diff options
Diffstat (limited to 'src/demos/jrefract')
-rwxr-xr-x | src/demos/jrefract/JRefract.java | 444 |
1 files changed, 428 insertions, 16 deletions
diff --git a/src/demos/jrefract/JRefract.java b/src/demos/jrefract/JRefract.java index a2feafe..2307136 100755 --- a/src/demos/jrefract/JRefract.java +++ b/src/demos/jrefract/JRefract.java @@ -42,6 +42,7 @@ import java.util.*; import javax.imageio.*; import javax.imageio.stream.*; import javax.swing.*; +import javax.swing.event.*; import net.java.games.jogl.*; import net.java.games.jogl.util.*; @@ -63,24 +64,31 @@ import gleem.linalg.*; public class JRefract { private boolean useRegisterCombiners; - private GLJPanel canvas; - private Animator animator; + private ArrayList canvases; + private volatile boolean quit; + private volatile boolean animatorStopped; + private JDesktopPane desktop; public static void main(String[] args) { new JRefract().run(args); } - public void run(String[] args) { - - JFrame frame = new JFrame("JOGL and Swing Interoperability"); - JDesktopPane desktop = new JDesktopPane(); - desktop.setSize(1024, 768); - JInternalFrame inner = new JInternalFrame("Refraction Using Vertex Programs"); + private JInternalFrame addWindow(boolean bunny) { + String str = bunny ? + "Refraction Using Vertex Programs" : + "Gears Demo"; + final JInternalFrame inner = new JInternalFrame(str); inner.setResizable(true); + inner.setClosable(true); + inner.setVisible(true); - canvas = GLDrawableFactory.getFactory().createGLJPanel(new GLCapabilities()); - canvas.addGLEventListener(new Listener()); + final GLJPanel canvas = GLDrawableFactory.getFactory().createGLJPanel(new GLCapabilities()); + if (bunny) { + canvas.addGLEventListener(new Listener()); + } else { + canvas.addGLEventListener(new GearRenderer()); + } canvas.setSize(512, 512); canvas.addMouseListener(new MouseAdapter() { public void mouseClicked(MouseEvent e) { @@ -88,6 +96,15 @@ public class JRefract { } }); + addJPanel(canvas); + + inner.addInternalFrameListener(new InternalFrameAdapter() { + public void internalFrameClosed(InternalFrameEvent e) { + removeJPanel(canvas); + System.gc(); + } + }); + inner.getContentPane().setLayout(new BorderLayout()); inner.getContentPane().add(canvas, BorderLayout.CENTER); inner.getContentPane().add(new JButton("West"), BorderLayout.WEST); @@ -95,10 +112,20 @@ public class JRefract { inner.getContentPane().add(new JButton("North"), BorderLayout.NORTH); inner.getContentPane().add(new JButton("South"), BorderLayout.SOUTH); inner.setSize(canvas.getSize()); + desktop.add(inner); + + return inner; + } + + public void run(String[] args) { + + canvases = new ArrayList(); + + JFrame frame = new JFrame("JOGL and Swing Interoperability"); + desktop = new JDesktopPane(); + desktop.setSize(1024, 768); frame.getContentPane().setLayout(new BorderLayout()); frame.getContentPane().add(desktop, BorderLayout.CENTER); - desktop.add(inner); - inner.setVisible(true); JInternalFrame inner2 = new JInternalFrame("Hello, World"); JLabel label = new JLabel("Hello, World!"); @@ -109,7 +136,44 @@ public class JRefract { desktop.add(inner2); inner2.setVisible(true); - animator = new Animator(canvas); + JMenuBar menuBar = new JMenuBar(); + + JMenu menu = new JMenu("Actions"); + JMenuItem item = new JMenuItem("New bunny"); + item.addActionListener(new ActionListener() { + public void actionPerformed(ActionEvent e) { + addWindow(true); + } + }); + menu.add(item); + + item = new JMenuItem("New gears"); + item.addActionListener(new ActionListener() { + public void actionPerformed(ActionEvent e) { + addWindow(false); + } + }); + menu.add(item); + + item = new JMenuItem("Auto mode"); + item.addActionListener(new ActionListener() { + public void actionPerformed(ActionEvent e) { + startAutoMode(); + } + }); + menu.add(item); + + item = new JMenuItem("Exit"); + item.addActionListener(new ActionListener() { + public void actionPerformed(ActionEvent e) { + runExit(); + } + }); + menu.add(item); + + menuBar.add(menu); + frame.setJMenuBar(menuBar); + frame.addWindowListener(new WindowAdapter() { public void windowClosing(WindowEvent e) { runExit(); @@ -117,7 +181,8 @@ public class JRefract { }); frame.setSize(desktop.getSize()); frame.setVisible(true); - animator.start(); + + new Thread(new ListAnimator()).start(); } class Listener implements GLEventListener { @@ -539,7 +604,9 @@ public class JRefract { for (int i = 0; i < suffixes.length; i++) { String resourceName = baseName + "_" + suffixes[i] + ".png"; // Note: use of BufferedInputStream works around 4764639/4892246 - BufferedImage img = ImageIO.read(new BufferedInputStream(getClass().getClassLoader().getResourceAsStream(resourceName))); + BufferedInputStream bis = new BufferedInputStream(getClass().getClassLoader().getResourceAsStream(resourceName)); + BufferedImage img = ImageIO.read(bis); + bis.close(); if (img == null) { throw new RuntimeException("Error reading PNG image " + resourceName); } @@ -766,6 +833,12 @@ public class JRefract { private void runExit() { quit = true; + while (!animatorStopped) { + try { + Thread.sleep(1); + } catch (InterruptedException e) { + } + } // Note: calling System.exit() synchronously inside the draw, // reshape or init callbacks can lead to deadlocks on certain // platforms (in particular, X11) because the JAWT's locking @@ -773,9 +846,348 @@ public class JRefract { // the exit routine in another thread. new Thread(new Runnable() { public void run() { - animator.stop(); System.exit(0); } }).start(); } + + private synchronized void addJPanel(GLJPanel panel) { + ArrayList newCanvases = (ArrayList) canvases.clone(); + newCanvases.add(panel); + canvases = newCanvases; + } + + private synchronized void removeJPanel(GLJPanel panel) { + ArrayList newCanvases = (ArrayList) canvases.clone(); + newCanvases.remove(panel); + canvases = newCanvases; + } + + class ListAnimator implements Runnable { + public void run() { + while (!quit) { + if (canvases.isEmpty()) { + try { + Thread.sleep(10); + } catch (InterruptedException e) { + } + } else { + for (Iterator iter = canvases.iterator(); iter.hasNext(); ) { + GLJPanel panel = (GLJPanel) iter.next(); + panel.display(); + } + } + } + animatorStopped = true; + } + } + + static class GearRenderer implements GLEventListener, MouseListener, MouseMotionListener { + private float view_rotx = 20.0f, view_roty = 30.0f, view_rotz = 0.0f; + private int gear1, gear2, gear3; + private float angle = 0.0f; + + private int prevMouseX, prevMouseY; + private boolean mouseRButtonDown = false; + + + public void init(GLDrawable drawable) { + GL gl = drawable.getGL(); + System.err.println("INIT GL IS: " + gl.getClass().getName()); + + float pos[] = { 5.0f, 5.0f, 10.0f, 0.0f }; + float red[] = { 0.8f, 0.1f, 0.0f, 1.0f }; + float green[] = { 0.0f, 0.8f, 0.2f, 1.0f }; + float blue[] = { 0.2f, 0.2f, 1.0f, 1.0f }; + + gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, pos); + gl.glEnable(GL.GL_CULL_FACE); + gl.glEnable(GL.GL_LIGHTING); + gl.glEnable(GL.GL_LIGHT0); + gl.glEnable(GL.GL_DEPTH_TEST); + + /* make the gears */ + gear1 = gl.glGenLists(1); + gl.glNewList(gear1, GL.GL_COMPILE); + gl.glMaterialfv(GL.GL_FRONT, GL.GL_AMBIENT_AND_DIFFUSE, red); + gear(gl, 1.0f, 4.0f, 1.0f, 20, 0.7f); + gl.glEndList(); + + gear2 = gl.glGenLists(1); + gl.glNewList(gear2, GL.GL_COMPILE); + gl.glMaterialfv(GL.GL_FRONT, GL.GL_AMBIENT_AND_DIFFUSE, green); + gear(gl, 0.5f, 2.0f, 2.0f, 10, 0.7f); + gl.glEndList(); + + gear3 = gl.glGenLists(1); + gl.glNewList(gear3, GL.GL_COMPILE); + gl.glMaterialfv(GL.GL_FRONT, GL.GL_AMBIENT_AND_DIFFUSE, blue); + gear(gl, 1.3f, 2.0f, 0.5f, 10, 0.7f); + gl.glEndList(); + + gl.glEnable(GL.GL_NORMALIZE); + + drawable.addMouseListener(this); + drawable.addMouseMotionListener(this); + } + + public void reshape(GLDrawable drawable, int x, int y, int width, int height) { + GL gl = drawable.getGL(); + + float h = (float)height / (float)width; + + gl.glMatrixMode(GL.GL_PROJECTION); + + System.err.println("GL_VENDOR: " + gl.glGetString(GL.GL_VENDOR)); + System.err.println("GL_RENDERER: " + gl.glGetString(GL.GL_RENDERER)); + System.err.println("GL_VERSION: " + gl.glGetString(GL.GL_VERSION)); + System.err.println(); + System.err.println("glLoadTransposeMatrixfARB() supported: " + + gl.isFunctionAvailable("glLoadTransposeMatrixfARB")); + if (!gl.isFunctionAvailable("glLoadTransposeMatrixfARB")) { + // --- not using extensions + gl.glLoadIdentity(); + } else { + // --- using extensions + final float[] identityTranspose = new float[] { + 1, 0, 0, 0, + 0, 1, 0, 0, + 0, 0, 1, 0, + 0, 0, 0, 1 + }; + gl.glLoadTransposeMatrixfARB(identityTranspose); + } + gl.glFrustum(-1.0f, 1.0f, -h, h, 5.0f, 60.0f); + gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glLoadIdentity(); + gl.glTranslatef(0.0f, 0.0f, -40.0f); + } + + public void display(GLDrawable drawable) { + angle += 2.0f; + + GL gl = drawable.getGL(); + gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); + + gl.glPushMatrix(); + gl.glRotatef(view_rotx, 1.0f, 0.0f, 0.0f); + gl.glRotatef(view_roty, 0.0f, 1.0f, 0.0f); + gl.glRotatef(view_rotz, 0.0f, 0.0f, 1.0f); + + gl.glPushMatrix(); + gl.glTranslatef(-3.0f, -2.0f, 0.0f); + gl.glRotatef(angle, 0.0f, 0.0f, 1.0f); + gl.glCallList(gear1); + gl.glPopMatrix(); + + gl.glPushMatrix(); + gl.glTranslatef(3.1f, -2.0f, 0.0f); + gl.glRotatef(-2.0f * angle - 9.0f, 0.0f, 0.0f, 1.0f); + gl.glCallList(gear2); + gl.glPopMatrix(); + + gl.glPushMatrix(); + gl.glTranslatef(-3.1f, 4.2f, 0.0f); + gl.glRotatef(-2.0f * angle - 25.0f, 0.0f, 0.0f, 1.0f); + gl.glCallList(gear3); + gl.glPopMatrix(); + + gl.glPopMatrix(); + } + + public void displayChanged(GLDrawable drawable, boolean modeChanged, boolean deviceChanged) {} + + private void gear(GL gl, + float inner_radius, + float outer_radius, + float width, + int teeth, + float tooth_depth) + { + int i; + float r0, r1, r2; + float angle, da; + float u, v, len; + + r0 = inner_radius; + r1 = outer_radius - tooth_depth / 2.0f; + r2 = outer_radius + tooth_depth / 2.0f; + + da = 2.0f * (float) Math.PI / teeth / 4.0f; + + gl.glShadeModel(GL.GL_FLAT); + + gl.glNormal3f(0.0f, 0.0f, 1.0f); + + /* draw front face */ + gl.glBegin(GL.GL_QUAD_STRIP); + for (i = 0; i <= teeth; i++) + { + angle = i * 2.0f * (float) Math.PI / teeth; + gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), width * 0.5f); + gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), width * 0.5f); + if(i < teeth) + { + gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), width * 0.5f); + gl.glVertex3f(r1 * (float)Math.cos(angle + 3.0f * da), r1 * (float)Math.sin(angle + 3.0f * da), width * 0.5f); + } + } + gl.glEnd(); + + /* draw front sides of teeth */ + gl.glBegin(GL.GL_QUADS); + for (i = 0; i < teeth; i++) + { + angle = i * 2.0f * (float) Math.PI / teeth; + gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), width * 0.5f); + gl.glVertex3f(r2 * (float)Math.cos(angle + da), r2 * (float)Math.sin(angle + da), width * 0.5f); + gl.glVertex3f(r2 * (float)Math.cos(angle + 2.0f * da), r2 * (float)Math.sin(angle + 2.0f * da), width * 0.5f); + gl.glVertex3f(r1 * (float)Math.cos(angle + 3.0f * da), r1 * (float)Math.sin(angle + 3.0f * da), width * 0.5f); + } + gl.glEnd(); + + /* draw back face */ + gl.glBegin(GL.GL_QUAD_STRIP); + for (i = 0; i <= teeth; i++) + { + angle = i * 2.0f * (float) Math.PI / teeth; + gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), -width * 0.5f); + gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), -width * 0.5f); + gl.glVertex3f(r1 * (float)Math.cos(angle + 3 * da), r1 * (float)Math.sin(angle + 3 * da), -width * 0.5f); + gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), -width * 0.5f); + } + gl.glEnd(); + + /* draw back sides of teeth */ + gl.glBegin(GL.GL_QUADS); + for (i = 0; i < teeth; i++) + { + angle = i * 2.0f * (float) Math.PI / teeth; + gl.glVertex3f(r1 * (float)Math.cos(angle + 3 * da), r1 * (float)Math.sin(angle + 3 * da), -width * 0.5f); + gl.glVertex3f(r2 * (float)Math.cos(angle + 2 * da), r2 * (float)Math.sin(angle + 2 * da), -width * 0.5f); + gl.glVertex3f(r2 * (float)Math.cos(angle + da), r2 * (float)Math.sin(angle + da), -width * 0.5f); + gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), -width * 0.5f); + } + gl.glEnd(); + + /* draw outward faces of teeth */ + gl.glBegin(GL.GL_QUAD_STRIP); + for (i = 0; i < teeth; i++) + { + angle = i * 2.0f * (float) Math.PI / teeth; + gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), width * 0.5f); + gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), -width * 0.5f); + u = r2 * (float)Math.cos(angle + da) - r1 * (float)Math.cos(angle); + v = r2 * (float)Math.sin(angle + da) - r1 * (float)Math.sin(angle); + len = (float)Math.sqrt(u * u + v * v); + u /= len; + v /= len; + gl.glNormal3f(v, -u, 0.0f); + gl.glVertex3f(r2 * (float)Math.cos(angle + da), r2 * (float)Math.sin(angle + da), width * 0.5f); + gl.glVertex3f(r2 * (float)Math.cos(angle + da), r2 * (float)Math.sin(angle + da), -width * 0.5f); + gl.glNormal3f((float)Math.cos(angle), (float)Math.sin(angle), 0.0f); + gl.glVertex3f(r2 * (float)Math.cos(angle + 2 * da), r2 * (float)Math.sin(angle + 2 * da), width * 0.5f); + gl.glVertex3f(r2 * (float)Math.cos(angle + 2 * da), r2 * (float)Math.sin(angle + 2 * da), -width * 0.5f); + u = r1 * (float)Math.cos(angle + 3 * da) - r2 * (float)Math.cos(angle + 2 * da); + v = r1 * (float)Math.sin(angle + 3 * da) - r2 * (float)Math.sin(angle + 2 * da); + gl.glNormal3f(v, -u, 0.0f); + gl.glVertex3f(r1 * (float)Math.cos(angle + 3 * da), r1 * (float)Math.sin(angle + 3 * da), width * 0.5f); + gl.glVertex3f(r1 * (float)Math.cos(angle + 3 * da), r1 * (float)Math.sin(angle + 3 * da), -width * 0.5f); + gl.glNormal3f((float)Math.cos(angle), (float)Math.sin(angle), 0.0f); + } + gl.glVertex3f(r1 * (float)Math.cos(0), r1 * (float)Math.sin(0), width * 0.5f); + gl.glVertex3f(r1 * (float)Math.cos(0), r1 * (float)Math.sin(0), -width * 0.5f); + gl.glEnd(); + + gl.glShadeModel(GL.GL_SMOOTH); + + /* draw inside radius cylinder */ + gl.glBegin(GL.GL_QUAD_STRIP); + for (i = 0; i <= teeth; i++) + { + angle = i * 2.0f * (float) Math.PI / teeth; + gl.glNormal3f(-(float)Math.cos(angle), -(float)Math.sin(angle), 0.0f); + gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), -width * 0.5f); + gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), width * 0.5f); + } + gl.glEnd(); + } + + // Methods required for the implementation of MouseListener + public void mouseEntered(MouseEvent e) {} + public void mouseExited(MouseEvent e) {} + + public void mousePressed(MouseEvent e) { + prevMouseX = e.getX(); + prevMouseY = e.getY(); + if ((e.getModifiers() & e.BUTTON3_MASK) != 0) { + mouseRButtonDown = true; + } + } + + public void mouseReleased(MouseEvent e) { + if ((e.getModifiers() & e.BUTTON3_MASK) != 0) { + mouseRButtonDown = false; + } + } + + public void mouseClicked(MouseEvent e) {} + + // Methods required for the implementation of MouseMotionListener + public void mouseDragged(MouseEvent e) { + int x = e.getX(); + int y = e.getY(); + Dimension size = e.getComponent().getSize(); + + float thetaY = 360.0f * ( (float)(x-prevMouseX)/(float)size.width); + float thetaX = 360.0f * ( (float)(prevMouseY-y)/(float)size.height); + + prevMouseX = x; + prevMouseY = y; + + view_rotx += thetaX; + view_roty += thetaY; + } + + public void mouseMoved(MouseEvent e) {} + } + + private JInternalFrame curFrame; + private void startAutoMode() { + new Thread(new Runnable() { + public void run() { + while (true) { + try { + SwingUtilities.invokeAndWait(new Runnable() { + public void run() { + curFrame = addWindow(false); + } + }); + } catch (Exception e) { + e.printStackTrace(); + } + + try { + Thread.sleep(1000); + } catch (InterruptedException e) { + } + + try { + SwingUtilities.invokeAndWait(new Runnable() { + public void run() { + curFrame.doDefaultCloseAction(); + } + }); + } catch (Exception e) { + e.printStackTrace(); + } + + try { + Thread.sleep(1000); + } catch (InterruptedException e) { + } + } + } + }).start(); + } } |