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path: root/src/demos/hwShadowmapsSimple/HWShadowmapsSimple.java
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* Fixes against JOGL2 revision 1922 - Multi GL Profiles, plus setenv scriptsSven Gothel2009-06-031-3/+3
* Updated demos after refactoring of OpenGL capability bits back into GLCapabil...Kenneth Russel2009-03-191-2/+2
* NEWT window closing:Sven Gothel2009-03-141-0/+8
* Adapt to JOGL nwi package changesSven Gothel2009-03-131-2/+2
* - Fixed rootrel.build usage, this works properly through gluegen, jogl-demos ...Sven Gothel2009-03-051-7/+8
* Moved GLUT into com.sun.opengl.util.gl2 package and renamed to JOGLKenneth Russel2008-12-301-3/+3
* Changed gleem to explicitly declare AWT dependencies. Updated allKenneth Russel2008-11-211-7/+8
* Applied second jogl-demos patch from Michael Bien. Adjusted build.xmlKenneth Russel2008-11-201-2/+2
* Incorporated patch from Michael Bien fixing roughly 80% of compilation errorsKenneth Russel2008-10-301-142/+161
* Fixed Issue 296: TextureIO cube map support brokenKenneth Russel2007-04-211-2/+2
* Renamed com.sun.opengl.utils to com.sun.opengl.util. Moved Kenneth Russel2006-01-131-1/+2
* Reorganized and added code in TextureIO and Texture classes to support Kenneth Russel2006-01-071-74/+26
* Added GLCapabilitiesChooser argument (currently ignored) to Kenneth Russel2005-11-271-1/+1
* Made public API changes discussed with expert group to make core JOGLKenneth Russel2005-11-091-1/+1
* Merged JSR-231 branch on to the main JOGL trunk. The main trunk now Kenneth Russel2005-10-241-278/+301
* Fixed Issue 151: starting up the Animator before the GLJPanel has been shown ...Kenneth Russel2005-05-071-12/+4
* Fixed Issue 146: GLUT teapot Kenneth Russel2005-04-091-4/+1
* Fixed bug in demos pointed out by chrisDUPUIS on javagaming.org forums Kenneth Russel2005-02-281-2/+12
* Added needed repaint() call after key events in demos where Animator Kenneth Russel2005-02-241-0/+1
* Removed unnecessary Animator from interactive HWShadowmapsSimple and Kenneth Russel2005-02-231-25/+2
* Implemented a per-thread GLContext stack, which gives a thread Kenneth Russel2003-11-041-42/+40
* Worked around 4764639/4892246Kenneth Russel2003-07-171-1/+2
* Fixed bug in Animator where it would hang upon stopping if exceptionKenneth Russel2003-07-151-25/+30
* Split up net.java.games.util; moved GLUT and BufferUtils intoKenneth Russel2003-06-251-0/+844