diff options
Diffstat (limited to 'src/demos/jrefract/JRefract.java')
-rwxr-xr-x | src/demos/jrefract/JRefract.java | 997 |
1 files changed, 59 insertions, 938 deletions
diff --git a/src/demos/jrefract/JRefract.java b/src/demos/jrefract/JRefract.java index 09b5095..eb5b751 100755 --- a/src/demos/jrefract/JRefract.java +++ b/src/demos/jrefract/JRefract.java @@ -46,9 +46,10 @@ import javax.swing.event.*; import net.java.games.jogl.*; import net.java.games.jogl.util.*; +import demos.gears.Gears; +import demos.proceduralTexturePhysics.ProceduralTexturePhysics; import demos.util.*; -import gleem.*; -import gleem.linalg.*; +import demos.vertexProgRefract.VertexProgRefract; /** Wavelength-dependent refraction demo<br> @@ -74,24 +75,56 @@ public class JRefract { new JRefract().run(args); } - private JInternalFrame addWindow(boolean bunny) { - String str = bunny ? - "Refraction Using Vertex Programs" : - "Gears Demo"; + private static final int GEARS = 1; + private static final int BUNNY = 2; + private static final int WATER = 3; + + private JInternalFrame addWindow(int which) { + String str = null; + switch (which) { + case GEARS: str = "Gears Demo"; break; + case BUNNY: str = "Refraction Using Vertex Programs"; break; + case WATER: str = "Procedural Texture Waves"; break; + default: throw new IllegalArgumentException("Invalid demo " + which); + } final JInternalFrame inner = new JInternalFrame(str); inner.setResizable(true); inner.setClosable(true); inner.setVisible(true); GLCapabilities caps = new GLCapabilities(); - if (!bunny) { + if (which == GEARS) { caps.setAlphaBits(8); } final GLJPanel canvas = GLDrawableFactory.getFactory().createGLJPanel(caps); - if (bunny) { - canvas.addGLEventListener(new Listener()); - } else { - canvas.addGLEventListener(new GearRenderer()); + final DemoListener demoListener = new DemoListener() { + public void shutdownDemo() { + removeJPanel(canvas); + SwingUtilities.invokeLater(new Runnable() { + public void run() { + inner.doDefaultCloseAction(); + } + }); + } + }; + + switch (which) { + case GEARS: { + canvas.addGLEventListener(new Gears()); + break; + } + case BUNNY: { + VertexProgRefract demo = new VertexProgRefract(); + demo.setDemoListener(demoListener); + canvas.addGLEventListener(demo); + break; + } + case WATER: { + ProceduralTexturePhysics demo = new ProceduralTexturePhysics(); + demo.setDemoListener(demoListener); + canvas.addGLEventListener(demo); + break; + } } canvas.addMouseListener(new MouseAdapter() { public void mouseClicked(MouseEvent e) { @@ -109,13 +142,13 @@ public class JRefract { }); inner.getContentPane().setLayout(new BorderLayout()); - if (bunny) { + if (which == BUNNY) { inner.getContentPane().add(canvas, BorderLayout.CENTER); inner.getContentPane().add(new JButton("West"), BorderLayout.WEST); inner.getContentPane().add(new JButton("East"), BorderLayout.EAST); inner.getContentPane().add(new JButton("North"), BorderLayout.NORTH); inner.getContentPane().add(new JButton("South"), BorderLayout.SOUTH); - } else { + } else if (which == GEARS) { // Provide control over transparency of gears background canvas.setOpaque(false); JPanel gradientPanel = new JPanel() { @@ -136,6 +169,8 @@ public class JRefract { } }); inner.getContentPane().add(checkBox, BorderLayout.SOUTH); + } else { + inner.getContentPane().add(canvas, BorderLayout.CENTER); } inner.setSize(512, 512); @@ -169,7 +204,7 @@ public class JRefract { JMenuItem item = new JMenuItem("New bunny"); item.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { - addWindow(true); + addWindow(BUNNY); } }); menu.add(item); @@ -177,7 +212,15 @@ public class JRefract { item = new JMenuItem("New gears"); item.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { - addWindow(false); + addWindow(GEARS); + } + }); + menu.add(item); + + item = new JMenuItem("New water"); + item.addActionListener(new ActionListener() { + public void actionPerformed(ActionEvent e) { + addWindow(WATER); } }); menu.add(item); @@ -212,655 +255,6 @@ public class JRefract { new Thread(new ListAnimator()).start(); } - class Listener implements GLEventListener { - private boolean firstRender = true; - private int vtxProg; - private int fragProg; - private int cubemap; - private int bunnydl; - private int obj; - - private GLUT glut = new GLUT(); - - private ExaminerViewer viewer; - private boolean doViewAll = true; - - private Time time = new SystemTime(); - private float animRate = (float) Math.toRadians(-6.0f); // Radians / sec - - private float refract = 1.1f; // ratio of indicies of refraction - private float wavelengthDelta = 0.05f; // difference in refraction for each "wavelength" (R,G,B) - private float fresnel = 2.0f; // Fresnel multiplier - - private boolean wire = false; - private boolean toggleWire = false; - - private static final String transformRefract = -"!!ARBvp1.0\n" + -"# Refraction\n" + -"\n" + -"# Parameters\n" + -"PARAM mvp [4] = { state.matrix.mvp }; # modelview projection matrix\n" + -"PARAM mvit[4] = { state.matrix.modelview.invtrans }; # modelview matrix inverse transpose\n" + -"PARAM mv [4] = { state.matrix.modelview }; # modelview matrix\n" + -"PARAM tex [4] = { state.matrix.texture }; # texture matrix\n" + -"PARAM eyePosition = program.env[0]; # eye position\n" + -"PARAM fresnel = program.env[1]; # fresnel multiplier\n" + -"PARAM texScale = program.env[2]; # texture scale\n" + -"PARAM misc = program.env[3]; # misc. constants\n" + -"PARAM refraction = program.env[4]; # refractive index\n" + -"\n" + -"# Per vertex inputs\n" + -"ATTRIB iPos = vertex.position; #position\n" + -"ATTRIB iCol0 = vertex.color; #color\n" + -"ATTRIB iNorm = vertex.normal; #normal\n" + -"\n" + -"# Temporaries\n" + -"TEMP r0;\n" + -"TEMP r1;\n" + -"TEMP r2;\n" + -"TEMP r3;\n" + -"TEMP r8;\n" + -"TEMP r9;\n" + -"TEMP r11;\n" + -"\n" + -"# Outputs\n" + -"OUTPUT oPos = result.position; #position\n" + -"OUTPUT oCol0 = result.color; #primary color\n" + -"OUTPUT oTex0 = result.texcoord[0]; #texture coordinate set 0\n" + -"OUTPUT oTex1 = result.texcoord[1]; #texture coordinate set 1\n" + -"\n" + -"\n" + -"# transform vertex position to eye space\n" + -"DP4 r9.x, mv[0], iPos ;\n" + -"DP4 r9.y, mv[1], iPos ;\n" + -"DP4 r9.z, mv[2], iPos ;\n" + -"DP4 r9.w, mv[3], iPos ;\n" + -"\n" + -"# transform normal to eye space\n" + -"DP3 r11.x, mvit[0], iNorm ;\n" + -"DP3 r11.y, mvit[1], iNorm ;\n" + -"DP3 r11.z, mvit[2], iNorm ;\n" + -"\n" + -"# vertex->eye vector\n" + -"ADD r0, -r9, eyePosition;\n" + -"\n" + -"# normalize\n" + -"DP3 r8.w, r0, r0;\n" + -"RSQ r8.w, r8.w;\n" + -"MUL r8, r0, r8.w; # r8 = eye/incident vector\n" + -"\n" + -"# refraction, Renderman style\n" + -"\n" + -"# float IdotN = I.N;\n" + -"# float k = 1 - eta*eta*(1 - IdotN*IdotN);\n" + -"# return k < 0 ? (0,0,0) : eta*I - (eta*IdotN + sqrt(k))*N;\n" + -"\n" + -"DP3 r0.x, r11, -r8; # r0 = N.I\n" + -"\n" + -"MAD r1.x, -r0.x, r0.x, misc.y; # r1 = -IdotN*IdotN + 1\n" + -"MUL r1.x, r1.x, refraction.y; # r1 = -(r1*eta*eta)+1\n" + -"ADD r1.x, misc.y, -r1.x;\n" + -"\n" + -"RSQ r2.x, r1.x;\n" + -"RCP r2.x, r2.x;\n" + -"MAD r2.x, refraction.x, r0.x, r2.x;\n" + -"MUL r2, r11, r2.x;\n" + -"MAD r2, refraction.x, -r8, r2;\n" + -"\n" + -"# transform refracted ray by cubemap transform\n" + -"DP3 oTex0.x, tex[0], r2;\n" + -"DP3 oTex0.y, tex[1], r2;\n" + -"DP3 oTex0.z, tex[2], r2;\n" + -"\n" + -"# calculate reflection\n" + -"MUL r0, r11, misc.z;\n" + -"DP3 r3.w, r11, r8;\n" + -"MAD r3, r3.w, r0, -r8;\n" + -"\n" + -"# transform reflected ray by cubemap transform\n" + -"DP3 oTex1.x, tex[0], r3;\n" + -"DP3 oTex1.y, tex[1], r3;\n" + -"DP3 oTex1.z, tex[2], r3;\n" + -"\n" + -"# cheesy Fresnel approximation = (1-(I.N))^p\n" + -"DP3 r0.x, r8, r11;\n" + -"ADD r0.x, misc.y, -r0.x;\n" + -"MUL r0.x, r0.x, r0.x;\n" + -"MUL oCol0, r0.x, fresnel;\n" + -"\n" + -"# transform vertex to clip space\n" + -"DP4 oPos.x, mvp[0], iPos ;\n" + -"DP4 oPos.y, mvp[1], iPos ;\n" + -"DP4 oPos.z, mvp[2], iPos ;\n" + -"DP4 oPos.w, mvp[3], iPos ;\n" + -"\n" + -"END\n"; - - public void init(GLAutoDrawable drawable) { - // Use debug pipeline - // drawable.setGL(new DebugGL(drawable.getGL())); - - GL gl = drawable.getGL(); - GLU glu = drawable.getGLU(); - float cc = 1.0f; - gl.glClearColor(cc, cc, cc, 1); - gl.glColor3f(1,1,1); - gl.glEnable(GL.GL_DEPTH_TEST); - - try { - initExtension(gl, "GL_ARB_vertex_program"); - initExtension(gl, "GL_ARB_multitexture"); - if (!gl.isExtensionAvailable("GL_ARB_fragment_program")) { - if (gl.isExtensionAvailable("GL_NV_register_combiners")) { - useRegisterCombiners = true; - } else { - final String message = "This demo requires either the GL_ARB_fragment_program\n" + - "or GL_NV_register_combiners extension"; - new Thread(new Runnable() { - public void run() { - JOptionPane.showMessageDialog(null, message, "Unavailable extension", JOptionPane.ERROR_MESSAGE); - runExit(); - } - }).start(); - throw new RuntimeException(message); - } - } - } catch (RuntimeException e) { - quit = true; - throw(e); - } - - b[' '] = true; // animate by default - - int[] vtxProgTmp = new int[1]; - gl.glGenProgramsARB(1, vtxProgTmp, 0); - vtxProg = vtxProgTmp[0]; - gl.glBindProgramARB (GL.GL_VERTEX_PROGRAM_ARB, vtxProg); - gl.glProgramStringARB(GL.GL_VERTEX_PROGRAM_ARB, GL.GL_PROGRAM_FORMAT_ASCII_ARB, transformRefract.length(), transformRefract); - - gl.glProgramEnvParameter4fARB(GL.GL_VERTEX_PROGRAM_ARB, 0, 0.0f, 0.0f, 0.0f, 1.0f); // eye position - - gl.glProgramEnvParameter4fARB(GL.GL_VERTEX_PROGRAM_ARB, 1, fresnel, fresnel, fresnel, 1.0f); // fresnel multiplier - - gl.glProgramEnvParameter4fARB(GL.GL_VERTEX_PROGRAM_ARB, 2, 1.0f, -1.0f, 1.0f, 0.0f); // texture scale - gl.glProgramEnvParameter4fARB(GL.GL_VERTEX_PROGRAM_ARB, 3, 0.0f, 1.0f, 2.0f, 3.0f); // misc constants - - int[] cubemapTmp = new int[1]; - gl.glGenTextures(1, cubemapTmp, 0); - cubemap = cubemapTmp[0]; - gl.glBindTexture(GL.GL_TEXTURE_CUBE_MAP_ARB, cubemap); - - gl.glTexParameteri(GL.GL_TEXTURE_CUBE_MAP_ARB, GL.GL_TEXTURE_MAG_FILTER, GL.GL_LINEAR); - gl.glTexParameteri(GL.GL_TEXTURE_CUBE_MAP_ARB, GL.GL_TEXTURE_MIN_FILTER, GL.GL_LINEAR_MIPMAP_LINEAR); - - try { - loadPNGCubemap(gl, glu, "demos/data/cubemaps/uffizi", true); - } catch (IOException e) { - runExit(); - throw new RuntimeException(e); - } - - gl.glTexEnvi(GL.GL_TEXTURE_ENV, GL.GL_TEXTURE_ENV_MODE, GL.GL_REPLACE); - - gl.glDisable(GL.GL_CULL_FACE); - - if (useRegisterCombiners) { - initCombiners(gl); - } else { - initFragmentProgram(gl); - } - - try { - bunnydl = Bunny.gen3DObjectList(gl); - } catch (IOException e) { - throw new RuntimeException(e); - } - - drawable.addKeyListener(new KeyAdapter() { - public void keyTyped(KeyEvent e) { - dispatchKey(e.getKeyChar()); - } - }); - - doViewAll = true; - - // Do this only once per drawable, not once each time the OpenGL - // context is created - if (firstRender) { - firstRender = false; - - drawable.addKeyListener(new KeyAdapter() { - public void keyTyped(KeyEvent e) { - dispatchKey(e.getKeyChar()); - } - }); - - // Register the window with the ManipManager - ManipManager manager = ManipManager.getManipManager(); - manager.registerWindow(drawable); - - viewer = new ExaminerViewer(MouseButtonHelper.numMouseButtons()); - viewer.setNoAltKeyMode(true); - viewer.setAutoRedrawMode(false); - viewer.attach(drawable, new BSphereProvider() { - public BSphere getBoundingSphere() { - return new BSphere(new Vec3f(0, 0, 0), 1.0f); - } - }); - viewer.setVertFOV((float) (15.0f * Math.PI / 32.0f)); - viewer.setZNear(0.1f); - viewer.setZFar(10.0f); - } - } - - public void display(GLAutoDrawable drawable) { - if (quit) { - return; - } - - time.update(); - - GL gl = drawable.getGL(); - GLU glu = drawable.getGLU(); - gl.glClear(GL.GL_COLOR_BUFFER_BIT|GL.GL_DEPTH_BUFFER_BIT); - - if (doViewAll) { - System.err.println("viewer.viewAll()"); - viewer.viewAll(gl); - doViewAll = false; - } - - if (getFlag(' ')) { - viewer.rotateAboutFocalPoint(new Rotf(Vec3f.Y_AXIS, (float) (time.deltaT() * animRate))); - } - - if (toggleWire) { - toggleWire = false; - wire = !wire; - if (wire) { - gl.glPolygonMode(GL.GL_FRONT_AND_BACK, GL.GL_LINE); - } else { - gl.glPolygonMode(GL.GL_FRONT_AND_BACK, GL.GL_FILL); - } - } - - // draw background - gl.glDisable(GL.GL_DEPTH_TEST); - drawSkyBox(gl, glu); - gl.glEnable(GL.GL_DEPTH_TEST); - - gl.glPushMatrix(); - - viewer.update(gl); - ManipManager.getManipManager().updateCameraParameters(drawable, viewer.getCameraParameters()); - ManipManager.getManipManager().render(drawable, gl); - - gl.glBindProgramARB(GL.GL_VERTEX_PROGRAM_ARB, vtxProg); - - gl.glEnable(GL.GL_VERTEX_PROGRAM_ARB); - gl.glProgramEnvParameter4fARB(GL.GL_VERTEX_PROGRAM_ARB, 62, fresnel, fresnel, fresnel, 1.0f); - - // set texture transforms - gl.glActiveTextureARB(GL.GL_TEXTURE0_ARB); - gl.glBindTexture(GL.GL_TEXTURE_CUBE_MAP_ARB, cubemap); - gl.glEnable(GL.GL_TEXTURE_CUBE_MAP_ARB); - gl.glMatrixMode(GL.GL_TEXTURE); - gl.glLoadIdentity(); - gl.glScalef(1.0f, -1.0f, 1.0f); - viewer.updateInverseRotation(gl); - - gl.glActiveTextureARB(GL.GL_TEXTURE1_ARB); - gl.glBindTexture(GL.GL_TEXTURE_CUBE_MAP_ARB, cubemap); - gl.glEnable(GL.GL_TEXTURE_CUBE_MAP_ARB); - gl.glMatrixMode(GL.GL_TEXTURE); - gl.glLoadIdentity(); - gl.glScalef(1.0f, -1.0f, 1.0f); - viewer.updateInverseRotation(gl); - - if (useRegisterCombiners) { - gl.glEnable(GL.GL_REGISTER_COMBINERS_NV); - } else { - gl.glBindProgramARB(GL.GL_FRAGMENT_PROGRAM_ARB, fragProg); - gl.glEnable(GL.GL_FRAGMENT_PROGRAM_ARB); - } - - gl.glColor3f(1.0f, 1.0f, 1.0f); - - if (getFlag('s')) { - // single pass - setRefraction(gl, refract); - drawObj(gl, glu, obj); - - } else { - // red pass - gl.glColorMask(true, false, false, false); - setRefraction(gl, refract); - drawObj(gl, glu, obj); - - gl.glDepthMask(false); - gl.glDepthFunc(GL.GL_EQUAL); - - // green pass - gl.glColorMask(false, true, false, false); - setRefraction(gl, refract + wavelengthDelta); - drawObj(gl, glu, obj); - - // blue pass - gl.glColorMask(false, false, true, false); - setRefraction(gl, refract + (wavelengthDelta * 2)); - drawObj(gl, glu, obj); - - gl.glDepthMask(true); - gl.glDepthFunc(GL.GL_LESS); - gl.glColorMask(true, true, true, false); - } - - if (useRegisterCombiners) { - gl.glDisable(GL.GL_REGISTER_COMBINERS_NV); - } else { - gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB); - } - gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB); - - gl.glMatrixMode(GL.GL_MODELVIEW); - gl.glPopMatrix(); - } - - // Unused routines - public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {} - public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) {} - - //---------------------------------------------------------------------- - // Internals only below this point - // - private boolean[] b = new boolean[256]; - private void dispatchKey(char k) { - setFlag(k, !getFlag(k)); - // Quit on escape or 'q' - if ((k == (char) 27) || (k == 'q')) { - runExit(); - return; - } - - switch (k) { - case '1': - obj = 0; - break; - - case '2': - obj = 1; - break; - - case '3': - obj = 2; - break; - - case '4': - obj = 3; - break; - - case 'v': - doViewAll = true; - break; - - case 'w': - toggleWire = true; - break; - - default: - break; - } - } - - private void setFlag(char key, boolean val) { - b[((int) key) & 0xFF] = val; - } - - private boolean getFlag(char key) { - return b[((int) key) & 0xFF]; - } - - // FIXME: note we found that we had to swap the negy and posy portions of the cubemap. - // Not sure why this is the case. Vertical flip in the image read? Possible, but doesn't - // appear to be the case (have tried this and produced wrong results at the time). - String[] suffixes = { "posx", "negx", "negy", "posy", "posz", "negz" }; - int[] targets = { GL.GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB, - GL.GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB, - GL.GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB, - GL.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB, - GL.GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB, - GL.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB }; - private void loadPNGCubemap(GL gl, GLU glu, String baseName, boolean mipmapped) throws IOException { - for (int i = 0; i < suffixes.length; i++) { - String resourceName = baseName + "_" + suffixes[i] + ".png"; - // Note: use of BufferedInputStream works around 4764639/4892246 - BufferedInputStream bis = new BufferedInputStream(getClass().getClassLoader().getResourceAsStream(resourceName)); - BufferedImage img = ImageIO.read(bis); - bis.close(); - if (img == null) { - throw new RuntimeException("Error reading PNG image " + resourceName); - } - makeRGBTexture(gl, glu, img, targets[i], mipmapped); - } - } - - private void makeRGBTexture(GL gl, GLU glu, BufferedImage img, int target, boolean mipmapped) { - switch (img.getType()) { - case BufferedImage.TYPE_3BYTE_BGR: - case BufferedImage.TYPE_CUSTOM: { - byte[] data = ((DataBufferByte) img.getRaster().getDataBuffer()).getData(); - if (mipmapped) { - glu.gluBuild2DMipmaps(target, GL.GL_RGB8, img.getWidth(), img.getHeight(), GL.GL_RGB, - GL.GL_UNSIGNED_BYTE, data); - } else { - gl.glTexImage2D(target, 0, GL.GL_RGB, img.getWidth(), img.getHeight(), 0, - GL.GL_RGB, GL.GL_UNSIGNED_BYTE, data, 0); - } - break; - } - - case BufferedImage.TYPE_INT_RGB: { - int[] data = ((DataBufferInt) img.getRaster().getDataBuffer()).getData(); - if (mipmapped) { - glu.gluBuild2DMipmaps(target, GL.GL_RGB8, img.getWidth(), img.getHeight(), GL.GL_RGB, - GL.GL_UNSIGNED_BYTE, data); - } else { - gl.glTexImage2D(target, 0, GL.GL_RGB, img.getWidth(), img.getHeight(), 0, - GL.GL_RGB, GL.GL_UNSIGNED_BYTE, data, 0); - } - break; - } - - default: - throw new RuntimeException("Unsupported image type " + img.getType()); - } - } - - private void initExtension(GL gl, String glExtensionName) { - if (!gl.isExtensionAvailable(glExtensionName)) { - final String message = "OpenGL extension \"" + glExtensionName + "\" not available"; - new Thread(new Runnable() { - public void run() { - JOptionPane.showMessageDialog(null, message, "Unavailable extension", JOptionPane.ERROR_MESSAGE); - runExit(); - } - }).start(); - throw new RuntimeException(message); - } - } - - // initalize texture combiners to compute: - // refraction*(1-fresnel) + reflection*fresnel - private void initCombiners(GL gl) { - gl.glCombinerParameteriNV(GL.GL_NUM_GENERAL_COMBINERS_NV, 1); - - // combiner 0 - // a*b+c*d - gl.glCombinerInputNV(GL.GL_COMBINER0_NV, GL.GL_RGB, GL.GL_VARIABLE_A_NV, GL.GL_TEXTURE0_ARB, GL.GL_UNSIGNED_IDENTITY_NV, GL.GL_RGB); - gl.glCombinerInputNV(GL.GL_COMBINER0_NV, GL.GL_RGB, GL.GL_VARIABLE_B_NV, GL.GL_PRIMARY_COLOR_NV, GL.GL_UNSIGNED_INVERT_NV, GL.GL_RGB); - gl.glCombinerInputNV(GL.GL_COMBINER0_NV, GL.GL_RGB, GL.GL_VARIABLE_C_NV, GL.GL_TEXTURE1_ARB, GL.GL_UNSIGNED_IDENTITY_NV, GL.GL_RGB); - gl.glCombinerInputNV(GL.GL_COMBINER0_NV, GL.GL_RGB, GL.GL_VARIABLE_D_NV, GL.GL_PRIMARY_COLOR_NV, GL.GL_UNSIGNED_IDENTITY_NV, GL.GL_RGB); - - // output: - // (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum) - gl.glCombinerOutputNV(GL.GL_COMBINER0_NV, GL.GL_RGB, GL.GL_DISCARD_NV, GL.GL_DISCARD_NV, GL.GL_SPARE0_NV, GL.GL_NONE, GL.GL_NONE, false, false, false); - - // final combiner - // output: Frgb = A*B + (1-A)*C + D - // (variable, input, mapping, componentUsage); - gl.glFinalCombinerInputNV(GL.GL_VARIABLE_A_NV, GL.GL_SPARE0_NV, GL.GL_UNSIGNED_IDENTITY_NV, GL.GL_RGB); - gl.glFinalCombinerInputNV(GL.GL_VARIABLE_B_NV, GL.GL_ZERO, GL.GL_UNSIGNED_INVERT_NV, GL.GL_RGB); - gl.glFinalCombinerInputNV(GL.GL_VARIABLE_C_NV, GL.GL_ZERO, GL.GL_UNSIGNED_IDENTITY_NV, GL.GL_RGB); - gl.glFinalCombinerInputNV(GL.GL_VARIABLE_D_NV, GL.GL_ZERO, GL.GL_UNSIGNED_IDENTITY_NV, GL.GL_RGB); - } - - private void initFragmentProgram(GL gl) { - int[] fragProgTmp = new int[1]; - gl.glGenProgramsARB(1, fragProgTmp, 0); - fragProg = fragProgTmp[0]; - String combineFragProg = -"!!ARBfp1.0\n" + -"# compute refraction*(1-fresnel) + reflection*fresnel\n" + -"TEMP texSamp0, texSamp1;\n" + -"TEMP invFresnel;\n" + -"PARAM one = { 1.0, 1.0, 1.0, 1.0 };\n" + -"TEX texSamp0, fragment.texcoord[0], texture[0], CUBE;\n" + -"TEX texSamp1, fragment.texcoord[1], texture[1], CUBE;\n" + -"SUB invFresnel, one, fragment.color;\n" + -"MUL texSamp0, texSamp0, invFresnel;\n" + -"MUL texSamp1, texSamp1, fragment.color;\n" + -"ADD texSamp0, texSamp0, texSamp1;\n" + -"MOV result.color, texSamp0;\n" + -"END"; - - gl.glBindProgramARB (GL.GL_FRAGMENT_PROGRAM_ARB, fragProg); - gl.glProgramStringARB(GL.GL_FRAGMENT_PROGRAM_ARB, GL.GL_PROGRAM_FORMAT_ASCII_ARB, - combineFragProg.length(), combineFragProg); - int[] errPos = new int[1]; - gl.glGetIntegerv(GL.GL_PROGRAM_ERROR_POSITION_ARB, errPos, 0); - if (errPos[0] >= 0) { - System.out.println("Fragment program failed to load:"); - String errMsg = gl.glGetString(GL.GL_PROGRAM_ERROR_STRING_ARB); - if (errMsg == null) { - System.out.println("[No error message available]"); - } else { - System.out.println("Error message: \"" + errMsg + "\""); - } - System.out.println("Error occurred at position " + errPos[0] + " in program:"); - int endPos = errPos[0]; - while (endPos < combineFragProg.length() && combineFragProg.charAt(endPos) != '\n') { - ++endPos; - } - System.out.println(combineFragProg.substring(errPos[0], endPos)); - } - } - - private void drawSkyBox(GL gl, GLU glu) { - // Compensates for ExaminerViewer's modification of modelview matrix - gl.glMatrixMode(GL.GL_MODELVIEW); - gl.glLoadIdentity(); - - gl.glActiveTextureARB(GL.GL_TEXTURE1_ARB); - gl.glDisable(GL.GL_TEXTURE_CUBE_MAP_ARB); - - gl.glActiveTextureARB(GL.GL_TEXTURE0_ARB); - gl.glBindTexture(GL.GL_TEXTURE_CUBE_MAP_ARB, cubemap); - gl.glEnable(GL.GL_TEXTURE_CUBE_MAP_ARB); - - // This is a workaround for a driver bug on Mac OS X where the - // normals are not being sent down to the hardware in - // GL_NORMAL_MAP_EXT texgen mode. Temporarily enabling lighting - // causes the normals to be sent down. Thanks to Ken Dyke. - gl.glEnable(GL.GL_LIGHTING); - - gl.glTexGeni(GL.GL_S, GL.GL_TEXTURE_GEN_MODE, GL.GL_NORMAL_MAP_EXT); - gl.glTexGeni(GL.GL_T, GL.GL_TEXTURE_GEN_MODE, GL.GL_NORMAL_MAP_EXT); - gl.glTexGeni(GL.GL_R, GL.GL_TEXTURE_GEN_MODE, GL.GL_NORMAL_MAP_EXT); - - gl.glEnable(GL.GL_TEXTURE_GEN_S); - gl.glEnable(GL.GL_TEXTURE_GEN_T); - gl.glEnable(GL.GL_TEXTURE_GEN_R); - - gl.glTexEnvi(GL.GL_TEXTURE_ENV, GL.GL_TEXTURE_ENV_MODE, GL.GL_REPLACE); - - gl.glMatrixMode(GL.GL_TEXTURE); - gl.glPushMatrix(); - gl.glLoadIdentity(); - gl.glScalef(1.0f, -1.0f, 1.0f); - viewer.updateInverseRotation(gl); - - glut.glutSolidSphere(glu, 5.0, 40, 20); - - gl.glDisable(GL.GL_LIGHTING); - - gl.glPopMatrix(); - gl.glMatrixMode(GL.GL_MODELVIEW); - - gl.glDisable(GL.GL_TEXTURE_GEN_S); - gl.glDisable(GL.GL_TEXTURE_GEN_T); - gl.glDisable(GL.GL_TEXTURE_GEN_R); - } - - private void drawObj(GL gl, GLU glu, int obj) { - switch(obj) { - case 0: - gl.glCallList(bunnydl); - break; - - case 1: - glut.glutSolidSphere(glu, 0.5, 64, 64); - break; - - case 2: - glut.glutSolidTorus(gl, 0.25, 0.5, 64, 64); - break; - - case 3: - drawPlane(gl, 1.0f, 1.0f, 50, 50); - break; - } - } - - private void setRefraction(GL gl, float index) { - gl.glProgramEnvParameter4fARB(GL.GL_VERTEX_PROGRAM_ARB, 4, index, index*index, 0.0f, 0.0f); - } - - // draw square subdivided into quad strips - private void drawPlane(GL gl, float w, float h, int rows, int cols) { - int x, y; - float vx, vy, s, t; - float ts, tt, tw, th; - - ts = 1.0f / cols; - tt = 1.0f / rows; - - tw = w / cols; - th = h / rows; - - gl.glNormal3f(0.0f, 0.0f, 1.0f); - - for(y=0; y<rows; y++) { - gl.glBegin(GL.GL_QUAD_STRIP); - for(x=0; x<=cols; x++) { - vx = tw * x -(w/2.0f); - vy = th * y -(h/2.0f); - s = ts * x; - t = tt * y; - - gl.glTexCoord2f(s, t); - gl.glColor3f(s, t, 0.0f); - gl.glVertex3f(vx, vy, 0.0f); - - gl.glColor3f(s, t + tt, 0.0f); - gl.glTexCoord2f(s, t + tt); - gl.glVertex3f(vx, vy + th, 0.0f); - } - gl.glEnd(); - } - } - } - private void runExit() { // Note: calling System.exit() synchronously inside the draw, // reshape or init callbacks can lead to deadlocks on certain @@ -916,279 +310,6 @@ public class JRefract { } } - static class GearRenderer implements GLEventListener, MouseListener, MouseMotionListener { - private float view_rotx = 20.0f, view_roty = 30.0f, view_rotz = 0.0f; - private int gear1, gear2, gear3; - private float angle = 0.0f; - - private int prevMouseX, prevMouseY; - private boolean mouseRButtonDown = false; - - - public void init(GLAutoDrawable drawable) { - // Use debug pipeline - // drawable.setGL(new DebugGL(drawable.getGL())); - - GL gl = drawable.getGL(); - System.err.println("INIT GL IS: " + gl.getClass().getName()); - - float pos[] = { 5.0f, 5.0f, 10.0f, 0.0f }; - float red[] = { 0.8f, 0.1f, 0.0f, 1.0f }; - float green[] = { 0.0f, 0.8f, 0.2f, 1.0f }; - float blue[] = { 0.2f, 0.2f, 1.0f, 1.0f }; - - gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, pos, 0); - gl.glEnable(GL.GL_CULL_FACE); - gl.glEnable(GL.GL_LIGHTING); - gl.glEnable(GL.GL_LIGHT0); - gl.glEnable(GL.GL_DEPTH_TEST); - - /* make the gears */ - gear1 = gl.glGenLists(1); - gl.glNewList(gear1, GL.GL_COMPILE); - gl.glMaterialfv(GL.GL_FRONT, GL.GL_AMBIENT_AND_DIFFUSE, red, 0); - gear(gl, 1.0f, 4.0f, 1.0f, 20, 0.7f); - gl.glEndList(); - - gear2 = gl.glGenLists(1); - gl.glNewList(gear2, GL.GL_COMPILE); - gl.glMaterialfv(GL.GL_FRONT, GL.GL_AMBIENT_AND_DIFFUSE, green, 0); - gear(gl, 0.5f, 2.0f, 2.0f, 10, 0.7f); - gl.glEndList(); - - gear3 = gl.glGenLists(1); - gl.glNewList(gear3, GL.GL_COMPILE); - gl.glMaterialfv(GL.GL_FRONT, GL.GL_AMBIENT_AND_DIFFUSE, blue, 0); - gear(gl, 1.3f, 2.0f, 0.5f, 10, 0.7f); - gl.glEndList(); - - gl.glEnable(GL.GL_NORMALIZE); - - drawable.addMouseListener(this); - drawable.addMouseMotionListener(this); - } - - public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { - GL gl = drawable.getGL(); - - float h = (float)height / (float)width; - - gl.glMatrixMode(GL.GL_PROJECTION); - - System.err.println("GL_VENDOR: " + gl.glGetString(GL.GL_VENDOR)); - System.err.println("GL_RENDERER: " + gl.glGetString(GL.GL_RENDERER)); - System.err.println("GL_VERSION: " + gl.glGetString(GL.GL_VERSION)); - System.err.println(); - System.err.println("glLoadTransposeMatrixfARB() supported: " + - gl.isFunctionAvailable("glLoadTransposeMatrixfARB")); - if (!gl.isFunctionAvailable("glLoadTransposeMatrixfARB")) { - // --- not using extensions - gl.glLoadIdentity(); - } else { - // --- using extensions - final float[] identityTranspose = new float[] { - 1, 0, 0, 0, - 0, 1, 0, 0, - 0, 0, 1, 0, - 0, 0, 0, 1 - }; - gl.glLoadTransposeMatrixfARB(identityTranspose, 0); - } - gl.glFrustum(-1.0f, 1.0f, -h, h, 5.0f, 60.0f); - gl.glMatrixMode(GL.GL_MODELVIEW); - gl.glLoadIdentity(); - gl.glTranslatef(0.0f, 0.0f, -40.0f); - } - - public void display(GLAutoDrawable drawable) { - angle += 2.0f; - - GL gl = drawable.getGL(); - gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); - - gl.glPushMatrix(); - gl.glRotatef(view_rotx, 1.0f, 0.0f, 0.0f); - gl.glRotatef(view_roty, 0.0f, 1.0f, 0.0f); - gl.glRotatef(view_rotz, 0.0f, 0.0f, 1.0f); - - gl.glPushMatrix(); - gl.glTranslatef(-3.0f, -2.0f, 0.0f); - gl.glRotatef(angle, 0.0f, 0.0f, 1.0f); - gl.glCallList(gear1); - gl.glPopMatrix(); - - gl.glPushMatrix(); - gl.glTranslatef(3.1f, -2.0f, 0.0f); - gl.glRotatef(-2.0f * angle - 9.0f, 0.0f, 0.0f, 1.0f); - gl.glCallList(gear2); - gl.glPopMatrix(); - - gl.glPushMatrix(); - gl.glTranslatef(-3.1f, 4.2f, 0.0f); - gl.glRotatef(-2.0f * angle - 25.0f, 0.0f, 0.0f, 1.0f); - gl.glCallList(gear3); - gl.glPopMatrix(); - - gl.glPopMatrix(); - } - - public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) {} - - private void gear(GL gl, - float inner_radius, - float outer_radius, - float width, - int teeth, - float tooth_depth) - { - int i; - float r0, r1, r2; - float angle, da; - float u, v, len; - - r0 = inner_radius; - r1 = outer_radius - tooth_depth / 2.0f; - r2 = outer_radius + tooth_depth / 2.0f; - - da = 2.0f * (float) Math.PI / teeth / 4.0f; - - gl.glShadeModel(GL.GL_FLAT); - - gl.glNormal3f(0.0f, 0.0f, 1.0f); - - /* draw front face */ - gl.glBegin(GL.GL_QUAD_STRIP); - for (i = 0; i <= teeth; i++) - { - angle = i * 2.0f * (float) Math.PI / teeth; - gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), width * 0.5f); - gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), width * 0.5f); - if(i < teeth) - { - gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), width * 0.5f); - gl.glVertex3f(r1 * (float)Math.cos(angle + 3.0f * da), r1 * (float)Math.sin(angle + 3.0f * da), width * 0.5f); - } - } - gl.glEnd(); - - /* draw front sides of teeth */ - gl.glBegin(GL.GL_QUADS); - for (i = 0; i < teeth; i++) - { - angle = i * 2.0f * (float) Math.PI / teeth; - gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), width * 0.5f); - gl.glVertex3f(r2 * (float)Math.cos(angle + da), r2 * (float)Math.sin(angle + da), width * 0.5f); - gl.glVertex3f(r2 * (float)Math.cos(angle + 2.0f * da), r2 * (float)Math.sin(angle + 2.0f * da), width * 0.5f); - gl.glVertex3f(r1 * (float)Math.cos(angle + 3.0f * da), r1 * (float)Math.sin(angle + 3.0f * da), width * 0.5f); - } - gl.glEnd(); - - /* draw back face */ - gl.glBegin(GL.GL_QUAD_STRIP); - for (i = 0; i <= teeth; i++) - { - angle = i * 2.0f * (float) Math.PI / teeth; - gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), -width * 0.5f); - gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), -width * 0.5f); - gl.glVertex3f(r1 * (float)Math.cos(angle + 3 * da), r1 * (float)Math.sin(angle + 3 * da), -width * 0.5f); - gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), -width * 0.5f); - } - gl.glEnd(); - - /* draw back sides of teeth */ - gl.glBegin(GL.GL_QUADS); - for (i = 0; i < teeth; i++) - { - angle = i * 2.0f * (float) Math.PI / teeth; - gl.glVertex3f(r1 * (float)Math.cos(angle + 3 * da), r1 * (float)Math.sin(angle + 3 * da), -width * 0.5f); - gl.glVertex3f(r2 * (float)Math.cos(angle + 2 * da), r2 * (float)Math.sin(angle + 2 * da), -width * 0.5f); - gl.glVertex3f(r2 * (float)Math.cos(angle + da), r2 * (float)Math.sin(angle + da), -width * 0.5f); - gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), -width * 0.5f); - } - gl.glEnd(); - - /* draw outward faces of teeth */ - gl.glBegin(GL.GL_QUAD_STRIP); - for (i = 0; i < teeth; i++) - { - angle = i * 2.0f * (float) Math.PI / teeth; - gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), width * 0.5f); - gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), -width * 0.5f); - u = r2 * (float)Math.cos(angle + da) - r1 * (float)Math.cos(angle); - v = r2 * (float)Math.sin(angle + da) - r1 * (float)Math.sin(angle); - len = (float)Math.sqrt(u * u + v * v); - u /= len; - v /= len; - gl.glNormal3f(v, -u, 0.0f); - gl.glVertex3f(r2 * (float)Math.cos(angle + da), r2 * (float)Math.sin(angle + da), width * 0.5f); - gl.glVertex3f(r2 * (float)Math.cos(angle + da), r2 * (float)Math.sin(angle + da), -width * 0.5f); - gl.glNormal3f((float)Math.cos(angle), (float)Math.sin(angle), 0.0f); - gl.glVertex3f(r2 * (float)Math.cos(angle + 2 * da), r2 * (float)Math.sin(angle + 2 * da), width * 0.5f); - gl.glVertex3f(r2 * (float)Math.cos(angle + 2 * da), r2 * (float)Math.sin(angle + 2 * da), -width * 0.5f); - u = r1 * (float)Math.cos(angle + 3 * da) - r2 * (float)Math.cos(angle + 2 * da); - v = r1 * (float)Math.sin(angle + 3 * da) - r2 * (float)Math.sin(angle + 2 * da); - gl.glNormal3f(v, -u, 0.0f); - gl.glVertex3f(r1 * (float)Math.cos(angle + 3 * da), r1 * (float)Math.sin(angle + 3 * da), width * 0.5f); - gl.glVertex3f(r1 * (float)Math.cos(angle + 3 * da), r1 * (float)Math.sin(angle + 3 * da), -width * 0.5f); - gl.glNormal3f((float)Math.cos(angle), (float)Math.sin(angle), 0.0f); - } - gl.glVertex3f(r1 * (float)Math.cos(0), r1 * (float)Math.sin(0), width * 0.5f); - gl.glVertex3f(r1 * (float)Math.cos(0), r1 * (float)Math.sin(0), -width * 0.5f); - gl.glEnd(); - - gl.glShadeModel(GL.GL_SMOOTH); - - /* draw inside radius cylinder */ - gl.glBegin(GL.GL_QUAD_STRIP); - for (i = 0; i <= teeth; i++) - { - angle = i * 2.0f * (float) Math.PI / teeth; - gl.glNormal3f(-(float)Math.cos(angle), -(float)Math.sin(angle), 0.0f); - gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), -width * 0.5f); - gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), width * 0.5f); - } - gl.glEnd(); - } - - // Methods required for the implementation of MouseListener - public void mouseEntered(MouseEvent e) {} - public void mouseExited(MouseEvent e) {} - - public void mousePressed(MouseEvent e) { - prevMouseX = e.getX(); - prevMouseY = e.getY(); - if ((e.getModifiers() & e.BUTTON3_MASK) != 0) { - mouseRButtonDown = true; - } - } - - public void mouseReleased(MouseEvent e) { - if ((e.getModifiers() & e.BUTTON3_MASK) != 0) { - mouseRButtonDown = false; - } - } - - public void mouseClicked(MouseEvent e) {} - - // Methods required for the implementation of MouseMotionListener - public void mouseDragged(MouseEvent e) { - int x = e.getX(); - int y = e.getY(); - Dimension size = e.getComponent().getSize(); - - float thetaY = 360.0f * ( (float)(x-prevMouseX)/(float)size.width); - float thetaX = 360.0f * ( (float)(prevMouseY-y)/(float)size.height); - - prevMouseX = x; - prevMouseY = y; - - view_rotx += thetaX; - view_roty += thetaY; - } - - public void mouseMoved(MouseEvent e) {} - } - private JInternalFrame curFrame; private void startAutoMode() { new Thread(new Runnable() { @@ -1197,7 +318,7 @@ public class JRefract { try { SwingUtilities.invokeAndWait(new Runnable() { public void run() { - curFrame = addWindow(false); + curFrame = addWindow(GEARS); } }); } catch (Exception e) { |