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Diffstat (limited to 'src/demos/proceduralTexturePhysics/Water.java')
-rw-r--r-- | src/demos/proceduralTexturePhysics/Water.java | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/demos/proceduralTexturePhysics/Water.java b/src/demos/proceduralTexturePhysics/Water.java index 6a52d15..ed6fe04 100644 --- a/src/demos/proceduralTexturePhysics/Water.java +++ b/src/demos/proceduralTexturePhysics/Water.java @@ -143,7 +143,7 @@ public class Water { private float dropletFrequency = 0.175f; // frequency at which droplets are drawn in water... - private int slowDelay = 15; // amount (milliseconds) to delay when running slow. + private int slowDelay = 1; // amount (milliseconds) to delay when running slow. private int skipInterval; // frames to skip simulation. private int skipCount; // frame count for skipping rendering |