| Commit message (Collapse) | Author | Age | Files | Lines |
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@68 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@67 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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Added addNotify and removeNotify to GLJPanel which clean up the
associated OpenGL contexts and other resources. Extended JRefract demo
to stress GLJPanel creation and destruction. New code appears to be
correct. Can see resource leaks when the bunny is loaded over and
over, but believe these are probably due to allocation of large NIO
buffers that are not getting finalized promptly. Stressing the Gears
demo with both the pbuffer and software rendering paths shows that the
OpenGL resources are being reclaimed properly.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@66 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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all platforms
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@65 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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Applied patch from user tedmunds to provide both an old-style GLUT
teapot as well as one which fixes some problems with the teapot's
geometry and orientation. Updated HWShadowmapsSimple demo to use
glutSolidTeapot as originally intended.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@64 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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where we were creating multiple DebugGLs in particular in the
TestContextDestruction demo, which was the cause of the slowdown in
that demo
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@63 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@62 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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animation wasn't occurring
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@61 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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GL object)
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@60 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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isn't being used any more
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@59 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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InfiniteShadowVolumes demos
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@58 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@57 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@56 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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events were not properly waiting for the Animator to stop.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@55 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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JOGL_SINGLE_THREADED_WORKAROUND specified
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@54 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@53 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@52 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@51 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@50 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@49 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@48 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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inside a JInternalFrame using the new hardware-accelerated GLJPanel.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@46 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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Upgraded version number to 1.1 b08.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@45 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@44 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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ProceduralTexturePhysics demo
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@43 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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been to ARB-standard extensions.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@42 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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ARB_fragment_program from NV_vertex_program, NV_register_combiners and
NV_texture_shader for compatibility with all vendors' graphics cards.
Tested resulting demo on both NVidia and ATI cards. Framerate on
Quadro FX Go700 is close to original version after optimization of a
few of the fragment programs. Results are visually similar to (though
probably not identical to) the original version.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@41 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@40 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@39 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@38 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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<[email protected]>
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@37 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@36 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@35 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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on Mac OS X.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@34 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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Mac OS X.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@33 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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Issue 59: GLContext Leak
Issue 67: Java/Jogl app hangs some systems, not others, during reshape.
Issue 69: Error on window resize
Issue 89: Losing Backbuffer when Resizing/Moving a window
The primary change is to support handing off of the display()
implementation to the AWT event queue thread via a new class called
SingleThreadedWorkaround in the impl package. This was done to cause
the AWT's reshape code to execute on the same thread as all other
OpenGL rendering without changing the threading model (e.g., Animator
and the ability to manually call display()) visible to the end user.
This set of changes appears to work around the problems seen on ATI
cards with random corruption when resizing animating windows due to
multithreading bugs in the drivers. More testing by a larger community
will confirm this fix. Currently the workaround is enabled by default
on ATI cards.
A secondary but related change is to properly destroy the OpenGL
context when a heavyweight component is removed from its container.
In order to implement the above workaround, it was necessary to
override addNotify and removeNotify to properly track whether
GLCanvases were realized; at that point it was a fairly small step to
properly delete and recreate OpenGL contexts. The previous heuristics
which attempted to determine when a heavyweight had been realized have
been removed. A new demo, TestContextDestruction, exercises the new
functionality. It does still appear to exhibit resource leaks,
however; removing and re-adding the GLCanvas from its parent multiple
times causes the system to eventually slow down significantly. More
work is needed in this area. However, the demo does now execute as
opposed to throwing an exception which was the previous behavior.
The current code has been tested on Windows on NVidia hardware with
all existing demos with the workaround both enabled and disabled, and
on ATI hardware with the existing compatible demos with the workaround
enabled. The new abstract method in GLContext, destroyImpl(), has been
implemented but not yet tested on X11 and Mac OS X.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@32 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@31 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@30 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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currently on Windows, X11 and other ports to follow
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@29 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@28 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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knowledge of the OpenGL contexts it has made current and allows a
GLDrawable to make its context current recursively as well as allowing
a GLEventListener to call another GLDrawable's display() method from
within its display(). This mechanism can be used fairly easily to
expose swapBuffers in the public API, as has been requested. Updated
the demos which had to explicitly call display() on more than one
drawable to use the Animator class and to call GLDrawable.display()
from within their GLEventListeners' display() methods. Updated
documentation. Fixed bugs in gleem's CameraParameters class.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@27 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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X support, GLU tesselator API, etc. Added VertexBufferObject demo.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@26 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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pixel format selection for GLJPanel on Win32 by using
ChoosePixelFormat rather than DefaultGLCapabilitiesChooser. Modified
dist targets to include Cg native libraries.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@25 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@24 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@23 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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to VertexBufferObject demo for storing element indices in element
array buffer, though this didn't end up improving performance.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@22 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@21 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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if the address and capacity of the underlying buffer object haven't
changed. This saves applications the cost of re-slicing the returned
buffer each frame and avoids allocation of one or more finalizable
objects per frame. Moved GlueGen's checking of whether a passed buffer
is direct up into Java from C to be able to handle buffers that wrap
the NULL pointer (needed for the "buffer offsets" used by
ARB_vertex_buffer_object). Ported the VertexArrayRange demo to
VertexBufferObject. Currently slower than VertexArrayRange but needs
to be updated to triangulate the geometry more efficiently (currently
the triangle strips are only 48 vertices long) and to move the indices
into fast RAM.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@20 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@19 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@18 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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