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* Fixes against JOGL2 revision 1922 - Multi GL Profiles, plus setenv scriptsSven Gothel2009-06-031-1/+1
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/branches/JOGL_2_SANDBOX@338 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
* Updated demos after refactoring of OpenGL capability bits back into ↵Kenneth Russel2009-03-191-3/+2
| | | | | | GLCapabilities git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/branches/JOGL_2_SANDBOX@323 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
* NEWT window closing:Sven Gothel2009-03-141-0/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - New WindowEvent.EVENT_WINDOW_DESTROY_NOTIFY and WindowListener.windowDestroyNotify() method. - Removed windowClosed() method for JNI hook - Added windowDestroyNotify() windowDestroyed(), where windowDestroyNotify() shall be called by the native implementation _before_ the window gets shutdown. The Window.java then sends a WindowEvent.EVENT_WINDOW_DESTROY_NOTIFY event, and either Window.java or it's owner GLWindow.java issues the destroy() procedure. - Added GLEventListener.dispose(GLAutoDrawable), to allow user application to release GL ressources. Issued by GLWindow (-> see windowDestroyNotify()) - X11 impl intercepts WM_DELETE_WINDOW, using Atom, MacosX impl already uses the _before_ method (VERIFY), and Windows impl uses the WM_CLOSE event (VERIFY). JOGL2 dispose/destroy .. - Added GLEventListener.dispose() to GLCanvas and GLJpanel - GL* toString() rearrangement, assumes it is issued by GLContext(), which indeed is the core information node. - Added proper destroy() methods and calls, to achieve a proper resource release at destruction. Instrumentizing almost all classes with a destroy() method, so no release function lookup is necessary. - misc changes .. JOGL2 Demos - Fixed in regards to the above changes git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/branches/JOGL_2_SANDBOX@321 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
* Adapt to JOGL nwi package changesSven Gothel2009-03-131-2/+3
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/branches/JOGL_2_SANDBOX@320 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
* - Fixed rootrel.build usage, this works properly through gluegen, jogl-demos ↵Sven Gothel2009-03-051-5/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | and this build. You can say -Drootrel.build=build-x86_64 for example. - Fixed jogl-demos in regard to this changeset - Gluegen - Fixed gluegen BuildComposablePipeline's 'getGL*' methods. Now they return 'this', otherwise the pipeline would be broken/removed. - Add BuildComposablePipeline CustomPipeline, which allows customized class composition with an interface (to be wrapped), prolog class and the downstream class. - Add GlueGen (incl. ant task) 'outputRootDir' to be able to set a top output root dir via ant / commandline. - GL fixed function - Package 'javax.media.opengl.sub.fixed.*' defines some fixed function interfaces. This allows partitioning of custom implementation. - Using gluegen's new CustomPipeline to compose a GLFixedFuncIf implementation, using a GL downstream and a GLFixedFuncHookIf prolog. The latter implements the fixed functionality. Example is the GLFixedFuncImpl. gl.getContext().setGL( new GLFixedFuncImpl(gl, new FixedFuncHook(gl.getGL2ES2())) ) ; or gl.getContext().setGL( new GLFixedFuncImpl(gl, gl.getGL2ES1()) ) ; - The example GLFixedFuncHookIf impl FixedFuncPipeline/ can be instantiated with custom shader code. - ES2 and all other interfaces only contain the original functionality, besides minor convenient data access methods. - Fix: GL2ES2 createCompileShader() and createLoadShader() is moved to ShaderCode util class. - Updated PMVMatrix - Add: GLAutoDrawable.setContext() .. and all it's implementations Necessary to set a new GLContext. - Add: GLContext getAttachedObject(int) and putAttachedObject(int, Object), to allow the user to attach application specific and TLS sensitive objects to the GLContext. - git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/branches/JOGL_2_SANDBOX@316 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
* Refactored AWT dependencies in Animator class differently to allowKenneth Russel2008-12-301-1/+1
| | | | | | | | | | | both Animator and FPSAnimator to pick up AWT behavior when available. Moved Animator and FPSAnimator back to com.sun.opengl.util package as it is unclear whether these classes are useful enough on all platforms and profiles to warrant inclusion in the public specification. Updated demos. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/branches/JOGL_2_SANDBOX@311 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
* Incorporated patch from Michael Bien fixing roughly 80% of compilation errorsKenneth Russel2008-10-303-8/+8
| | | | git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/branches/JOGL_2_SANDBOX@287 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
* Turned down max FPS to 60 to avoid swamping CPU and locking out Kenneth Russel2006-05-291-1/+1
| | | | | | | | WToolkit thread in particular when Java2D OpenGL pipeline and Java2D/JOGL bridge are activated git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@180 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4
* Incorporated Particle Engine demo contributed by Ben Chappell. Added Kenneth Russel2006-05-287-0/+719
description and launch link to jogl-demos web page, currently commented out in HTML until JSR-231 beta 5 is released. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/../svn-server-sync/jogl-demos/trunk@178 3298f667-5e0e-4b4a-8ed4-a3559d26a5f4