| Commit message (Collapse) | Author | Age | Files | Lines |
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'NotFirstUIActionOnProcess'; Adapt to CapabilitiesChooser API/generics change; Misc
- Remove GLProfile.initSingleton(..) calls and JNLP argument 'NotFirstUIActionOnProcess'
- Adapt to CapabilitiesChooser API/generics change
- Cleanup some generics use .. etc
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Applet's with native NEWT support, ie jogl-newt-applet-runner-gears.html
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intitialization can be done in time
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@352 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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on to trunk
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@351 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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request of several people on javagaming.org forums. Refactored
existing 2D rendering support in these classes in terms of the new 3D
methods. Wrote new TextCube demo illustrating how to render 2D text in
3D using the TextRenderer. Factored out FPS counter rendering into new
FPSCounter utility class and updated TestTextRenderer and FlyingText
demos.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@201 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
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