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-rwxr-xr-xsrc/demos/GLNewtRun.java4
-rwxr-xr-xsrc/demos/applets/JOGLNewtAppletBase.java2
-rwxr-xr-xsrc/demos/es1/RedSquare.java8
-rwxr-xr-xsrc/demos/es1/angeles/AngelesGL.java14
-rwxr-xr-xsrc/demos/es1/angeles/AngelesGLil.java12
-rwxr-xr-xsrc/demos/es1/angeles/Main.java4
-rw-r--r--src/demos/es1/cube/Cube.java4
-rw-r--r--src/demos/es1/cube/CubeImmModeSink.java2
-rwxr-xr-xsrc/demos/es1/cubefbo/Main.java4
-rwxr-xr-xsrc/demos/es2/RedSquare.java28
-rw-r--r--src/demos/es2/openmax/Cube.java4
-rwxr-xr-xsrc/demos/es2/openmax/MovieCube.java6
-rwxr-xr-xsrc/demos/es2/openmax/MovieSimple.java32
-rw-r--r--src/demos/es2/perftst/PerfModule.java2
-rwxr-xr-xsrc/demos/es2/perftst/PerfTextLoad.java24
-rwxr-xr-xsrc/demos/es2/perftst/PerfUniLoad.java10
-rwxr-xr-xsrc/demos/es2/perftst/PerfVBOLoad.java12
-rwxr-xr-xsrc/demos/es2/perftst/Perftst.java14
-rw-r--r--src/demos/hwShadowmapsSimple/HWShadowmapsSimple.java28
-rwxr-xr-xsrc/demos/j2d/CustomText.java16
-rwxr-xr-xsrc/demos/j2d/FlyingText.java16
-rwxr-xr-xsrc/demos/particles/engine/Engine.java5
-rwxr-xr-xsrc/demos/particles/engine/GLComponent.java2
-rwxr-xr-xsrc/demos/particles/engine/Particle.java2
-rw-r--r--src/demos/proceduralTexturePhysics/Water.java58
-rwxr-xr-xsrc/demos/readbuffer/Main.java6
-rwxr-xr-xsrc/demos/readbuffer/ReadBuffer2Screen.java14
-rwxr-xr-xsrc/demos/readbuffer/ReadBufferBase.java2
-rwxr-xr-xsrc/demos/readbuffer/ReadBufferUtil.java8
-rwxr-xr-xsrc/demos/readbuffer/Surface2File.java4
-rwxr-xr-xsrc/demos/texture/TestSubImage.java10
-rwxr-xr-xsrc/demos/texture/TestTexture.java10
-rwxr-xr-xsrc/demos/util/Cubemap.java8
-rw-r--r--src/demos/util/DurationTimer.java2
-rw-r--r--src/demos/vertexProgRefract/VertexProgRefract.java18
35 files changed, 198 insertions, 197 deletions
diff --git a/src/demos/GLNewtRun.java b/src/demos/GLNewtRun.java
index 5310a93..d02657c 100755
--- a/src/demos/GLNewtRun.java
+++ b/src/demos/GLNewtRun.java
@@ -233,11 +233,11 @@ public class GLNewtRun extends WindowAdapter implements KeyListener, MouseListen
window.setFullscreen(fullscreen);
// Size OpenGL to Video Surface
window.setVisible(true);
- window.enablePerfLog(true);
+ window.setUpdateFPSFrames(FPSCounter.DEFAULT_FRAMES_PER_INTERVAL, System.err);
do {
window.display();
- } while (!quit && window.getDuration() < 20000) ;
+ } while (!quit && window.getTotalFPSDuration() < 20000) ;
window.destroy();
diff --git a/src/demos/applets/JOGLNewtAppletBase.java b/src/demos/applets/JOGLNewtAppletBase.java
index 9fa1bdc..5f85715 100755
--- a/src/demos/applets/JOGLNewtAppletBase.java
+++ b/src/demos/applets/JOGLNewtAppletBase.java
@@ -124,7 +124,7 @@ public class JOGLNewtAppletBase extends WindowAdapter implements KeyListener, Mo
}
glWindow.addKeyListener(this);
- glWindow.enablePerfLog(true);
+ glWindow.setUpdateFPSFrames(FPSCounter.DEFAULT_FRAMES_PER_INTERVAL, System.err);
// glAnimator = new FPSAnimator(canvas, 60);
glAnimator = new Animator(tg, glWindow);
diff --git a/src/demos/es1/RedSquare.java b/src/demos/es1/RedSquare.java
index 1049ee7..0a672e5 100755
--- a/src/demos/es1/RedSquare.java
+++ b/src/demos/es1/RedSquare.java
@@ -131,12 +131,12 @@ public class RedSquare extends Thread implements WindowListener, KeyListener, Mo
window.addKeyListener(this);
window.addGLEventListener(this);
- window.enablePerfLog(true);
+ window.setUpdateFPSFrames(FPSCounter.DEFAULT_FRAMES_PER_INTERVAL, System.err);
// Size OpenGL to Video Surface
window.setSize(width, height);
// window.setFullscreen(true);
window.setVisible(true);
- window.enablePerfLog(true);
+ window.setUpdateFPSFrames(FPSCounter.DEFAULT_FRAMES_PER_INTERVAL, System.err);
if(!oneThread) {
if(useAnimator) {
@@ -152,7 +152,7 @@ public class RedSquare extends Thread implements WindowListener, KeyListener, Mo
} else {
do {
display();
- } while (!quit && window.getDuration() < 11000) ;
+ } while (!quit && window.getTotalFPSDuration() < 11000) ;
shutdown();
}
}
@@ -284,7 +284,7 @@ public class RedSquare extends Thread implements WindowListener, KeyListener, Mo
gl.glMatrixMode(gl.GL_MODELVIEW);
gl.glLoadIdentity();
gl.glTranslatef(0, 0, -10);
- float ang = ((float) window.getDuration() * 360.0f) / 4000.0f;
+ float ang = ((float) window.getTotalFPSDuration() * 360.0f) / 4000.0f;
gl.glRotatef(ang, 0, 0, 1);
gl.glRotatef(ang, 0, 1, 0);
diff --git a/src/demos/es1/angeles/AngelesGL.java b/src/demos/es1/angeles/AngelesGL.java
index bc367d7..713cca7 100755
--- a/src/demos/es1/angeles/AngelesGL.java
+++ b/src/demos/es1/angeles/AngelesGL.java
@@ -298,14 +298,14 @@ public class GLSpatial {
int[] tmp = new int[1];
gl.glGenBuffers(1, tmp, 0);
vboName = tmp[0];
-
- vArrayData = GLArrayDataWrapper.createFixed(gl, gl.GL_VERTEX_ARRAY, vComps, GL.GL_FLOAT, false,
- 0, pBuffer, vboName, vOffset);
- cArrayData = GLArrayDataWrapper.createFixed(gl, gl.GL_COLOR_ARRAY, cComps, GL.GL_FLOAT, false,
- 0, pBuffer, vboName, cOffset);
+
+ vArrayData = GLArrayDataWrapper.createFixed(gl.GL_VERTEX_ARRAY, vComps, GL.GL_FLOAT, false,
+ 0, pBuffer, vboName, vOffset, GL.GL_STATIC_DRAW);
+ cArrayData = GLArrayDataWrapper.createFixed(gl.GL_COLOR_ARRAY, cComps, GL.GL_FLOAT, false,
+ 0, pBuffer, vboName, cOffset, GL.GL_STATIC_DRAW);
if(useNormalArray) {
- nArrayData = GLArrayDataWrapper.createFixed(gl, gl.GL_NORMAL_ARRAY, nComps, GL.GL_FLOAT, false,
- 0, pBuffer, vboName, nOffset);
+ nArrayData = GLArrayDataWrapper.createFixed(gl.GL_NORMAL_ARRAY, nComps, GL.GL_FLOAT, false,
+ 0, pBuffer, vboName, nOffset, GL.GL_STATIC_DRAW);
}
}
diff --git a/src/demos/es1/angeles/AngelesGLil.java b/src/demos/es1/angeles/AngelesGLil.java
index 92be109..fab211f 100755
--- a/src/demos/es1/angeles/AngelesGLil.java
+++ b/src/demos/es1/angeles/AngelesGLil.java
@@ -298,13 +298,13 @@ public class GLSpatial {
interlArray.position(count*(vComps+cComps+nComps));
interlArray.flip();
- vArrayData = GLArrayDataWrapper.createFixed(gl, gl.GL_VERTEX_ARRAY, vComps, GL.GL_FLOAT, false,
- bStride, pBuffer, vboName, vOffset);
- cArrayData = GLArrayDataWrapper.createFixed(gl, gl.GL_COLOR_ARRAY, cComps, GL.GL_FLOAT, false,
- bStride, pBuffer, vboName, cOffset);
+ vArrayData = GLArrayDataWrapper.createFixed(gl.GL_VERTEX_ARRAY, vComps, GL.GL_FLOAT, false,
+ bStride, pBuffer, vboName, vOffset, GL.GL_STATIC_DRAW);
+ cArrayData = GLArrayDataWrapper.createFixed(gl.GL_COLOR_ARRAY, cComps, GL.GL_FLOAT, false,
+ bStride, pBuffer, vboName, cOffset, GL.GL_STATIC_DRAW);
if(useNormalArray) {
- nArrayData = GLArrayDataWrapper.createFixed(gl, gl.GL_NORMAL_ARRAY, nComps, GL.GL_FLOAT, false,
- bStride, pBuffer, vboName, nOffset);
+ nArrayData = GLArrayDataWrapper.createFixed(gl.GL_NORMAL_ARRAY, nComps, GL.GL_FLOAT, false,
+ bStride, pBuffer, vboName, nOffset, GL.GL_STATIC_DRAW);
}
}
diff --git a/src/demos/es1/angeles/Main.java b/src/demos/es1/angeles/Main.java
index 743f961..ad1a5b5 100755
--- a/src/demos/es1/angeles/Main.java
+++ b/src/demos/es1/angeles/Main.java
@@ -75,7 +75,7 @@ public class Main implements WindowListener, MouseListener {
window.addWindowListener(this);
window.addMouseListener(this);
- window.enablePerfLog(true);
+ window.setUpdateFPSFrames(FPSCounter.DEFAULT_FRAMES_PER_INTERVAL, System.err);
window.setSize(width, height);
window.setFullscreen(true);
window.setVisible(true);
@@ -97,7 +97,7 @@ public class Main implements WindowListener, MouseListener {
}
}
- while (!quit && window.getDuration() < 215000) {
+ while (!quit && window.getTotalFPSDuration() < 215000) {
window.display();
}
diff --git a/src/demos/es1/cube/Cube.java b/src/demos/es1/cube/Cube.java
index fa88674..769bbe6 100644
--- a/src/demos/es1/cube/Cube.java
+++ b/src/demos/es1/cube/Cube.java
@@ -338,13 +338,13 @@ public class Cube implements GLEventListener {
window.addGLEventListener(this);
- window.enablePerfLog(true);
+ window.setUpdateFPSFrames(FPSCounter.DEFAULT_FRAMES_PER_INTERVAL, System.err);
// Size OpenGL to Video Surface
window.setSize(width, height);
window.setFullscreen(true);
window.setVisible(true);
- while (!quit && window.getDuration() < 31000) {
+ while (!quit && window.getTotalFPSDuration() < 31000) {
window.display();
}
diff --git a/src/demos/es1/cube/CubeImmModeSink.java b/src/demos/es1/cube/CubeImmModeSink.java
index a75b274..944cad0 100644
--- a/src/demos/es1/cube/CubeImmModeSink.java
+++ b/src/demos/es1/cube/CubeImmModeSink.java
@@ -403,7 +403,7 @@ public class CubeImmModeSink implements GLEventListener {
window.addGLEventListener(this);
- window.enablePerfLog(true);
+ window.setUpdateFPSFrames(FPSCounter.DEFAULT_FRAMES_PER_INTERVAL, System.err);
// Size OpenGL to Video Surface
window.setSize(width, height);
window.setFullscreen(true);
diff --git a/src/demos/es1/cubefbo/Main.java b/src/demos/es1/cubefbo/Main.java
index cd26556..b2da7a5 100755
--- a/src/demos/es1/cubefbo/Main.java
+++ b/src/demos/es1/cubefbo/Main.java
@@ -76,7 +76,7 @@ public class Main implements WindowListener, MouseListener {
window.addWindowListener(this);
window.addMouseListener(this);
- window.enablePerfLog(true);
+ window.setUpdateFPSFrames(FPSCounter.DEFAULT_FRAMES_PER_INTERVAL, System.err);
window.setSize(width, height);
window.setFullscreen(false);
window.setVisible(true);
@@ -85,7 +85,7 @@ public class Main implements WindowListener, MouseListener {
FBCubes cubes = new FBCubes();
window.addGLEventListener(cubes);
- while ( !quit && window.getDuration() < 31000) {
+ while ( !quit && window.getTotalFPSDuration() < 31000) {
window.display();
}
diff --git a/src/demos/es2/RedSquare.java b/src/demos/es2/RedSquare.java
index 1d0bcad..c4817a8 100755
--- a/src/demos/es2/RedSquare.java
+++ b/src/demos/es2/RedSquare.java
@@ -118,12 +118,12 @@ public class RedSquare extends Thread implements WindowListener, KeyListener, Mo
window.setSize(width, height);
// window.setFullscreen(true);
window.setVisible(true);
- window.enablePerfLog(true);
+ window.setUpdateFPSFrames(FPSCounter.DEFAULT_FRAMES_PER_INTERVAL, System.err);
if(!oneThread) {
do {
display();
- } while (!quit && window.getDuration() < 20000) ;
+ } while (!quit && window.getTotalFPSDuration() < 20000) ;
shutdown();
}
@@ -212,18 +212,18 @@ public class RedSquare extends Thread implements WindowListener, KeyListener, Mo
initShader(gl);
// Push the 1st uniform down the path
- st.glUseProgram(gl, true);
+ st.useProgram(gl, true);
pmvMatrix.glMatrixMode(pmvMatrix.GL_PROJECTION);
pmvMatrix.glLoadIdentity();
pmvMatrix.glMatrixMode(pmvMatrix.GL_MODELVIEW);
pmvMatrix.glLoadIdentity();
- if(!st.glUniform(gl, new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf()))) {
+ if(!st.uniform(gl, new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf()))) {
throw new GLException("Error setting PMVMatrix in shader: "+st);
}
// Allocate vertex arrays
- GLArrayDataClient vertices = GLArrayDataClient.createGLSL(gl, "mgl_Vertex", 3, gl.GL_FLOAT, false, 4);
+ GLArrayDataClient vertices = GLArrayDataClient.createGLSL(st, "mgl_Vertex", 3, gl.GL_FLOAT, false, 4);
{
// Fill them up
FloatBuffer verticeb = (FloatBuffer)vertices.getBuffer();
@@ -234,7 +234,7 @@ public class RedSquare extends Thread implements WindowListener, KeyListener, Mo
}
vertices.seal(gl, true);
- GLArrayDataClient colors = GLArrayDataClient.createGLSL(gl, "mgl_Color", 4, gl.GL_FLOAT, false, 4);
+ GLArrayDataClient colors = GLArrayDataClient.createGLSL(st, "mgl_Color", 4, gl.GL_FLOAT, false, 4);
{
// Fill them up
FloatBuffer colorb = (FloatBuffer)colors.getBuffer();
@@ -249,7 +249,7 @@ public class RedSquare extends Thread implements WindowListener, KeyListener, Mo
gl.glClearColor(0, 0, 0, 1);
gl.glEnable(GL2ES2.GL_DEPTH_TEST);
- st.glUseProgram(gl, false);
+ st.useProgram(gl, false);
// Let's show the completed shader state ..
System.out.println(Thread.currentThread()+" "+st);
@@ -260,7 +260,7 @@ public class RedSquare extends Thread implements WindowListener, KeyListener, Mo
GL2ES2 gl = drawable.getGL().getGL2ES2();
- st.glUseProgram(gl, true);
+ st.useProgram(gl, true);
// Set location in front of camera
pmvMatrix.glMatrixMode(pmvMatrix.GL_PROJECTION);
@@ -271,10 +271,10 @@ public class RedSquare extends Thread implements WindowListener, KeyListener, Mo
GLUniformData ud = st.getUniform("mgl_PMVMatrix");
if(null!=ud) {
// same data object
- st.glUniform(gl, ud);
+ st.uniform(gl, ud);
}
- st.glUseProgram(gl, false);
+ st.useProgram(gl, false);
}
public void dispose(GLAutoDrawable drawable) {
@@ -295,7 +295,7 @@ public class RedSquare extends Thread implements WindowListener, KeyListener, Mo
GL2ES2 gl = drawable.getGL().getGL2ES2();
- st.glUseProgram(gl, true);
+ st.useProgram(gl, true);
gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT);
@@ -303,20 +303,20 @@ public class RedSquare extends Thread implements WindowListener, KeyListener, Mo
pmvMatrix.glMatrixMode(pmvMatrix.GL_MODELVIEW);
pmvMatrix.glLoadIdentity();
pmvMatrix.glTranslatef(0, 0, -10);
- float ang = ((float) window.getDuration() * 360.0f) / 4000.0f;
+ float ang = ((float) window.getTotalFPSDuration() * 360.0f) / 4000.0f;
pmvMatrix.glRotatef(ang, 0, 0, 1);
pmvMatrix.glRotatef(ang, 0, 1, 0);
GLUniformData ud = st.getUniform("mgl_PMVMatrix");
if(null!=ud) {
// same data object
- st.glUniform(gl, ud);
+ st.uniform(gl, ud);
}
// Draw a square
gl.glDrawArrays(gl.GL_TRIANGLE_STRIP, 0, 4);
- st.glUseProgram(gl, false);
+ st.useProgram(gl, false);
}
public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) {
diff --git a/src/demos/es2/openmax/Cube.java b/src/demos/es2/openmax/Cube.java
index 5d318cf..db09a06 100644
--- a/src/demos/es2/openmax/Cube.java
+++ b/src/demos/es2/openmax/Cube.java
@@ -330,13 +330,13 @@ public class Cube implements GLEventListener {
window.addGLEventListener(this);
- window.enablePerfLog(true);
+ window.setUpdateFPSFrames(FPSCounter.DEFAULT_FRAMES_PER_INTERVAL, System.err);
// Size OpenGL to Video Surface
window.setSize(width, height);
window.setFullscreen(true);
window.setVisible(true);
- while (!quit && window.getDuration() < 31000) {
+ while (!quit && window.getTotalFPSDuration() < 31000) {
window.display();
}
diff --git a/src/demos/es2/openmax/MovieCube.java b/src/demos/es2/openmax/MovieCube.java
index 6b53c6d..d992de1 100755
--- a/src/demos/es2/openmax/MovieCube.java
+++ b/src/demos/es2/openmax/MovieCube.java
@@ -185,13 +185,13 @@ public class MovieCube implements MouseListener, GLEventListener, OMXEventListen
tex=movie.getNextTextureID();
if(null!=tex) {
System.out.println("Use: "+tex);
- tex.enable();
- tex.bind();
+ tex.enable(gl);
+ tex.bind(gl);
}
}
cube.display(drawable);
if(null!=tex) {
- tex.disable();
+ tex.disable(gl);
}
}
diff --git a/src/demos/es2/openmax/MovieSimple.java b/src/demos/es2/openmax/MovieSimple.java
index 015d3b5..efcb59b 100755
--- a/src/demos/es2/openmax/MovieSimple.java
+++ b/src/demos/es2/openmax/MovieSimple.java
@@ -169,17 +169,17 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList
initShader(gl);
// Push the 1st uniform down the path
- st.glUseProgram(gl, true);
+ st.useProgram(gl, true);
pmvMatrix.glMatrixMode(pmvMatrix.GL_PROJECTION);
pmvMatrix.glLoadIdentity();
pmvMatrix.glMatrixMode(pmvMatrix.GL_MODELVIEW);
pmvMatrix.glLoadIdentity();
- if(!st.glUniform(gl, new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf()))) {
+ if(!st.uniform(gl, new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf()))) {
throw new GLException("Error setting PMVMatrix in shader: "+st);
}
- if(!st.glUniform(gl, new GLUniformData("mgl_ActiveTexture", 0))) {
+ if(!st.uniform(gl, new GLUniformData("mgl_ActiveTexture", 0))) {
throw new GLException("Error setting mgl_ActiveTexture in shader: "+st);
}
gl.glActiveTexture(GL.GL_TEXTURE0);
@@ -197,7 +197,7 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList
}
// Allocate vertex array
- GLArrayDataServer vertices = GLArrayDataServer.createGLSL(gl, "mgl_Vertex", 3, gl.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW);
+ GLArrayDataServer vertices = GLArrayDataServer.createGLSL(st, "mgl_Vertex", 3, gl.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW);
{
// Fill them up
FloatBuffer verticeb = (FloatBuffer)vertices.getBuffer();
@@ -209,7 +209,7 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList
vertices.seal(gl, true);
// Allocate texcoord array
- GLArrayDataServer texcoord = GLArrayDataServer.createGLSL(gl, "mgl_MultiTexCoord", 2, gl.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW);
+ GLArrayDataServer texcoord = GLArrayDataServer.createGLSL(st, "mgl_MultiTexCoord", 2, gl.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW);
{
// Fill them up
FloatBuffer texcoordb = (FloatBuffer)texcoord.getBuffer();
@@ -220,7 +220,7 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList
}
texcoord.seal(gl, true);
- GLArrayDataServer colors = GLArrayDataServer.createGLSL(gl, "mgl_Color", 4, gl.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW);
+ GLArrayDataServer colors = GLArrayDataServer.createGLSL(st, "mgl_Color", 4, gl.GL_FLOAT, false, 4, GL.GL_STATIC_DRAW);
{
// Fill them up
FloatBuffer colorb = (FloatBuffer)colors.getBuffer();
@@ -235,7 +235,7 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList
gl.glClearColor(0.2f, 0.2f, 0.2f, 1);
gl.glEnable(GL2ES2.GL_DEPTH_TEST);
- st.glUseProgram(gl, false);
+ st.useProgram(gl, false);
// Let's show the completed shader state ..
System.out.println(st);
@@ -257,7 +257,7 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList
public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
GL2ES2 gl = drawable.getGL().getGL2ES2();
- st.glUseProgram(gl, true);
+ st.useProgram(gl, true);
// Set location in front of camera
pmvMatrix.glMatrixMode(pmvMatrix.GL_PROJECTION);
@@ -272,10 +272,10 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList
GLUniformData ud = st.getUniform("mgl_PMVMatrix");
if(null!=ud) {
// same data object
- st.glUniform(gl, ud);
+ st.uniform(gl, ud);
}
- st.glUseProgram(gl, false);
+ st.useProgram(gl, false);
}
public void dispose(GLAutoDrawable drawable) {
@@ -293,7 +293,7 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList
public void display(GLAutoDrawable drawable) {
GL2ES2 gl = drawable.getGL().getGL2ES2();
- st.glUseProgram(gl, true);
+ st.useProgram(gl, true);
gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT);
@@ -312,7 +312,7 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList
GLUniformData ud = st.getUniform("mgl_PMVMatrix");
if(null!=ud) {
// same data object
- st.glUniform(gl, ud);
+ st.uniform(gl, ud);
}
if(!rotate) {
@@ -325,8 +325,8 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList
if(null!=movie) {
tex=movie.getNextTextureID();
if(null!=tex) {
- tex.enable();
- tex.bind();
+ tex.enable(gl);
+ tex.bind(gl);
}
}
@@ -334,10 +334,10 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList
gl.glDrawArrays(gl.GL_TRIANGLE_STRIP, 0, 4);
if(null!=tex) {
- tex.disable();
+ tex.disable(gl);
}
- st.glUseProgram(gl, false);
+ st.useProgram(gl, false);
}
public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) {
diff --git a/src/demos/es2/perftst/PerfModule.java b/src/demos/es2/perftst/PerfModule.java
index 69b9f1a..b472039 100644
--- a/src/demos/es2/perftst/PerfModule.java
+++ b/src/demos/es2/perftst/PerfModule.java
@@ -47,7 +47,7 @@ public abstract class PerfModule {
// Let's manage all our states using ShaderState.
st.attachShaderProgram(gl, sp);
- st.glUseProgram(gl, true);
+ st.useProgram(gl, true);
}
public static final void put(Buffer buffer, int type, float v) {
diff --git a/src/demos/es2/perftst/PerfTextLoad.java b/src/demos/es2/perftst/PerfTextLoad.java
index 30f0ad7..e0a6e2e 100755
--- a/src/demos/es2/perftst/PerfTextLoad.java
+++ b/src/demos/es2/perftst/PerfTextLoad.java
@@ -57,9 +57,9 @@ public class PerfTextLoad extends PerfModule {
// Vertices Data setup
//
- st.glUseProgram(gl, true);
+ st.useProgram(gl, true);
- GLArrayDataServer vertices = GLArrayDataServer.createGLSL(gl, "mgl_Vertex", 2, GL.GL_FLOAT, true, 4, GL.GL_STATIC_DRAW);
+ GLArrayDataServer vertices = GLArrayDataServer.createGLSL(st, "mgl_Vertex", 2, GL.GL_FLOAT, true, 4, GL.GL_STATIC_DRAW);
{
FloatBuffer vb = (FloatBuffer)vertices.getBuffer();
vb.put(0f); vb.put(0f);
@@ -69,7 +69,7 @@ public class PerfTextLoad extends PerfModule {
}
vertices.seal(gl, true);
- GLArrayDataServer texCoords = GLArrayDataServer.createGLSL(gl, "mgl_MultiTexCoord0", 2, GL.GL_FLOAT, true, 4, GL.GL_STATIC_DRAW);
+ GLArrayDataServer texCoords = GLArrayDataServer.createGLSL(st, "mgl_MultiTexCoord0", 2, GL.GL_FLOAT, true, 4, GL.GL_STATIC_DRAW);
{
FloatBuffer cb = (FloatBuffer)texCoords.getBuffer();
cb.put(0f); cb.put(0f);
@@ -86,12 +86,12 @@ public class PerfTextLoad extends PerfModule {
tU[0] = System.currentTimeMillis();
for(int j=0; j<numTextures; j++) {
gl.glActiveTexture(j);
- textures[j].updateImage(textDatas[0]);
+ textures[j].updateImage(gl, textDatas[0]);
tU[j+1] = System.currentTimeMillis();
}
GLUniformData activeTexture = new GLUniformData("mgl_ActiveTexture", 0);
- st.glUniform(gl, activeTexture);
+ st.uniform(gl, activeTexture);
//
// run loops
@@ -116,14 +116,14 @@ public class PerfTextLoad extends PerfModule {
for(int k=0; k<numTextures; k++) {
gl.glActiveTexture(GL.GL_TEXTURE0+k);
- textures[k].enable();
- textures[k].bind();
+ textures[k].enable(gl);
+ textures[k].bind(gl);
activeTexture.setData(k);
- st.glUniform(gl, activeTexture);
+ st.uniform(gl, activeTexture);
t1[i][j][k] = System.currentTimeMillis();
- textures[k].updateSubImage(textDatas[j], 0, 0, 0);
+ textures[k].updateSubImage(gl, textDatas[j], 0, 0, 0);
t2[i][j][k] = System.currentTimeMillis();
@@ -189,11 +189,11 @@ public class PerfTextLoad extends PerfModule {
}
System.out.println("*****************************************************************");
- st.glUseProgram(gl, false);
+ st.useProgram(gl, false);
for(int i=0; i<numTextures; i++) {
- textures[i].disable();
- textures[i].dispose();
+ textures[i].disable(gl);
+ textures[i].destroy(gl);
textures[i]=null;
}
for(int i=0; i<numObjs; i++) {
diff --git a/src/demos/es2/perftst/PerfUniLoad.java b/src/demos/es2/perftst/PerfUniLoad.java
index 1c71253..99621ee 100755
--- a/src/demos/es2/perftst/PerfUniLoad.java
+++ b/src/demos/es2/perftst/PerfUniLoad.java
@@ -35,9 +35,9 @@ public class PerfUniLoad extends PerfModule {
throw new GLException("numArrayElem must be within 0.."+MAX_ARRAY_ELEM);
}
- st.glUseProgram(gl, true);
+ st.useProgram(gl, true);
- GLArrayDataServer vertices = GLArrayDataServer.createGLSL(gl, "mgl_Vertex", 3, GL.GL_FLOAT, true, 4, GL.GL_STATIC_DRAW);
+ GLArrayDataServer vertices = GLArrayDataServer.createGLSL(st, "mgl_Vertex", 3, GL.GL_FLOAT, true, 4, GL.GL_STATIC_DRAW);
{
FloatBuffer vb = (FloatBuffer)vertices.getBuffer();
vb.put(0f); vb.put(0f); vb.put(0f);
@@ -47,7 +47,7 @@ public class PerfUniLoad extends PerfModule {
}
vertices.seal(gl, true);
- GLArrayDataServer colors = GLArrayDataServer.createGLSL(gl, "mgl_Color", 4, GL.GL_FLOAT, true, 4, GL.GL_STATIC_DRAW);
+ GLArrayDataServer colors = GLArrayDataServer.createGLSL(st, "mgl_Color", 4, GL.GL_FLOAT, true, 4, GL.GL_STATIC_DRAW);
{
FloatBuffer cb = (FloatBuffer)colors.getBuffer();
cb.put(0f); cb.put(0f); cb.put(0f); cb.put(1f);
@@ -103,7 +103,7 @@ public class PerfUniLoad extends PerfModule {
t0[i] = System.currentTimeMillis();
for(int j=0; j<numObjs; j++) {
- st.glUniform(gl, dummyUni[j]);
+ st.uniform(gl, dummyUni[j]);
t1[i][j] = System.currentTimeMillis();
@@ -155,7 +155,7 @@ public class PerfUniLoad extends PerfModule {
System.out.println("*****************************************************************");
- st.glUseProgram(gl, false);
+ st.useProgram(gl, false);
try {
Thread.sleep(100);
diff --git a/src/demos/es2/perftst/PerfVBOLoad.java b/src/demos/es2/perftst/PerfVBOLoad.java
index d0b4a1d..fcfaff0 100755
--- a/src/demos/es2/perftst/PerfVBOLoad.java
+++ b/src/demos/es2/perftst/PerfVBOLoad.java
@@ -28,8 +28,8 @@ public class PerfVBOLoad extends PerfModule {
float r=1f, g=1f, b=1f;
for(int i=0; i<numObjs; i++) {
- vertices[i] = GLArrayDataServer.createGLSL(gl, "mgl_Vertex", 3, dataType, true, numVertices, GL.GL_STATIC_DRAW);
- vertices[i].setVBOUsage(useVBO);
+ vertices[i] = GLArrayDataServer.createGLSL(st, "mgl_Vertex", 3, dataType, true, numVertices, GL.GL_STATIC_DRAW);
+ vertices[i].setVBOEnabled(useVBO);
{
Buffer verticeb = vertices[i].getBuffer();
for(int j=0; j<numVertices; j++) {
@@ -42,8 +42,8 @@ public class PerfVBOLoad extends PerfModule {
if(y>1f) { x=0f; y=0f; z+=0.01f; }
}
}
- colors[i] = GLArrayDataServer.createGLSL(gl, "mgl_Color", 4, dataType, true, numVertices, GL.GL_STATIC_DRAW);
- colors[i].setVBOUsage(useVBO);
+ colors[i] = GLArrayDataServer.createGLSL(st, "mgl_Color", 4, dataType, true, numVertices, GL.GL_STATIC_DRAW);
+ colors[i].setVBOEnabled(useVBO);
{
// Fill them up
Buffer colorb = colors[i].getBuffer();
@@ -74,7 +74,7 @@ public class PerfVBOLoad extends PerfModule {
long[] tS = new long[loops];
// Push the 1st uniform down the path
- st.glUseProgram(gl, true);
+ st.useProgram(gl, true);
for(int i=0; i<loops; i++) {
tC[i] = System.currentTimeMillis();
@@ -164,7 +164,7 @@ public class PerfVBOLoad extends PerfModule {
}
System.out.println("*****************************************************************");
- st.glUseProgram(gl, false);
+ st.useProgram(gl, false);
for(int i=0; i<numObjs; i++) {
vertices[i].destroy(gl);
diff --git a/src/demos/es2/perftst/Perftst.java b/src/demos/es2/perftst/Perftst.java
index 4860e51..dba9e48 100755
--- a/src/demos/es2/perftst/Perftst.java
+++ b/src/demos/es2/perftst/Perftst.java
@@ -93,17 +93,17 @@ public class Perftst implements MouseListener, GLEventListener {
pmvMatrix = new PMVMatrix();
pmod.initShaderState(gl);
- st = ShaderState.getCurrent();
+ st = ShaderState.getShaderState(gl);
// Push the 1st uniform down the path
- st.glUseProgram(gl, true);
+ st.useProgram(gl, true);
pmvMatrix.glMatrixMode(pmvMatrix.GL_PROJECTION);
pmvMatrix.glLoadIdentity();
pmvMatrix.glMatrixMode(pmvMatrix.GL_MODELVIEW);
pmvMatrix.glLoadIdentity();
- if(!st.glUniform(gl, new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf()))) {
+ if(!st.uniform(gl, new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf()))) {
throw new GLException("Error setting PMVMatrix in shader: "+st);
}
@@ -111,7 +111,7 @@ public class Perftst implements MouseListener, GLEventListener {
gl.glClearColor(0, 0, 0, 1);
gl.glEnable(GL2ES2.GL_DEPTH_TEST);
- st.glUseProgram(gl, false);
+ st.useProgram(gl, false);
// Let's show the completed shader state ..
System.out.println(st);
@@ -120,7 +120,7 @@ public class Perftst implements MouseListener, GLEventListener {
public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
GL2ES2 gl = drawable.getGL().getGL2ES2();
- st.glUseProgram(gl, true);
+ st.useProgram(gl, true);
// Set location in front of camera
pmvMatrix.glMatrixMode(pmvMatrix.GL_PROJECTION);
@@ -134,10 +134,10 @@ public class Perftst implements MouseListener, GLEventListener {
GLUniformData ud = st.getUniform("mgl_PMVMatrix");
if(null!=ud) {
// same data object
- st.glUniform(gl, ud);
+ st.uniform(gl, ud);
}
- st.glUseProgram(gl, false);
+ st.useProgram(gl, false);
}
public void dispose(GLAutoDrawable drawable) {
diff --git a/src/demos/hwShadowmapsSimple/HWShadowmapsSimple.java b/src/demos/hwShadowmapsSimple/HWShadowmapsSimple.java
index 7afb354..e2af4b3 100644
--- a/src/demos/hwShadowmapsSimple/HWShadowmapsSimple.java
+++ b/src/demos/hwShadowmapsSimple/HWShadowmapsSimple.java
@@ -240,8 +240,8 @@ public class HWShadowmapsSimple extends Demo {
decal = TextureIO.newTexture(getClass().getClassLoader().getResourceAsStream("demos/data/images/decal_image.png"),
true,
TextureIO.PNG);
- decal.setTexParameteri(GL2.GL_TEXTURE_WRAP_S, GL2.GL_REPEAT);
- decal.setTexParameteri(GL2.GL_TEXTURE_WRAP_T, GL2.GL_REPEAT);
+ decal.setTexParameteri(gl, GL2.GL_TEXTURE_WRAP_S, GL2.GL_REPEAT);
+ decal.setTexParameteri(gl, GL2.GL_TEXTURE_WRAP_T, GL2.GL_REPEAT);
light_image = TextureIO.newTexture(getClass().getClassLoader().getResourceAsStream("demos/data/images/nvlogo_spot.png"),
true,
TextureIO.PNG);
@@ -573,10 +573,10 @@ public class HWShadowmapsSimple extends Demo {
gl.glMatrixMode(GL2.GL_MODELVIEW);
gl.glDisable(GL2.GL_LIGHTING);
- decal.bind();
- decal.enable();
+ decal.bind(gl);
+ decal.enable(gl);
gl.glCallList(quad);
- decal.disable();
+ decal.disable(gl);
gl.glEnable(GL2.GL_LIGHTING);
texgen(gl, false);
@@ -647,8 +647,8 @@ public class HWShadowmapsSimple extends Demo {
applyTransform(gl, spotlightInverseTransform);
gl.glMatrixMode(GL2.GL_MODELVIEW);
- light_image.bind();
- light_image.enable();
+ light_image.bind(gl);
+ light_image.enable(gl);
gl.glTexEnvi(GL2.GL_TEXTURE_ENV, GL2.GL_TEXTURE_ENV_MODE, GL2.GL_MODULATE);
gl.glActiveTexture(GL2.GL_TEXTURE0);
@@ -660,7 +660,7 @@ public class HWShadowmapsSimple extends Demo {
render_scene(gl, cameraTransform, drawable, params);
gl.glActiveTexture(GL2.GL_TEXTURE1);
- light_image.disable();
+ light_image.disable(gl);
gl.glActiveTexture(GL2.GL_TEXTURE0);
render_manipulators(gl, cameraTransform, drawable, params);
@@ -694,8 +694,8 @@ public class HWShadowmapsSimple extends Demo {
applyTransform(gl, spotlightInverseTransform);
gl.glMatrixMode(GL2.GL_MODELVIEW);
- light_image.bind();
- light_image.enable();
+ light_image.bind(gl);
+ light_image.enable(gl);
gl.glTexEnvi(GL2.GL_TEXTURE_ENV, GL2.GL_TEXTURE_ENV_MODE, GL2.GL_MODULATE);
// depth compare
@@ -729,7 +729,7 @@ public class HWShadowmapsSimple extends Demo {
render_scene(gl, cameraTransform, drawable, params);
gl.glActiveTexture(GL2.GL_TEXTURE1);
- light_image.disable();
+ light_image.disable(gl);
gl.glActiveTexture(GL2.GL_TEXTURE2);
gl.glDisable(GL2.GL_TEXTURE_2D);
gl.glActiveTexture(GL2.GL_TEXTURE0);
@@ -769,8 +769,8 @@ public class HWShadowmapsSimple extends Demo {
glu.gluPerspective(lightshaper_fovy, 1, lightshaper_zNear, lightshaper_zFar);
gl.glMatrixMode(GL2.GL_MODELVIEW);
- light_image.bind();
- light_image.enable();
+ light_image.bind(gl);
+ light_image.enable(gl);
gl.glTexEnvi(GL2.GL_TEXTURE_ENV, GL2.GL_TEXTURE_ENV_MODE, GL2.GL_MODULATE);
gl.glActiveTexture(GL2.GL_TEXTURE0);
@@ -785,7 +785,7 @@ public class HWShadowmapsSimple extends Demo {
render_scene(gl, spotlightTransform, null, null);
gl.glActiveTexture(GL2.GL_TEXTURE1);
- light_image.disable();
+ light_image.disable(gl);
gl.glActiveTexture(GL2.GL_TEXTURE0);
}
diff --git a/src/demos/j2d/CustomText.java b/src/demos/j2d/CustomText.java
index 5918dc9..3a68761 100755
--- a/src/demos/j2d/CustomText.java
+++ b/src/demos/j2d/CustomText.java
@@ -210,11 +210,11 @@ public class CustomText extends Demo {
g.fillRect(1, 1, 1, 1);
g.dispose();
backgroundTexture = AWTTextureIO.newTexture(gl.getGLProfile(), bgImage, false);
- backgroundTexture.bind();
- backgroundTexture.setTexParameteri(GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST);
- backgroundTexture.setTexParameteri(GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST);
- backgroundTexture.setTexParameteri(GL.GL_TEXTURE_WRAP_S, GL.GL_REPEAT);
- backgroundTexture.setTexParameteri(GL.GL_TEXTURE_WRAP_T, GL.GL_REPEAT);
+ backgroundTexture.bind(gl);
+ backgroundTexture.setTexParameteri(gl, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST);
+ backgroundTexture.setTexParameteri(gl, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST);
+ backgroundTexture.setTexParameteri(gl, GL.GL_TEXTURE_WRAP_S, GL.GL_REPEAT);
+ backgroundTexture.setTexParameteri(gl, GL.GL_TEXTURE_WRAP_T, GL.GL_REPEAT);
// Create the text renderer
renderer = new TextRenderer(new Font("Serif", Font.PLAIN, 72), true, true,
@@ -299,8 +299,8 @@ public class CustomText extends Demo {
gl.glLoadIdentity();
// Draw the background texture
- backgroundTexture.enable();
- backgroundTexture.bind();
+ backgroundTexture.enable(gl);
+ backgroundTexture.bind(gl);
TextureCoords coords = backgroundTexture.getImageTexCoords();
int w = drawable.getWidth();
int h = drawable.getHeight();
@@ -317,7 +317,7 @@ public class CustomText extends Demo {
gl.glTexCoord2f(fw * coords.left(), fh * coords.top());
gl.glVertex3f(0, h, 0);
gl.glEnd();
- backgroundTexture.disable();
+ backgroundTexture.disable(gl);
// Render all text
renderer.beginRendering(drawable.getWidth(), drawable.getHeight());
diff --git a/src/demos/j2d/FlyingText.java b/src/demos/j2d/FlyingText.java
index 929803e..debb9c7 100755
--- a/src/demos/j2d/FlyingText.java
+++ b/src/demos/j2d/FlyingText.java
@@ -249,11 +249,11 @@ public class FlyingText extends Demo {
g.fillRect(1, 1, 1, 1);
g.dispose();
backgroundTexture = AWTTextureIO.newTexture(gl.getGLProfile(), bgImage, false);
- backgroundTexture.bind();
- backgroundTexture.setTexParameteri(GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_NEAREST);
- backgroundTexture.setTexParameteri(GL2.GL_TEXTURE_MAG_FILTER, GL2.GL_NEAREST);
- backgroundTexture.setTexParameteri(GL2.GL_TEXTURE_WRAP_S, GL2.GL_REPEAT);
- backgroundTexture.setTexParameteri(GL2.GL_TEXTURE_WRAP_T, GL2.GL_REPEAT);
+ backgroundTexture.bind(gl);
+ backgroundTexture.setTexParameteri(gl, GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_NEAREST);
+ backgroundTexture.setTexParameteri(gl, GL2.GL_TEXTURE_MAG_FILTER, GL2.GL_NEAREST);
+ backgroundTexture.setTexParameteri(gl, GL2.GL_TEXTURE_WRAP_S, GL2.GL_REPEAT);
+ backgroundTexture.setTexParameteri(gl, GL2.GL_TEXTURE_WRAP_T, GL2.GL_REPEAT);
// Create the text renderer
renderer = new TextRenderer(new Font("Serif", Font.PLAIN, 72), true, true);
@@ -353,8 +353,8 @@ public class FlyingText extends Demo {
gl.glLoadIdentity();
// Draw the background texture
- backgroundTexture.enable();
- backgroundTexture.bind();
+ backgroundTexture.enable(gl);
+ backgroundTexture.bind(gl);
TextureCoords coords = backgroundTexture.getImageTexCoords();
int w = drawable.getWidth();
int h = drawable.getHeight();
@@ -371,7 +371,7 @@ public class FlyingText extends Demo {
gl.glTexCoord2f(fw * coords.left(), fh * coords.top());
gl.glVertex3f(0, h, 0);
gl.glEnd();
- backgroundTexture.disable();
+ backgroundTexture.disable(gl);
// Render all text
renderer.beginRendering(drawable.getWidth(), drawable.getHeight());
diff --git a/src/demos/particles/engine/Engine.java b/src/demos/particles/engine/Engine.java
index d769457..d443ac2 100755
--- a/src/demos/particles/engine/Engine.java
+++ b/src/demos/particles/engine/Engine.java
@@ -37,6 +37,7 @@
package demos.particles.engine;
import javax.media.opengl.*;
+
import com.jogamp.opengl.util.texture.*;
import java.net.*;
import java.util.*;
@@ -78,12 +79,12 @@ public class Engine {
}
}
- public void init() {
+ public void init(GL gl) {
try {
ClassLoader c1 = this.getClass().getClassLoader();
URL url = c1.getResource(path);
texture = TextureIO.newTexture(url, false, null);
- texture.enable();
+ texture.enable(gl);
}
catch(IOException e) {
e.printStackTrace();
diff --git a/src/demos/particles/engine/GLComponent.java b/src/demos/particles/engine/GLComponent.java
index 7194861..46a0940 100755
--- a/src/demos/particles/engine/GLComponent.java
+++ b/src/demos/particles/engine/GLComponent.java
@@ -106,7 +106,7 @@ public class GLComponent extends GLCanvas implements GLEventListener {
animator.start();
- engine.init();
+ engine.init(gl);
}
diff --git a/src/demos/particles/engine/Particle.java b/src/demos/particles/engine/Particle.java
index d9858dd..81fbe25 100755
--- a/src/demos/particles/engine/Particle.java
+++ b/src/demos/particles/engine/Particle.java
@@ -58,7 +58,7 @@ public class Particle {
public void draw(GL2 gl, Texture texture, RGBA tendToColor) {
adjust(tendToColor);
- texture.bind();
+ texture.bind(gl);
gl.glColor4f(rgba.r,rgba.g,rgba.b,rgba.a);
gl.glBegin(GL2.GL_QUADS);
diff --git a/src/demos/proceduralTexturePhysics/Water.java b/src/demos/proceduralTexturePhysics/Water.java
index 3e4fad4..80de446 100644
--- a/src/demos/proceduralTexturePhysics/Water.java
+++ b/src/demos/proceduralTexturePhysics/Water.java
@@ -272,11 +272,11 @@ public class Water {
// Draw quad over full display
gl.glActiveTexture(GL2.GL_TEXTURE0);
- dynamicTextures[CA_TEXTURE_NORMAL_MAP].bind();
- dynamicTextures[CA_TEXTURE_NORMAL_MAP].disable();
+ dynamicTextures[CA_TEXTURE_NORMAL_MAP].bind(gl);
+ dynamicTextures[CA_TEXTURE_NORMAL_MAP].disable(gl);
gl.glActiveTexture(GL2.GL_TEXTURE3);
- cubemap.bind();
- cubemap.enable();
+ cubemap.bind(gl);
+ cubemap.enable(gl);
gl.glColor4f(1, 1, 1, 1);
gl.glBegin(GL2.GL_QUADS);
@@ -307,7 +307,7 @@ public class Water {
gl.glEnd();
- cubemap.disable();
+ cubemap.disable(gl);
gl.glDisable(GL2.GL_FRAGMENT_PROGRAM_ARB);
break;
@@ -316,7 +316,7 @@ public class Water {
case CA_FULLSCREEN_NORMALMAP: {
// Draw quad over full display
gl.glActiveTexture(GL2.GL_TEXTURE0);
- dynamicTextures[CA_TEXTURE_NORMAL_MAP].bind();
+ dynamicTextures[CA_TEXTURE_NORMAL_MAP].bind(gl);
gl.glCallList(displayListIDs[CA_DRAW_SCREEN_QUAD]);
break;
@@ -334,7 +334,7 @@ public class Water {
case CA_FULLSCREEN_FORCE: {
// Draw quad over full display
gl.glActiveTexture(GL2.GL_TEXTURE0);
- dynamicTextures[CA_TEXTURE_FORCE_TARGET].bind();
+ dynamicTextures[CA_TEXTURE_FORCE_TARGET].bind(gl);
gl.glCallList(displayListIDs[CA_DRAW_SCREEN_QUAD]);
break;
@@ -344,7 +344,7 @@ public class Water {
// Draw quad over full display
// lower left
gl.glActiveTexture(GL2.GL_TEXTURE0);
- dynamicTextures[CA_TEXTURE_FORCE_TARGET].bind();
+ dynamicTextures[CA_TEXTURE_FORCE_TARGET].bind(gl);
gl.glMatrixMode(GL2.GL_MODELVIEW);
gl.glPushMatrix();
@@ -363,7 +363,7 @@ public class Water {
gl.glPopMatrix();
// upper left
- dynamicTextures[CA_TEXTURE_NORMAL_MAP].bind();
+ dynamicTextures[CA_TEXTURE_NORMAL_MAP].bind(gl);
gl.glMatrixMode(GL2.GL_MODELVIEW);
gl.glPushMatrix();
@@ -694,11 +694,11 @@ public class Water {
switch (flipState) {
case 0:
- texHeightInput = dynamicTextures[CA_TEXTURE_HEIGHT_SOURCE].getTextureObject(); // initial height map.
- texHeightOutput = dynamicTextures[CA_TEXTURE_HEIGHT_TARGET].getTextureObject(); // next height map.
+ texHeightInput = dynamicTextures[CA_TEXTURE_HEIGHT_SOURCE].getTextureObject(gl); // initial height map.
+ texHeightOutput = dynamicTextures[CA_TEXTURE_HEIGHT_TARGET].getTextureObject(gl); // next height map.
- texVelocityInput = dynamicTextures[CA_TEXTURE_VELOCITY_SOURCE].getTextureObject(); // initial velocity.
- texVelocityOutput = dynamicTextures[CA_TEXTURE_VELOCITY_TARGET].getTextureObject(); // next velocity.
+ texVelocityInput = dynamicTextures[CA_TEXTURE_VELOCITY_SOURCE].getTextureObject(gl); // initial velocity.
+ texVelocityOutput = dynamicTextures[CA_TEXTURE_VELOCITY_TARGET].getTextureObject(gl); // next velocity.
// Clear initial velocity texture to 0x80 == gray
gl.glClearColor(0.5f, 0.5f, 0.5f, 1.0f);
@@ -776,7 +776,7 @@ public class Water {
// Now we need to copy the resulting pixels into the intermediate force field texture
gl.glActiveTexture(GL2.GL_TEXTURE2);
- dynamicTextures[CA_TEXTURE_FORCE_INTERMEDIATE].bind();
+ dynamicTextures[CA_TEXTURE_FORCE_INTERMEDIATE].bind(gl);
// use CopyTexSubImage for speed (even though we copy all of it) since we pre-allocated the texture
gl.glCopyTexSubImage2D(GL2.GL_TEXTURE_2D, 0, 0, 0, 0, 0, initialMapDimensions[0], initialMapDimensions[1]);
@@ -818,7 +818,7 @@ public class Water {
// Now we need to copy the resulting pixels into the intermediate force field texture
gl.glActiveTexture(GL2.GL_TEXTURE1);
- dynamicTextures[CA_TEXTURE_FORCE_TARGET].bind();
+ dynamicTextures[CA_TEXTURE_FORCE_TARGET].bind(gl);
// use CopyTexSubImage for speed (even though we copy all of it) since we pre-allocated the texture
gl.glCopyTexSubImage2D(GL2.GL_TEXTURE_2D, 0, 0, 0, 0, 0, initialMapDimensions[0], initialMapDimensions[1]);
@@ -837,7 +837,7 @@ public class Water {
gl.glActiveTexture(GL2.GL_TEXTURE0);
gl.glBindTexture(GL2.GL_TEXTURE_2D, texVelocityInput);
gl.glActiveTexture(GL2.GL_TEXTURE1);
- dynamicTextures[CA_TEXTURE_FORCE_TARGET].bind();
+ dynamicTextures[CA_TEXTURE_FORCE_TARGET].bind(gl);
gl.glActiveTexture(GL2.GL_TEXTURE2);
gl.glDisable(GL2.GL_TEXTURE_2D);
gl.glActiveTexture(GL2.GL_TEXTURE3);
@@ -985,7 +985,7 @@ public class Water {
// Now we need to copy the resulting pixels into the normal map
gl.glActiveTexture(GL2.GL_TEXTURE0);
- dynamicTextures[CA_TEXTURE_NORMAL_MAP].bind();
+ dynamicTextures[CA_TEXTURE_NORMAL_MAP].bind(gl);
// use CopyTexSubImage for speed (even though we copy all of it) since we pre-allocated the texture
gl.glCopyTexSubImage2D(GL2.GL_TEXTURE_2D, 0, 0, 0, 0, 0, initialMapDimensions[0], initialMapDimensions[1]);
@@ -994,8 +994,8 @@ public class Water {
private void drawInteriorBoundaryObjects(GL2 gl) {
gl.glActiveTexture(GL2.GL_TEXTURE0);
- initialMapTex.bind();
- initialMapTex.enable();
+ initialMapTex.bind(gl);
+ initialMapTex.enable(gl);
gl.glEnable(GL2.GL_ALPHA_TEST);
@@ -1012,7 +1012,7 @@ public class Water {
if (spinLogo) {
gl.glActiveTexture(GL2.GL_TEXTURE0);
- spinTex.bind();
+ spinTex.bind(gl);
gl.glMatrixMode(GL2.GL_MODELVIEW);
gl.glPushMatrix();
gl.glRotatef(angle, 0, 0, 1);
@@ -1043,10 +1043,10 @@ public class Water {
FileUtil.getFileSuffix(dropletFilename));
// load the cubemap texture
- cubemap = Cubemap.loadFromStreams(getClass().getClassLoader(),
+ cubemap = Cubemap.loadFromStreams(gl,
+ getClass().getClassLoader(),
cubeMapFilenamePrefix,
- cubeMapFilenameSuffix,
- true);
+ cubeMapFilenameSuffix, true);
// now create dummy intermediate textures from the initial map texture
for (int i = 0; i < CA_NUM_DYNAMIC_TEXTURES; i++) {
@@ -1055,11 +1055,11 @@ public class Water {
initialMapData = null;
- texHeightInput = initialMapTex.getTextureObject(); // initial height map.
- texHeightOutput = dynamicTextures[CA_TEXTURE_HEIGHT_TARGET].getTextureObject(); // next height map.
+ texHeightInput = initialMapTex.getTextureObject(gl); // initial height map.
+ texHeightOutput = dynamicTextures[CA_TEXTURE_HEIGHT_TARGET].getTextureObject(gl); // next height map.
- texVelocityInput = dynamicTextures[CA_TEXTURE_VELOCITY_SOURCE].getTextureObject(); // initial velocity.
- texVelocityOutput = dynamicTextures[CA_TEXTURE_VELOCITY_TARGET].getTextureObject(); // next velocity.
+ texVelocityInput = dynamicTextures[CA_TEXTURE_VELOCITY_SOURCE].getTextureObject(gl); // initial velocity.
+ texVelocityOutput = dynamicTextures[CA_TEXTURE_VELOCITY_TARGET].getTextureObject(gl); // next velocity.
}
private void createAndWriteUVOffsets(GL2 gl, int width, int height) {
@@ -1154,8 +1154,8 @@ public class Water {
gl.glDisable(GL2.GL_VERTEX_PROGRAM_ARB);
gl.glActiveTexture(GL2.GL_TEXTURE0);
- dropletTex.bind();
- dropletTex.enable();
+ dropletTex.bind(gl);
+ dropletTex.enable(gl);
gl.glActiveTexture(GL2.GL_TEXTURE1);
gl.glDisable(GL2.GL_TEXTURE_2D);
diff --git a/src/demos/readbuffer/Main.java b/src/demos/readbuffer/Main.java
index 426bdd7..d0ce55b 100755
--- a/src/demos/readbuffer/Main.java
+++ b/src/demos/readbuffer/Main.java
@@ -68,7 +68,7 @@ public class Main implements WindowListener, MouseListener, SurfaceUpdatedListen
Window nWindow = NewtFactory.createWindow(nScreen, capsOffscreen);
GLWindow windowOffscreen = GLWindow.create(nWindow);
- windowOffscreen.enablePerfLog(true);
+ windowOffscreen.setUpdateFPSFrames(FPSCounter.DEFAULT_FRAMES_PER_INTERVAL, System.err);
windowOffscreen.setSize(w, h);
windowOffscreen.setVisible(true);
return windowOffscreen;
@@ -139,11 +139,11 @@ public class Main implements WindowListener, MouseListener, SurfaceUpdatedListen
// System.out.println("...............................");
windowOffscreen.display();
if ( TEST_READBUFFER2SCREEN == typeTest ) {
- if ( windowOffscreen.getDuration() >= 10000) {
+ if ( windowOffscreen.getTotalFPSDuration() >= 10000) {
break;
}
} else {
- if ( windowOffscreen.getTotalFrames() >= 10) {
+ if ( windowOffscreen.getTotalFPSFrames() >= 10) {
break;
}
}
diff --git a/src/demos/readbuffer/ReadBuffer2Screen.java b/src/demos/readbuffer/ReadBuffer2Screen.java
index 13e6508..cc120f2 100755
--- a/src/demos/readbuffer/ReadBuffer2Screen.java
+++ b/src/demos/readbuffer/ReadBuffer2Screen.java
@@ -66,10 +66,10 @@ public class ReadBuffer2Screen extends ReadBufferBase {
if(null==readTextureVertices) {
//readTextureVertices = GLArrayDataClient.createFixed(gl, GLPointerFunc.GL_VERTEX_ARRAY, "mgl_Vertex",
// 2, GL.GL_FLOAT, true, 4);
- readTextureVertices = GLArrayDataServer.createFixed(gl, GLPointerFunc.GL_VERTEX_ARRAY, "mgl_Vertex",
+ readTextureVertices = GLArrayDataServer.createFixed(GLPointerFunc.GL_VERTEX_ARRAY, "mgl_Vertex",
2, GL.GL_FLOAT, true, 4, GL.GL_STATIC_DRAW);
readTextureVertices.setEnableAlways(enableBufferAlways);
- readTextureVertices.setVBOUsage(enableBufferVBO);
+ readTextureVertices.setVBOEnabled(enableBufferVBO);
{
FloatBuffer vb = (FloatBuffer)readTextureVertices.getBuffer();
vb.put(-f_edge); vb.put(-f_edge);
@@ -130,8 +130,8 @@ public class ReadBuffer2Screen extends ReadBufferBase {
if(!readBufferUtil.isValid()) return;
// Now draw one quad with the texture
- readBufferUtil.getTexture().enable();
- readBufferUtil.getTexture().bind();
+ readBufferUtil.getTexture().enable(gl);
+ readBufferUtil.getTexture().bind(gl);
if(gl.isGL2ES1()) {
// gl.getGL2ES1().glTexEnvi(GL2ES1.GL_TEXTURE_ENV, GL2ES1.GL_TEXTURE_ENV_MODE, GL2ES1.GL_REPLACE);
@@ -151,15 +151,15 @@ public class ReadBuffer2Screen extends ReadBufferBase {
}
readTextureVertices.enableBuffer(gl, false); */
- readBufferUtil.getTexture().disable();
+ readBufferUtil.getTexture().disable(gl);
}
void updateTextureCoords(GL gl, boolean force) {
if(force || null==readTextureCoords) {
- readTextureCoords = GLArrayDataServer.createFixed(gl, GLPointerFunc.GL_TEXTURE_COORD_ARRAY, "mgl_MultiTexCoord0",
+ readTextureCoords = GLArrayDataServer.createFixed(GLPointerFunc.GL_TEXTURE_COORD_ARRAY, "mgl_MultiTexCoord0",
2, GL.GL_FLOAT, true, 4, GL.GL_STATIC_DRAW);
readTextureCoords.setEnableAlways(enableBufferAlways);
- readTextureCoords.setVBOUsage(enableBufferVBO);
+ readTextureCoords.setVBOEnabled(enableBufferVBO);
{
TextureCoords coords = readBufferUtil.getTexture().getImageTexCoords();
FloatBuffer cb = (FloatBuffer)readTextureCoords.getBuffer();
diff --git a/src/demos/readbuffer/ReadBufferBase.java b/src/demos/readbuffer/ReadBufferBase.java
index 6922f02..d392d1c 100755
--- a/src/demos/readbuffer/ReadBufferBase.java
+++ b/src/demos/readbuffer/ReadBufferBase.java
@@ -80,7 +80,7 @@ public class ReadBufferBase implements GLEventListener {
}
public void dispose(GLAutoDrawable drawable) {
- readBufferUtil.dispose();
+ readBufferUtil.dispose(drawable.getGL());
}
public void display(GLAutoDrawable drawable) {
diff --git a/src/demos/readbuffer/ReadBufferUtil.java b/src/demos/readbuffer/ReadBufferUtil.java
index 85680c7..e271767 100755
--- a/src/demos/readbuffer/ReadBufferUtil.java
+++ b/src/demos/readbuffer/ReadBufferUtil.java
@@ -88,9 +88,9 @@ public class ReadBufferUtil {
gl.glReadPixels(0, 0, drawable.getWidth(), drawable.getHeight(), GL.GL_RGB, GL.GL_UNSIGNED_BYTE, readPixelBuffer);
readPixelBuffer.rewind();
if(newData) {
- readTexture.updateImage(readTextureData);
+ readTexture.updateImage(gl, readTextureData);
} else {
- readTexture.updateSubImage(readTextureData, 0,
+ readTexture.updateSubImage(gl, readTextureData, 0,
0, 0, // src offset
0, 0, // dst offset
drawable.getWidth(), drawable.getHeight());
@@ -99,8 +99,8 @@ public class ReadBufferUtil {
}
}
- public void dispose() {
- readTexture.dispose();
+ public void dispose(GL gl) {
+ readTexture.destroy(gl);
readTextureData = null;
readPixelBuffer.clear();
readPixelBuffer = null;
diff --git a/src/demos/readbuffer/Surface2File.java b/src/demos/readbuffer/Surface2File.java
index 2303a1c..051094c 100755
--- a/src/demos/readbuffer/Surface2File.java
+++ b/src/demos/readbuffer/Surface2File.java
@@ -47,8 +47,8 @@ public class Surface2File implements SurfaceUpdatedListener {
ReadBufferUtil readBufferUtil = new ReadBufferUtil();
int shotNum=0;
- public void dispose() {
- readBufferUtil.dispose();
+ public void dispose(GL gl) {
+ readBufferUtil.dispose(gl);
}
public void surfaceUpdated(Object updater, NativeSurface surface, long when) {
diff --git a/src/demos/texture/TestSubImage.java b/src/demos/texture/TestSubImage.java
index 377a910..05cbb59 100755
--- a/src/demos/texture/TestSubImage.java
+++ b/src/demos/texture/TestSubImage.java
@@ -120,7 +120,7 @@ public class TestSubImage {
if (convertedImage == null) {
// Get rid of any previously allocated texture
if (texture != null) {
- texture.dispose();
+ texture.destroy(gl);
texture = null;
}
@@ -183,15 +183,15 @@ public class TestSubImage {
yOrigin = texture.getHeight() - yOrigin;
}
- texture.updateSubImage(textureData, 0,
+ texture.updateSubImage(gl, textureData, 0,
union.x, yOrigin,
union.x, yOrigin,
union.width, union.height);
}
// Now draw one quad with the texture
- texture.enable();
- texture.bind();
+ texture.enable(gl);
+ texture.bind(gl);
gl.glTexEnvi(GL2.GL_TEXTURE_ENV, GL2.GL_TEXTURE_ENV_MODE, GL2.GL_REPLACE);
TextureCoords coords = texture.getImageTexCoords();
gl.glBegin(GL2.GL_QUADS);
@@ -204,7 +204,7 @@ public class TestSubImage {
gl.glTexCoord2f(coords.left(), coords.top());
gl.glVertex3f(0, 1, 0);
gl.glEnd();
- texture.disable();
+ texture.disable(gl);
}
public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) {}
diff --git a/src/demos/texture/TestTexture.java b/src/demos/texture/TestTexture.java
index 057e957..224c247 100755
--- a/src/demos/texture/TestTexture.java
+++ b/src/demos/texture/TestTexture.java
@@ -184,7 +184,7 @@ public class TestTexture implements GLEventListener {
if (flushTexture) {
flushTexture = false;
if (texture != null) {
- texture.dispose();
+ texture.destroy(gl);
texture = null;
}
}
@@ -193,7 +193,7 @@ public class TestTexture implements GLEventListener {
newTexture = false;
if (texture != null) {
- texture.dispose();
+ texture.destroy(gl);
texture = null;
}
@@ -214,8 +214,8 @@ public class TestTexture implements GLEventListener {
}
if (texture != null) {
- texture.enable();
- texture.bind();
+ texture.enable(gl);
+ texture.bind(gl);
gl.glTexEnvi(GL2.GL_TEXTURE_ENV, GL2.GL_TEXTURE_ENV_MODE, GL.GL_REPLACE);
TextureCoords coords = texture.getImageTexCoords();
@@ -229,7 +229,7 @@ public class TestTexture implements GLEventListener {
gl.glTexCoord2f(coords.left(), coords.top());
gl.glVertex3f(0, 1, 0);
gl.glEnd();
- texture.disable();
+ texture.disable(gl);
}
}
diff --git a/src/demos/util/Cubemap.java b/src/demos/util/Cubemap.java
index 9f31b9a..5ceab82 100755
--- a/src/demos/util/Cubemap.java
+++ b/src/demos/util/Cubemap.java
@@ -62,10 +62,10 @@ public class Cubemap {
GL.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
GL.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z };
- public static Texture loadFromStreams(ClassLoader scope,
+ public static Texture loadFromStreams(GL gl,
+ ClassLoader scope,
String basename,
- String suffix,
- boolean mipmapped) throws IOException, GLException {
+ String suffix, boolean mipmapped) throws IOException, GLException {
Texture cubemap = TextureIO.newTexture(GL.GL_TEXTURE_CUBE_MAP);
for (int i = 0; i < suffixes.length; i++) {
@@ -76,7 +76,7 @@ public class Cubemap {
if (data == null) {
throw new IOException("Unable to load texture " + resourceName);
}
- cubemap.updateImage(data, targets[i]);
+ cubemap.updateImage(gl, data, targets[i]);
}
return cubemap;
diff --git a/src/demos/util/DurationTimer.java b/src/demos/util/DurationTimer.java
index c0f88e7..18a7f40 100644
--- a/src/demos/util/DurationTimer.java
+++ b/src/demos/util/DurationTimer.java
@@ -58,7 +58,7 @@ public class DurationTimer {
accumulatedTime += (curTime - startTime);
}
- public long getDuration() {
+ public long getTotalFPSDuration() {
return accumulatedTime;
}
diff --git a/src/demos/vertexProgRefract/VertexProgRefract.java b/src/demos/vertexProgRefract/VertexProgRefract.java
index cac8d5a..9915fae 100644
--- a/src/demos/vertexProgRefract/VertexProgRefract.java
+++ b/src/demos/vertexProgRefract/VertexProgRefract.java
@@ -299,10 +299,10 @@ public class VertexProgRefract extends Demo {
gl.glProgramEnvParameter4fARB(GL2.GL_VERTEX_PROGRAM_ARB, 3, 0.0f, 1.0f, 2.0f, 3.0f); // misc constants
try {
- cubemap = Cubemap.loadFromStreams(getClass().getClassLoader(),
+ cubemap = Cubemap.loadFromStreams(gl,
+ getClass().getClassLoader(),
"demos/data/cubemaps/uffizi_",
- "png",
- true);
+ "png", true);
} catch (IOException e) {
shutdownDemo();
throw new RuntimeException(e);
@@ -403,15 +403,15 @@ public class VertexProgRefract extends Demo {
// set texture transforms
gl.glActiveTexture(GL.GL_TEXTURE0);
- cubemap.bind();
- cubemap.enable();
+ cubemap.bind(gl);
+ cubemap.enable(gl);
gl.glMatrixMode(GL.GL_TEXTURE);
gl.glLoadIdentity();
viewer.updateInverseRotation(gl);
gl.glActiveTexture(GL.GL_TEXTURE1);
- cubemap.bind();
- cubemap.enable();
+ cubemap.bind(gl);
+ cubemap.enable(gl);
gl.glMatrixMode(GL.GL_TEXTURE);
gl.glLoadIdentity();
viewer.updateInverseRotation(gl);
@@ -617,8 +617,8 @@ public class VertexProgRefract extends Demo {
gl.glDisable(GL.GL_TEXTURE_CUBE_MAP);
gl.glActiveTexture(GL.GL_TEXTURE0);
- cubemap.bind();
- cubemap.enable();
+ cubemap.bind(gl);
+ cubemap.enable(gl);
// This is a workaround for a driver bug on Mac OS X where the
// normals are not being sent down to the hardware in