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-rwxr-xr-xsrc/demos/particles/engine/GLComponent.java10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/demos/particles/engine/GLComponent.java b/src/demos/particles/engine/GLComponent.java
index cc54da0..b28fcf2 100755
--- a/src/demos/particles/engine/GLComponent.java
+++ b/src/demos/particles/engine/GLComponent.java
@@ -81,9 +81,9 @@ public class GLComponent extends GLCanvas implements GLEventListener {
}
public void init(GLAutoDrawable drawable) {
- final GL gl = drawable.getGL();
+ final GL2 gl = drawable.getGL().getGL2();
- gl.glShadeModel(GL.GL_SMOOTH);
+ gl.glShadeModel(GL2ES1.GL_SMOOTH);
// Set the background / clear color.
gl.glClearColor(background.r, background.g, background.b, background.a);
// Clear the depth
@@ -107,12 +107,12 @@ public class GLComponent extends GLCanvas implements GLEventListener {
}
public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
- GL gl = drawable.getGL();
+ GL2 gl = drawable.getGL().getGL2();
// the size of openGL
gl.glViewport(0,0, width, height);
// perspective view (smaller for further behind)
- gl.glMatrixMode(GL.GL_PROJECTION);
+ gl.glMatrixMode(GL2ES1.GL_PROJECTION);
gl.glLoadIdentity();
// perspective
@@ -121,7 +121,7 @@ public class GLComponent extends GLCanvas implements GLEventListener {
glu.gluPerspective(45.0, ratio, 0.0, 1.0);
// draw into the model matrix now
- gl.glMatrixMode(GL.GL_MODELVIEW);
+ gl.glMatrixMode(GL2ES1.GL_MODELVIEW);
gl.glLoadIdentity();
}