diff options
Diffstat (limited to 'src')
56 files changed, 521 insertions, 393 deletions
diff --git a/src/demos/cg/runtime_ogl/cgGL_vertex_example.java b/src/demos/cg/runtime_ogl/cgGL_vertex_example.java index 2324e0e..d35bd6f 100644 --- a/src/demos/cg/runtime_ogl/cgGL_vertex_example.java +++ b/src/demos/cg/runtime_ogl/cgGL_vertex_example.java @@ -229,24 +229,24 @@ public class cgGL_vertex_example implements GLEventListener InitializeCube(CubeVertices); /* Enable a single OpenGL light. */ - gl.glLightfv(GL.GL_LIGHT0, GL.GL_DIFFUSE, LightDiffuse, 0); - gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, LightPosition, 0); - gl.glEnable(GL.GL_LIGHT0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_DIFFUSE, LightDiffuse, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_POSITION, LightPosition, 0); + gl.glEnable(GL2ES1.GL_LIGHT0); if (false) { // #if 0 - gl.glEnable(GL.GL_LIGHTING); + gl.glEnable(GL2ES1.GL_LIGHTING); } else { // #else - gl.glDisable(GL.GL_LIGHTING); + gl.glDisable(GL2ES1.GL_LIGHTING); } // #endif /* Use depth buffering for hidden surface elimination. */ gl.glEnable(GL.GL_DEPTH_TEST); /* Setup the view of the cube. */ - gl.glMatrixMode(GL.GL_PROJECTION); + gl.glMatrixMode(GL2ES1.GL_PROJECTION); glu.gluPerspective( /* field of view in degree */ 40.0f, /* aspect ratio */ 1.0f, /* Z near */ 1.0f, /* Z far */ 10.0f); - gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); glu.gluLookAt(0.0f, 0.0f, 5.0f, /* eye is at (0,0,5) */ 0.0f, 0.0f, 0.0f, /* center is at (0,0,0) */ 0.0f, 1.0f, 0.); /* up is in positive Y direction */ diff --git a/src/demos/cg/runtime_ogl_vertex_fragment/runtime_ogl_vertex_fragment.java b/src/demos/cg/runtime_ogl_vertex_fragment/runtime_ogl_vertex_fragment.java index da23072..1239bf9 100644 --- a/src/demos/cg/runtime_ogl_vertex_fragment/runtime_ogl_vertex_fragment.java +++ b/src/demos/cg/runtime_ogl_vertex_fragment/runtime_ogl_vertex_fragment.java @@ -137,11 +137,11 @@ public class runtime_ogl_vertex_fragment implements GLEventListener gl.glClearColor(.25f, .25f, .25f, 1.0f); gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); - gl.glMatrixMode(GL.GL_PROJECTION); + gl.glMatrixMode(GL2ES1.GL_PROJECTION); gl.glLoadIdentity(); glu.gluPerspective(30.0f, 1.0f, .1f, 100); - gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); gl.glLoadIdentity(); glu.gluLookAt(4, 4, -4, 0, 0, 0, 0, 1, 0); diff --git a/src/demos/context/DualContext.java b/src/demos/context/DualContext.java index 8c801a6..3a24579 100755 --- a/src/demos/context/DualContext.java +++ b/src/demos/context/DualContext.java @@ -98,7 +98,7 @@ public class DualContext extends Canvas { String str = "" + (++repaintNum); int res = context1.makeCurrent(); if (res != GLContext.CONTEXT_NOT_CURRENT) { - clearAndDraw(context1.getGL(), + clearAndDraw(context1.getGL().getGL2(), 1, 0, 0, 0, 0, mid, height, str); context1.release(); @@ -106,7 +106,7 @@ public class DualContext extends Canvas { res = context2.makeCurrent(); if (res != GLContext.CONTEXT_NOT_CURRENT) { - clearAndDraw(context2.getGL(), + clearAndDraw(context2.getGL().getGL2(), 0, 0, 1, mid, 0, width - mid, height, str); context2.release(); @@ -115,7 +115,7 @@ public class DualContext extends Canvas { drawable.swapBuffers(); } - private void clearAndDraw(GL gl, + private void clearAndDraw(GL2 gl, float br, float bg, float bb, @@ -130,7 +130,7 @@ public class DualContext extends Canvas { gl.glClearColor(br, bg, bb, 1); gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); float length = glut.glutStrokeLengthf(GLUT.STROKE_ROMAN, str); - gl.glMatrixMode(GL.GL_PROJECTION); + gl.glMatrixMode(GL2ES1.GL_PROJECTION); gl.glLoadIdentity(); glu.gluOrtho2D(x, x + width, y, y + height); gl.glTranslatef(x + (width - length) / 2, y + height / 2, 0); diff --git a/src/demos/cubefbo/CubeObject.java b/src/demos/cubefbo/CubeObject.java index ffef04d..e192554 100755 --- a/src/demos/cubefbo/CubeObject.java +++ b/src/demos/cubefbo/CubeObject.java @@ -36,6 +36,7 @@ package demos.cubefbo; import java.nio.ByteBuffer; import java.nio.ShortBuffer; import javax.media.opengl.GL; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; import javax.media.opengl.util.BufferUtil; @@ -91,38 +92,38 @@ class CubeObject { gl.glViewport(0, 0, width, height); gl.glScissor(0, 0, width, height); - gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); gl.glLoadIdentity(); - gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, light_position, 0); - gl.glLightfv(GL.GL_LIGHT0, GL.GL_AMBIENT, light_ambient, 0); - gl.glLightfv(GL.GL_LIGHT0, GL.GL_DIFFUSE, light_diffuse, 0); - gl.glLightfv(GL.GL_LIGHT0, GL.GL_SPECULAR, zero_vec4, 0); - gl.glMaterialfv(GL.GL_FRONT_AND_BACK, GL.GL_SPECULAR, material_spec, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_POSITION, light_position, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_AMBIENT, light_ambient, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_DIFFUSE, light_diffuse, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_SPECULAR, zero_vec4, 0); + gl.glMaterialfv(GL.GL_FRONT_AND_BACK, GL2ES1.GL_SPECULAR, material_spec, 0); - gl.glEnable(GL.GL_NORMALIZE); - gl.glEnable(GL.GL_LIGHTING); - gl.glEnable(GL.GL_LIGHT0); - gl.glEnable(GL.GL_COLOR_MATERIAL); + gl.glEnable(GL2ES1.GL_NORMALIZE); + gl.glEnable(GL2ES1.GL_LIGHTING); + gl.glEnable(GL2ES1.GL_LIGHT0); + gl.glEnable(GL2ES1.GL_COLOR_MATERIAL); gl.glEnable(GL.GL_CULL_FACE); gl.glHint(GL2.GL_PERSPECTIVE_CORRECTION_HINT, GL.GL_FASTEST); - gl.glShadeModel(GL.GL_SMOOTH); + gl.glShadeModel(GL2ES1.GL_SMOOTH); gl.glDisable(GL.GL_DITHER); gl.glClearColor(0.0f, 0.1f, 0.0f, 1.0f); - gl.glEnableClientState(GL.GL_VERTEX_ARRAY); - gl.glEnableClientState(GL.GL_NORMAL_ARRAY); - gl.glEnableClientState(GL.GL_COLOR_ARRAY); + gl.glEnableClientState(GL2ES1.GL_VERTEX_ARRAY); + gl.glEnableClientState(GL2ES1.GL_NORMAL_ARRAY); + gl.glEnableClientState(GL2ES1.GL_COLOR_ARRAY); if (cubeTexCoords != null) { - gl.glEnableClientState(GL.GL_TEXTURE_COORD_ARRAY); + gl.glEnableClientState(GL2ES1.GL_TEXTURE_COORD_ARRAY); } else { - gl.glDisableClientState(GL.GL_TEXTURE_COORD_ARRAY); + gl.glDisableClientState(GL2ES1.GL_TEXTURE_COORD_ARRAY); } - gl.glMatrixMode(GL.GL_PROJECTION); + gl.glMatrixMode(GL2ES1.GL_PROJECTION); gl.glLoadIdentity(); perspective(gl, 55.f, aspect, 0.1f, 100.f); @@ -137,7 +138,7 @@ class CubeObject { //g.setColor(0, 255, 0); //g.fillRect(20, 20, width - 40, height - 40); - gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); gl.glLoadIdentity(); gl.glTranslatef(0.f, 0.f, -30.f); diff --git a/src/demos/cubefbo/FBCubes.java b/src/demos/cubefbo/FBCubes.java index e588cc6..78233e2 100755 --- a/src/demos/cubefbo/FBCubes.java +++ b/src/demos/cubefbo/FBCubes.java @@ -38,6 +38,7 @@ import java.awt.event.MouseListener; import java.awt.event.MouseMotionListener; import javax.media.opengl.DebugGL2; import javax.media.opengl.GL; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLEventListener; diff --git a/src/demos/cubefbo/FBObject.java b/src/demos/cubefbo/FBObject.java index 76e0ed9..0873888 100755 --- a/src/demos/cubefbo/FBObject.java +++ b/src/demos/cubefbo/FBObject.java @@ -33,6 +33,7 @@ package demos.cubefbo; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; diff --git a/src/demos/es1/RedSquare.java b/src/demos/es1/RedSquare.java index f0aa540..04ea334 100755 --- a/src/demos/es1/RedSquare.java +++ b/src/demos/es1/RedSquare.java @@ -2,8 +2,11 @@ package demos.es1; import java.nio.*; import javax.media.opengl.*; +import javax.media.opengl.sub.fixed.*; import javax.media.opengl.util.*; import javax.media.opengl.glu.*; +import com.sun.opengl.util.glsl.fixed.*; +import com.sun.opengl.impl.fixed.GLFixedFuncImpl; import com.sun.javafx.newt.*; @@ -93,8 +96,21 @@ public class RedSquare implements MouseListener, GLEventListener { private FloatBuffer vertices; public void init(GLAutoDrawable drawable) { - GL gl = drawable.getGL(); - glu = GLU.createGLU(); + GLFixedFuncIf gl; + { + GL _gl = drawable.getGL(); + if(!GLFixedFuncUtil.isGLFixedFuncIf(_gl)) { + if(_gl.isGLES2()) { + gl = new GLFixedFuncImpl(_gl, new FixedFuncHook(_gl.getGL2ES2())); + } else { + gl = new GLFixedFuncImpl(_gl, _gl.getGL2ES1()); + } + _gl.getContext().setGL(gl); + } else { + gl = GLFixedFuncUtil.getGLFixedFuncIf(_gl); + } + } + System.err.println("Entering initialization"); System.err.println("GL Profile: "+GLProfile.getProfile()); System.err.println("GL:" + gl); @@ -102,10 +118,7 @@ public class RedSquare implements MouseListener, GLEventListener { System.err.println("GL_EXTENSIONS:"); System.err.println(" " + gl.glGetString(gl.GL_EXTENSIONS)); - if(gl.isGLES2()) { - gl.getGLES2().enableFixedFunctionEmulationMode(GLES2.FIXED_EMULATION_VERTEXCOLORTEXTURE); - System.err.println("RedSquare Fixed emu: FIXED_EMULATION_VERTEXCOLORTEXTURE"); - } + glu = GLU.createGLU(); // Allocate vertex arrays colors = BufferUtil.newFloatBuffer(16); @@ -122,16 +135,16 @@ public class RedSquare implements MouseListener, GLEventListener { gl.glEnableClientState(gl.GL_VERTEX_ARRAY); gl.glEnableClientState(gl.GL_COLOR_ARRAY); - gl.glVertexPointer(3, gl.GL_FLOAT, 0, vertices); - gl.glColorPointer(4, gl.GL_FLOAT, 0, colors); + gl.glVertexPointer(3, GL.GL_FLOAT, 0, vertices); + gl.glColorPointer(4, GL.GL_FLOAT, 0, colors); // OpenGL Render Settings gl.glClearColor(0, 0, 0, 1); - gl.glEnable(gl.GL_DEPTH_TEST); + gl.glEnable(GL.GL_DEPTH_TEST); } public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { - GL gl = drawable.getGL(); + GLFixedFuncIf gl = GLFixedFuncUtil.getGLFixedFuncIf(drawable.getGL()); // Set location in front of camera gl.glMatrixMode(gl.GL_PROJECTION); gl.glLoadIdentity(); @@ -141,8 +154,8 @@ public class RedSquare implements MouseListener, GLEventListener { } public void display(GLAutoDrawable drawable) { - GL gl = drawable.getGL(); - gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT); + GLFixedFuncIf gl = GLFixedFuncUtil.getGLFixedFuncIf(drawable.getGL()); + gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); // One rotation every four seconds gl.glMatrixMode(gl.GL_MODELVIEW); @@ -154,7 +167,7 @@ public class RedSquare implements MouseListener, GLEventListener { // Draw a square - gl.glDrawArrays(gl.GL_TRIANGLE_STRIP, 0, 4); + gl.glDrawArrays(GL.GL_TRIANGLE_STRIP, 0, 4); } public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) { diff --git a/src/demos/es1/angeles/AngelesES1.java b/src/demos/es1/angeles/AngelesES1.java index 8638317..28369e2 100755 --- a/src/demos/es1/angeles/AngelesES1.java +++ b/src/demos/es1/angeles/AngelesES1.java @@ -125,7 +125,7 @@ public class AngelesES1 implements GLEventListener { gl.glHint(gl.GL_PERSPECTIVE_CORRECTION_HINT, GL.GL_FASTEST); - //gl.glShadeModel(GL.GL_SMOOTH); + //gl.glShadeModel(GL2ES1.GL_SMOOTH); gl.glShadeModel(gl.GL_FLAT); gl.glDisable(gl.GL_DITHER); diff --git a/src/demos/es1/angeles/AngelesGL.java b/src/demos/es1/angeles/AngelesGL.java index bb2aecd..7df2526 100755 --- a/src/demos/es1/angeles/AngelesGL.java +++ b/src/demos/es1/angeles/AngelesGL.java @@ -25,8 +25,12 @@ package demos.es1.angeles; import javax.media.opengl.*; +import javax.media.opengl.sub.*; +import javax.media.opengl.sub.fixed.*; import javax.media.opengl.util.*; import javax.media.opengl.glu.*; +import com.sun.opengl.util.glsl.fixed.*; +import com.sun.opengl.impl.fixed.GLFixedFuncImpl; import java.nio.*; public class AngelesGL implements GLEventListener { @@ -79,17 +83,26 @@ public class AngelesGL implements GLEventListener { public void init(GLAutoDrawable drawable) { // FIXME: gl.setSwapInterval(1); - this.gl = drawable.getGL(); - this.glu = GLU.createGLU(); - if(gl.isGLES2()) { - gl.getGLES2().enableFixedFunctionEmulationMode(GLES2.FIXED_EMULATION_VERTEXCOLORTEXTURE); - System.err.println("AngelesGL Fixed emu: FIXED_EMULATION_VERTEXCOLORTEXTURE"); + { + GL _gl = drawable.getGL(); + if(!GLFixedFuncUtil.isGLFixedFuncIf(_gl)) { + if(_gl.isGLES2()) { + this.gl = new GLFixedFuncImpl(_gl, new FixedFuncHook(_gl.getGL2ES2())); + } else { + this.gl = new GLFixedFuncImpl(_gl, _gl.getGL2ES1()); + } + _gl.getContext().setGL(this.gl); + } else { + this.gl = GLFixedFuncUtil.getGLFixedFuncIf(_gl); + } + System.err.println("AngelesGL: "+this.gl); } + this.glu = GLU.createGLU(); cComps = gl.isGLES1() ? 4: 3; gl.glEnable(GL2ES1.GL_NORMALIZE); - gl.glEnable(gl.GL_DEPTH_TEST); - gl.glDisable(gl.GL_CULL_FACE); + gl.glEnable(GL.GL_DEPTH_TEST); + gl.glDisable(GL.GL_CULL_FACE); gl.glCullFace(GL.GL_BACK); gl.glShadeModel(gl.GL_FLAT); @@ -135,7 +148,7 @@ public class AngelesGL implements GLEventListener { this.x = x; this.y = y; - this.gl = drawable.getGL(); + this.gl = GLFixedFuncUtil.getGLFixedFuncIf(drawable.getGL()); gl.glMatrixMode(gl.GL_MODELVIEW); gl.glLoadIdentity(); @@ -144,9 +157,9 @@ public class AngelesGL implements GLEventListener { // JAU gl.glHint(GL2ES1.GL_PERSPECTIVE_CORRECTION_HINT, GL.GL_FASTEST); - //gl.glShadeModel(GL.GL_SMOOTH); + //gl.glShadeModel(gl.GL_SMOOTH); gl.glShadeModel(gl.GL_FLAT); - gl.glDisable(gl.GL_DITHER); + gl.glDisable(GL.GL_DITHER); //gl.glMatrixMode(gl.GL_PROJECTION); //gl.glLoadIdentity(); @@ -161,7 +174,7 @@ public class AngelesGL implements GLEventListener { if (gAppAlive==0) return; - this.gl = drawable.getGL(); + this.gl = GLFixedFuncUtil.getGLFixedFuncIf(drawable.getGL()); // Actual tick value is "blurred" a little bit. sTick = (sTick + tick - sStartTick) >> 1; @@ -173,7 +186,7 @@ public class AngelesGL implements GLEventListener { return; } - gl.glClear(gl.GL_DEPTH_BUFFER_BIT | gl.GL_COLOR_BUFFER_BIT); + gl.glClear(GL.GL_DEPTH_BUFFER_BIT | GL.GL_COLOR_BUFFER_BIT); gl.glMatrixMode(gl.GL_PROJECTION); gl.glLoadIdentity(); @@ -186,7 +199,7 @@ public class AngelesGL implements GLEventListener { configureLightAndMaterial(); if(blendingEnabled) { - gl.glEnable(gl.GL_CULL_FACE); + gl.glEnable(GL.GL_CULL_FACE); // Draw the reflection by drawing models with negated Z-axis. gl.glPushMatrix(); drawModels(-1); @@ -197,7 +210,7 @@ public class AngelesGL implements GLEventListener { drawGroundPlane(); if(blendingEnabled) { - gl.glDisable(gl.GL_CULL_FACE); + gl.glDisable(GL.GL_CULL_FACE); } // Draw all the models normally. @@ -216,7 +229,7 @@ public class AngelesGL implements GLEventListener { } private boolean blendingEnabled = true; - private GL gl; + private GLFixedFuncIf gl; // temp cache private GLU glu; // Total run length is 20 * camera track base unit length (see cams.h). @@ -239,16 +252,16 @@ int randomUInt() private int cComps; // Definition of one GL object in this demo. -public class GLObject { +public class GLSpatial { /* Vertex array and color array are enabled for all objects, so their * pointers must always be valid and non-null. Normal array is not * used by the ground plane, so when its pointer is null then normal * array usage is disabled. * - * Vertex array is supposed to use gl.GL_FLOAT datatype and stride 0 + * Vertex array is supposed to use GL.GL_FLOAT datatype and stride 0 * (i.e. tightly packed array). Color array is supposed to have 4 - * components per color with gl.GL_UNSIGNED_BYTE datatype and stride 0. - * Normal array is supposed to use gl.GL_FLOAT datatype and stride 0. + * components per color with GL.GL_UNSIGNED_BYTE datatype and stride 0. + * Normal array is supposed to use GL.GL_FLOAT datatype and stride 0. */ private int vboName, count; private int vComps, nComps; @@ -258,7 +271,7 @@ public class GLObject { private FloatBuffer normalArray=null; protected GLArrayDataWrapper vArrayData, cArrayData, nArrayData=null; - public GLObject(int vertices, int vertexComponents, + public GLSpatial(int vertices, int vertexComponents, boolean useNormalArray) { count = vertices; vComps= vertexComponents; @@ -292,12 +305,12 @@ public class GLObject { gl.glGenBuffers(1, tmp, 0); vboName = tmp[0]; - vArrayData = GLArrayDataWrapper.createFixed(GL.GL_VERTEX_ARRAY, vComps, GL.GL_FLOAT, false, + vArrayData = GLArrayDataWrapper.createFixed(gl.GL_VERTEX_ARRAY, vComps, GL.GL_FLOAT, false, 0, pBuffer, vboName, vOffset); - cArrayData = GLArrayDataWrapper.createFixed(GL.GL_COLOR_ARRAY, cComps, GL.GL_FLOAT, false, + cArrayData = GLArrayDataWrapper.createFixed(gl.GL_COLOR_ARRAY, cComps, GL.GL_FLOAT, false, 0, pBuffer, vboName, cOffset); if(useNormalArray) { - nArrayData = GLArrayDataWrapper.createFixed(GL.GL_NORMAL_ARRAY, nComps, GL.GL_FLOAT, false, + nArrayData = GLArrayDataWrapper.createFixed(gl.GL_NORMAL_ARRAY, nComps, GL.GL_FLOAT, false, 0, pBuffer, vboName, nOffset); } } @@ -354,7 +367,7 @@ public class GLObject { } - gl.glDrawArrays(gl.GL_TRIANGLES, 0, count); + gl.glDrawArrays(GL.GL_TRIANGLES, 0, count); gl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0); @@ -371,8 +384,8 @@ int sCurrentCamTrack = 0; long sCurrentCamTrackStartTick = 0; long sNextCamTrackStartTick = 0x7fffffff; -GLObject sSuperShapeObjects[] = new GLObject[SuperShape.COUNT]; -GLObject sGroundPlane; +GLSpatial sSuperShapeObjects[] = new GLSpatial[SuperShape.COUNT]; +GLSpatial sGroundPlane; public class VECTOR3 { @@ -422,7 +435,7 @@ float ssFunc(final float t, final float p[], int pOff) // Creates and returns a supershape object. // Based on Paul Bourke's POV-Ray implementation. // http://astronomy.swin.edu.au/~pbourke/povray/supershape/ -GLObject createSuperShape(final float params[]) +GLSpatial createSuperShape(final float params[]) { final int resol1 = (int)params[SuperShape.PARAMS - 3]; final int resol2 = (int)params[SuperShape.PARAMS - 2]; @@ -434,12 +447,12 @@ GLObject createSuperShape(final float params[]) final int latitudeCount = latitudeEnd - latitudeBegin; final int triangleCount = longitudeCount * latitudeCount * 2; final int vertices = triangleCount * 3; - GLObject result; + GLSpatial result; float baseColor[] = new float[3]; int a, longitude, latitude; int currentVertex, currentQuad; - result = new GLObject(vertices, 3, true); + result = new GLSpatial(vertices, 3, true); if (result == null) return null; @@ -499,7 +512,7 @@ GLObject createSuperShape(final float params[]) /* Pre-normalization of the normals is disabled here because * they will be normalized anyway later due to automatic - * normalization (gl.GL_NORMALIZE). It is enabled because the + * normalization (GL2ES1.GL_NORMALIZE). It is enabled because the * objects are scaled with glScale. */ /* @@ -576,19 +589,19 @@ GLObject createSuperShape(final float params[]) } -GLObject createGroundPlane() +GLSpatial createGroundPlane() { final int scale = 4; final int yBegin = -15, yEnd = 15; // ends are non-inclusive final int xBegin = -15, xEnd = 15; final int triangleCount = (yEnd - yBegin) * (xEnd - xBegin) * 2; final int vertices = triangleCount * 3; - GLObject result; + GLSpatial result; int x, y; int currentVertex, currentQuad; final int vcomps = 2; - result = new GLObject(vertices, vcomps, false); + result = new GLSpatial(vertices, vcomps, false); if (result == null) return null; @@ -638,18 +651,18 @@ GLObject createGroundPlane() void drawGroundPlane() { gl.glDisable(gl.GL_LIGHTING); - gl.glDisable(gl.GL_DEPTH_TEST); + gl.glDisable(GL.GL_DEPTH_TEST); if(blendingEnabled) { - gl.glEnable(gl.GL_BLEND); - gl.glBlendFunc(gl.GL_ZERO, gl.GL_SRC_COLOR); + gl.glEnable(GL.GL_BLEND); + gl.glBlendFunc(GL.GL_ZERO, GL.GL_SRC_COLOR); } sGroundPlane.draw(); if(blendingEnabled) { - gl.glDisable(gl.GL_BLEND); + gl.glDisable(GL.GL_BLEND); } - gl.glEnable(gl.GL_DEPTH_TEST); + gl.glEnable(GL.GL_DEPTH_TEST); gl.glEnable(gl.GL_LIGHTING); } @@ -664,9 +677,9 @@ void drawFadeQuad() final float fadeColor = FixedPoint.toFloat(minFade << 7); gl.glColor4f(fadeColor, fadeColor, fadeColor, 0f); - gl.glDisable(gl.GL_DEPTH_TEST); - gl.glEnable(gl.GL_BLEND); - gl.glBlendFunc(gl.GL_ZERO, gl.GL_SRC_COLOR); + gl.glDisable(GL.GL_DEPTH_TEST); + gl.glEnable(GL.GL_BLEND); + gl.glBlendFunc(GL.GL_ZERO, GL.GL_SRC_COLOR); gl.glDisable(gl.GL_LIGHTING); gl.glMatrixMode(gl.GL_MODELVIEW); @@ -679,15 +692,15 @@ void drawFadeQuad() gl.glDisableClientState(gl.GL_COLOR_ARRAY); gl.glDisableClientState(gl.GL_NORMAL_ARRAY); gl.glEnableClientState(gl.GL_VERTEX_ARRAY); - gl.glVertexPointer(2, gl.GL_FLOAT, 0, quadVertices); - gl.glDrawArrays(gl.GL_TRIANGLES, 0, 6); + gl.glVertexPointer(2, GL.GL_FLOAT, 0, quadVertices); + gl.glDrawArrays(GL.GL_TRIANGLES, 0, 6); gl.glEnableClientState(gl.GL_COLOR_ARRAY); gl.glMatrixMode(gl.GL_MODELVIEW); gl.glEnable(gl.GL_LIGHTING); - gl.glDisable(gl.GL_BLEND); - gl.glEnable(gl.GL_DEPTH_TEST); + gl.glDisable(GL.GL_BLEND); + gl.glEnable(GL.GL_DEPTH_TEST); } } @@ -708,9 +721,9 @@ void configureLightAndMaterial() gl.glLightfv(gl.GL_LIGHT1, gl.GL_DIFFUSE, light1Diffuse); gl.glLightfv(gl.GL_LIGHT2, gl.GL_POSITION, light2Position); gl.glLightfv(gl.GL_LIGHT2, gl.GL_DIFFUSE, light2Diffuse); - gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_SPECULAR, materialSpecular); + gl.glMaterialfv(GL.GL_FRONT_AND_BACK, gl.GL_SPECULAR, materialSpecular); - gl.glMaterialf(gl.GL_FRONT_AND_BACK, gl.GL_SHININESS, 60.0f); + gl.glMaterialf(GL.GL_FRONT_AND_BACK, gl.GL_SHININESS, 60.0f); gl.glEnable(gl.GL_COLOR_MATERIAL); } diff --git a/src/demos/es1/angeles/AngelesGLil.java b/src/demos/es1/angeles/AngelesGLil.java index ace1a4f..8e71840 100755 --- a/src/demos/es1/angeles/AngelesGLil.java +++ b/src/demos/es1/angeles/AngelesGLil.java @@ -25,8 +25,12 @@ package demos.es1.angeles; import javax.media.opengl.*; +import javax.media.opengl.sub.*; +import javax.media.opengl.sub.fixed.*; import javax.media.opengl.util.*; import javax.media.opengl.glu.*; +import com.sun.opengl.util.glsl.fixed.*; +import com.sun.opengl.impl.fixed.GLFixedFuncImpl; import java.nio.*; public class AngelesGLil implements GLEventListener { @@ -79,25 +83,33 @@ public class AngelesGLil implements GLEventListener { public void init(GLAutoDrawable drawable) { // FIXME: gl.setSwapInterval(1); - this.gl = drawable.getGL(); - this.glu = GLU.createGLU(); - if(gl.isGLES2()) { - gl.getGLES2().enableFixedFunctionEmulationMode(GLES2.FIXED_EMULATION_VERTEXCOLORTEXTURE); - System.err.println("AngelesGLil Fixed emu: FIXED_EMULATION_VERTEXCOLORTEXTURE"); + { + GL _gl = drawable.getGL(); + if(!GLFixedFuncUtil.isGLFixedFuncIf(_gl)) { + if(_gl.isGLES2()) { + this.gl = new GLFixedFuncImpl(_gl, new FixedFuncHook(_gl.getGL2ES2())); + } else { + this.gl = new GLFixedFuncImpl(_gl, _gl.getGL2ES1()); + } + _gl.getContext().setGL(this.gl); + } else { + this.gl = GLFixedFuncUtil.getGLFixedFuncIf(_gl); + } + System.err.println("AngelesGL: "+this.gl); } - + this.glu = GLU.createGLU(); cComps = gl.isGLES1() ? 4: 3; gl.glEnable(GL2ES1.GL_NORMALIZE); - gl.glEnable(gl.GL_DEPTH_TEST); - gl.glDisable(gl.GL_CULL_FACE); + gl.glEnable(GL.GL_DEPTH_TEST); + gl.glDisable(GL.GL_CULL_FACE); gl.glCullFace(GL.GL_BACK); gl.glShadeModel(gl.GL_FLAT); gl.glEnable(gl.GL_LIGHTING); gl.glEnable(gl.GL_LIGHT0); gl.glEnable(gl.GL_LIGHT1); - gl.glEnable(gl.GL_LIGHT2); + gl.glEnable(gl.GL_LIGHT2); gl.glEnableClientState(gl.GL_VERTEX_ARRAY); gl.glEnableClientState(gl.GL_COLOR_ARRAY); @@ -139,7 +151,7 @@ public class AngelesGLil implements GLEventListener { TraceGL2 gltrace = new TraceGL2(gl2, System.err); gl2.getContext().setGL(gltrace); gl2 = gltrace; - }*/ + } */ } public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { @@ -148,7 +160,7 @@ public class AngelesGLil implements GLEventListener { this.x = x; this.y = y; - this.gl = drawable.getGL(); + this.gl = GLFixedFuncUtil.getGLFixedFuncIf(drawable.getGL()); gl.glMatrixMode(gl.GL_MODELVIEW); gl.glLoadIdentity(); @@ -157,9 +169,9 @@ public class AngelesGLil implements GLEventListener { // JAU gl.glHint(GL2ES1.GL_PERSPECTIVE_CORRECTION_HINT, GL.GL_FASTEST); - //gl.glShadeModel(GL.GL_SMOOTH); + //gl.glShadeModel(gl.GL_SMOOTH); gl.glShadeModel(gl.GL_FLAT); - gl.glDisable(gl.GL_DITHER); + gl.glDisable(GL.GL_DITHER); //gl.glMatrixMode(gl.GL_PROJECTION); //gl.glLoadIdentity(); @@ -174,7 +186,7 @@ public class AngelesGLil implements GLEventListener { if (gAppAlive==0) return; - this.gl = drawable.getGL(); + this.gl = GLFixedFuncUtil.getGLFixedFuncIf(drawable.getGL()); // Actual tick value is "blurred" a little bit. sTick = (sTick + tick - sStartTick) >> 1; @@ -186,7 +198,7 @@ public class AngelesGLil implements GLEventListener { return; } - gl.glClear(gl.GL_DEPTH_BUFFER_BIT | gl.GL_COLOR_BUFFER_BIT); + gl.glClear(GL.GL_DEPTH_BUFFER_BIT | GL.GL_COLOR_BUFFER_BIT); gl.glMatrixMode(gl.GL_PROJECTION); gl.glLoadIdentity(); @@ -199,7 +211,7 @@ public class AngelesGLil implements GLEventListener { configureLightAndMaterial(); if(blendingEnabled) { - gl.glEnable(gl.GL_CULL_FACE); + gl.glEnable(GL.GL_CULL_FACE); // Draw the reflection by drawing models with negated Z-axis. gl.glPushMatrix(); drawModels(-1); @@ -210,7 +222,7 @@ public class AngelesGLil implements GLEventListener { drawGroundPlane(); if(blendingEnabled) { - gl.glDisable(gl.GL_CULL_FACE); + gl.glDisable(GL.GL_CULL_FACE); } // Draw all the models normally. @@ -229,7 +241,7 @@ public class AngelesGLil implements GLEventListener { } private boolean blendingEnabled = true; - private GL gl; + private GLFixedFuncIf gl; // temp cache private GLU glu; // Total run length is 20 * camera track base unit length (see cams.h). @@ -249,20 +261,19 @@ int randomUInt() return Math.abs((int) (sRandomSeed >> 16)); } - private int cComps; // Definition of one GL object in this demo. -public class GLObject { +public class GLSpatial { /* Vertex array and color array are enabled for all objects, so their * pointers must always be valid and non-null. Normal array is not * used by the ground plane, so when its pointer is null then normal * array usage is disabled. * - * Vertex array is supposed to use gl.GL_FLOAT datatype and stride 0 + * Vertex array is supposed to use GL.GL_FLOAT datatype and stride 0 * (i.e. tightly packed array). Color array is supposed to have 4 - * components per color with gl.GL_UNSIGNED_BYTE datatype and stride 0. - * Normal array is supposed to use gl.GL_FLOAT datatype and stride 0. + * components per color with GL.GL_UNSIGNED_BYTE datatype and stride 0. + * Normal array is supposed to use GL.GL_FLOAT datatype and stride 0. */ protected int vboName, count; protected int vComps, nComps; @@ -270,7 +281,7 @@ public class GLObject { protected FloatBuffer interlArray; protected GLArrayDataWrapper vArrayData, cArrayData, nArrayData=null; - public GLObject(int vertices, int vertexComponents, + public GLSpatial(int vertices, int vertexComponents, boolean useNormalArray) { count = vertices; vComps= vertexComponents; @@ -297,12 +308,12 @@ public class GLObject { interlArray.position(count*(vComps+cComps+nComps)); interlArray.flip(); - vArrayData = GLArrayDataWrapper.createFixed(GL.GL_VERTEX_ARRAY, vComps, GL.GL_FLOAT, false, + vArrayData = GLArrayDataWrapper.createFixed(gl.GL_VERTEX_ARRAY, vComps, GL.GL_FLOAT, false, bStride, pBuffer, vboName, vOffset); - cArrayData = GLArrayDataWrapper.createFixed(GL.GL_COLOR_ARRAY, cComps, GL.GL_FLOAT, false, + cArrayData = GLArrayDataWrapper.createFixed(gl.GL_COLOR_ARRAY, cComps, GL.GL_FLOAT, false, bStride, pBuffer, vboName, cOffset); if(useNormalArray) { - nArrayData = GLArrayDataWrapper.createFixed(GL.GL_NORMAL_ARRAY, nComps, GL.GL_FLOAT, false, + nArrayData = GLArrayDataWrapper.createFixed(gl.GL_NORMAL_ARRAY, nComps, GL.GL_FLOAT, false, bStride, pBuffer, vboName, nOffset); } } @@ -342,7 +353,8 @@ public class GLObject { gl.glNormalPointer(nArrayData); } - gl.glDrawArrays(gl.GL_TRIANGLES, 0, count); + + gl.glDrawArrays(GL.GL_TRIANGLES, 0, count); gl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0); @@ -359,8 +371,8 @@ int sCurrentCamTrack = 0; long sCurrentCamTrackStartTick = 0; long sNextCamTrackStartTick = 0x7fffffff; -GLObject sSuperShapeObjects[] = new GLObject[SuperShape.COUNT]; -GLObject sGroundPlane; +GLSpatial sSuperShapeObjects[] = new GLSpatial[SuperShape.COUNT]; +GLSpatial sGroundPlane; public class VECTOR3 { @@ -410,7 +422,7 @@ float ssFunc(final float t, final float p[], int pOff) // Creates and returns a supershape object. // Based on Paul Bourke's POV-Ray implementation. // http://astronomy.swin.edu.au/~pbourke/povray/supershape/ -GLObject createSuperShape(final float params[]) +GLSpatial createSuperShape(final float params[]) { final int resol1 = (int)params[SuperShape.PARAMS - 3]; final int resol2 = (int)params[SuperShape.PARAMS - 2]; @@ -422,19 +434,18 @@ GLObject createSuperShape(final float params[]) final int latitudeCount = latitudeEnd - latitudeBegin; final int triangleCount = longitudeCount * latitudeCount * 2; final int vertices = triangleCount * 3; - GLObject result; + GLSpatial result; float baseColor[] = new float[3]; float color[] = new float[3]; int a, longitude, latitude; int currentIndex, currentQuad; - result = new GLObject(vertices, 3, true); + result = new GLSpatial(vertices, 3, true); if (result == null) return null; - for (a = 0; a < 3; ++a) { + for (a = 0; a < 3; ++a) baseColor[a] = ((randomUInt() % 155) + 100) / 255.f; - } currentQuad = 0; currentIndex = 0; @@ -489,7 +500,7 @@ GLObject createSuperShape(final float params[]) /* Pre-normalization of the normals is disabled here because * they will be normalized anyway later due to automatic - * normalization (gl.GL_NORMALIZE). It is enabled because the + * normalization (GL2ES1.GL_NORMALIZE). It is enabled because the * objects are scaled with glScale. */ /* @@ -607,19 +618,20 @@ GLObject createSuperShape(final float params[]) return result; } -GLObject createGroundPlane() + +GLSpatial createGroundPlane() { final int scale = 4; final int yBegin = -15, yEnd = 15; // ends are non-inclusive final int xBegin = -15, xEnd = 15; final int triangleCount = (yEnd - yBegin) * (xEnd - xBegin) * 2; final int vertices = triangleCount * 3; - GLObject result; + GLSpatial result; int x, y; int currentIndex, currentQuad; final int vcomps = 2; - result = new GLObject(vertices, vcomps, false); + result = new GLSpatial(vertices, vcomps, false); if (result == null) return null; @@ -665,18 +677,18 @@ GLObject createGroundPlane() void drawGroundPlane() { gl.glDisable(gl.GL_LIGHTING); - gl.glDisable(gl.GL_DEPTH_TEST); + gl.glDisable(GL.GL_DEPTH_TEST); if(blendingEnabled) { - gl.glEnable(gl.GL_BLEND); - gl.glBlendFunc(gl.GL_ZERO, gl.GL_SRC_COLOR); + gl.glEnable(GL.GL_BLEND); + gl.glBlendFunc(GL.GL_ZERO, GL.GL_SRC_COLOR); } sGroundPlane.draw(); if(blendingEnabled) { - gl.glDisable(gl.GL_BLEND); + gl.glDisable(GL.GL_BLEND); } - gl.glEnable(gl.GL_DEPTH_TEST); + gl.glEnable(GL.GL_DEPTH_TEST); gl.glEnable(gl.GL_LIGHTING); } @@ -691,9 +703,9 @@ void drawFadeQuad() final float fadeColor = FixedPoint.toFloat(minFade << 7); gl.glColor4f(fadeColor, fadeColor, fadeColor, 0f); - gl.glDisable(gl.GL_DEPTH_TEST); - gl.glEnable(gl.GL_BLEND); - gl.glBlendFunc(gl.GL_ZERO, gl.GL_SRC_COLOR); + gl.glDisable(GL.GL_DEPTH_TEST); + gl.glEnable(GL.GL_BLEND); + gl.glBlendFunc(GL.GL_ZERO, GL.GL_SRC_COLOR); gl.glDisable(gl.GL_LIGHTING); gl.glMatrixMode(gl.GL_MODELVIEW); @@ -706,15 +718,15 @@ void drawFadeQuad() gl.glDisableClientState(gl.GL_COLOR_ARRAY); gl.glDisableClientState(gl.GL_NORMAL_ARRAY); gl.glEnableClientState(gl.GL_VERTEX_ARRAY); - gl.glVertexPointer(2, gl.GL_FLOAT, 0, quadVertices); - gl.glDrawArrays(gl.GL_TRIANGLES, 0, 6); + gl.glVertexPointer(2, GL.GL_FLOAT, 0, quadVertices); + gl.glDrawArrays(GL.GL_TRIANGLES, 0, 6); gl.glEnableClientState(gl.GL_COLOR_ARRAY); gl.glMatrixMode(gl.GL_MODELVIEW); gl.glEnable(gl.GL_LIGHTING); - gl.glDisable(gl.GL_BLEND); - gl.glEnable(gl.GL_DEPTH_TEST); + gl.glDisable(GL.GL_BLEND); + gl.glEnable(GL.GL_DEPTH_TEST); } } @@ -735,9 +747,9 @@ void configureLightAndMaterial() gl.glLightfv(gl.GL_LIGHT1, gl.GL_DIFFUSE, light1Diffuse); gl.glLightfv(gl.GL_LIGHT2, gl.GL_POSITION, light2Position); gl.glLightfv(gl.GL_LIGHT2, gl.GL_DIFFUSE, light2Diffuse); - gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_SPECULAR, materialSpecular); + gl.glMaterialfv(GL.GL_FRONT_AND_BACK, gl.GL_SPECULAR, materialSpecular); - gl.glMaterialf(gl.GL_FRONT_AND_BACK, gl.GL_SHININESS, 60.0f); + gl.glMaterialf(GL.GL_FRONT_AND_BACK, gl.GL_SHININESS, 60.0f); gl.glEnable(gl.GL_COLOR_MATERIAL); } diff --git a/src/demos/es1/cube/Cube.java b/src/demos/es1/cube/Cube.java index b77c4e9..63bea14 100644 --- a/src/demos/es1/cube/Cube.java +++ b/src/demos/es1/cube/Cube.java @@ -31,10 +31,13 @@ */ package demos.es1.cube; +import java.nio.*; import javax.media.opengl.*; +import javax.media.opengl.sub.fixed.*; import javax.media.opengl.util.*; import javax.media.opengl.glu.*; -import java.nio.*; +import com.sun.opengl.util.glsl.fixed.*; +import com.sun.opengl.impl.fixed.GLFixedFuncImpl; import com.sun.javafx.newt.*; @@ -71,13 +74,23 @@ public class Cube implements GLEventListener { } public void init(GLAutoDrawable drawable) { - GL gl = drawable.getGL(); - glu = GLU.createGLU(); - if(gl.isGLES2()) { - gl.getGLES2().enableFixedFunctionEmulationMode(GLES2.FIXED_EMULATION_VERTEXCOLORTEXTURE); - System.err.println("Cubes Fixed emu: FIXED_EMULATION_VERTEXCOLORTEXTURE"); + GLFixedFuncIf gl; + { + GL _gl = drawable.getGL(); + if(!GLFixedFuncUtil.isGLFixedFuncIf(_gl)) { + if(_gl.isGLES2()) { + gl = new GLFixedFuncImpl(_gl, new FixedFuncHook(_gl.getGL2ES2())); + } else { + gl = new GLFixedFuncImpl(_gl, _gl.getGL2ES1()); + } + _gl.getContext().setGL(gl); + } else { + gl = GLFixedFuncUtil.getGLFixedFuncIf(_gl); + } } + glu = GLU.createGLU(); + gl.glGenBuffers(4, vboNames, 0); if(!innerCube) { @@ -87,16 +100,17 @@ public class Cube implements GLEventListener { System.err.println("GL_VERSION=" + gl.glGetString(gl.GL_VERSION)); System.err.println("GL_EXTENSIONS:"); System.err.println(" " + gl.glGetString(gl.GL_EXTENSIONS)); + System.err.println("GLF:" + gl); } } public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { float aspect = (height != 0) ? ((float)width / (float)height) : 1.0f; - GL gl = drawable.getGL(); - GL2ES1 glF=null; + GLFixedFuncIf gl = GLFixedFuncUtil.getGLFixedFuncIf(drawable.getGL()); + GL2ES1 gl2es1=null; if(gl.isGL2ES1()) { - glF = drawable.getGL().getGL2ES1(); + gl2es1 = drawable.getGL().getGL2ES1(); } gl.glViewport(0, 0, width, height); @@ -128,11 +142,11 @@ public class Cube implements GLEventListener { gl.glDisable(gl.GL_LIGHT0); } gl.glEnable(gl.GL_CULL_FACE); - if(null!=glF) { + if(null!=gl2es1) { gl.glEnable(gl.GL_NORMALIZE); gl.glShadeModel(gl.GL_SMOOTH); - gl.glDisable(gl.GL_DITHER); + gl.glDisable(GL.GL_DITHER); } gl.glEnableClientState(gl.GL_VERTEX_ARRAY); @@ -155,16 +169,16 @@ public class Cube implements GLEventListener { gl.glBindBuffer(GL.GL_ARRAY_BUFFER, vboNames[3]); gl.glBufferData(GL.GL_ARRAY_BUFFER, cubeTexCoords.limit() * BufferUtil.SIZEOF_SHORT, cubeTexCoords, GL.GL_STATIC_DRAW); gl.glTexCoordPointer(2, gl.GL_SHORT, 0, 0); - if(null!=glF) { - glF.glTexEnvi(glF.GL_TEXTURE_ENV, glF.GL_TEXTURE_ENV_MODE, glF.GL_INCR); + if(null!=gl2es1) { + gl2es1.glTexEnvi(gl2es1.GL_TEXTURE_ENV, gl2es1.GL_TEXTURE_ENV_MODE, gl2es1.GL_INCR); } } else { gl.glDisableClientState(gl.GL_TEXTURE_COORD_ARRAY); } gl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0); - if(null!=glF) { - glF.glHint(glF.GL_PERSPECTIVE_CORRECTION_HINT, glF.GL_FASTEST); + if(null!=gl2es1) { + gl2es1.glHint(gl2es1.GL_PERSPECTIVE_CORRECTION_HINT, gl2es1.GL_FASTEST); } gl.glMatrixMode(gl.GL_PROJECTION); @@ -179,7 +193,7 @@ public class Cube implements GLEventListener { } public void display(GLAutoDrawable drawable) { - GL gl = drawable.getGL(); + GLFixedFuncIf gl = GLFixedFuncUtil.getGLFixedFuncIf(drawable.getGL()); gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT); diff --git a/src/demos/es1/cube/CubeImmModeSink.java b/src/demos/es1/cube/CubeImmModeSink.java index a3f1570..c85fed0 100644 --- a/src/demos/es1/cube/CubeImmModeSink.java +++ b/src/demos/es1/cube/CubeImmModeSink.java @@ -32,8 +32,11 @@ package demos.es1.cube; import javax.media.opengl.*; +import javax.media.opengl.sub.fixed.*; import javax.media.opengl.util.*; import javax.media.opengl.glu.*; +import com.sun.opengl.util.glsl.fixed.*; +import com.sun.opengl.impl.fixed.GLFixedFuncImpl; import java.nio.*; import com.sun.javafx.newt.*; @@ -47,7 +50,7 @@ public class CubeImmModeSink implements GLEventListener { ByteBuffer cubeIndices=null; ImmModeSink vboCubeF = null; - public void drawCube(GL gl, float extent) { + public void drawCube(GLFixedFuncIf gl, float extent) { if(cubeIndices==null) { cubeIndices = BufferUtil.newByteBuffer(s_cubeIndices); } @@ -83,7 +86,7 @@ public class CubeImmModeSink implements GLEventListener { private GLUquadric sphere=null; private ImmModeSink vboSphere=null; - public void drawSphere(GL gl, float radius, int slices, int stacks) { + public void drawSphere(GLFixedFuncIf gl, float radius, int slices, int stacks) { if(sphere==null) { sphere = glu.gluNewQuadric(); sphere.enableImmModeSink(true); @@ -108,7 +111,7 @@ public class CubeImmModeSink implements GLEventListener { private GLUquadric cylinder=null; private ImmModeSink vboCylinder=null; - public void drawCylinder(GL gl, float radius, float halfHeight, int upAxis) { + public void drawCylinder(GLFixedFuncIf gl, float radius, float halfHeight, int upAxis) { if(cylinder==null) { cylinder = glu.gluNewQuadric(); cylinder.enableImmModeSink(true); @@ -161,13 +164,23 @@ public class CubeImmModeSink implements GLEventListener { } public void init(GLAutoDrawable drawable) { - GL gl = drawable.getGL(); + GLFixedFuncIf gl; + { + GL _gl = drawable.getGL(); + if(!GLFixedFuncUtil.isGLFixedFuncIf(_gl)) { + if(_gl.isGLES2()) { + gl = new GLFixedFuncImpl(_gl, new FixedFuncHook(_gl.getGL2ES2())); + } else { + gl = new GLFixedFuncImpl(_gl, _gl.getGL2ES1()); + } + _gl.getContext().setGL(gl); + } else { + gl = GLFixedFuncUtil.getGLFixedFuncIf(_gl); + } + } glu = GLU.createGLU(); - if(gl.isGLES2()) { - gl.getGLES2().enableFixedFunctionEmulationMode(GLES2.FIXED_EMULATION_VERTEXCOLORTEXTURE); - System.err.println("CubeImmModeSink Fixed emu: FIXED_EMULATION_VERTEXCOLORTEXTURE"); - } + if(!innerCube) { System.err.println("Entering initialization"); System.err.println("GL Profile: "+GLProfile.getProfile()); @@ -175,6 +188,7 @@ public class CubeImmModeSink implements GLEventListener { System.err.println("GL_VERSION=" + gl.glGetString(gl.GL_VERSION)); System.err.println("GL_EXTENSIONS:"); System.err.println(" " + gl.glGetString(gl.GL_EXTENSIONS)); + System.err.println("GLF:" + gl); } gl.glGetError(); // flush error .. @@ -191,10 +205,10 @@ public class CubeImmModeSink implements GLEventListener { public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { float aspect = (height != 0) ? ((float)width / (float)height) : 1.0f; - GL gl = drawable.getGL(); - GL2ES1 glF=null; + GLFixedFuncIf gl = GLFixedFuncUtil.getGLFixedFuncIf(drawable.getGL()); + GL2ES1 gl2es1=null; if(gl.isGL2ES1()) { - glF = drawable.getGL().getGL2ES1(); + gl2es1 = drawable.getGL().getGL2ES1(); } gl.glViewport(0, 0, width, height); @@ -215,19 +229,19 @@ public class CubeImmModeSink implements GLEventListener { gl.glLightfv(gl.GL_LIGHT0, gl.GL_AMBIENT, light_ambient, 0); gl.glLightfv(gl.GL_LIGHT0, gl.GL_DIFFUSE, light_diffuse, 0); gl.glLightfv(gl.GL_LIGHT0, gl.GL_SPECULAR, zero_vec4, 0); - gl.glMaterialfv(glF.GL_FRONT_AND_BACK, glF.GL_SPECULAR, material_spec, 0); - gl.glEnable(glF.GL_NORMALIZE); + gl.glMaterialfv(GL.GL_FRONT_AND_BACK, gl.GL_SPECULAR, material_spec, 0); + gl.glEnable(gl.GL_NORMALIZE); gl.glEnable(gl.GL_LIGHTING); gl.glEnable(gl.GL_LIGHT0); gl.glEnable(gl.GL_COLOR_MATERIAL); - gl.glEnable(gl.GL_CULL_FACE); + gl.glEnable(GL.GL_CULL_FACE); gl.glShadeModel(gl.GL_SMOOTH); gl.glDisable(gl.GL_DITHER); - if(null!=glF) { - glF.glHint(glF.GL_PERSPECTIVE_CORRECTION_HINT, glF.GL_FASTEST); + if(null!=gl2es1) { + gl2es1.glHint(gl2es1.GL_PERSPECTIVE_CORRECTION_HINT, gl2es1.GL_FASTEST); } gl.glMatrixMode(gl.GL_PROJECTION); @@ -242,10 +256,10 @@ public class CubeImmModeSink implements GLEventListener { } public void display(GLAutoDrawable drawable) { - GL gl = drawable.getGL(); - GL2ES1 glF=null; + GLFixedFuncIf gl = GLFixedFuncUtil.getGLFixedFuncIf(drawable.getGL()); + GL2ES1 gl2es1=null; if(gl.isGL2ES1()) { - glF = drawable.getGL().getGL2ES1(); + gl2es1 = drawable.getGL().getGL2ES1(); } gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT); @@ -265,13 +279,13 @@ public class CubeImmModeSink implements GLEventListener { } if(true) { - gl.glDisable(GL.GL_LIGHTING); + gl.glDisable(gl.GL_LIGHTING); gl.glColor4f(0f, 1f, 0f, 1f); gl.glPushMatrix(); gl.glTranslatef(15.0f, 0.0f, 0.0f); drawSphere(gl, 5.0f, 10, 10); gl.glPopMatrix(); - gl.glEnable(GL.GL_LIGHTING); + gl.glEnable(gl.GL_LIGHTING); } if(true) { diff --git a/src/demos/es1/cubefbo/FBCubes.java b/src/demos/es1/cubefbo/FBCubes.java index a97ee1c..f5f98f1 100755 --- a/src/demos/es1/cubefbo/FBCubes.java +++ b/src/demos/es1/cubefbo/FBCubes.java @@ -35,7 +35,11 @@ package demos.es1.cubefbo; import demos.es1.cube.Cube; import javax.media.opengl.*; +import javax.media.opengl.util.*; +import javax.media.opengl.sub.fixed.*; import javax.media.opengl.util.FBObject; +import com.sun.opengl.util.glsl.fixed.*; +import com.sun.opengl.impl.fixed.GLFixedFuncImpl; import java.nio.*; class FBCubes implements GLEventListener { @@ -52,12 +56,21 @@ class FBCubes implements GLEventListener { } public void init(GLAutoDrawable drawable) { - GL gl = drawable.getGL(); - - if(gl.isGLES2()) { - gl.getGLES2().enableFixedFunctionEmulationMode(GLES2.FIXED_EMULATION_VERTEXCOLORTEXTURE); - System.err.println("FBCubes Fixed emu: FIXED_EMULATION_VERTEXCOLORTEXTURE"); + GLFixedFuncIf gl; + { + GL _gl = drawable.getGL(); + if(!GLFixedFuncUtil.isGLFixedFuncIf(_gl)) { + if(_gl.isGLES2()) { + gl = new GLFixedFuncImpl(_gl, new FixedFuncHook(_gl.getGL2ES2())); + } else { + gl = new GLFixedFuncImpl(_gl, _gl.getGL2ES1()); + } + _gl.getContext().setGL(gl); + } else { + gl = GLFixedFuncUtil.getGLFixedFuncIf(_gl); + } } + System.out.println(gl); gl.glGetError(); // flush error .. /* @@ -98,7 +111,7 @@ class FBCubes implements GLEventListener { } public void display(GLAutoDrawable drawable) { - GL gl = drawable.getGL(); + GLFixedFuncIf gl = GLFixedFuncUtil.getGLFixedFuncIf(drawable.getGL()); fbo1.bind(gl); cubeInner.reshape(drawable, 0, 0, FBO_SIZE, FBO_SIZE); diff --git a/src/demos/es2/RedSquare.java b/src/demos/es2/RedSquare.java index db48591..2cda004 100755 --- a/src/demos/es2/RedSquare.java +++ b/src/demos/es2/RedSquare.java @@ -2,6 +2,7 @@ package demos.es2; import java.nio.*; import javax.media.opengl.*; +import javax.media.opengl.sub.fixed.*; import javax.media.opengl.util.*; import javax.media.opengl.glu.*; @@ -119,20 +120,16 @@ public class RedSquare implements MouseListener, GLEventListener { System.err.println("GL_EXTENSIONS:"); System.err.println(" " + gl.glGetString(gl.GL_EXTENSIONS)); - if(gl.isGLES2()) { - pmvMatrix = gl.getGLES2().getPMVMatrix(); - } else { - pmvMatrix = new PMVMatrix(); - } + pmvMatrix = new PMVMatrix(); initShader(gl); // Push the 1st uniform down the path st.glUseProgram(gl, true); - pmvMatrix.glMatrixMode(gl.GL_PROJECTION); + pmvMatrix.glMatrixMode(pmvMatrix.GL_PROJECTION); pmvMatrix.glLoadIdentity(); - pmvMatrix.glMatrixMode(gl.GL_MODELVIEW); + pmvMatrix.glMatrixMode(pmvMatrix.GL_MODELVIEW); pmvMatrix.glLoadIdentity(); if(!st.glUniform(gl, new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf()))) { @@ -177,7 +174,7 @@ public class RedSquare implements MouseListener, GLEventListener { st.glUseProgram(gl, true); // Set location in front of camera - pmvMatrix.glMatrixMode(GL2ES2.GL_PROJECTION); + pmvMatrix.glMatrixMode(pmvMatrix.GL_PROJECTION); pmvMatrix.glLoadIdentity(); pmvMatrix.gluPerspective(45.0f, (float)width / (float)height, 1.0f, 100.0f); //pmvMatrix.glOrthof(-4.0f, 4.0f, -4.0f, 4.0f, 1.0f, 100.0f); @@ -199,7 +196,7 @@ public class RedSquare implements MouseListener, GLEventListener { gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT); // One rotation every four seconds - pmvMatrix.glMatrixMode(gl.GL_MODELVIEW); + pmvMatrix.glMatrixMode(pmvMatrix.GL_MODELVIEW); pmvMatrix.glLoadIdentity(); pmvMatrix.glTranslatef(0, 0, -10); float ang = ((float) (curTime - startTime) * 360.0f) / 4000.0f; diff --git a/src/demos/es2/openmax/Cube.java b/src/demos/es2/openmax/Cube.java index 1430978..52b347c 100644 --- a/src/demos/es2/openmax/Cube.java +++ b/src/demos/es2/openmax/Cube.java @@ -32,8 +32,11 @@ package demos.es2.openmax; import javax.media.opengl.*; +import javax.media.opengl.sub.fixed.*; import javax.media.opengl.util.*; import javax.media.opengl.glu.*; +import com.sun.opengl.util.glsl.fixed.*; +import com.sun.opengl.impl.fixed.GLFixedFuncImpl; import java.nio.*; import com.sun.javafx.newt.*; @@ -87,13 +90,23 @@ public class Cube implements GLEventListener { } public void init(GLAutoDrawable drawable) { - GL gl = drawable.getGL(); - glu = GLU.createGLU(); - if(gl.isGLES2()) { - gl.getGLES2().enableFixedFunctionEmulationMode(GLES2.FIXED_EMULATION_VERTEXCOLORTEXTURE); - System.err.println("Cubes Fixed emu: FIXED_EMULATION_VERTEXCOLORTEXTURE"); + GLFixedFuncIf gl; + { + GL _gl = drawable.getGL(); + if(!GLFixedFuncUtil.isGLFixedFuncIf(_gl)) { + if(_gl.isGLES2()) { + gl = new GLFixedFuncImpl(_gl, new FixedFuncHook(_gl.getGL2ES2())); + } else { + gl = new GLFixedFuncImpl(_gl, _gl.getGL2ES1()); + } + _gl.getContext().setGL(gl); + } else { + gl = GLFixedFuncUtil.getGLFixedFuncIf(_gl); + } } + glu = GLU.createGLU(); + gl.glGenBuffers(4, vboNames, 0); if(!innerCube) { @@ -103,16 +116,17 @@ public class Cube implements GLEventListener { System.err.println("GL_VERSION=" + gl.glGetString(gl.GL_VERSION)); System.err.println("GL_EXTENSIONS:"); System.err.println(" " + gl.glGetString(gl.GL_EXTENSIONS)); + System.err.println("GLF:" + gl); } } public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { float aspect = (height != 0) ? ((float)width / (float)height) : 1.0f; - GL gl = drawable.getGL(); - GL2ES1 glF=null; + GLFixedFuncIf gl = GLFixedFuncUtil.getGLFixedFuncIf(drawable.getGL()); + GL2ES1 gl2es1=null; if(gl.isGL2ES1()) { - glF = drawable.getGL().getGL2ES1(); + gl2es1 = drawable.getGL().getGL2ES1(); } gl.glViewport(0, 0, width, height); @@ -144,11 +158,11 @@ public class Cube implements GLEventListener { gl.glDisable(gl.GL_LIGHT0); } gl.glEnable(gl.GL_CULL_FACE); - if(null!=glF) { + if(null!=gl2es1) { gl.glEnable(gl.GL_NORMALIZE); gl.glShadeModel(gl.GL_SMOOTH); - gl.glDisable(gl.GL_DITHER); + gl.glDisable(GL.GL_DITHER); } gl.glEnableClientState(gl.GL_VERTEX_ARRAY); @@ -161,6 +175,7 @@ public class Cube implements GLEventListener { gl.glBufferData(GL.GL_ARRAY_BUFFER, cubeNormals.limit() * BufferUtil.SIZEOF_BYTE, cubeNormals, GL.GL_STATIC_DRAW); gl.glNormalPointer(gl.GL_BYTE, 0, 0); + gl.glEnableClientState(gl.GL_COLOR_ARRAY); if (cubeColors != null) { gl.glEnableClientState(gl.GL_COLOR_ARRAY); gl.glBindBuffer(GL.GL_ARRAY_BUFFER, vboNames[2]); @@ -171,18 +186,18 @@ public class Cube implements GLEventListener { if (cubeTexCoords != null) { gl.glEnableClientState(gl.GL_TEXTURE_COORD_ARRAY); gl.glBindBuffer(GL.GL_ARRAY_BUFFER, vboNames[3]); - gl.glBufferData(GL.GL_ARRAY_BUFFER, cubeTexCoords.limit() * BufferUtil.SIZEOF_FLOAT, cubeTexCoords, GL.GL_STATIC_DRAW); - gl.glTexCoordPointer(2, gl.GL_FLOAT, 0, 0); - if(null!=glF) { - glF.glTexEnvi(glF.GL_TEXTURE_ENV, glF.GL_TEXTURE_ENV_MODE, glF.GL_INCR); + gl.glBufferData(GL.GL_ARRAY_BUFFER, cubeTexCoords.limit() * BufferUtil.SIZEOF_SHORT, cubeTexCoords, GL.GL_STATIC_DRAW); + gl.glTexCoordPointer(2, gl.GL_SHORT, 0, 0); + if(null!=gl2es1) { + gl2es1.glTexEnvi(gl2es1.GL_TEXTURE_ENV, gl2es1.GL_TEXTURE_ENV_MODE, gl2es1.GL_INCR); } } else { gl.glDisableClientState(gl.GL_TEXTURE_COORD_ARRAY); } gl.glBindBuffer(GL.GL_ARRAY_BUFFER, 0); - if(null!=glF) { - glF.glHint(glF.GL_PERSPECTIVE_CORRECTION_HINT, glF.GL_FASTEST); + if(null!=gl2es1) { + gl2es1.glHint(gl2es1.GL_PERSPECTIVE_CORRECTION_HINT, gl2es1.GL_FASTEST); } gl.glMatrixMode(gl.GL_PROJECTION); @@ -197,7 +212,7 @@ public class Cube implements GLEventListener { } public void display(GLAutoDrawable drawable) { - GL gl = drawable.getGL(); + GLFixedFuncIf gl = GLFixedFuncUtil.getGLFixedFuncIf(drawable.getGL()); gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT); diff --git a/src/demos/es2/openmax/MovieCube.java b/src/demos/es2/openmax/MovieCube.java index 5af3081..e52783f 100755 --- a/src/demos/es2/openmax/MovieCube.java +++ b/src/demos/es2/openmax/MovieCube.java @@ -37,6 +37,9 @@ package demos.es2.openmax; import javax.media.opengl.*; import javax.media.opengl.util.*; +import javax.media.opengl.sub.fixed.*; +import com.sun.opengl.util.glsl.fixed.*; +import com.sun.opengl.impl.fixed.GLFixedFuncImpl; import com.sun.openmax.*; @@ -121,12 +124,21 @@ public class MovieCube implements MouseListener, GLEventListener, OMXEventListen } public void init(GLAutoDrawable drawable) { - GL gl = drawable.getGL(); - - if(gl.isGLES2()) { - gl.getGLES2().enableFixedFunctionEmulationMode(GLES2.FIXED_EMULATION_VERTEXCOLORTEXTURE); - System.err.println("MovieCube Fixed emu: FIXED_EMULATION_VERTEXCOLORTEXTURE"); + GLFixedFuncIf gl; + { + GL _gl = drawable.getGL(); + if(!GLFixedFuncUtil.isGLFixedFuncIf(_gl)) { + if(_gl.isGLES2()) { + gl = new GLFixedFuncImpl(_gl, new FixedFuncHook(_gl.getGL2ES2())); + } else { + gl = new GLFixedFuncImpl(_gl, _gl.getGL2ES1()); + } + _gl.getContext().setGL(gl); + } else { + gl = GLFixedFuncUtil.getGLFixedFuncIf(_gl); + } } + System.out.println(gl); gl.glGetError(); // flush error .. @@ -171,7 +183,7 @@ public class MovieCube implements MouseListener, GLEventListener, OMXEventListen } public void display(GLAutoDrawable drawable) { - GL gl = drawable.getGL(); + GLFixedFuncIf gl = GLFixedFuncUtil.getGLFixedFuncIf(drawable.getGL()); com.sun.opengl.util.texture.Texture tex = null; if(null!=movie) { diff --git a/src/demos/es2/openmax/MovieSimple.java b/src/demos/es2/openmax/MovieSimple.java index d0d3d32..b93d325 100755 --- a/src/demos/es2/openmax/MovieSimple.java +++ b/src/demos/es2/openmax/MovieSimple.java @@ -163,20 +163,16 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList System.err.println("GL_EXTENSIONS:"); System.err.println(" " + gl.glGetString(gl.GL_EXTENSIONS)); - if(gl.isGLES2()) { - pmvMatrix = gl.getGLES2().getPMVMatrix(); - } else { - pmvMatrix = new PMVMatrix(); - } + pmvMatrix = new PMVMatrix(); initShader(gl); // Push the 1st uniform down the path st.glUseProgram(gl, true); - pmvMatrix.glMatrixMode(gl.GL_PROJECTION); + pmvMatrix.glMatrixMode(pmvMatrix.GL_PROJECTION); pmvMatrix.glLoadIdentity(); - pmvMatrix.glMatrixMode(gl.GL_MODELVIEW); + pmvMatrix.glMatrixMode(pmvMatrix.GL_MODELVIEW); pmvMatrix.glLoadIdentity(); if(!st.glUniform(gl, new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf()))) { @@ -263,12 +259,12 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList st.glUseProgram(gl, true); // Set location in front of camera - pmvMatrix.glMatrixMode(GL2ES2.GL_PROJECTION); + pmvMatrix.glMatrixMode(pmvMatrix.GL_PROJECTION); pmvMatrix.glLoadIdentity(); pmvMatrix.gluPerspective(45.0f, (float)width / (float)height, 1.0f, 100.0f); //pmvMatrix.glOrthof(-4.0f, 4.0f, -4.0f, 4.0f, 1.0f, 100.0f); - pmvMatrix.glMatrixMode(gl.GL_MODELVIEW); + pmvMatrix.glMatrixMode(pmvMatrix.GL_MODELVIEW); pmvMatrix.glLoadIdentity(); pmvMatrix.glTranslatef(0, 0, zoom); @@ -294,7 +290,7 @@ public class MovieSimple implements MouseListener, GLEventListener, OMXEventList } if(rotate || zoom!=0f) { - pmvMatrix.glMatrixMode(gl.GL_MODELVIEW); + pmvMatrix.glMatrixMode(pmvMatrix.GL_MODELVIEW); pmvMatrix.glLoadIdentity(); pmvMatrix.glTranslatef(0, 0, zoom); pmvMatrix.glRotatef(ang, 0, 0, 1); diff --git a/src/demos/es2/perftst/Perftst.java b/src/demos/es2/perftst/Perftst.java index a1d9412..ee1924e 100755 --- a/src/demos/es2/perftst/Perftst.java +++ b/src/demos/es2/perftst/Perftst.java @@ -88,11 +88,7 @@ public class Perftst implements MouseListener, GLEventListener { System.err.println("GL_EXTENSIONS:"); System.err.println(" " + gl.glGetString(gl.GL_EXTENSIONS)); - if(gl.isGLES2()) { - pmvMatrix = gl.getGLES2().getPMVMatrix(); - } else { - pmvMatrix = new PMVMatrix(); - } + pmvMatrix = new PMVMatrix(); pmod.initShaderState(gl); st = ShaderState.getCurrent(); @@ -100,9 +96,9 @@ public class Perftst implements MouseListener, GLEventListener { // Push the 1st uniform down the path st.glUseProgram(gl, true); - pmvMatrix.glMatrixMode(gl.GL_PROJECTION); + pmvMatrix.glMatrixMode(pmvMatrix.GL_PROJECTION); pmvMatrix.glLoadIdentity(); - pmvMatrix.glMatrixMode(gl.GL_MODELVIEW); + pmvMatrix.glMatrixMode(pmvMatrix.GL_MODELVIEW); pmvMatrix.glLoadIdentity(); if(!st.glUniform(gl, new GLUniformData("mgl_PMVMatrix", 4, 4, pmvMatrix.glGetPMvMatrixf()))) { @@ -125,11 +121,11 @@ public class Perftst implements MouseListener, GLEventListener { st.glUseProgram(gl, true); // Set location in front of camera - pmvMatrix.glMatrixMode(GL2ES2.GL_PROJECTION); + pmvMatrix.glMatrixMode(pmvMatrix.GL_PROJECTION); pmvMatrix.glLoadIdentity(); pmvMatrix.glOrthof(0f, 1.0f, 0.0f, 1.0f, 1.0f, 100.0f); - pmvMatrix.glMatrixMode(gl.GL_MODELVIEW); + pmvMatrix.glMatrixMode(pmvMatrix.GL_MODELVIEW); pmvMatrix.glLoadIdentity(); pmvMatrix.glTranslatef(0, 0, -10); diff --git a/src/demos/gears/Gears.java b/src/demos/gears/Gears.java index c508fef..feef5a5 100644 --- a/src/demos/gears/Gears.java +++ b/src/demos/gears/Gears.java @@ -8,6 +8,7 @@ import java.awt.event.MouseMotionListener; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import javax.media.opengl.GL; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLEventListener; diff --git a/src/demos/hdr/ARBFPPipeline.java b/src/demos/hdr/ARBFPPipeline.java index 6b1e28f..be98982 100755 --- a/src/demos/hdr/ARBFPPipeline.java +++ b/src/demos/hdr/ARBFPPipeline.java @@ -4,6 +4,7 @@ import demos.util.FileUtils; import java.io.IOException; import java.util.ArrayList; import java.util.List; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; import javax.media.opengl.GLException; diff --git a/src/demos/hdr/HDR.java b/src/demos/hdr/HDR.java index fe08304..d86b2ff 100755 --- a/src/demos/hdr/HDR.java +++ b/src/demos/hdr/HDR.java @@ -27,6 +27,7 @@ import java.io.InputStream; import java.nio.FloatBuffer; import java.nio.IntBuffer; import javax.media.opengl.GL; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLCapabilities; diff --git a/src/demos/hdr/Pipeline.java b/src/demos/hdr/Pipeline.java index 8a3c742..5307f3c 100755 --- a/src/demos/hdr/Pipeline.java +++ b/src/demos/hdr/Pipeline.java @@ -1,6 +1,7 @@ package demos.hdr; import java.io.IOException; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; diff --git a/src/demos/hwShadowmapsSimple/HWShadowmapsSimple.java b/src/demos/hwShadowmapsSimple/HWShadowmapsSimple.java index 5f34c15..71dd982 100644 --- a/src/demos/hwShadowmapsSimple/HWShadowmapsSimple.java +++ b/src/demos/hwShadowmapsSimple/HWShadowmapsSimple.java @@ -57,6 +57,7 @@ import java.awt.event.WindowEvent; import java.io.IOException; import java.util.ArrayList; import javax.media.opengl.GL; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLCapabilities; @@ -202,7 +203,7 @@ public class HWShadowmapsSimple extends Demo { public void init(GLAutoDrawable drawable) { // Use debug pipeline - // drawable.setGL(new DebugGL(drawable.getGL())); + // drawable.setGL(new DebugGL(drawable.getGL().getGL2())); GL2 gl = drawable.getGL().getGL2(); glu = new GLU(); @@ -381,7 +382,7 @@ public class HWShadowmapsSimple extends Demo { } public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) {} - private void checkExtension(GL gl, String extensionName) { + private void checkExtension(GL2 gl, String extensionName) { if (!gl.isExtensionAvailable(extensionName)) { String message = "Unable to initialize " + extensionName + " OpenGL extension"; unavailableExtension(message); @@ -465,7 +466,7 @@ public class HWShadowmapsSimple extends Demo { public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) {} } - private void set_light_view_texture_parameters(GL gl) { + private void set_light_view_texture_parameters(GL2 gl) { gl.glBindTexture(GL2.GL_TEXTURE_2D, light_view_depth); gl.glTexParameteri(GL2.GL_TEXTURE_2D, GL2.GL_TEXTURE_MIN_FILTER, GL2.GL_LINEAR); gl.glTexParameteri(GL2.GL_TEXTURE_2D, GL2.GL_TEXTURE_MAG_FILTER, GL2.GL_LINEAR); @@ -475,7 +476,7 @@ public class HWShadowmapsSimple extends Demo { gl.glTexParameteri(GL2.GL_TEXTURE_2D, GL2.GL_TEXTURE_COMPARE_FUNC, GL2.GL_LEQUAL); } - private int genTexture(GL gl) { + private int genTexture(GL2 gl) { int[] tmp = new int[1]; gl.glGenTextures(1, tmp, 0); return tmp[0]; @@ -512,7 +513,7 @@ public class HWShadowmapsSimple extends Demo { } } - private void texgen(GL gl, boolean enable) { + private void texgen(GL2 gl, boolean enable) { if(enable) { gl.glEnable(GL2.GL_TEXTURE_GEN_S); gl.glEnable(GL2.GL_TEXTURE_GEN_T); @@ -715,7 +716,7 @@ public class HWShadowmapsSimple extends Demo { render_light_frustum(gl); } - private void largest_square_power_of_two_viewport(GL gl, GLAutoDrawable drawable, int viewportX, int viewportY) { + private void largest_square_power_of_two_viewport(GL2 gl, GLAutoDrawable drawable, int viewportX, int viewportY) { float min = Math.min(drawable.getWidth(), drawable.getHeight()); float log2min = (float) Math.log(min) / (float) Math.log(2.0); float pow2 = (float) Math.floor(log2min); @@ -772,7 +773,7 @@ public class HWShadowmapsSimple extends Demo { out[3] = m.get(row, 3); } - private static void applyTransform(GL gl, Mat4f xform) { + private static void applyTransform(GL2 gl, Mat4f xform) { float[] data = new float[16]; xform.getColumnMajorData(data); gl.glMultMatrixf(data, 0); diff --git a/src/demos/infiniteShadowVolumes/InfiniteShadowVolumes.java b/src/demos/infiniteShadowVolumes/InfiniteShadowVolumes.java index 39fb6cb..b2a2284 100644 --- a/src/demos/infiniteShadowVolumes/InfiniteShadowVolumes.java +++ b/src/demos/infiniteShadowVolumes/InfiniteShadowVolumes.java @@ -57,6 +57,7 @@ import java.awt.event.WindowEvent; import java.io.IOException; import java.nio.FloatBuffer; import javax.media.opengl.GL; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLCapabilities; @@ -1264,13 +1265,13 @@ public class InfiniteShadowVolumes extends Demo { return infiniteFrustumInverse(-x, x, -y, y, zNear); } - private void applyInfinitePerspective(GL gl, ExaminerViewer v) { + private void applyInfinitePerspective(GL2 gl, ExaminerViewer v) { CameraParameters parms = v.getCameraParameters(); float aspect = parms.getImagePlaneAspectRatio(); gl.glMultMatrixf(getData(infinitePerspective(parms.getVertFOV(), aspect, v.getZNear())), 0); } - private void applyInfinitePerspectiveInverse(GL gl, ExaminerViewer v) { + private void applyInfinitePerspectiveInverse(GL2 gl, ExaminerViewer v) { CameraParameters parms = v.getCameraParameters(); float aspect = parms.getImagePlaneAspectRatio(); gl.glMultMatrixf(getData(infinitePerspectiveInverse(parms.getVertFOV(), aspect, v.getZNear())), 0); diff --git a/src/demos/j2d/CustomText.java b/src/demos/j2d/CustomText.java index d8111ac..5072579 100755 --- a/src/demos/j2d/CustomText.java +++ b/src/demos/j2d/CustomText.java @@ -70,6 +70,7 @@ import java.util.Iterator; import java.util.List; import java.util.Random; import javax.media.opengl.GL; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.awt.GLCanvas; @@ -279,10 +280,10 @@ public class CustomText extends Demo { GL2 gl = drawable.getGL().getGL2(); gl.glClear(GL.GL_COLOR_BUFFER_BIT); - gl.glMatrixMode(GL.GL_PROJECTION); + gl.glMatrixMode(GL2ES1.GL_PROJECTION); gl.glLoadIdentity(); glu.gluOrtho2D(0, drawable.getWidth(), 0, drawable.getHeight()); - gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); gl.glLoadIdentity(); // Draw the background texture @@ -313,7 +314,7 @@ public class CustomText extends Demo { // We tell the text renderer to render the text at the origin, and // manipulate the modelview matrix to put the text where we want. - gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); for (Iterator iter = textInfo.iterator(); iter.hasNext(); ) { TextInfo info = (TextInfo) iter.next(); diff --git a/src/demos/j2d/FlyingText.java b/src/demos/j2d/FlyingText.java index 2bc77dd..82ae950 100755 --- a/src/demos/j2d/FlyingText.java +++ b/src/demos/j2d/FlyingText.java @@ -66,6 +66,7 @@ import java.util.Iterator; import java.util.List; import java.util.Random; import javax.media.opengl.GL; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.awt.GLCanvas; diff --git a/src/demos/j2d/TextCube.java b/src/demos/j2d/TextCube.java index 3ed8efd..27d2541 100755 --- a/src/demos/j2d/TextCube.java +++ b/src/demos/j2d/TextCube.java @@ -51,6 +51,7 @@ import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import java.awt.geom.Rectangle2D; import javax.media.opengl.GL; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLProfile; @@ -103,7 +104,7 @@ public class TextCube extends Demo { public void init(GLAutoDrawable drawable) { renderer = new TextRenderer(new Font("SansSerif", Font.PLAIN, 72)); - GL gl = drawable.getGL(); + GL2 gl = drawable.getGL().getGL2(); gl.glEnable(GL2.GL_DEPTH_TEST); // Compute the scale factor of the largest string which will make @@ -166,7 +167,7 @@ public class TextCube extends Demo { } public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { - GL gl = drawable.getGL(); + GL2 gl = drawable.getGL().getGL2(); gl.glMatrixMode(GL2.GL_PROJECTION); gl.glLoadIdentity(); glu.gluPerspective(15, (float) width / (float) height, 5, 15); diff --git a/src/demos/misc/Picking.java b/src/demos/misc/Picking.java index 7415524..1fd3963 100755 --- a/src/demos/misc/Picking.java +++ b/src/demos/misc/Picking.java @@ -63,7 +63,7 @@ public class Picking public void init(GLAutoDrawable drawable) { - GL gl = drawable.getGL(); + GL2 gl = drawable.getGL().getGL2(); this.gldrawable = drawable; gl.glEnable(GL2.GL_CULL_FACE); gl.glEnable(GL2.GL_DEPTH_TEST); @@ -73,7 +73,7 @@ public class Picking public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { - GL gl = drawable.getGL(); + GL2 gl = drawable.getGL().getGL2(); float h = (float) height / (float) width; gl.glViewport(0, 0, width, height); gl.glMatrixMode(GL2.GL_PROJECTION); @@ -148,14 +148,14 @@ public class Picking System.out.println("---------------------------------"); } - public int viewPortWidth(GL gl) + public int viewPortWidth(GL2 gl) { int[] viewPort = new int[4]; gl.glGetIntegerv(GL2.GL_VIEWPORT, viewPort, 0); return viewPort[2]; } - public int viewPortHeight(GL gl) + public int viewPortHeight(GL2 gl) { int[] viewPort = new int[4]; gl.glGetIntegerv(GL2.GL_VIEWPORT, viewPort, 0); diff --git a/src/demos/misc/TiledRendering.java b/src/demos/misc/TiledRendering.java index 7b3c41b..b218b01 100755 --- a/src/demos/misc/TiledRendering.java +++ b/src/demos/misc/TiledRendering.java @@ -13,6 +13,7 @@ import java.nio.Buffer; import java.nio.ByteBuffer; import javax.imageio.ImageIO; import javax.media.opengl.GL; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; import javax.media.opengl.GLCapabilities; import javax.media.opengl.GLContext; @@ -86,7 +87,7 @@ public class TiledRendering { } GL2 gl = pbuffer.getGL().getGL2(); - gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); gl.glLoadIdentity(); gl.glTranslatef(0.0f, 0.0f, -40.0f); // Tile renderer will set up projection matrix @@ -119,12 +120,12 @@ public class TiledRendering { gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); - gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, pos, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_POSITION, pos, 0); gl.glEnable(GL.GL_CULL_FACE); - gl.glEnable(GL.GL_LIGHTING); - gl.glEnable(GL.GL_LIGHT0); + gl.glEnable(GL2ES1.GL_LIGHTING); + gl.glEnable(GL2ES1.GL_LIGHT0); gl.glEnable(GL.GL_DEPTH_TEST); - gl.glEnable(GL.GL_NORMALIZE); + gl.glEnable(GL2ES1.GL_NORMALIZE); gl.glPushMatrix(); gl.glRotatef(view_rotx, 1.0f, 0.0f, 0.0f); @@ -134,21 +135,21 @@ public class TiledRendering { gl.glPushMatrix(); gl.glTranslatef(-3.0f, -2.0f, 0.0f); gl.glRotatef(angle, 0.0f, 0.0f, 1.0f); - gl.glMaterialfv(GL.GL_FRONT, GL.GL_AMBIENT_AND_DIFFUSE, red, 0); + gl.glMaterialfv(GL.GL_FRONT, GL2ES1.GL_AMBIENT_AND_DIFFUSE, red, 0); Gears.gear(gl, 1.0f, 4.0f, 1.0f, 20, 0.7f); gl.glPopMatrix(); gl.glPushMatrix(); gl.glTranslatef(3.1f, -2.0f, 0.0f); gl.glRotatef(-2.0f * angle - 9.0f, 0.0f, 0.0f, 1.0f); - gl.glMaterialfv(GL.GL_FRONT, GL.GL_AMBIENT_AND_DIFFUSE, green, 0); + gl.glMaterialfv(GL.GL_FRONT, GL2ES1.GL_AMBIENT_AND_DIFFUSE, green, 0); Gears.gear(gl, 0.5f, 2.0f, 2.0f, 10, 0.7f); gl.glPopMatrix(); gl.glPushMatrix(); gl.glTranslatef(-3.1f, 4.2f, 0.0f); gl.glRotatef(-2.0f * angle - 25.0f, 0.0f, 0.0f, 1.0f); - gl.glMaterialfv(GL.GL_FRONT, GL.GL_AMBIENT_AND_DIFFUSE, blue, 0); + gl.glMaterialfv(GL.GL_FRONT, GL2ES1.GL_AMBIENT_AND_DIFFUSE, blue, 0); Gears.gear(gl, 1.3f, 2.0f, 0.5f, 10, 0.7f); gl.glPopMatrix(); diff --git a/src/demos/multisample/Multisample.java b/src/demos/multisample/Multisample.java index c3c9a01..ed72d00 100755 --- a/src/demos/multisample/Multisample.java +++ b/src/demos/multisample/Multisample.java @@ -129,9 +129,9 @@ public class Multisample { // gl.glEnable(GL.GL_DEPTH_TEST); // gl.glDepthFunc(GL.GL_LESS); - gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); gl.glLoadIdentity(); - gl.glMatrixMode(GL.GL_PROJECTION); + gl.glMatrixMode(GL2ES1.GL_PROJECTION); gl.glLoadIdentity(); gl.glOrtho(-1, 1, -1, 1, -1, 1); } diff --git a/src/demos/nurbs/curveapp/GLListener.java b/src/demos/nurbs/curveapp/GLListener.java index 18bf36f..27d8f5f 100755 --- a/src/demos/nurbs/curveapp/GLListener.java +++ b/src/demos/nurbs/curveapp/GLListener.java @@ -59,7 +59,7 @@ public class GLListener implements GLEventListener { gl.glClear(GL.GL_COLOR_BUFFER_BIT); - gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); gl.glLoadIdentity(); float[] knots = Curve.getInstance().getKnots(); @@ -125,7 +125,7 @@ public class GLListener implements GLEventListener { */ public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { - gl.glMatrixMode(GL.GL_PROJECTION); + gl.glMatrixMode(GL2ES1.GL_PROJECTION); gl.glLoadIdentity(); gl.glOrtho(0, drawable.getWidth(), 0, drawable.getHeight(), -1, 1); gl.glScalef(1, -1, 1); diff --git a/src/demos/nurbs/surfaceapp/GLListener.java b/src/demos/nurbs/surfaceapp/GLListener.java index d83f28e..ca266f0 100755 --- a/src/demos/nurbs/surfaceapp/GLListener.java +++ b/src/demos/nurbs/surfaceapp/GLListener.java @@ -6,6 +6,7 @@ import javax.media.opengl.GLEventListener; import javax.media.opengl.glu.*; import com.sun.opengl.util.glut.gl2.GLUTgl2; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; /** diff --git a/src/demos/particles/engine/GLComponent.java b/src/demos/particles/engine/GLComponent.java index cc54da0..b28fcf2 100755 --- a/src/demos/particles/engine/GLComponent.java +++ b/src/demos/particles/engine/GLComponent.java @@ -81,9 +81,9 @@ public class GLComponent extends GLCanvas implements GLEventListener { } public void init(GLAutoDrawable drawable) { - final GL gl = drawable.getGL(); + final GL2 gl = drawable.getGL().getGL2(); - gl.glShadeModel(GL.GL_SMOOTH); + gl.glShadeModel(GL2ES1.GL_SMOOTH); // Set the background / clear color. gl.glClearColor(background.r, background.g, background.b, background.a); // Clear the depth @@ -107,12 +107,12 @@ public class GLComponent extends GLCanvas implements GLEventListener { } public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { - GL gl = drawable.getGL(); + GL2 gl = drawable.getGL().getGL2(); // the size of openGL gl.glViewport(0,0, width, height); // perspective view (smaller for further behind) - gl.glMatrixMode(GL.GL_PROJECTION); + gl.glMatrixMode(GL2ES1.GL_PROJECTION); gl.glLoadIdentity(); // perspective @@ -121,7 +121,7 @@ public class GLComponent extends GLCanvas implements GLEventListener { glu.gluPerspective(45.0, ratio, 0.0, 1.0); // draw into the model matrix now - gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); gl.glLoadIdentity(); } diff --git a/src/demos/proceduralTexturePhysics/ProceduralTexturePhysics.java b/src/demos/proceduralTexturePhysics/ProceduralTexturePhysics.java index 9511bbc..4514238 100644 --- a/src/demos/proceduralTexturePhysics/ProceduralTexturePhysics.java +++ b/src/demos/proceduralTexturePhysics/ProceduralTexturePhysics.java @@ -52,6 +52,7 @@ import java.awt.event.MouseMotionAdapter; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import javax.media.opengl.GL; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLException; @@ -188,7 +189,7 @@ public class ProceduralTexturePhysics extends Demo { } gl.glClearColor(0, 0.2f, 0.5f, 0); - gl.glDisable(GL.GL_LIGHTING); + gl.glDisable(GL2ES1.GL_LIGHTING); gl.glDisable(GL.GL_DEPTH_TEST); gl.glDisable(GL.GL_CULL_FACE); diff --git a/src/demos/proceduralTexturePhysics/Water.java b/src/demos/proceduralTexturePhysics/Water.java index 42fb785..5495e44 100644 --- a/src/demos/proceduralTexturePhysics/Water.java +++ b/src/demos/proceduralTexturePhysics/Water.java @@ -46,6 +46,7 @@ import java.util.ArrayList; import java.util.Iterator; import java.util.List; import javax.media.opengl.GL; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLCapabilities; diff --git a/src/demos/tess/Tess.java b/src/demos/tess/Tess.java index 9709de7..c7bde54 100644 --- a/src/demos/tess/Tess.java +++ b/src/demos/tess/Tess.java @@ -46,6 +46,7 @@ import java.awt.Frame; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import javax.media.opengl.DebugGL2; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLEventListener; diff --git a/src/demos/testContextDestruction/TestContextDestruction.java b/src/demos/testContextDestruction/TestContextDestruction.java index de15e4b..64cc4a7 100755 --- a/src/demos/testContextDestruction/TestContextDestruction.java +++ b/src/demos/testContextDestruction/TestContextDestruction.java @@ -52,6 +52,7 @@ import java.awt.event.WindowEvent; import java.awt.event.WindowListener; import javax.media.opengl.DebugGL2; import javax.media.opengl.GL; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLEventListener; diff --git a/src/demos/testContextSharing/TestContextSharing.java b/src/demos/testContextSharing/TestContextSharing.java index d83dced..ac1a0ff 100644 --- a/src/demos/testContextSharing/TestContextSharing.java +++ b/src/demos/testContextSharing/TestContextSharing.java @@ -43,6 +43,7 @@ import java.awt.BorderLayout; import java.awt.Frame; import java.util.Random; import javax.media.opengl.DebugGL2; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLEventListener; diff --git a/src/demos/texture/TestSubImage.java b/src/demos/texture/TestSubImage.java index 98fafae..3ff20d1 100755 --- a/src/demos/texture/TestSubImage.java +++ b/src/demos/texture/TestSubImage.java @@ -61,6 +61,7 @@ import java.util.ArrayList; import java.util.Iterator; import java.util.List; import javax.media.opengl.GL; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLEventListener; @@ -100,11 +101,11 @@ public class TestSubImage { public void init(GLAutoDrawable drawable) {} public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { - GL gl = drawable.getGL(); - gl.glMatrixMode(GL.GL_PROJECTION); + GL2 gl = drawable.getGL().getGL2(); + gl.glMatrixMode(GL2ES1.GL_PROJECTION); gl.glLoadIdentity(); glu.gluOrtho2D(0, 1, 0, 1); - gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); gl.glLoadIdentity(); } diff --git a/src/demos/texture/TestTexture.java b/src/demos/texture/TestTexture.java index c32fc8c..85876a3 100755 --- a/src/demos/texture/TestTexture.java +++ b/src/demos/texture/TestTexture.java @@ -52,6 +52,7 @@ import java.io.IOException; import java.io.PrintStream; import javax.media.opengl.DebugGL2; import javax.media.opengl.GL; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLEventListener; @@ -149,7 +150,7 @@ public class TestTexture implements GLEventListener { public void init(GLAutoDrawable drawable) { - GL gl = drawable.getGL(); + GL2 gl = drawable.getGL().getGL2(); drawable.setGL(new DebugGL2(gl.getGL2())); gl.glClearColor(0, 0, 0, 0); @@ -157,11 +158,11 @@ public class TestTexture implements GLEventListener { } public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { - GL gl = drawable.getGL(); - gl.glMatrixMode(GL.GL_PROJECTION); + GL2 gl = drawable.getGL().getGL2(); + gl.glMatrixMode(GL2ES1.GL_PROJECTION); gl.glLoadIdentity(); glu.gluOrtho2D(0, 1, 0, 1); - gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); gl.glLoadIdentity(); } diff --git a/src/demos/util/Triceratops.java b/src/demos/util/Triceratops.java index 55857f0..ca0221d 100644 --- a/src/demos/util/Triceratops.java +++ b/src/demos/util/Triceratops.java @@ -45,6 +45,7 @@ import java.io.InputStreamReader; import java.io.Reader; import java.io.StreamTokenizer; import javax.media.opengl.GL; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; diff --git a/src/demos/vertexArrayRange/VertexArrayRange.java b/src/demos/vertexArrayRange/VertexArrayRange.java index a91cb10..cffe305 100644 --- a/src/demos/vertexArrayRange/VertexArrayRange.java +++ b/src/demos/vertexArrayRange/VertexArrayRange.java @@ -46,6 +46,7 @@ import java.nio.ByteOrder; import java.nio.FloatBuffer; import java.nio.IntBuffer; import javax.media.opengl.GL; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.awt.GLCanvas; @@ -303,23 +304,23 @@ public class VertexArrayRange extends Demo { gl.glClearColor(0, 0, 0, 0); - gl.glEnable(GL.GL_LIGHT0); - gl.glEnable(GL.GL_LIGHTING); - gl.glEnable(GL.GL_NORMALIZE); - gl.glMaterialfv(GL.GL_FRONT_AND_BACK, GL.GL_AMBIENT, new float[] {.1f, .1f, 0, 1}, 0); - gl.glMaterialfv(GL.GL_FRONT_AND_BACK, GL.GL_DIFFUSE, new float[] {.6f, .6f, .1f, 1}, 0); - gl.glMaterialfv(GL.GL_FRONT_AND_BACK, GL.GL_SPECULAR, new float[] { 1, 1, .75f, 1}, 0); - gl.glMaterialf(GL.GL_FRONT_AND_BACK, GL.GL_SHININESS, 128.f); + gl.glEnable(GL2ES1.GL_LIGHT0); + gl.glEnable(GL2ES1.GL_LIGHTING); + gl.glEnable(GL2ES1.GL_NORMALIZE); + gl.glMaterialfv(GL.GL_FRONT_AND_BACK, GL2ES1.GL_AMBIENT, new float[] {.1f, .1f, 0, 1}, 0); + gl.glMaterialfv(GL.GL_FRONT_AND_BACK, GL2ES1.GL_DIFFUSE, new float[] {.6f, .6f, .1f, 1}, 0); + gl.glMaterialfv(GL.GL_FRONT_AND_BACK, GL2ES1.GL_SPECULAR, new float[] { 1, 1, .75f, 1}, 0); + gl.glMaterialf(GL.GL_FRONT_AND_BACK, GL2ES1.GL_SHININESS, 128.f); - gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, new float[] { .5f, 0, .5f, 0}, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_POSITION, new float[] { .5f, 0, .5f, 0}, 0); gl.glLightModeli(GL2.GL_LIGHT_MODEL_LOCAL_VIEWER, 0); // NOTE: it looks like GLUT (or something else) sets up the // projection matrix in the C version of this demo. - gl.glMatrixMode(GL.GL_PROJECTION); + gl.glMatrixMode(GL2ES1.GL_PROJECTION); gl.glLoadIdentity(); glu.gluPerspective(60, 1.0, 0.1, 100); - gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); allocateBigArray(gl, true); allocateBuffersAndFences(gl); @@ -341,8 +342,8 @@ public class VertexArrayRange extends Demo { bigArray = bigArraySystem; } setupBuffers(); - gl.glEnableClientState(GL.GL_VERTEX_ARRAY); - gl.glEnableClientState(GL.GL_NORMAL_ARRAY); + gl.glEnableClientState(GL2ES1.GL_VERTEX_ARRAY); + gl.glEnableClientState(GL2ES1.GL_NORMAL_ARRAY); computeElements(); @@ -485,11 +486,11 @@ public class VertexArrayRange extends Demo { if (toggleVAR) { if (getFlag('v')) { - gl.glEnableClientState(GL.GL_VERTEX_ARRAY_RANGE_NV); + gl.glEnableClientState(GL2ES1.GL_VERTEX_ARRAY_RANGE_NV); gl.glVertexArrayRangeNV(bufferSize, bigArrayVar); bigArray = bigArrayVar; } else { - gl.glDisableClientState(GL.GL_VERTEX_ARRAY_RANGE_NV); + gl.glDisableClientState(GL2ES1.GL_VERTEX_ARRAY_RANGE_NV); bigArray = bigArraySystem; } toggleVAR = false; @@ -498,9 +499,9 @@ public class VertexArrayRange extends Demo { if (toggleLighting) { if (getFlag('d')) { - gl.glDisable(GL.GL_LIGHTING); + gl.glDisable(GL2ES1.GL_LIGHTING); } else { - gl.glEnable(GL.GL_LIGHTING); + gl.glEnable(GL2ES1.GL_LIGHTING); } toggleLighting = false; } @@ -508,10 +509,10 @@ public class VertexArrayRange extends Demo { if (toggleLightingModel) { if(getFlag('i')) { // infinite light - gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, new float[] { .5f, 0, .5f, 0 }, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_POSITION, new float[] { .5f, 0, .5f, 0 }, 0); gl.glLightModeli(GL2.GL_LIGHT_MODEL_LOCAL_VIEWER, 0); } else { - gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, new float[] { .5f, 0, -.5f, 1 }, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_POSITION, new float[] { .5f, 0, -.5f, 1 }, 0); gl.glLightModeli(GL2.GL_LIGHT_MODEL_LOCAL_VIEWER, 1); } toggleLightingModel = false; diff --git a/src/demos/vertexBufferObject/VertexBufferObject.java b/src/demos/vertexBufferObject/VertexBufferObject.java index 3825752..27ab5e8 100644 --- a/src/demos/vertexBufferObject/VertexBufferObject.java +++ b/src/demos/vertexBufferObject/VertexBufferObject.java @@ -47,6 +47,7 @@ import java.nio.ByteOrder; import java.nio.FloatBuffer; import java.nio.IntBuffer; import javax.media.opengl.GL; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLProfile; @@ -305,23 +306,23 @@ public class VertexBufferObject extends Demo { gl.glClearColor(0, 0, 0, 0); - gl.glEnable(GL.GL_LIGHT0); - gl.glEnable(GL.GL_LIGHTING); - gl.glEnable(GL.GL_NORMALIZE); - gl.glMaterialfv(GL.GL_FRONT_AND_BACK, GL.GL_AMBIENT, new float[] {.1f, .1f, 0, 1}, 0); - gl.glMaterialfv(GL.GL_FRONT_AND_BACK, GL.GL_DIFFUSE, new float[] {.6f, .6f, .1f, 1}, 0); - gl.glMaterialfv(GL.GL_FRONT_AND_BACK, GL.GL_SPECULAR, new float[] { 1, 1, .75f, 1}, 0); - gl.glMaterialf(GL.GL_FRONT_AND_BACK, GL.GL_SHININESS, 128.f); + gl.glEnable(GL2ES1.GL_LIGHT0); + gl.glEnable(GL2ES1.GL_LIGHTING); + gl.glEnable(GL2ES1.GL_NORMALIZE); + gl.glMaterialfv(GL.GL_FRONT_AND_BACK, GL2ES1.GL_AMBIENT, new float[] {.1f, .1f, 0, 1}, 0); + gl.glMaterialfv(GL.GL_FRONT_AND_BACK, GL2ES1.GL_DIFFUSE, new float[] {.6f, .6f, .1f, 1}, 0); + gl.glMaterialfv(GL.GL_FRONT_AND_BACK, GL2ES1.GL_SPECULAR, new float[] { 1, 1, .75f, 1}, 0); + gl.glMaterialf(GL.GL_FRONT_AND_BACK, GL2ES1.GL_SHININESS, 128.f); - gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, new float[] { .5f, 0, .5f, 0}, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_POSITION, new float[] { .5f, 0, .5f, 0}, 0); gl.glLightModeli(GL2.GL_LIGHT_MODEL_LOCAL_VIEWER, 0); // NOTE: it looks like GLUT (or something else) sets up the // projection matrix in the C version of this demo. - gl.glMatrixMode(GL.GL_PROJECTION); + gl.glMatrixMode(GL2ES1.GL_PROJECTION); gl.glLoadIdentity(); glu.gluPerspective(60, 1.0, 0.1, 100); - gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); allocateBigArray(gl); allocateBuffers(gl); @@ -341,8 +342,8 @@ public class VertexBufferObject extends Demo { bigArray = bigArraySystem; } setupBuffers(); - gl.glEnableClientState(GL.GL_VERTEX_ARRAY); - gl.glEnableClientState(GL.GL_NORMAL_ARRAY); + gl.glEnableClientState(GL2ES1.GL_VERTEX_ARRAY); + gl.glEnableClientState(GL2ES1.GL_NORMAL_ARRAY); computeElements(gl); @@ -501,9 +502,9 @@ public class VertexBufferObject extends Demo { if (toggleLighting) { if (getFlag('d')) { - gl.glDisable(GL.GL_LIGHTING); + gl.glDisable(GL2ES1.GL_LIGHTING); } else { - gl.glEnable(GL.GL_LIGHTING); + gl.glEnable(GL2ES1.GL_LIGHTING); } toggleLighting = false; } @@ -511,10 +512,10 @@ public class VertexBufferObject extends Demo { if (toggleLightingModel) { if(getFlag('i')) { // infinite light - gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, new float[] { .5f, 0, .5f, 0 }, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_POSITION, new float[] { .5f, 0, .5f, 0 }, 0); gl.glLightModeli(GL2.GL_LIGHT_MODEL_LOCAL_VIEWER, 0); } else { - gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, new float[] { .5f, 0, -.5f,1 }, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_POSITION, new float[] { .5f, 0, -.5f,1 }, 0); gl.glLightModeli(GL2.GL_LIGHT_MODEL_LOCAL_VIEWER, 1); } toggleLightingModel = false; diff --git a/src/demos/vertexProgRefract/VertexProgRefract.java b/src/demos/vertexProgRefract/VertexProgRefract.java index ce1c975..408ec53 100644 --- a/src/demos/vertexProgRefract/VertexProgRefract.java +++ b/src/demos/vertexProgRefract/VertexProgRefract.java @@ -453,7 +453,7 @@ public class VertexProgRefract extends Demo { // } gl.glDisable(GL2.GL_VERTEX_PROGRAM); - gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); gl.glPopMatrix(); } @@ -602,7 +602,7 @@ public class VertexProgRefract extends Demo { private void drawSkyBox(GL2 gl) { // Compensates for ExaminerViewer's modification of modelview matrix - gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); gl.glLoadIdentity(); gl.glActiveTexture(GL.GL_TEXTURE1); @@ -616,7 +616,7 @@ public class VertexProgRefract extends Demo { // normals are not being sent down to the hardware in // GL_NORMAL_MAP texgen mode. Temporarily enabling lighting // causes the normals to be sent down. Thanks to Ken Dyke. - gl.glEnable(GL.GL_LIGHTING); + gl.glEnable(GL2ES1.GL_LIGHTING); gl.glTexGeni(GL2.GL_S, GL2.GL_TEXTURE_GEN_MODE, GL2.GL_NORMAL_MAP); gl.glTexGeni(GL2.GL_T, GL2.GL_TEXTURE_GEN_MODE, GL2.GL_NORMAL_MAP); @@ -635,10 +635,10 @@ public class VertexProgRefract extends Demo { glut.glutSolidSphere(5.0, 40, 20); - gl.glDisable(GL.GL_LIGHTING); + gl.glDisable(GL2ES1.GL_LIGHTING); gl.glPopMatrix(); - gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); gl.glDisable(GL2.GL_TEXTURE_GEN_S); gl.glDisable(GL2.GL_TEXTURE_GEN_T); diff --git a/src/demos/vertexProgWarp/VertexProgWarp.java b/src/demos/vertexProgWarp/VertexProgWarp.java index 43a7183..1e51beb 100644 --- a/src/demos/vertexProgWarp/VertexProgWarp.java +++ b/src/demos/vertexProgWarp/VertexProgWarp.java @@ -53,6 +53,7 @@ import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import java.io.IOException; import javax.media.opengl.GL; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.awt.AWTGLAutoDrawable; @@ -324,7 +325,7 @@ public class VertexProgWarp extends Demo { super.shutdownDemo(); } - private void initExtension(GL gl, String glExtensionName) { + private void initExtension(GL2 gl, String glExtensionName) { if (!gl.isExtensionAvailable(glExtensionName)) { final String message = "OpenGL extension \"" + glExtensionName + "\" not available"; new Thread(new Runnable() { @@ -630,7 +631,7 @@ public class VertexProgWarp extends Demo { } } - private void drawCylinder(GL gl) { + private void drawCylinder(GL2 gl) { GLUquadric quad; quad = glu.gluNewQuadric(); @@ -639,7 +640,7 @@ public class VertexProgWarp extends Demo { glu.gluQuadricNormals (quad, GLU.GLU_SMOOTH); glu.gluQuadricTexture (quad, true); - gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); gl.glPushMatrix(); gl.glTranslatef(-1.0f, 0.0f, 0.0f); gl.glRotatef (90.0f, 0.0f, 1.0f, 0.0f); diff --git a/src/demos/xtrans/XTBasicTransition.java b/src/demos/xtrans/XTBasicTransition.java index d9d37f1..0239b26 100755 --- a/src/demos/xtrans/XTBasicTransition.java +++ b/src/demos/xtrans/XTBasicTransition.java @@ -41,6 +41,7 @@ package demos.xtrans; import gleem.linalg.Vec3f; import javax.media.opengl.GL; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; diff --git a/src/demos/xtrans/XTDesktopManager.java b/src/demos/xtrans/XTDesktopManager.java index a184ea6..446b6ee 100755 --- a/src/demos/xtrans/XTDesktopManager.java +++ b/src/demos/xtrans/XTDesktopManager.java @@ -47,6 +47,7 @@ import java.awt.Rectangle; import java.awt.geom.Rectangle2D; import javax.media.opengl.DebugGL2; import javax.media.opengl.GL; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; import javax.media.opengl.GLContext; import javax.media.opengl.GLDrawableFactory; diff --git a/src/demos/xtrans/XTDesktopPane.java b/src/demos/xtrans/XTDesktopPane.java index 5940172..7294376 100755 --- a/src/demos/xtrans/XTDesktopPane.java +++ b/src/demos/xtrans/XTDesktopPane.java @@ -49,6 +49,7 @@ import java.util.ArrayList; import java.util.Iterator; import javax.media.opengl.DebugGL2; import javax.media.opengl.GL; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; import javax.media.opengl.GLContext; import javax.media.opengl.GLDrawableFactory; @@ -217,14 +218,14 @@ public class XTDesktopPane extends OffscreenDesktopPane { double near = d - (h / 2); double far = d + (h / 2); gl.glViewport(oglRect.x, oglRect.y, oglRect.width, oglRect.height); - gl.glMatrixMode(GL.GL_PROJECTION); + gl.glMatrixMode(GL2ES1.GL_PROJECTION); gl.glPushMatrix(); gl.glLoadIdentity(); glu.gluPerspective(fovy, (w / h), near, far); gl.glMatrixMode(GL.GL_TEXTURE); gl.glPushMatrix(); gl.glLoadIdentity(); - gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); gl.glPushMatrix(); gl.glLoadIdentity(); double eyeX = w / 2; @@ -250,7 +251,7 @@ public class XTDesktopPane extends OffscreenDesktopPane { // Orthographic projection for debugging gl.glViewport(oglRect.x, oglRect.y, oglRect.width, oglRect.height); // Set up coordinate system for easy access - gl.glMatrixMode(GL.GL_PROJECTION); + gl.glMatrixMode(GL2ES1.GL_PROJECTION); // System.err.println("oglRect x = " + oglRect.getX()); // System.err.println("oglRect y = " + oglRect.getY()); // System.err.println("oglRect w = " + oglRect.getWidth()); @@ -264,7 +265,7 @@ public class XTDesktopPane extends OffscreenDesktopPane { gl.glMatrixMode(GL.GL_TEXTURE); gl.glPushMatrix(); gl.glLoadIdentity(); - gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); gl.glPushMatrix(); gl.glLoadIdentity(); @@ -363,11 +364,11 @@ public class XTDesktopPane extends OffscreenDesktopPane { gl.glDisable(GL.GL_BLEND); gl.glTexEnvi(GL2.GL_TEXTURE_ENV, GL2.GL_TEXTURE_ENV_MODE, GL2.GL_MODULATE); - gl.glMatrixMode(GL.GL_PROJECTION); + gl.glMatrixMode(GL2ES1.GL_PROJECTION); gl.glPopMatrix(); gl.glMatrixMode(GL.GL_TEXTURE); gl.glPopMatrix(); - gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); gl.glPopMatrix(); gl.glFinish(); } finally { diff --git a/src/gleem/ExaminerViewer.java b/src/gleem/ExaminerViewer.java index 2b66b73..e22eb5f 100644 --- a/src/gleem/ExaminerViewer.java +++ b/src/gleem/ExaminerViewer.java @@ -170,7 +170,7 @@ public class ExaminerViewer { /** Call this at the end of your display() method to cause the Modelview matrix to be recomputed for the next frame. */ - public void update(GL gl) { + public void update(GL2 gl) { recalc(gl); } @@ -178,7 +178,7 @@ public class ExaminerViewer { the current matrix. This is useful for drawing a skybox. Does not update which OpenGL matrix is currently being modified or the ExaminerViewer's camera parameters. */ - public void updateInverseRotation(GL gl) { + public void updateInverseRotation(GL2 gl) { recalcInverseRotation(gl); } @@ -192,7 +192,7 @@ public class ExaminerViewer { ExaminerViewer to recompute its position based on the visible geometry. A BSphereProvider must have already been set or this method has no effect. */ - public void viewAll(GL gl) { + public void viewAll(GL2 gl) { if (provider == null) { return; } @@ -592,20 +592,20 @@ public class ExaminerViewer { **********************/ } - private void recalc(GL gl) { + private void recalc(GL2 gl) { recalc(); - gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); float[] data = new float[16]; params.getModelviewMatrix().getColumnMajorData(data); gl.glLoadMatrixf(data, 0); - gl.glMatrixMode(GL.GL_PROJECTION); + gl.glMatrixMode(GL2ES1.GL_PROJECTION); params.getProjectionMatrix().getColumnMajorData(data); gl.glLoadMatrixf(data, 0); } - private void recalcInverseRotation(GL gl) { + private void recalcInverseRotation(GL2 gl) { Rotf oriInv = orientation.inverse(); Vec3f tmp = new Vec3f(); float ang = orientation.get(tmp); diff --git a/src/gleem/ManipPartLineSeg.java b/src/gleem/ManipPartLineSeg.java index 682c5c0..e243c62 100644 --- a/src/gleem/ManipPartLineSeg.java +++ b/src/gleem/ManipPartLineSeg.java @@ -127,8 +127,8 @@ public class ManipPartLineSeg extends ManipPart { if (!visible) return; // FIXME: probably too slow - boolean reenable = gl.glIsEnabled(GL.GL_LIGHTING); - gl.glDisable(GL.GL_LIGHTING); + boolean reenable = gl.glIsEnabled(GL2ES1.GL_LIGHTING); + gl.glDisable(GL2ES1.GL_LIGHTING); gl.glBegin(GL.GL_LINES); if (highlighted) gl.glColor3f(highlightColor.x(), highlightColor.y(), highlightColor.z()); @@ -140,7 +140,7 @@ public class ManipPartLineSeg extends ManipPart { } gl.glEnd(); if (reenable) - gl.glEnable(GL.GL_LIGHTING); + gl.glEnable(GL2ES1.GL_LIGHTING); } //---------------------------------------------------------------------- diff --git a/src/gleem/ManipPartTriBased.java b/src/gleem/ManipPartTriBased.java index ea75079..195f613 100644 --- a/src/gleem/ManipPartTriBased.java +++ b/src/gleem/ManipPartTriBased.java @@ -170,12 +170,12 @@ public class ManipPartTriBased extends ManipPart { return; boolean lightingOn = true; // FIXME: this is too expensive; figure out another way - // if (glIsEnabled(GL.GL_LIGHTING)) + // if (glIsEnabled(GL2ES1.GL_LIGHTING)) // lightingOn = true; if (lightingOn) { - gl.glEnable(GL.GL_COLOR_MATERIAL); - gl.glColorMaterial(GL.GL_FRONT_AND_BACK, GL.GL_AMBIENT_AND_DIFFUSE); + gl.glEnable(GL2ES1.GL_COLOR_MATERIAL); + gl.glColorMaterial(GL.GL_FRONT_AND_BACK, GL2ES1.GL_AMBIENT_AND_DIFFUSE); } gl.glBegin(GL.GL_TRIANGLES); if (highlighted) @@ -204,7 +204,7 @@ public class ManipPartTriBased extends ManipPart { } gl.glEnd(); if (lightingOn) - gl.glDisable(GL.GL_COLOR_MATERIAL); + gl.glDisable(GL2ES1.GL_COLOR_MATERIAL); } //---------------------------------------------------------------------- diff --git a/src/gleem/TestExaminerViewer.java b/src/gleem/TestExaminerViewer.java index c13da4e..804c578 100644 --- a/src/gleem/TestExaminerViewer.java +++ b/src/gleem/TestExaminerViewer.java @@ -45,6 +45,7 @@ import java.awt.Frame; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import javax.media.opengl.GL; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLEventListener; @@ -88,18 +89,18 @@ public class TestExaminerViewer { private ExaminerViewer viewer; public void init(GLAutoDrawable drawable) { - GL gl = drawable.getGL(); + GL2 gl = drawable.getGL().getGL2(); gl.glClearColor(0, 0, 0, 0); float[] lightPosition = new float[] {1, 1, 1, 0}; float[] ambient = new float[] { 0.0f, 0.0f, 0.0f, 1.0f }; float[] diffuse = new float[] { 1.0f, 1.0f, 1.0f, 1.0f }; - gl.glLightfv(GL.GL_LIGHT0, GL.GL_AMBIENT, ambient, 0); - gl.glLightfv(GL.GL_LIGHT0, GL.GL_DIFFUSE, diffuse, 0); - gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, lightPosition, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_AMBIENT, ambient, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_DIFFUSE, diffuse, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_POSITION, lightPosition, 0); - gl.glEnable(GL.GL_LIGHTING); - gl.glEnable(GL.GL_LIGHT0); + gl.glEnable(GL2ES1.GL_LIGHTING); + gl.glEnable(GL2ES1.GL_LIGHT0); gl.glEnable(GL.GL_DEPTH_TEST); params.setPosition(new Vec3f(0, 0, 0)); @@ -110,10 +111,10 @@ public class TestExaminerViewer { params.xSize = X_SIZE; params.ySize = Y_SIZE; - gl.glMatrixMode(GL.GL_PROJECTION); + gl.glMatrixMode(GL2ES1.GL_PROJECTION); gl.glLoadIdentity(); glu.gluPerspective(45, 1, 1, 100); - gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); gl.glLoadIdentity(); // Register the window with the ManipManager diff --git a/src/gleem/TestHandleBox.java b/src/gleem/TestHandleBox.java index 9b1438d..fd8fe31 100644 --- a/src/gleem/TestHandleBox.java +++ b/src/gleem/TestHandleBox.java @@ -45,6 +45,7 @@ import java.awt.Frame; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import javax.media.opengl.GL; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLEventListener; @@ -65,18 +66,18 @@ public class TestHandleBox { private CameraParameters params = new CameraParameters(); public void init(GLAutoDrawable drawable) { - GL gl = drawable.getGL(); + GL2 gl = drawable.getGL().getGL2(); gl.glClearColor(0, 0, 0, 0); float[] lightPosition = new float[] {1, 1, 1, 0}; float[] ambient = new float[] { 0.0f, 0.0f, 0.0f, 1.0f }; float[] diffuse = new float[] { 1.0f, 1.0f, 1.0f, 1.0f }; - gl.glLightfv(GL.GL_LIGHT0, GL.GL_AMBIENT, ambient, 0); - gl.glLightfv(GL.GL_LIGHT0, GL.GL_DIFFUSE, diffuse, 0); - gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, lightPosition, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_AMBIENT, ambient, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_DIFFUSE, diffuse, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_POSITION, lightPosition, 0); - gl.glEnable(GL.GL_LIGHTING); - gl.glEnable(GL.GL_LIGHT0); + gl.glEnable(GL2ES1.GL_LIGHTING); + gl.glEnable(GL2ES1.GL_LIGHT0); gl.glEnable(GL.GL_DEPTH_TEST); params.setPosition(new Vec3f(0, 0, 0)); @@ -87,10 +88,10 @@ public class TestHandleBox { params.xSize = X_SIZE; params.ySize = Y_SIZE; - gl.glMatrixMode(GL.GL_PROJECTION); + gl.glMatrixMode(GL2ES1.GL_PROJECTION); gl.glLoadIdentity(); glu.gluPerspective(45, 1, 1, 100); - gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); gl.glLoadIdentity(); // Register the window with the ManipManager @@ -111,7 +112,7 @@ public class TestHandleBox { } public void reshape(GLAutoDrawable drawable, int x, int y, int w, int h) { - GL gl = drawable.getGL(); + GL2 gl = drawable.getGL().getGL2(); float aspect, theta; aspect = (float) w / (float) h; if (w >= h) @@ -122,10 +123,10 @@ public class TestHandleBox { params.setImagePlaneAspectRatio(aspect); params.setXSize(w); params.setYSize(h); - gl.glMatrixMode(GL.GL_PROJECTION); + gl.glMatrixMode(GL2ES1.GL_PROJECTION); gl.glLoadIdentity(); glu.gluPerspective(theta, aspect, 1, 100); - gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); gl.glLoadIdentity(); } diff --git a/src/gleem/TestMultiWin.java b/src/gleem/TestMultiWin.java index d143721..d398299 100644 --- a/src/gleem/TestMultiWin.java +++ b/src/gleem/TestMultiWin.java @@ -46,6 +46,7 @@ import java.awt.Point; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import javax.media.opengl.GL; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLEventListener; @@ -90,18 +91,18 @@ public class TestMultiWin { private ExaminerViewer viewer; public void init(GLAutoDrawable drawable) { - GL gl = drawable.getGL(); + GL2 gl = drawable.getGL().getGL2(); gl.glClearColor(0, 0, 0, 0); float[] lightPosition = new float[] {1, 1, 1, 0}; float[] ambient = new float[] { 0.0f, 0.0f, 0.0f, 1.0f }; float[] diffuse = new float[] { 1.0f, 1.0f, 1.0f, 1.0f }; - gl.glLightfv(GL.GL_LIGHT0, GL.GL_AMBIENT, ambient, 0); - gl.glLightfv(GL.GL_LIGHT0, GL.GL_DIFFUSE, diffuse, 0); - gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, lightPosition, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_AMBIENT, ambient, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_DIFFUSE, diffuse, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_POSITION, lightPosition, 0); - gl.glEnable(GL.GL_LIGHTING); - gl.glEnable(GL.GL_LIGHT0); + gl.glEnable(GL2ES1.GL_LIGHTING); + gl.glEnable(GL2ES1.GL_LIGHT0); gl.glEnable(GL.GL_DEPTH_TEST); params.setPosition(new Vec3f(0, 0, 0)); @@ -112,10 +113,10 @@ public class TestMultiWin { params.xSize = X_SIZE; params.ySize = Y_SIZE; - gl.glMatrixMode(GL.GL_PROJECTION); + gl.glMatrixMode(GL2ES1.GL_PROJECTION); gl.glLoadIdentity(); glu.gluPerspective(45, 1, 1, 100); - gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); gl.glLoadIdentity(); // Register the window with the ManipManager diff --git a/src/gleem/TestTranslate1.java b/src/gleem/TestTranslate1.java index fccc5f9..8708074 100644 --- a/src/gleem/TestTranslate1.java +++ b/src/gleem/TestTranslate1.java @@ -45,6 +45,7 @@ import java.awt.Frame; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import javax.media.opengl.GL; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLEventListener; @@ -65,18 +66,18 @@ public class TestTranslate1 { private CameraParameters params = new CameraParameters(); public void init(GLAutoDrawable drawable) { - GL gl = drawable.getGL(); + GL2 gl = drawable.getGL().getGL2(); gl.glClearColor(0, 0, 0, 0); float[] lightPosition = new float[] {1, 1, 1, 0}; float[] ambient = new float[] { 0.0f, 0.0f, 0.0f, 1.0f }; float[] diffuse = new float[] { 1.0f, 1.0f, 1.0f, 1.0f }; - gl.glLightfv(GL.GL_LIGHT0, GL.GL_AMBIENT, ambient, 0); - gl.glLightfv(GL.GL_LIGHT0, GL.GL_DIFFUSE, diffuse, 0); - gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, lightPosition, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_AMBIENT, ambient, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_DIFFUSE, diffuse, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_POSITION, lightPosition, 0); - gl.glEnable(GL.GL_LIGHTING); - gl.glEnable(GL.GL_LIGHT0); + gl.glEnable(GL2ES1.GL_LIGHTING); + gl.glEnable(GL2ES1.GL_LIGHT0); gl.glEnable(GL.GL_DEPTH_TEST); params.setPosition(new Vec3f(0, 0, 0)); @@ -87,10 +88,10 @@ public class TestTranslate1 { params.xSize = X_SIZE; params.ySize = Y_SIZE; - gl.glMatrixMode(GL.GL_PROJECTION); + gl.glMatrixMode(GL2ES1.GL_PROJECTION); gl.glLoadIdentity(); glu.gluPerspective(45, 1, 1, 100); - gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); gl.glLoadIdentity(); // Register the window with the ManipManager @@ -112,7 +113,7 @@ public class TestTranslate1 { } public void reshape(GLAutoDrawable drawable, int x, int y, int w, int h) { - GL gl = drawable.getGL(); + GL2 gl = drawable.getGL().getGL2(); float aspect, theta; aspect = (float) w / (float) h; if (w >= h) @@ -123,10 +124,10 @@ public class TestTranslate1 { params.setImagePlaneAspectRatio(aspect); params.setXSize(w); params.setYSize(h); - gl.glMatrixMode(GL.GL_PROJECTION); + gl.glMatrixMode(GL2ES1.GL_PROJECTION); gl.glLoadIdentity(); glu.gluPerspective(theta, aspect, 1, 100); - gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); gl.glLoadIdentity(); } diff --git a/src/gleem/TestTranslate2.java b/src/gleem/TestTranslate2.java index af64bbc..9255a7f 100644 --- a/src/gleem/TestTranslate2.java +++ b/src/gleem/TestTranslate2.java @@ -45,6 +45,7 @@ import java.awt.Frame; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import javax.media.opengl.GL; +import javax.media.opengl.GL2ES1; import javax.media.opengl.GL2; import javax.media.opengl.GLAutoDrawable; import javax.media.opengl.GLEventListener; @@ -65,18 +66,18 @@ public class TestTranslate2 { private CameraParameters params = new CameraParameters(); public void init(GLAutoDrawable drawable) { - GL gl = drawable.getGL(); + GL2 gl = drawable.getGL().getGL2(); gl.glClearColor(0, 0, 0, 0); float[] lightPosition = new float[] {1, 1, 1, 0}; float[] ambient = new float[] { 0.0f, 0.0f, 0.0f, 1.0f }; float[] diffuse = new float[] { 1.0f, 1.0f, 1.0f, 1.0f }; - gl.glLightfv(GL.GL_LIGHT0, GL.GL_AMBIENT, ambient, 0); - gl.glLightfv(GL.GL_LIGHT0, GL.GL_DIFFUSE, diffuse, 0); - gl.glLightfv(GL.GL_LIGHT0, GL.GL_POSITION, lightPosition, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_AMBIENT, ambient, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_DIFFUSE, diffuse, 0); + gl.glLightfv(GL2ES1.GL_LIGHT0, GL2ES1.GL_POSITION, lightPosition, 0); - gl.glEnable(GL.GL_LIGHTING); - gl.glEnable(GL.GL_LIGHT0); + gl.glEnable(GL2ES1.GL_LIGHTING); + gl.glEnable(GL2ES1.GL_LIGHT0); gl.glEnable(GL.GL_DEPTH_TEST); params.setPosition(new Vec3f(0, 0, 0)); @@ -87,10 +88,10 @@ public class TestTranslate2 { params.xSize = X_SIZE; params.ySize = Y_SIZE; - gl.glMatrixMode(GL.GL_PROJECTION); + gl.glMatrixMode(GL2ES1.GL_PROJECTION); gl.glLoadIdentity(); glu.gluPerspective(45, 1, 1, 100); - gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); gl.glLoadIdentity(); // Register the window with the ManipManager @@ -112,7 +113,7 @@ public class TestTranslate2 { } public void reshape(GLAutoDrawable drawable, int x, int y, int w, int h) { - GL gl = drawable.getGL(); + GL2 gl = drawable.getGL().getGL2(); float aspect, theta; aspect = (float) w / (float) h; if (w >= h) @@ -123,10 +124,10 @@ public class TestTranslate2 { params.setImagePlaneAspectRatio(aspect); params.setXSize(w); params.setYSize(h); - gl.glMatrixMode(GL.GL_PROJECTION); + gl.glMatrixMode(GL2ES1.GL_PROJECTION); gl.glLoadIdentity(); glu.gluPerspective(theta, aspect, 1, 100); - gl.glMatrixMode(GL.GL_MODELVIEW); + gl.glMatrixMode(GL2ES1.GL_MODELVIEW); gl.glLoadIdentity(); } |