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-rw-r--r--src/gleem/TestMultiWin.java25
1 files changed, 13 insertions, 12 deletions
diff --git a/src/gleem/TestMultiWin.java b/src/gleem/TestMultiWin.java
index ce2c257..1a1fcf1 100644
--- a/src/gleem/TestMultiWin.java
+++ b/src/gleem/TestMultiWin.java
@@ -41,7 +41,9 @@ package gleem;
import java.awt.*;
import java.awt.event.*;
-import net.java.games.jogl.*;
+import javax.media.opengl.*;
+import javax.media.opengl.glu.*;
+import com.sun.opengl.utils.*;
import gleem.linalg.*;
/** Tests viewing manipulators in multiple winodws. */
@@ -74,22 +76,20 @@ public class TestMultiWin {
}
static class Listener implements GLEventListener {
- private GL gl;
- private GLU glu;
+ private GLU glu = new GLU();
private CameraParameters params = new CameraParameters();
private ExaminerViewer viewer;
- public void init(GLDrawable drawable) {
- gl = drawable.getGL();
- glu = drawable.getGLU();
+ public void init(GLAutoDrawable drawable) {
+ GL gl = drawable.getGL();
gl.glClearColor(0, 0, 0, 0);
float[] lightPosition = new float[] {1, 1, 1, 0};
float[] ambient = new float[] { 0.0f, 0.0f, 0.0f, 1.0f };
float[] diffuse = new float[] { 1.0f, 1.0f, 1.0f, 1.0f };
- gl.glLightfv(GL.GL_LIGHT0, GL.GL_AMBIENT, ambient);
- gl.glLightfv(GL.GL_LIGHT0, GL.GL_DIFFUSE, diffuse);
- gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, lightPosition);
+ gl.glLightfv(GL.GL_LIGHT0, GL.GL_AMBIENT, ambient, 0);
+ gl.glLightfv(GL.GL_LIGHT0, GL.GL_DIFFUSE, diffuse, 0);
+ gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, lightPosition, 0);
gl.glEnable(GL.GL_LIGHTING);
gl.glEnable(GL.GL_LIGHT0);
@@ -121,7 +121,8 @@ public class TestMultiWin {
viewer.viewAll(gl);
}
- public void display(GLDrawable drawable) {
+ public void display(GLAutoDrawable drawable) {
+ GL gl = drawable.getGL();
gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
viewer.update(gl);
ManipManager.getManipManager().updateCameraParameters(drawable, viewer.getCameraParameters());
@@ -129,8 +130,8 @@ public class TestMultiWin {
}
// Unused routines
- public void reshape(GLDrawable drawable, int x, int y, int w, int h) {}
- public void displayChanged(GLDrawable drawable, boolean modeChanged, boolean deviceChanged) {}
+ public void reshape(GLAutoDrawable drawable, int x, int y, int w, int h) {}
+ public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) {}
}
private static void showFrame(String name, Point location) {