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+/**
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * -Redistribution of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ *
+ * -Redistribution in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of contributors may
+ * be used to endorse or promote products derived from this software without
+ * specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind.
+ * ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING
+ * ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR
+ * NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS
+ * LICENSORS SHALL NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A
+ * RESULT OF USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES.
+ * IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT
+ * OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR
+ * PUNITIVE DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS
+ * BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use in the
+ * design, construction, operation or maintenance of any nuclear facility.
+ *
+ */
+
+package demos.joal;
+
+import java.io.*;
+import java.nio.ByteBuffer;
+
+import com.jogamp.openal.*;
+import com.jogamp.openal.util.*;
+
+// For the GUI
+import java.awt.*;
+import java.awt.event.*;
+import javax.swing.*;
+
+/**
+ * Adapted from <a href="http://www.devmaster.net/">DevMaster</a>
+ * <a href="http://www.devmaster.net/articles/openal-tutorials/lesson1.php">SingleStaticSource Tutorial</a>
+ * by Jesse Maurais.
+ *
+ * @author Athomas Goldberg
+ * @author Kenneth Russell
+ */
+
+public class SingleStaticSource {
+
+ public SingleStaticSource(boolean gui) {
+ this(gui, null, true);
+ }
+
+ public SingleStaticSource(boolean gui, Container parent, boolean showQuitButton) {
+ if (gui) {
+ JFrame frame = null;
+
+ if (parent == null) {
+ frame = new JFrame("Single Static Source - DevMaster OpenAL Lesson 1");
+ frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
+ parent = frame.getContentPane();
+ }
+
+ JPanel container = new JPanel();
+ container.setLayout(new GridLayout((showQuitButton ? 4 : 3), 1));
+
+ JButton button = new JButton("Play sound");
+ button.addActionListener(new ActionListener() {
+ public void actionPerformed(ActionEvent e) {
+ if (!initialize())
+ System.exit(1);
+ al.alSourcePlay(source[0]);
+ }
+ });
+ container.add(button);
+ button = new JButton("Stop playing");
+ button.addActionListener(new ActionListener() {
+ public void actionPerformed(ActionEvent e) {
+ if (!initialize())
+ System.exit(1);
+ al.alSourceStop(source[0]);
+ }
+ });
+ container.add(button);
+ button = new JButton("Pause sound");
+ button.addActionListener(new ActionListener() {
+ public void actionPerformed(ActionEvent e) {
+ if (!initialize())
+ System.exit(1);
+ al.alSourcePause(source[0]);
+ }
+ });
+ container.add(button);
+
+ if (showQuitButton) {
+ button = new JButton("Quit");
+ button.addActionListener(new ActionListener() {
+ public void actionPerformed(ActionEvent e) {
+ if (!initialize())
+ System.exit(1);
+ killAllData();
+ System.exit(0);
+ }
+ });
+ container.add(button);
+ }
+
+ parent.add(container);
+
+ if (frame != null) {
+ frame.pack();
+ frame.setVisible(true);
+ }
+ } else {
+ // Initialize OpenAL and clear the error bit.
+ if (!initialize()) {
+ System.exit(1);
+ }
+
+ char[] c = new char[1];
+ while (c[0] != 'q') {
+ try {
+ BufferedReader buf =
+ new BufferedReader(new InputStreamReader(System.in));
+ System.out.println(
+ "Press a key and hit ENTER: \n"
+ + "'p' to play, 's' to stop, " +
+ "'h' to pause and 'q' to quit");
+ buf.read(c);
+ switch (c[0]) {
+ case 'p' :
+ // Pressing 'p' will begin playing the sample.
+ al.alSourcePlay(source[0]);
+ break;
+ case 's' :
+ // Pressing 's' will stop the sample from playing.
+ al.alSourceStop(source[0]);
+ break;
+ case 'h' :
+ // Pressing 'n' will pause (hold) the sample.
+ al.alSourcePause(source[0]);
+ break;
+ case 'q' :
+ killAllData();
+ break;
+ }
+ } catch (IOException e) {
+ System.exit(1);
+ }
+ }
+ }
+ }
+
+ private AL al;
+
+ // Buffers hold sound data.
+ private int[] buffer = new int[1];
+
+ // Sources are points emitting sound.
+ private int[] source = new int[1];
+
+ // Position of the source sound.
+ private float[] sourcePos = { 0.0f, 0.0f, 0.0f };
+
+ // Velocity of the source sound.
+ private float[] sourceVel = { 0.0f, 0.0f, 0.0f };
+
+ // Position of the listener.
+ private float[] listenerPos = { 0.0f, 0.0f, 0.0f };
+
+ // Velocity of the listener.
+ private float[] listenerVel = { 0.0f, 0.0f, 0.0f };
+
+ // Orientation of the listener. (first 3 elems are "at", second 3 are "up")
+ private float[] listenerOri = { 0.0f, 0.0f, -1.0f, 0.0f, 1.0f, 0.0f };
+
+ private boolean initialized = false;
+ private boolean initialize() {
+ if (initialized) {
+ return true;
+ }
+
+ // Initialize OpenAL and clear the error bit.
+ try {
+ ALut.alutInit();
+ al = ALFactory.getAL();
+ al.alGetError();
+ } catch (ALException e) {
+ e.printStackTrace();
+ return false;
+ }
+ // Load the wav data.
+ try {
+ if (loadALData() == AL.AL_FALSE)
+ return false;
+ } catch (ALException e) {
+ e.printStackTrace();
+ return false;
+ }
+
+ setListenerValues();
+
+ initialized = true;
+ return true;
+ }
+
+ private int loadALData() {
+
+ // variables to load into
+
+ int[] format = new int[1];
+ int[] size = new int[1];
+ ByteBuffer[] data = new ByteBuffer[1];
+ int[] freq = new int[1];
+ int[] loop = new int[1];
+
+ // Load wav data into a buffer.
+ al.alGenBuffers(1, buffer, 0);
+ if (al.alGetError() != AL.AL_NO_ERROR)
+ throw new ALException("Error generating OpenAL buffers");
+
+ ALut.alutLoadWAVFile(
+ SingleStaticSource.class.getClassLoader().getResourceAsStream("demos/data/FancyPants.wav"),
+ format,
+ data,
+ size,
+ freq,
+ loop);
+ if (data[0] == null) {
+ throw new RuntimeException("Error loading WAV file");
+ }
+ System.out.println("sound size = " + size[0]);
+ System.out.println("sound freq = " + freq[0]);
+ al.alBufferData(buffer[0], format[0], data[0], size[0], freq[0]);
+
+ // Bind buffer with a source.
+ al.alGenSources(1, source, 0);
+
+ if (al.alGetError() != AL.AL_NO_ERROR)
+ throw new ALException("Error generating OpenAL source");
+
+ al.alSourcei(source[0], AL.AL_BUFFER, buffer[0]);
+ al.alSourcef(source[0], AL.AL_PITCH, 1.0f);
+ al.alSourcef(source[0], AL.AL_GAIN, 1.0f);
+ al.alSourcei(source[0], AL.AL_LOOPING, loop[0]);
+
+ // Do another error check
+ if (al.alGetError() != AL.AL_NO_ERROR)
+ throw new ALException("Error setting up OpenAL source");
+
+ // Note: for some reason the following two calls are producing an
+ // error on one machine with NVidia's OpenAL implementation. This
+ // appears to be harmless, so just continue past the error if one
+ // occurs.
+ al.alSourcefv(source[0], AL.AL_POSITION, sourcePos, 0);
+ al.alSourcefv(source[0], AL.AL_VELOCITY, sourceVel, 0);
+
+ return AL.AL_TRUE;
+ }
+
+ private void setListenerValues() {
+ al.alListenerfv(AL.AL_POSITION, listenerPos, 0);
+ al.alListenerfv(AL.AL_VELOCITY, listenerVel, 0);
+ al.alListenerfv(AL.AL_ORIENTATION, listenerOri, 0);
+ }
+
+ private void killAllData() {
+ al.alDeleteBuffers(1, buffer, 0);
+ al.alDeleteSources(1, source, 0);
+ }
+
+ public static void main(String[] args) {
+ boolean gui = false;
+
+ for (int i = 0; i < args.length; i++) {
+ if (args[i].equals("-gui"))
+ gui = true;
+ }
+
+ new SingleStaticSource(gui);
+ }
+}