_DIFFUSE, blue);
- gear(gl, 1.3f, 2.0f, 0.5f, 10, 0.7f);
- gl.glEndList();
-
- gl.glEnable(GL.GL_NORMALIZE);
-
- drawable.addMouseListener(this);
- drawable.addMouseMotionListener(this);
- }
-
- public void reshape(GLDrawable drawable, int x, int y, int width, int height) {
- GL gl = drawable.getGL();
-
- float h = (float)height / (float)width;
-
- gl.glMatrixMode(GL.GL_PROJECTION);
-
- System.err.println("GL_VENDOR: " + gl.glGetString(GL.GL_VENDOR));
- System.err.println("GL_RENDERER: " + gl.glGetString(GL.GL_RENDERER));
- System.err.println("GL_VERSION: " + gl.glGetString(GL.GL_VERSION));
- System.err.println();
- System.err.println("glLoadTransposeMatrixfARB() supported: " +
- gl.isFunctionAvailable("glLoadTransposeMatrixfARB"));
- if (!gl.isFunctionAvailable("glLoadTransposeMatrixfARB")) {
- // --- not using extensions
- gl.glLoadIdentity();
- } else {
- // --- using extensions
- final float[] identityTranspose = new float[] {
- 1, 0, 0, 0,
- 0, 1, 0, 0,
- 0, 0, 1, 0,
- 0, 0, 0, 1
- };
- gl.glLoadTransposeMatrixfARB(identityTranspose);
- }
- gl.glFrustum(-1.0f, 1.0f, -h, h, 5.0f, 60.0f);
- gl.glMatrixMode(GL.GL_MODELVIEW);
- gl.glLoadIdentity();
- gl.glTranslatef(0.0f, 0.0f, -40.0f);
- }
-
- public void display(GLDrawable drawable) {
- angle += 2.0f;
-
- GL gl = drawable.getGL();
- gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
-
- gl.glPushMatrix();
- gl.glRotatef(view_rotx, 1.0f, 0.0f, 0.0f);
- gl.glRotatef(view_roty, 0.0f, 1.0f, 0.0f);
- gl.glRotatef(view_rotz, 0.0f, 0.0f, 1.0f);
-
- gl.glPushMatrix();
- gl.glTranslatef(-3.0f, -2.0f, 0.0f);
- gl.glRotatef(angle, 0.0f, 0.0f, 1.0f);
- gl.glCallList(gear1);
- gl.glPopMatrix();
-
- gl.glPushMatrix();
- gl.glTranslatef(3.1f, -2.0f, 0.0f);
- gl.glRotatef(-2.0f * angle - 9.0f, 0.0f, 0.0f, 1.0f);
- gl.glCallList(gear2);
- gl.glPopMatrix();
-
- gl.glPushMatrix();
- gl.glTranslatef(-3.1f, 4.2f, 0.0f);
- gl.glRotatef(-2.0f * angle - 25.0f, 0.0f, 0.0f, 1.0f);
- gl.glCallList(gear3);
- gl.glPopMatrix();
-
- gl.glPopMatrix();
- }
-
- public void displayChanged(GLDrawable drawable, boolean modeChanged, boolean deviceChanged) {}
-
- private void gear(GL gl,
- float inner_radius,
- float outer_radius,
- float width,
- int teeth,
- float tooth_depth)
- {
- int i;
- float r0, r1, r2;
- float angle, da;
- float u, v, len;
-
- r0 = inner_radius;
- r1 = outer_radius - tooth_depth / 2.0f;
- r2 = outer_radius + tooth_depth / 2.0f;
-
- da = 2.0f * (float) Math.PI / teeth / 4.0f;
-
- gl.glShadeModel(GL.GL_FLAT);
-
- gl.glNormal3f(0.0f, 0.0f, 1.0f);
-
- /* draw front face */
- gl.glBegin(GL.GL_QUAD_STRIP);
- for (i = 0; i <= teeth; i++)
- {
- angle = i * 2.0f * (float) Math.PI / teeth;
- gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), width * 0.5f);
- gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), width * 0.5f);
- if(i < teeth)
- {
- gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), width * 0.5f);
- gl.glVertex3f(r1 * (float)Math.cos(angle + 3.0f * da), r1 * (float)Math.sin(angle + 3.0f * da), width * 0.5f);
- }
- }
- gl.glEnd();
-
- /* draw front sides of teeth */
- gl.glBegin(GL.GL_QUADS);
- for (i = 0; i < teeth; i++)
- {
- angle = i * 2.0f * (float) Math.PI / teeth;
- gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), width * 0.5f);
- gl.glVertex3f(r2 * (float)Math.cos(angle + da), r2 * (float)Math.sin(angle + da), width * 0.5f);
- gl.glVertex3f(r2 * (float)Math.cos(angle + 2.0f * da), r2 * (float)Math.sin(angle + 2.0f * da), width * 0.5f);
- gl.glVertex3f(r1 * (float)Math.cos(angle + 3.0f * da), r1 * (float)Math.sin(angle + 3.0f * da), width * 0.5f);
- }
- gl.glEnd();
-
- /* draw back face */
- gl.glBegin(GL.GL_QUAD_STRIP);
- for (i = 0; i <= teeth; i++)
- {
- angle = i * 2.0f * (float) Math.PI / teeth;
- gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), -width * 0.5f);
- gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), -width * 0.5f);
- gl.glVertex3f(r1 * (float)Math.cos(angle + 3 * da), r1 * (float)Math.sin(angle + 3 * da), -width * 0.5f);
- gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), -width * 0.5f);
- }
- gl.glEnd();
-
- /* draw back sides of teeth */
- gl.glBegin(GL.GL_QUADS);
- for (i = 0; i < teeth; i++)
- {
- angle = i * 2.0f * (float) Math.PI / teeth;
- gl.glVertex3f(r1 * (float)Math.cos(angle + 3 * da), r1 * (float)Math.sin(angle + 3 * da), -width * 0.5f);
- gl.glVertex3f(r2 * (float)Math.cos(angle + 2 * da), r2 * (float)Math.sin(angle + 2 * da), -width * 0.5f);
- gl.glVertex3f(r2 * (float)Math.cos(angle + da), r2 * (float)Math.sin(angle + da), -width * 0.5f);
- gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), -width * 0.5f);
- }
- gl.glEnd();
-
- /* draw outward faces of teeth */
- gl.glBegin(GL.GL_QUAD_STRIP);
- for (i = 0; i < teeth; i++)
- {
- angle = i * 2.0f * (float) Math.PI / teeth;
- gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), width * 0.5f);
- gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), -width * 0.5f);
- u = r2 * (float)Math.cos(angle + da) - r1 * (float)Math.cos(angle);
- v = r2 * (float)Math.sin(angle + da) - r1 * (float)Math.sin(angle);
- len = (float)Math.sqrt(u * u + v * v);
- u /= len;
- v /= len;
- gl.glNormal3f(v, -u, 0.0f);
- gl.glVertex3f(r2 * (float)Math.cos(angle + da), r2 * (float)Math.sin(angle + da), width * 0.5f);
- gl.glVertex3f(r2 * (float)Math.cos(angle + da), r2 * (float)Math.sin(angle + da), -width * 0.5f);
- gl.glNormal3f((float)Math.cos(angle), (float)Math.sin(angle), 0.0f);
- gl.glVertex3f(r2 * (float)Math.cos(angle + 2 * da), r2 * (float)Math.sin(angle + 2 * da), width * 0.5f);
- gl.glVertex3f(r2 * (float)Math.cos(angle + 2 * da), r2 * (float)Math.sin(angle + 2 * da), -width * 0.5f);
- u = r1 * (float)Math.cos(angle + 3 * da) - r2 * (float)Math.cos(angle + 2 * da);
- v = r1 * (float)Math.sin(angle + 3 * da) - r2 * (float)Math.sin(angle + 2 * da);
- gl.glNormal3f(v, -u, 0.0f);
- gl.glVertex3f(r1 * (float)Math.cos(angle + 3 * da), r1 * (float)Math.sin(angle + 3 * da), width * 0.5f);
- gl.glVertex3f(r1 * (float)Math.cos(angle + 3 * da), r1 * (float)Math.sin(angle + 3 * da), -width * 0.5f);
- gl.glNormal3f((float)Math.cos(angle), (float)Math.sin(angle), 0.0f);
- }
- gl.glVertex3f(r1 * (float)Math.cos(0), r1 * (float)Math.sin(0), width * 0.5f);
- gl.glVertex3f(r1 * (float)Math.cos(0), r1 * (float)Math.sin(0), -width * 0.5f);
- gl.glEnd();
-
- gl.glShadeModel(GL.GL_SMOOTH);
-
- /* draw inside radius cylinder */
- gl.glBegin(GL.GL_QUAD_STRIP);
- for (i = 0; i <= teeth; i++)
- {
- angle = i * 2.0f * (float) Math.PI / teeth;
- gl.glNormal3f(-(float)Math.cos(angle), -(float)Math.sin(angle), 0.0f);
- gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), -width * 0.5f);
- gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), width * 0.5f);
- }
- gl.glEnd();
- }
-
- // Methods required for the implementation of MouseListener
- public void mouseEntered(MouseEvent e) {}
- public void mouseExited(MouseEvent e) {}
-
- public void mousePressed(MouseEvent e) {
- prevMouseX = e.getX();
- prevMouseY = e.getY();
- if ((e.getModifiers() & e.BUTTON3_MASK) != 0) {
- mouseRButtonDown = true;
- }
- }
-
- public void mouseReleased(MouseEvent e) {
- if ((e.getModifiers() & e.BUTTON3_MASK) != 0) {
- mouseRButtonDown = false;
- }
- }
-
- public void mouseClicked(MouseEvent e) {}
-
- // Methods required for the implementation of MouseMotionListener
- public void mouseDragged(MouseEvent e) {
- int x = e.getX();
- int y = e.getY();
- Dimension size = e.getComponent().getSize();
-
- float thetaY = 360.0f * ( (float)(x-prevMouseX)/(float)size.width);
- float thetaX = 360.0f * ( (float)(prevMouseY-y)/(float)size.height);
-
- prevMouseX = x;
- prevMouseY = y;
-
- view_rotx += thetaX;
- view_roty += thetaY;
- }
-
- public void mouseMoved(MouseEvent e) {}
- }
}
-