| Commit message (Expand) | Author | Age | Files | Lines |
* | Copied JOGL_2_SANDBOX r350 on to trunk; JOGL_2_SANDBOX branch is now closed | Kenneth Russel | 2009-06-15 | 1 | -0/+830 |
* | Deleted obsolete source code in preparation for copying JOGL_2_SANDBOX | Kenneth Russel | 2009-06-15 | 1 | -801/+0 |
* | Fixed Issue 296: TextureIO cube map support broken | Kenneth Russel | 2007-04-21 | 1 | -2/+2 |
* | Renamed com.sun.opengl.utils to com.sun.opengl.util. Moved
| Kenneth Russel | 2006-01-13 | 1 | -1/+2 |
* | Reorganized and added code in TextureIO and Texture classes to support
| Kenneth Russel | 2006-01-07 | 1 | -74/+26 |
* | Added GLCapabilitiesChooser argument (currently ignored) to
| Kenneth Russel | 2005-11-27 | 1 | -1/+1 |
* | Made public API changes discussed with expert group to make core JOGL | Kenneth Russel | 2005-11-09 | 1 | -1/+1 |
* | Merged JSR-231 branch on to the main JOGL trunk. The main trunk now
| Kenneth Russel | 2005-10-24 | 1 | -278/+301 |
* | Fixed Issue 151: starting up the Animator before the GLJPanel has been shown ... | Kenneth Russel | 2005-05-07 | 1 | -12/+4 |
* | Fixed Issue 146: GLUT teapot
| Kenneth Russel | 2005-04-09 | 1 | -4/+1 |
* | Fixed bug in demos pointed out by chrisDUPUIS on javagaming.org forums
| Kenneth Russel | 2005-02-28 | 1 | -2/+12 |
* | Added needed repaint() call after key events in demos where Animator
| Kenneth Russel | 2005-02-24 | 1 | -0/+1 |
* | Removed unnecessary Animator from interactive HWShadowmapsSimple and
| Kenneth Russel | 2005-02-23 | 1 | -25/+2 |
* | Implemented a per-thread GLContext stack, which gives a thread
| Kenneth Russel | 2003-11-04 | 1 | -42/+40 |
* | Worked around 4764639/4892246 | Kenneth Russel | 2003-07-17 | 1 | -1/+2 |
* | Fixed bug in Animator where it would hang upon stopping if exception | Kenneth Russel | 2003-07-15 | 1 | -25/+30 |
* | Split up net.java.games.util; moved GLUT and BufferUtils into | Kenneth Russel | 2003-06-25 | 1 | -0/+844 |