diff options
Diffstat (limited to 'src/demos/testContextDestruction')
-rwxr-xr-x | src/demos/testContextDestruction/TestContextDestruction.java | 65 |
1 files changed, 38 insertions, 27 deletions
diff --git a/src/demos/testContextDestruction/TestContextDestruction.java b/src/demos/testContextDestruction/TestContextDestruction.java index 060c2cf..4d5c2ff 100755 --- a/src/demos/testContextDestruction/TestContextDestruction.java +++ b/src/demos/testContextDestruction/TestContextDestruction.java @@ -1,21 +1,21 @@ /* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * + * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: - * + * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. - * + * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. - * + * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. - * + * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A @@ -28,11 +28,11 @@ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * + * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. - * + * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ @@ -50,15 +50,17 @@ import java.awt.event.ActionListener; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import java.awt.event.WindowListener; + import javax.media.opengl.DebugGL2; import javax.media.opengl.GL2; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLEventListener; import javax.media.opengl.awt.GLCanvas; -import com.jogamp.opengl.util.Animator; import javax.swing.JButton; import javax.swing.JFrame; +import com.jogamp.opengl.util.Animator; + /** A simple demonstration exercising context creation and destruction @@ -104,12 +106,13 @@ public class TestContextDestruction { frame2.pack(); frame2.setVisible(true); frame2.setLocation(256 + BORDER_WIDTH, 0); - + JFrame uiFrame = new JFrame("Controls"); uiFrame.getContentPane().setLayout(new GridLayout(3, 1)); JButton button = new JButton("Toggle Frame 1's component"); button.addActionListener(new ActionListener() { - public void actionPerformed(ActionEvent e) { + @Override + public void actionPerformed(ActionEvent e) { if (frame1ContainedComponent == null) { frame1ContainedComponent = frame1RemovedComponent; frame1RemovedComponent = null; @@ -124,7 +127,8 @@ public class TestContextDestruction { uiFrame.getContentPane().add(button); button = new JButton("Swap Frame 1's and Frame 2's components"); button.addActionListener(new ActionListener() { - public void actionPerformed(ActionEvent e) { + @Override + public void actionPerformed(ActionEvent e) { System.out.println("Swapping Frame 1's and Frame 2's components"); Component t1 = null, t2 = null; t1 = frame1ContainedComponent; @@ -151,7 +155,8 @@ public class TestContextDestruction { uiFrame.getContentPane().add(button); button = new JButton("Toggle Frame 2's component"); button.addActionListener(new ActionListener() { - public void actionPerformed(ActionEvent e) { + @Override + public void actionPerformed(ActionEvent e) { if (frame2ContainedComponent == null) { frame2ContainedComponent = frame2RemovedComponent; frame2RemovedComponent = null; @@ -170,12 +175,14 @@ public class TestContextDestruction { final Animator animator = new Animator(canvas); WindowListener windowListener = new WindowAdapter() { - public void windowClosing(WindowEvent e) { + @Override + public void windowClosing(WindowEvent e) { // Run this on another thread than the AWT event queue to // make sure the call to Animator.stop() completes before // exiting new Thread(new Runnable() { - public void run() { + @Override + public void run() { animator.stop(); System.exit(0); } @@ -189,7 +196,8 @@ public class TestContextDestruction { } class Listener implements GLEventListener { - public void init(GLAutoDrawable drawable) { + @Override + public void init(GLAutoDrawable drawable) { System.out.println("Listener.init()"); @@ -209,14 +217,16 @@ public class TestContextDestruction { gl.glEnable(GL2.GL_NORMALIZE); - reshape(drawable, 0, 0, drawable.getWidth(), drawable.getHeight()); + reshape(drawable, 0, 0, drawable.getSurfaceWidth(), drawable.getSurfaceHeight()); } - public void dispose(GLAutoDrawable drawable) { + @Override + public void dispose(GLAutoDrawable drawable) { System.out.println("Listener.dispose()"); } - public void display(GLAutoDrawable drawable) { + @Override + public void display(GLAutoDrawable drawable) { angle += 2.0f; GL2 gl = drawable.getGL().getGL2(); @@ -229,12 +239,13 @@ public class TestContextDestruction { gl.glPopMatrix(); } - public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { + @Override + public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { System.out.println("Listener.reshape()"); GL2 gl = drawable.getGL().getGL2(); float h = (float)height / (float)width; - + gl.glMatrixMode(GL2.GL_PROJECTION); gl.glLoadIdentity(); gl.glFrustum(-1.0f, 1.0f, -h, h, 5.0f, 60.0f); @@ -278,9 +289,9 @@ public class TestContextDestruction { r0 = inner_radius; r1 = outer_radius - tooth_depth / 2.0f; r2 = outer_radius + tooth_depth / 2.0f; - + da = 2.0f * (float) Math.PI / teeth / 4.0f; - + gl.glShadeModel(GL2.GL_FLAT); gl.glNormal3f(0.0f, 0.0f, 1.0f); @@ -311,7 +322,7 @@ public class TestContextDestruction { gl.glVertex3f(r1 * (float)Math.cos(angle + 3.0f * da), r1 * (float)Math.sin(angle + 3.0f * da), width * 0.5f); } gl.glEnd(); - + /* draw back face */ gl.glBegin(GL2.GL_QUAD_STRIP); for (i = 0; i <= teeth; i++) @@ -323,7 +334,7 @@ public class TestContextDestruction { gl.glVertex3f(r0 * (float)Math.cos(angle), r0 * (float)Math.sin(angle), -width * 0.5f); } gl.glEnd(); - + /* draw back sides of teeth */ gl.glBegin(GL2.GL_QUADS); for (i = 0; i < teeth; i++) @@ -335,7 +346,7 @@ public class TestContextDestruction { gl.glVertex3f(r1 * (float)Math.cos(angle), r1 * (float)Math.sin(angle), -width * 0.5f); } gl.glEnd(); - + /* draw outward faces of teeth */ gl.glBegin(GL2.GL_QUAD_STRIP); for (i = 0; i < teeth; i++) @@ -364,9 +375,9 @@ public class TestContextDestruction { gl.glVertex3f(r1 * (float)Math.cos(0), r1 * (float)Math.sin(0), width * 0.5f); gl.glVertex3f(r1 * (float)Math.cos(0), r1 * (float)Math.sin(0), -width * 0.5f); gl.glEnd(); - + gl.glShadeModel(GL2.GL_SMOOTH); - + /* draw inside radius cylinder */ gl.glBegin(GL2.GL_QUAD_STRIP); for (i = 0; i <= teeth; i++) |