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Diffstat (limited to 'src/demos/particles/engine/Particle.java')
-rwxr-xr-x | src/demos/particles/engine/Particle.java | 121 |
1 files changed, 121 insertions, 0 deletions
diff --git a/src/demos/particles/engine/Particle.java b/src/demos/particles/engine/Particle.java new file mode 100755 index 0000000..ad4955e --- /dev/null +++ b/src/demos/particles/engine/Particle.java @@ -0,0 +1,121 @@ +/* + * Copyright (c) 2006 Ben Chappell ([email protected]) All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * The names of Ben Chappell, Sun Microsystems, Inc. or the names of + * contributors may not be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. BEN CHAPPELL, + * SUN MICROSYSTEMS, INC. ("SUN"), AND SUN'S LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL BEN + * CHAPPELL, SUN, OR SUN'S LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT + * OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR + * PUNITIVE DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF BEN + * CHAPPELL OR SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + */ + +package demos.particles.engine; + +import com.sun.opengl.util.texture.*; + +import javax.media.opengl.*; + +public class Particle { + private XYZ currentPos; + private RGBA rgba; + + public Particle() { + currentPos = new XYZ((float)Math.random(), + (float)Math.random(), + -30.0f + ); + + rgba = rgba = new RGBA((float)Math.random(), + (float)Math.random(), + (float)Math.random(), + (float)Math.random()); + } + + public void draw(GL2 gl, Texture texture, RGBA tendToColor) { + adjust(tendToColor); + texture.bind(); + gl.glColor4f(rgba.r,rgba.g,rgba.b,rgba.a); + + gl.glBegin(GL2.GL_QUADS); + gl.glTexCoord2f(0.0f, 0.0f); gl.glVertex3f(currentPos.x, currentPos.y-2, currentPos.z); + gl.glTexCoord2f(1.0f, 0.0f); gl.glVertex3f(currentPos.x+2, currentPos.y-2, currentPos.z); + gl.glTexCoord2f(1.0f, 1.0f); gl.glVertex3f(currentPos.x+2, currentPos.y, currentPos.z); + gl.glTexCoord2f(0.0f, 1.0f); gl.glVertex3f(currentPos.x, currentPos.y, currentPos.z); + gl.glEnd(); + } + + private void tendToColor(RGBA tendToColor) { + float red = 0.0f; + float blue = 0.0f; + float green = 0.0f; + float sign=1.0f; + + if(Math.random()>=0.5) + sign=-1.0f; + + // RED + if(tendToColor.r <= 1-tendToColor.r) + red = tendToColor.r; + else + red = 1-tendToColor.r; + + red = (float)(Math.random()*red*sign+tendToColor.r); + + // GREEN + if(tendToColor.g <= 1-tendToColor.g) + green = tendToColor.g; + else + green = 1-tendToColor.g; + + green =(float)(Math.random()*green*sign+tendToColor.g); + + // BLUE + if(tendToColor.b <= 1-tendToColor.b) + blue = tendToColor.b; + else + blue = 1-tendToColor.b; + + blue = (float)(Math.random()*blue*sign+tendToColor.b); + + rgba = new RGBA(red, green, blue, (float)Math.random()); + } + + private void tendToPos() { + XYZ xyz = new XYZ((float)Math.random()-0.5f,(float)Math.random()-0.5f,(float)Math.random()-0.5f); + currentPos.add(xyz); + } + + private void adjust(RGBA tendToColor) { + tendToPos(); + + rgba.a-=Math.random()/100; + if(rgba.a<=0) + tendToColor(tendToColor); + } + +} |