Commit message (Expand) | Author | Age | Files | Lines | |
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* | Fixed Issue 151: starting up the Animator before the GLJPanel has been shown ... | Kenneth Russel | 2005-05-07 | 1 | -12/+4 |
* | Fixed Issue 146: GLUT teapot | Kenneth Russel | 2005-04-09 | 1 | -4/+1 |
* | Fixed bug in demos pointed out by chrisDUPUIS on javagaming.org forums | Kenneth Russel | 2005-02-28 | 1 | -2/+12 |
* | Added needed repaint() call after key events in demos where Animator | Kenneth Russel | 2005-02-24 | 1 | -0/+1 |
* | Removed unnecessary Animator from interactive HWShadowmapsSimple and | Kenneth Russel | 2005-02-23 | 1 | -25/+2 |
* | Implemented a per-thread GLContext stack, which gives a thread | Kenneth Russel | 2003-11-04 | 1 | -42/+40 |
* | Worked around 4764639/4892246 | Kenneth Russel | 2003-07-17 | 1 | -1/+2 |
* | Fixed bug in Animator where it would hang upon stopping if exception | Kenneth Russel | 2003-07-15 | 1 | -25/+30 |
* | Split up net.java.games.util; moved GLUT and BufferUtils into | Kenneth Russel | 2003-06-25 | 1 | -0/+844 |